Questions tagged [eevee-render-engine]

GPU based realtime engine for the viewport implemented for Blender version 2.8, using Industry standard PBR (Physically Based Rendering).

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1answer
349 views

Particles render in a different size

I have set the blend texture for particles so their size changes over time. The animation is baked. In viewport everything works as it should. However, render shows always vanilla size of the sphere. ...
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2answers
3k views

Eevee - Crashes on render if render size too big

If I set the render image dimensions to something too large, then when Eevee gets to rendering the first sample, my screen would black out (backlight still on) and then some seconds later Windows ...
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0answers
1k views

How to turn on Anti-Aliasing in EEVEE?

It doesn't seem to be working when I click render viewport with EEVEE. It's okay in the viewport but after render it's bad.
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1answer
3k views

Is there a Cycles equivalent to Eevee's Bloom Option?

Is there any equivalent option or process to get results equal, similar or better than Eevee's Bloom? If yes, how could I do it? I have an object with Emission Surface on Material in that case it is ...
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0answers
347 views

Blender 2.8: How to render viewport animation by taking viewport antialiasing settings into account?

Do someone know how to render a viewport animation by taking the viewport antaliasing settings into account? Thank you Chris
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1answer
2k views

Blender 2.8 Viewport object visibility problem

I have this annoying problem to which I can't seem to find a solution Is there a way to enable in viewport to display rendered only objects, check out image below to see what I mean. In 2.79 it was ...
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0answers
56 views

EEVEE Spot light [duplicate]

i added spot lights to my model, but on rendering EEVEE mode they partially don't show as you can see on the attached images. could anybody give me an advice? the set up of all the spot light is the ...
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0answers
92 views

Are eevee volumetrics always going to be confined to square shapes? [duplicate]

Far as I can tell eevee will always render any shape with a volumetric material applied as a cube or rectangle, as opposed to say a sphere or something a bit more complex. Is this a hard limitation? ...
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0answers
48 views

How to merge overlapping shadows?

my shadows are overlapping and have light outlines around them on top of other shadows creating a very ugly effect, I have a screenshot below to demonstrate the issue. The red outlines show the ...
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1answer
6k views

Make an object not cast a shadow in eevee

Is there a way to make a single object not cast shadows in Eevee?
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1answer
2k views

Jagged and ugly Shadows in Eevee

I’ve created a low-poly stylized tree in Blender 2.8 and rendered it with Eevee. Some of the shadows on the leaves are very jagged and quite ugly. The entire scene is simply a camera, a sun light ...
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1answer
489 views

Look-dev ambient environment not working in Blender 2.8 Eevee

I imported this project from an older version of Blender 2.8 (Janaury release) to the latest May beta release. Upon doing so, my existing project's ambient background is now a checker background ...
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1answer
671 views

Visualizing 3D voxel data in Blender 2.8

right now I'm trying to visualize my scientific 3D data in Blender 2.8. So blenders built in textures or smoke simulations do not lead to the goal. I've read that older releases of Blender do support ...
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1answer
981 views

Fade distant geometry into the background (EEVEE)

I have a scene mainly with a big floor composed of adjacent rectangular cuboids (roads), and an equirectangular projection texture (environment texture, HDRI, skydome...) as the background. I would ...
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1answer
209 views

White squares in eevee render

While I render using the new eevee engine, the render has squares in it. I have Intel HD 620 integrated GPU and all GPU drivers are up-to-date. I can render it good in Cycles but not in Eevee? Why?
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2answers
5k views

emission lights not working as needed in cycles or eevee

I have this scene that is finally starting to come together but I can't get the lighting to work properly in 2.79 or 2.80 (Cycles or Eevee). This is what it looks like in the viewport: I know the ...
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1answer
223 views

Blender 2.8 Evee - weird Shadow/Outline?

