Questions tagged [eevee-render-engine]

EEVEE is a GPU based realtime engine for the viewport implemented for Blender version 2.8, using industry standard PBR (physically based rendering).

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How to get a Sharp Render when mixing foreground and background ViewLayers in EEVEE?

The text has to appear sharp when blended with the background in the EEVEE compositor. However even on switching the text blend mode to Alpha blend,setting Mix node blend to "ADD" and ...
srt111's user avatar
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3 votes
0 answers
283 views

How do I stop eevee shadows changing shape each frame?

I am doing an animation in eevee with one spot light, volumetric fog, the camera and light moving together over different models/objects.. My problem is each time it changes frame all the objects ...
Robert's user avatar
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Something covers my character in render

I have render this image but don't know something cover my character in render. Please help
Dhairya Vijay's user avatar
1 vote
1 answer
260 views

Eevee. Grass in the distance looks white-grey

I use a handpainted-grass for a Scene. In the Near, the colour is right, but in the distance the colour becomes white-grey.
HappyFish's user avatar
-3 votes
2 answers
484 views

Does CUDA matter for Blender performance? [closed]

Does CUDA matter for Blender performance? What about CUDA and Cycles performance? What about CUDA and Eevee performance?
Konskoo's user avatar
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10 votes
2 answers
936 views

How to create an air distortion/blur effect in eevee?

I would like to recreate an air distortion/blur effect like the ones seen in marvel vs capcom 3 to give more "punch" to my animations (images attached to give an idea of what im looking for)
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2 votes
1 answer
154 views

How can I make radial text sweep?

I added an object - plane, rectangle. Went to edit mode and deleted 3 edges, left only one. Exit edit mode and added screw modifier to this edge. This way I can animate drawing of circle with changing ...
stiw47's user avatar
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350 views

Is there a rendering problem with the camera in blender 2.9?

I have rendered before and have noticed a weird artefact issue in 2.9 that appears in the camera view and sometimes when meshes interact. Is this a known issue and is it solvable or do I have to go ...
dave44's user avatar
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Eevee (Blender 2.90): How to create an color changing flickering light, which renders fast?

For eevee viewport rendering I need a light, which flickers in red, green and blue. The mixed light components are giving the wanted color change. Eevee does not support shader nodes for light. So I ...
mcc's user avatar
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71 views

After switching computers, my rig is completely broken?

So I'm Modeling Korra from TLOK, and I switched laptops. Both Laptops were using Ubuntu based OS's, one of them being a chromebook running GalliumOS (ubuntu version 18) and this one being a standard ...
katonakob's user avatar
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Blender doesn't use RAM, CPU, and GPU of PC

In the Blender Editor, it really lags (cycles and eevee). But it only uses Max. 15 % of CPU, Max. 10 % of RAM and 0 % of GPU. Why? It could be much faster. Please help
geospike202's user avatar
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Q: Grease pencil, how "Anti-aliasing Threshold" works?

With: Eevee, 2.8.6, 2.9.0, macOS 10.15.4, Radeon RX 580. My Temporal Anti-Aliasing is quite bad, it's very anoying. My TAA is good for meshes through to Film>Filter Size parameter. If I put "1&...
loopkin's user avatar
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0 answers
21 views

Emission shader not working [duplicate]

Why in evee does the emission shader not actually emit light? I turn it up to extreme levels and it does not work.
Matt's user avatar
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2 votes
2 answers
2k views

EEVEE SSGI add-on question

After trying out the eevee ssgi add-on, I started wondering if using the add-on is really necessary? Because you can just append the node groups to another project without needing to even install the ...
Geri's user avatar
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How to make an Emission material transparent?

I would like to be able to see the green cube through my yellow cube while retaining the intensity and bloom of the Emission material: I've seen other questions that ask the same thing but unless I'm ...
Robin De Schepper's user avatar
0 votes
1 answer
589 views

Eevee. I'm getting this weird random light out of my model and also in the render

I'm new to blender i try to search online but i don't find any solution. So i randomly get this light emitting out of my model. can anyone help me please PS:Sorry for my mixed up english
bwgua's user avatar
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5 votes
2 answers
3k views

How to make object visible only inside another object?

