Questions tagged [eevee-render-engine]

GPU based realtime engine for the viewport implemented for Blender version 2.8, using Industry standard PBR (Physically Based Rendering).

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Problem with eevee rendering

I'm not sure why it is ok in the viewer but it is like photo 2 after eevee rendering . Please advice. Thank you
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133 views

Image rendered well in eevee but not in cycles

I've just created a character and I've rendered the image in cycles and in Eevee. Point is that with EEvee I don't see any problem,but with Cycles I see that the face let see what's inside the mouth,...
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1k views

Why can't I see the light source directly?

I don't understand why I don't see the direct light from light sources. Is there an option to show it? I can't find.
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1answer
175 views

Can I use an material texture to represent a surface of spheres?

I can cover a ball object in particle spheres but this is very processor and memory intensive. I was wondering if I can use the new voronoi textures in Blender 2.82 to make pseudo spheres around the ...
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19 views

Blender Eevee crazy render artifacts (maybe?) [duplicate]

So I'm doing some work on Jim, about to texture, and boom, these crazy artifacts on some randomly selected faces... I've tested the .blend file on my laptop and it all seems fine, and I've tested ...
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116 views

Why does the Eevee rendering create alpha squares where there should be a model?

So, I was using Eevee's bloom effect to make a light grid, with a transparent background, exporting to the DPX format (10-bit, RGBA,) and when I rendered I got these alpha squares at the bottom. Is ...
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25 views

Blender 2.81a cannot render anything [duplicate]

I installed the newest version of blender on my new computer made a scene and tried to render with a camera setup and it just shows up blank. I checked if the camera is turned on for rendering and it ...
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23 views

How can i variate the size of the outline on Freestyle? [duplicate]

I added an outline for the render with the Freestyle option on Blender 2.8, but when i zoom-in/out the camera, the line tends to maintain the same size, how can i make it change a little when i move ...
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28 views

I am setting up three point light system and looks like noise is glitched

Currently when I change back to Cycles engine it looks fine but in EEVEE engine it shows up like this
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1answer
430 views

Fire is bleeding/rendered in front of all objects in Eevee

I'm playing with fire simulation (added it to an object via object-quick effects menu). I use couple of faces on my torch model as an emitter. I encountered a problem when the fire is rendered in ...
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26 views

Visual Eevee bug [duplicate]

I can not fix this issue when selecting EEVEE for my renders. It gets really annoying. I can get rid of them temporary when I scroll out or into the viewport. Does anyone have an Idea how I can fix ...
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94 views

How do i fix this Eevee rendering Problem?

I can notfix this issue when selecting Eevee for my renders. It gets really annoying. I can get rid of them temporary when I scroll out or into the viewport. Does anyone have an Idea how I can fix ...
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1answer
250 views

Why my background appears a blue, when I set it transparent?

I am trying to render this image with transparent background, but instead it renders as blue. I have checked the world settings, HDRI. The problem only happens in render and not view port. Problem ...
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2answers
372 views

Crashing or very slow rendering

I have recently started using Blender 2.8 after using 2.79 for some time. I used to render everything alright, but now, I changed from my old laptop to the new PC. So, I am using the scene with the ...
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1answer
155 views

Object in Cycles is getting illuminated but stays black in Eevee

I am working on a space scene using a 3D model of a starbase that I downloaded online. There's a sun in the scene that illuminates the starbase. The starbase gets illuminated in Cycles, but when I ...
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1answer
547 views

Why does my Eevee renders freeze at 98%?

I have here a strange situation today. On Blender 2.81 and 2.82, while trying to render a scene file, that I've been assembling for years, it strangely now keeps freezing at 98% and returns several "...
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1answer
93 views

Weird lines across model when rendered in low resolution

I'm getting these light colored lines mainly across the legs of my model but only when I render it at 96*96 px resolution (eevee). I only see them after I rendered them, they are not visible in the ...
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175 views

How can I make my render looks like the one in viewport shading where I have scene light and world on?

In my viewport shading I have scene lighting and scene world on, it looks great but when I render it out, it looks so dark like the scenes doesn't apply to the render. Is there any way to make the ...
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2answers
888 views

Transparency in Eevee Blender 2.81 not working

I'm editing a tank and I followed transparency for glass tutorial using nodes. I would also like to ask why is my preview different with my rendered? I'm also new to blender so there's probably ...
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1answer
45 views

Make freestyle draw on curved edges

I have a lego figure I ham trying to draw freestyle lines on (eevee) and where the top of his body meets the front there is no line because it is curved but I want to put a freestyle line there
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1answer
238 views

Nodes, undesired pixel/glitch effect

Newbie here trying to make floor detailed tiles only using nodes. The problem is that a certain point I get this effect: I refer to the squared glitches noticeable overall over the shine areas. If ...
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0answers
49 views

Update shader graph based on an image value

I have a GLSL shader which has an if statement. That if statement checks if a texture is defined (using a bool uniform) and depending on that, it samples the texture or uses a default value ...
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36 views

Render light difficulties

I've selected a nice light effect from Viewport Shading as seen in the image below: But the actual render doesn't look like in the preview. It looks like this: ...
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1answer
2k views

Particles in render not matching preview (Blender 2.8)

I have implemented two identical particle emitters back to back so that i get a looping animation depicting low-poly smoke. I use a blend texture to resize the particles as they go through their life. ...
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1answer
83 views

Low res mesh with Eevee

I have to work with a mesh I didn't created. The problem is that I can't subdivide it because when I do that, a lots of bugs happened. So I have to use the mesh with it not very high resolution. When ...
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1answer
339 views