On any other object shadows and outlines look soft and normal. Why is it that this object has these black outlines? And on the bottom there are white outlines.
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0answers
224 views

Image Texture Not Appearing On One of Two Objects Eevee 2.8

Here I have a stump Object and above it a Test Plane. Both Objects have exact same Material applied via nodes. Eventually I will use the texture to control the Roughness node in the Principled BSDF, I ...
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0answers
125 views

EEvEE doesn't render every frames animation

Problem to render every frames in animation in eevee There is a problem that eevee doesn't render every frames and make mistakes. explain: I want to render a plane that shows a video (includes 3 ...
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1answer
684 views

How to disable motion blur on a single object in Blender 2.8 EEVEE?

How to disable motion blur on a single object in Blender 2.8 EEVEE ?
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1answer
1k views

Portal effect in EEVEE?

So I'm trying to make a portal effect for an animation, and unfortunately the only way i know of for doing this effect is by using layers and the compositor in 2.79, which were replaced with the ...
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1answer
218 views

color management (& grease pencil) : possible to render as it is in the viewport?

I got a problem with the filmic color management & Grease Pencil objects - the colors do render poorly (right) - I prefer the viewport (left) look. If I switch to the "default" color management; ...
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0answers
131 views

Eevee : Texture does not work as Glass Material

I have a cube and a textured plane behind a glass material. The cube does show up but not the texture. Any clues of what it could be ?
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1answer
444 views

How would you render backface culling with Eevee engine?

I'm using backface culling to make contours but it will not render with Eevee. The first image is with the hand in the view. The second image is when I attempt to render. I was thinking of using ...
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1answer
753 views

Weird artifacts appeared in eevee because of normal map

I'm was working on a shotgun and suddenly for some reason some weird artifacts appeared on the metal materials. I know that removing the image texture and leaving only a noise texture+bump on the ...
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0answers
50 views

Eevee: weird shadow artifacts [duplicate]

I got those strange shadow artifacts when rendering with Eevee. Does anyone knows what might cause it ? Thanks
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0answers
388 views

Is freestyle Render in Viewport in v2.8x bugged?

Is it possible to have Freestyle render layers show in the rendered viewport? This was possible in v2.79: As you can see, just checking 'freestyle' in the right panel, the Freestyle render layer ...
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1answer
666 views

How to render a matte with Eevee?

How can I render a matte (white on black or white on transparent) using Eevee ? What I ask is a type of render that would render faster than a regular one. I just need the "shapes", not the ...
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1answer
43 views

cycles VS evee : seems that some shadows are ignored? [duplicate]

I'm testing Eevee and it seems quite nice ! This is a scene with just a sun. Here's how it looks in Eevee: And now, with Cycles: The mugs and the computers on the table almost don't have shadows ...
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1answer
133 views

What's the most lightweight format for textures?

I want to know what's the best image format to use on textures that consumes the least ammount of VRAM during render. I'm trying to render a scene in Blender 2.8 EEVEE but because of the textures, ...
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0answers
79 views

Eevee. Volumetric Lighting doesn't appear. Regardless of settings

Kinda Feel like I'm going crazy, I've tried everything from coping node setups 1 to 1 to outright downloading files with volumetric fog already set up. Even in the files I downloaded(Which indeed DO ...
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1answer
840 views

Is Eevee ignoring motion blur on particles?

I have enabled motion blur on Eevee. It works fine, but it seems that it is ignoring particles (and also meshes moving along a curve modifier). By any chance, is there a way to make it work ? Thanks
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1answer
139 views

2.8 evee - can I “mask” a mesh/material outside of a container (like a domain)?