I am not such an expert, but also not completely noob and want to make animation like in this template: https://www.storyblocks.com/video/stock/new-business-corporate-promo-hl-kj1ijhk2tf55tw And want ...
stiw47's user avatar
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1 vote
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Eevee Depth of Field causes weird pixels at the edge

I am rendering an image with the Depth of Field setting on the camera. This causes the edge pixels on the right-hand side to display an unwanted solid color. Here is an image from the viewport preview ...
Codezilla's user avatar
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0 answers
32 views

Does Nvidia SLI matter for Blender? [duplicate]

Does Nvidia SLI matter for modeling in Blender, rendering in Cycles, rendering in Eevee?
Konskoo's user avatar
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0 answers
40 views

Eevee volume emission texture space is cubic even for a cylinder solid [duplicate]

I created a solid cylinder with an emitting volume material. In render mode, the glow looks cubic instead of following the circular profile of the cylinder. This could be because the texture space is ...
Rol's user avatar
  • 101
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0 answers
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How can I add two world backgrounds? [duplicate]

I made a space themed world background for my blender eevee scene. The only problem is that space is dark so the rest of my scene isn't lit up well. The way my scene is set up, it seems like the best ...
dogking57's user avatar
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0 answers
52 views

Why isn't the shadow being rendered?

I've used this tutorial to do a toon shader: https://www.youtube.com/watch?v=sJTEJKQ0lYw I have this in my shading tab: The shading appears just fine in the Material Preview (although mind that for ...
alex's user avatar
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0 answers
103 views

Texturing a Toon Environment in Eevee: Height vs. Normal Map

I'm working on a cel-shaded-esque environment in eevee. One of those environs where you plop down a 2d billboard to stand in for a person/creature. Anyway, I have a bunch of textures that are more ...
DocBadwrench's user avatar
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1 answer
390 views

When i'm in my viewport, rendering with cycles just looks like eevee

I'm making the donut from the Blender guru tutorial series, but when I went to switch to cycles, it was supposedly already rendering in cycles even though it looked like Eevee. when I was working ...
Connor's user avatar
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0 answers
70 views

PNG darker that the actual rendering [duplicate]

when I save my image as a png, it appears darker than the original rendering, or at least, the colorimetry is not the same. Does anyone have any idea what it is? Thank you
Cyril's user avatar
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0 answers
25 views

Rendering problem

I have a problem with the rendering of my scene, instead of having a nice gradation as on the real time rendering, I have this result, with plain colors, it's very weird, I don't know the reason for ...
Cyril's user avatar
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1 vote
0 answers
59 views

Eevee vs. Cycles in camera

I would like to know how in Blender 2.90 do I set Cycles in Camera and Eevee for the rest. This is due to render time of course.
user105898's user avatar
1 vote
0 answers
22 views

Blender 2.82 Light go through mesh after applying volumetric

I am not sure wha is causing this problem, please tell me what you think! Thanks.
Boyuan Shi's user avatar
0 votes
0 answers
767 views

Denoising removes roughness details?

I am rendering a snow scene and for the roughness i have a voronoi texture to create a glittery look. However, when I render it, they disappear.. I think maybe the denoiser thinks they are fireflies? ...
cgperfect's user avatar
  • 705
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33 views

My render preview in the viewport and my final rendered image look nothing alike (my render preview looks far better)

Above is the final rendered image (left) and the render preview (right)
Phantom Panther's user avatar
3 votes
1 answer
1k views

Eevee screen space refraction weird black shadow

I noticed there's a weird second shadow in a plane with screen space refraction in Eevee. How to remove that weird duplicated shadow? Weird duplicate shadow in Eevee: Correct result in Cycles: In ...
kkl's user avatar
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0 answers
76 views

Freestyle renders broken contours

I have been playing with freestyle lately. I end up with the following wrong rendering with discontinuous contours on the blue shapes and I really don't understand why. The freestyle setting are ...
Gael's user avatar
  • 15
0 votes
1 answer
346 views

Screen Space Clipping

I was making a test render of one of my models that I've made to look good in Eevee with Screen Space Reflections and Contact Shadows, but I saw that both of them clip near the edges of the camera. I ...
Fabian Gutierrez's user avatar
0 votes
2 answers
314 views

how to add outline and reflection to water mesh?

So yesterday I saw this youtube video https://www.youtube.com/watch?v=0g5bROk9Hvc , and I tried to make the same thing. The thing that got me confused is how to add the outline for the water mesh and ...
Listenez 's user avatar
2 votes
1 answer
4k views

How to create a detailed moon surface texture for close up shots?

