Questions tagged [eevee-render-engine]
EEVEE is a GPU based realtime engine for the viewport implemented for Blender version 2.8, using industry standard PBR (physically based rendering).
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Shading changes between eevee and cycles
Okay, I'm having some shading issues when I render in cycles which I don't have when I render in Eevee is there a way to fix the issues in cycles, I would prefer to use cycles for my renders, Thanks.
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How to get rid of black substance in render?
Okay, so I decide to follow a tutorial on making realistic clouds. I made some modifications to a cube and noticed that in rendered view a black substance appears withing the cube. I've seen this ...
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Why are colors incorrect in my viewport and renders?
I am making a 2D scene in Blender, as if it were drawn in Illustrator. I have an orthographic camera pointing directly at a black object in front of a white background. The materials are very simple, ...
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textures loading in eevee renders but not in cycles render
The textures I set up work fine when I try to render it in Eevee, but when I try to render the image in Cycles it just shows up as a black texture that doesn't take light.
This is what the image looks ...
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Black Lines on top and bottom in Eevee render engine
I recently have tried to render an animation but every time I render there are black lines on the top and bottom that might be coming from the camera, I'm not sure. Please help
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Blender crashes when trying to render the Splash Fox file
I installed Blender 3.5, from the Software Manager, on a fresh Linux Mint installation.
I downloaded the sample Splash Fox file from the official blender site.
The application crashes every time I ...
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42
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Fur on the inside of object
I"m using the fur feature of Blender 3.5. When I add fur to my model by doing Add > Curve > Fur, the fur grows on the inside of my model. How can I fix this? Or is it a problem with my mesh?...
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Is it possible to have a light in a scene not affect a volume in Eevee?
I have a scene with a volume encapsulating the scene, to get some nice atmosphere and light scatter. However, I now want to add a spotlight to hilight an object, but I dont want that spotlight ...
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Blender Minecraft torch black lines
I was importing a Minecraft village model and I noticed black borders or lines on the torches. I couldn't remove it
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Trying to render a grease pencil animation, but the render result is unclean
I am trying to render a simple animation in blender, the idea is to make clean lineart in blender, export it to another program and then do the colouring and the rest there.
But rendering out the ...
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Artefact in Eevee
Stripes appear when a texture with an alpha channel is applied
Is it possible to remove these stripes in Eevee?
This does not happen in Cycles.
.blend
Of course, the artifact is also visible on a ...
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Averaging values of all faces to shade a mesh one color
I'm ripping my hair over something this seemingly simple. Basically as shown in the image (the desired results are just two different materials set to black and white) I want to shade the object as ...
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How to add outer glow in evee on a transparent object?
video
I had my outer glow set up in the compositing for cycles, but it took way too long so I switched to evee. Im trying to create a golden outer glow for my character. I added another material and I ...
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BOTW/TOTK-style hatched highlights? (eevee)
This is my first time using this site, and im still a bit of a beginner with Blender but have gotten decent at it. Though im having trouble trying to figure out how to reproduce these hatched ...
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I am facing issue in EEVEE [duplicate]
Recently when I was working in blender suddenly their is noise or pixelation around edges when I add light source in render mode in EEVEE engine.
Everything is fine in cycles. I have already tried ...
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Does alpha not work with grease pencil?
I have used alpha to make the grass transparent but it seems that grease pencil doesn't take this into account as there is no grease pencil where the "original" mesh would have been. I'm not ...
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Creating a Product Mockup: Export Specular Map to image to use as Highlights layer in Photoshop
I am fairly new to Blender and I am using EEVEE to render my scene.
The reason for taking this route:
I do repro design for product labels. Part of our process when working on new pbriefs, is to ...
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Artifacts eevee viewport, cycles is fine
I can't figure out why I get artifacts in the viewport with material and Eevee render views. Cycles is fine — the same issue across Blender versions 3.3.7, 3.5, and 3.5.1. I have an i9 and 5700xt on ...
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Grey Render in Eevee
My project was going great, then all of a sudden, I only get a grey render screen using Eevee. I've tried everything and have spent hours researching and Link to blender filetrying to figure out why ...
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blender render is broken [closed]
my render output looks broken. the main mesh is completely missing and the water part looks broken. I added the bushes as particles. does anyone know how to fix this?
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Viewport Render is different from an actual render
So I was playing with Shader to RGB nodes, however I encountered a slight problem. I used an HDRI in EEVEE to make a simple lighting setup for my wooper, but it seems that the viewport render is ...
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Lineart appears in front of other Grease Pencil objects. Any way to fix this?
I'm trying to add a realtime outline to the 3d objects in my scene. The solidify modifier approach is kinda clunky, so I want to avoid it if possible. Next, I tried the grease pencil line art method, ...
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Can you reverse engineer animated UV's?
I have a scene with animated lights so that the light and shadow changes dramatically over its 900 frames.
Is there any way to kind of reverse engineer the lights and shadows in the animation so that ...
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Weird aberration with Eevee depth of field
When I render my scene with eevee, I have some weird aberrations which appears on some parts of the render, like if the edge of certain objects appears while it had to be hidden by the volumetrics.
I ...
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Retain texture alpha channels through DAE export/import (or script fix)
So, basically I have textures that are transparent PNGs and need to display as such on the model. But no matter what I do, when I export it as .dae and re-import it, it loses the transparency and ...