Is there a way to easily define a volume where an object is visible, and hide it elsewhere ? Thanks.
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0answers
95 views

Render 3D probability volume (3D texture) cycles / eevee

I'm looking to render photorealistic volumes from 3D textures (think MRI scans) together with geometry. So far, everything I've seen to do this is specific for BI, not for cycles or eevee. However, ...
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0answers
143 views

Blender Eevee shaders look 2D

I have recently switched from blender 2.79 to blender 2.8 and i am witnessing some problems with eevee. The shaders in rendered view almost look 2D. When I look at my mesh in material view, i can see ...
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2answers
876 views

Eevee emission reflections disappear when out of view

I can't seem to get my emission shaders' reflections to cast on my model unless the emission shader's surface is actually in view. Here I obscure the view of the surface I have the emission shader on ...
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0answers
250 views

Blender 2.8 eevee - Is there a limit for image nodes quantity in a material?

I'm making a customizable character with switchable skin via driver. It is organized by 9 types of skin and each type with 3 make-up as you can see in the 1st image. A total of 27 images. So the ...
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0answers
23 views

How to run a script just before freestyle is invoked?

Is it possible to automatically run script before freestyle is invoked? I know there are handlers, but it looks like there is no "before_freestyle" handler.
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1answer
726 views

After baking indirect light, inside solid meshes is not dark in EEVEE

Here is the scene setup which I will explain further: ## Heading ## What you see in the screenshot above: Lit in yellow is the irradiance volume You see a circle of lights that can be switched ...
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0answers
3k views

Blender 2.8 lookdev shortcut

Hi need little help pls I just downloaded blender to start learning it and this is the first tutorial I work on. (tut) on the right he pressed Z and chose (lookdev) I did the same (on the left image) ...
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0answers
470 views

EEVEE light source reflection trough other reflections

Any light source in eevee render reflects itself through anything in front of it. In cycles, this problem does not exist (obviously) Enabling contact shadows Kind of fixes it, but it creates a lot ...
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0answers
284 views

Blender 2.8 weird render makes Eevee unusable

I just downloaded Blender 2.8 beta, opened it and chose Eevee render, clicked render view and look what happens, Another example with a plane and the cube Few times this problem happened with cycles ...
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1answer
2k views

Displacement Maps look pixelated in EEVEE

When I add a displacement map to a UVd object in EEVEE the details look pixelated (although they look good in Cycles). In EEVEE I have tried using subdivision surface modifiers and disabling half-...
3
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1answer
908 views

Volumetrics in EEVEE working in viewport but not in final render

Hey so I'm working on a scene with volumetrics enabled in the Eevee render setting (volumetric lightning is on as well). It shows up in the viewport and it looks fantastic, but as soon as I press F12 ...
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1answer
3k views

WIll Blender 2.8 run on Intel HD 4000 Graphics Card?

I recently downloaded blender 2.8 and when I opened it it says that it needs a graphics card which supports opengl 3.3 and i have intel hd 4000 graphics card in my laptop.....so my question is that ...
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1answer
5k views

How to export a sequence of images as a video file in Blender 2.8

I'm using blender 2.8 and on the video sequencer I added an image sequence of an animation I'm making. I now have a strip and I'm happy with the result. How do I then export it as a video file?
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1answer
690 views

Eevee material specular

Blender 2.8 ,Eevee, this glossy effect on models keeps moving around as i look around/move the camera. Any way of keeping this effect but making it "static"? (i only know how to desable it) I do not ...
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0answers
52 views

What exactly happens when Blender 'Synchronizes objects' at render time?

In effort to reduce render times between each frame (Eevee renderer), I've retopo-ed and made sure there are least amount of polygons possible, but I've reached the point where I can't sacrifice any ...
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1answer
233 views

Why Eevee doesn't illuminate more than 128 lights in a scene in real-time?

I don't know if it is a bug or a limitation of Eevee, but the bigger scenes actually needs more than 128 lights. Also, Eevee doesn't bake more than 64 irradiance volumes. If it is not a bug, is there ...
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0answers
60 views

Possible EEVEE playback downsampling to 1 sample turn off?

Love EEVEE. Actual working on realtime VJ videomapping project. Is it possible in EEVEE to turn off downsampling to 1 sample when playback animation? I know its working that to keep smooth/realtime ...

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