Blender 2.81 Eevee lights clipping through objects when using volume shader

I want to use Eevee to render my animation in Blender 2.81. The animation involves lights behind/inside objects with one side open. When I add a cube to the scene with a Principled Volume shader in ...
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1answer
37 views

Cycle though multiple MixRGBs with one value

A group of multiple ColorRamps mixed as follow: I want to achieve the following: By change the value to 1 i switch to the second colorRamp value of 2 switch to the third colorRamp value of 0 is the ...
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53 views

Texture is “inverted” when object has a face in front of another face

It's kind of hard to explain what's going on. I sketched a flower in Photoshop, saved it as an image, and imported it as a plane. From some directions, its transparent depth is inverted. I knifed a ...
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1answer
243 views

I can't make my material transparent in Blender 2.80

I can't seem to have my material turn transparent in blender 2.80. Heres some screenshots, is there something I'm missing? This is how it looks in EEVEE: Here is my node setup:
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193 views

Is there a way to displace or randomize shape of metaballs? Achieve effect like this?

Ok, Im trying to create a cartoonish effect in eevee somewhat like the fire and the energy ball by Violet here - Specifically what Ive tried so far (to mimic specifically the distortion on the energy ...
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1answer
2k views

Configuring eevee glass reflections

Blender version: 2.82rc, 2.83alpha. I am trying to set up eevee to properly show reflections on my glass material. The glass object is an uv sphere, which I cut in half and then applied solidify ...
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0answers
385 views

Lighting/glare issues with Eevee

I have a lighting problem with Eevee, this is the rendering without baking indirect lights and reflections: nothing strange here. But if I bake lights it render like this: as you can see there is ...
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1answer
44 views

Image doesnt render on animation

I'm working with images. The print below is my blender work in viewport shading and the image appears being well. When i use eevee to render my animation, the image disappear and i don't know why.
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1answer
972 views

Strange face transparency artifacts in Eevee

Can somebody explain whats wrong with my mesh? Have no idea what to do. Why some of these faces are transparent? It is rendered with strange holes in Eevee, but in Cycles all is ok. 3rd and 4th ...
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335 views

Problem rendering animation with Eevee blender 2.8

I recently rendered an animation of a car driving on a road. I haven't had any problems before but with this animation it flickers, specially the car and the trees. I Rendered with Eevee. If you guys ...
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159 views

Freestyle not rendering at all in copied scene (2.8). What am I missing?

What I want to do: I would like to get started making some freestyle renders in Blender 2.8 and have been using a demo file from this site: Blender demo files. For a start, I would like to make a full ...
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0answers
69 views

Background Color Penetrates Solid Object in Eevee as if Transparent

I've been trying to do an interior scene in Eevee and can't figure out why blender is treating an object with thickness and subdivisions as if its entirely transparent Screenshot of material settings ...
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53 views

Normal map artifacts in cycles but not eevee

I cant seem to figure this out in eevee my normal map looks like it should but in cycles there are tons of artifacts and it looks terrible. The normal maps are in non-color space and the normal type ...
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1answer
267 views

Images as emitters constantly come out dull. White emission not actually white. What am I doing wrong?

I have been using Blender for a while but keep hitting this problem that I don't understand. First of all, I don't understand why I white emission shader set to pure white is not actually white ...
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0answers
149 views

Why does EEVEE's Ambient Occlusion darken vertical surfaces seen obliquely in reflection planes? Is there a way to make it not do that?

I've been trying to get a reflection plane working in a scene, but something weird is going on when I enable Ambient Occlusion in the scene properties. Without AO, it looks okay... ...but if I enable ...
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119 views

Any material randomly turning into emission in Cycles, in blender 2.8

The file I'm working on just glitched out. In Eevee, we can see what it is supposed to look like, but as soon as I switch to Cycles, every material seemingly turns into an emission shader material. ...
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1answer
990 views

Material turning black in Eevee

I have a peculiar problem, which has been unfortunately recurring. I create a special material in nodes so I can see both textures and blend it with vertex colors. But this sometimes bugs (or maybe I ...
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0answers
95 views

How to create a slime bounce cycle?

How can a get a meta-ball to do this repeatedly, while dropping pieces on every landing?
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1answer
26 views

Same image sequence one offset but not the other

plane A assigned material A that has an image sequence. plane B assigned material B with the same image sequence. When i change the frames offset of the image sequence in material B both are changed ...
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1answer
510 views

Making glowing orb with light rays?

Is there a way to make something like in the picture? I prefer using EEVEE and no compositing. Basically just a glowing orb with light rays.
3
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1answer
931 views

is there a way to blur the edges of the holdout shader

I'm currently working on a VFX scene where I add volumetric fire to parts of my scene but in my footage I have objects that move in front of the camera I modeled each object in Blender and decided ...
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1answer
1k views

Pointiness to Vertex Colors for EEVEE

I am attempting to create some Procedural Weathering Effects on a high-poly model using a similar Pointiness method to that discussed in my previous question and answer here. Whilst Cycles provides ...
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1answer
2k views

Rendering issue: light artifacts [EEVEE Blender 2.81A]

I am trying to render an animation scene with a volumetric effect in EEVEE. As shown below, some frames contain light artifacts in form of white spots with a touch of RGB on the sides. They seem to ...
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1answer
379 views

OSX Eevee performance with multiple materials in OSX

EDIT 2: Thanks to a user posting a detailed technical explanation as to why the bug is manifesting (TL:DR, certain material properties cause multiple calls to the shader compiler in the AMD driver ...
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1answer
122 views

How to Set Transparency to One Specific Color in EEVEE

What I want is assign the black color as an alpha or transparent, then the red color as a normal shader. I'm using EEVEE. My render result: What I actually want (edited in external app) : My node:

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