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Blender Texture Problem
I'm creating a blender project about Mario. I did some colours on it with the material bar below:
I did a lot of it, making a Goomba and Mario, my older version is like this:
and then this happened:
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cant use eevee alpha clip and blend mode together
can anyone help me fix this?
am making a spaceship camouflage shader in eevee and in order to make that i have to set the blend mode to alpha blend on the material section but the thing is there is a ...
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Eevee linear / cubic volume interpolation
I am trying to render VDB-clouds. In cycles I have the option to chose the interpolation in the material properties. With linear interpolation the clouds look jagged/blocky. With cubic they look ...
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258
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Texture looks different in Cycles compared to Eevee or Material Preview
This is my material:
This is how it looks in Viewport Shading Rendered (Eevee):
This is how it looks in Viewport Shading Rendered (Cycles):
This is how it looks in Viewport Shading Material Preview:...
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How to make the grease pencil only draw the inner edges?
I want to make my grease pencil only draw the inner edges of an object. How would I achieve this?
I am able to draw an outline around an object and even a line on all the edges, but I can't seem to ...
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303
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Weird squares show up with alpha blend
I'm creating a transparent material but if I have alpha blend as blend mode, these weird squares show up.
I'm using Eevee but using Cycles the problem is fixed, but I need this for a Gltf model so it'...
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How can I prevent my grease pencil objects from overlapping light trails?
I'm using the Light Trails Addon by Specoolar in my scene but the grease pencil objects within the scene are always in front of the light trail. The trail is in front of the grease pencil object in 3D ...
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Rendering bloom with transparent when animating [duplicate]
I'm trying to render a spinning logo with bloom and a transparent background, but when I add the image sequence to the video editor, the bloom no longer shows and the logo becomes lighter.
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41
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Blender bpy render giving incorrect image
I have bpy setup as a python dependency and I use the following code to render:
...
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Particles disappear when adding texture
I am trying to make a spray-type particle system, and this is what it is like before I add a texture: (render: object mode, eevee render)
After:
Settings:
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Render a scene using more than one camera simultaneously
I'm Trying to render with two cameras simultaneously, using EEVEE but when I play the code my Blender crash.
Use a loop to render camera by camera demands much time, and there's a bunch of keyframes
I ...
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66
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How can I make transparent window for cycles and eevee in Blender?
I'm trying to make windows for this building but I am having trouble finding a good window texture that works well in Cycles and Eevee... This is what the building and texture nodes look like so far:
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how to remove squares in smoke?
How can I get rid of these squares? The particle velocity is high (like fireworks). Subdivision of smoke 300, upres of noise 5. Only space is higher.
I render specially on 8 samples (engine and ...
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Why is my full camera view not being rendered in cycles?
My camera view is set up from Fspy and after attempting to render in cycles the render window cuts off the right side. I have exported everything as an OBJ and reimported it into a new blender file ...
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Shader based intersection mask
I am trying to create a material that would allow me to create a mask on a plane based on intersections between the plane and other geometries.
Illustration:
I need to get from this
To this.
Is ...
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53
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Blender donut color randomisation
https://www.youtube.com/watch?v=bLw0HwphXO0
I'm on this video of the tutorial and have got everything else working, but on the shading tab, when I add the object info node, and connect random, like he ...
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Blender crashing when trying to access the viewport shader in blender version 3.5 [closed]
I am still new to the hardware aspect and using 3D software such as blender .My specs on my desktop is just the bare minimum but it could run blender viewport shading with default settings on version ...
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vr scene inspection Eevee engine and bloom effect
I've been using around blender with the EEVEE render engine and the bloom effect.
My scene is made of multiple primitives mesh with a material attached.
Thoses materials have a shader node attached of ...
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Does appending from an HDD(instead of a SSD) drive affects performance?
Does appending objects from an HDD(instead of a SSD) drive affect rendering time and viewport performance?
I'm having performance problems when appending some grass from a file saved in a HDD drive. ...
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Why isn't my rendered preview fully colored?
My object is fully colored, but when I hit F12 to render a good portion of my object looks as if it's still in the viewport shading.
I'm not sure what I'm missing here, and I'm also having a hard time ...
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Wrong press and get things dark in blender 3.4.1
So, I am sculpting something else but press the wrong button and can't return. Does anyone know what this is, the mode, or some functions that I don't know? I am new to Blender.
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Light not rendering at all
*Disclaimer: complete beginner to blender.
So i'm trying to render some text, but when I add a point light my render ignores it (on both cycles and eevee). I gave my text glossy material, and my point ...
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How to deal with one material is lighted up while baking indirect lighting in eevee and it does not have any shadows on object
I'm making an interior scene in eevee.
I need to bake indirect lighting to get better shadows, but i'm eneding up that scene in general looks too dark, while upholstery material looks too light.
If i'...
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How can I render a CubeMap with EEVEE
I'm trying to render 6 images of my world in EEVEE to form a perfect cubemap, but when I render the images they don't fit together perfectly. I would like to know if there is any specific ...
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How to get a similar hair effect
I'm trying to recreate this and no matter how much I mess with the particle system's settings(which include Brownian, shape & clumping), I can't get this soft fluffy effect.
Maybe I'm just using ...