I started working on my dream animation featuring the moon. So now I wanted to take a close up shot of the moon's surface but the problem is that the textures in the NASA website aren"t that ...
SHikha Mittal's user avatar
0 votes
1 answer
373 views

Animation will not render in 2.83 or 2.9 despite set keyframes being set in viewport and pose mode

Here's the link to my file (don't worry about the textures): https://drive.google.com/file/d/1PyYTDLBEUdPtc7opcM9FJ6vaLi8TXXWD/view?usp=sharing The rig isn't totally mine, it's a modified version of ...
Michael Gabbert's user avatar
0 votes
1 answer
1k views

Texture not visible behind glass in Eevee?

Textures don't show up behind glass in Eevee, I can see the object but it's missing the textures. I guess it should work so I must do something wrong... An example:
bgrg's user avatar
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4 votes
2 answers
1k views

Is there a list of the node names for the node_tree.nodes.new() function in blender 2.82?

I'm trying to add nodes to a material using bpy in blender 2.8, but I cannot find a list of names to refer to them in the new() function IE: ...
SuperSonyk's user avatar
0 votes
1 answer
285 views

Why is my smoke only generated for the first frame?

I have a smoke sim that is moving, and has forces affecting it, all seems fine and it moves how I want it to, but the flow object isn't continually generating smoke! It only does it for the first ...
Marcus Wood's user avatar
2 votes
2 answers
662 views

Booleans modifier glitching meshes

I'm trying to use booleans to make a fake stylized fire motion . I have two meshes, both are identical, one is just smaller than the other to achieve the stylizied fire effect I'm going for. Both of ...
2Fleur2's user avatar
  • 47
2 votes
1 answer
340 views

Rendered Normals color getting distorted?

I am trying to render the Normal output of the geometry node, and then bring that back as a window projected texture. But when I do, the image is very different from the original socket output: Why ...
Ascalon's user avatar
  • 6,599
1 vote
1 answer
598 views

Strange artifacts when animating rig

When rendering in Cycles these will pop up every so often on this rig. In Eevee it looks fine. I went through the vertex groups to make sure there's no doubling up or anything like that. Has anyone ...
John's user avatar
  • 11
0 votes
1 answer
734 views

How can I make an image plane have transparency in Eevee with nodes?

I have an imported model from Adobe Fuse with a basic animation. I have set up the clothes and skin to have the appropriate transparency but following the same workflow for the eyelashes does not seem ...
Bystander001's user avatar
0 votes
0 answers
139 views

Image as plane layering problem

I've got this problem with layered planes where planes behind are showing through the top ones. Tried spacing them further apart but that didn't fix the problem since I plan to make a lot of these for ...
G3MRA's user avatar
  • 1
0 votes
0 answers
325 views

Converting Eevee to Cycles

I have a render setup that works great in Eevee but for various reasons I am going to need to get it to look good in Cycles. In areas where there are many triangles it looks grainy in Cycles. In other ...
Luther's user avatar
  • 141
4 votes
1 answer
586 views

Weird blown out colours in renders eevee

I have a weird problem with blown out colors when I render with atmosphere and bloom. It's weird because I'm rendering a video with 300 frames, and the glitch shows up at about 30 random frames. I can ...
Christiaan van Rhijn's user avatar
0 votes
0 answers
429 views

How to imitate LAMBERT diffuse shading and COOKTOR specular shading in 2.8?

I'm new to blender and was working on updating some code for a project from 2.79 and 2.8. But it appears that the LAMBERT shading and COOKTORR shading isn't supported anymore because Blender doesn't ...
vmallela's user avatar
0 votes
1 answer
46 views

Lighting Glitch when adding Divisions

I am having an issue when adding divisions, either through loop cut tool or subdividing, that creates visual glitching. I have smooth shading turned on, and edges marked as sharp. This is not ...
Noah's user avatar
  • 1
0 votes
0 answers
191 views

Greyish/Dull colour after Render even after using sRGB

I am new to Blender and was using it for creating YT Channel Intro with templates available on Velosofy (This one: https://www.velosofy.com/template/intramazing-2d-text-intro-free-professional-intro-...
Tanmay B's user avatar
0 votes
0 answers
143 views

Blender renders dull animation

I am new to Blender and was using it for creating YT Channel Intro with templates available on Velosofy (This one: https://www.velosofy.com/template/intramazing-2d-text-intro-free-professional-intro-...
Tanmay B's user avatar

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