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Questions tagged [eevee-render-engine]

EEVEE is a GPU based realtime engine for the viewport implemented for Blender version 2.8, using industry standard PBR (physically based rendering).

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Spike lighting Toon Shader

I'm trying to get this kind of style in evvee with dynamic lighting: By displacing a simple toon shader i got this result : however since the displacement is only on the x-y axis it doesn't work if ...
javelfraise's user avatar
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0 answers
29 views

Particle system on render showing ugly white volumes, How do I fix it? Happens for all Engines

I'm trying to spread flowers on the walking path on the right, but while rendering this converts into a weird white bubble. Why is this happening, it comes up in all engines.
Jaskaran Singh Puri's user avatar
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21 views

Turning bump off entirely temporarily in eevee

Is there a way of turning off bump entirely for a temporary time then turn it back on in Eevee? When I use bump nodes and noise detail things gets a bit laggy in material preview.
Bludus's user avatar
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34 views

Is there a way to get a shadertorgb output into geometry nodes? (Shading Stylized brush strokes)

i'm trying to recreate a "3D painting effect" with geometry nodes. The goal is to make any shaded mesh turn into this kind of style : https://www.instagram.com/p/Ba4CtFXhnzI/ I've managed to ...
javelfraise's user avatar
1 vote
0 answers
43 views

Water Droplet Render issue in eevee

Im using geometry nodes to render condensation droplets on the surface of a can in blender 4.0. I have modelled a small droplet and shaded it with glass shader. Im using EEVEE. However, when I render ...
SOHAN C's user avatar
  • 11
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0 answers
21 views

Alpha clip doesn't work with Color Ramp

I want to do that with alpha clip, but I don't know how. This is with alpha clip This is with alpha blend
ZeroxXxChannel's user avatar
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0 answers
101 views

Eevee motion blur messing up the animation

I have a simple geo nodes explosion setup with a geo nodes system which spwans points on given mesh then with sim nodes theres is added physics for debris i just instanced some rocks on those points ...
AAA's user avatar
  • 25
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0 answers
18 views

lighting problem in eevee in low light

Hello, working on project that has to have low light, two sources max and lots of shadows. tried upping the viewport and render sampling but no luck so far, the model is shaded smooth and semi-low ...
BigTuggz's user avatar
0 votes
1 answer
33 views

Aerogel material in Blenderkit - having a little trouble

This is specific to the aerogel material from Blenderkit, so not sure how many others have experience with it, but maybe someone more experienced with Blender would still have some ideas. I lucked ...
enlguy's user avatar
  • 21
1 vote
1 answer
25 views

Different values in keyframes for Cycles then for Eevee?

When using IES files, spot lights in Cycles need just minimal power value, as the IES contains the intensity, but for Eevee, spot lights need full power of the light for the (volumetric) beams to be ...
vanous's user avatar
  • 23
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0 answers
56 views

Is it possible to Render a light pass in eevee?

I have a night city animation. This consists of multiple mesh cubes with window image textures. The windows are lit by using an emission in the Principled BSDF. When rendering in Eevee, is it possible ...
Luponian's user avatar
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2 answers
83 views

Render just shows a black square? Yet Another "I Can't Render Post"

I've read through a bunch of similar posts and tried a lot of potential fixes for enabling to rendered object and lighting missteps but cannot seem to resolve the issue. It seems to render with eevee ...
buildxyz's user avatar
0 votes
1 answer
36 views

Is it possible to exclude objects from cubemap baking EEVEE

I want to add dynamic cubemap to car animation with car parented to cubemap. I'm curious if it is possible to remove car from baking with autobake to make occlusion sphere as small as possible.
Lipesto's user avatar
3 votes
2 answers
514 views

Anisotropic effect doesn't work (blender 4.0)

I faced with the problem that anisotropic effect doesn't applies neither using eevee renderer, nor cycles. Could you help me? File is attached
mlichlundia's user avatar
0 votes
0 answers
9 views

Sun lights think there is a 200m shade around the camera, the rest of the scene lights don't work at all with shadows turned on. EEVEE Blender 4.0

first post. Been learning blender in my spare time for about a year, so please keep in mind this could be a very simple problem to you that I just don't know how to fix. Two crazy things keep ...
Zeus's user avatar
  • 1
0 votes
1 answer
131 views

Blender keeps crashing when I try to render animation

I have a scene I am trying to render, but Blender immediately crashes after clicking the render animation button. I have tried decreasing the resolution, switching from Cycles to Eevee, and lowering ...
Ethan's user avatar
  • 156
0 votes
2 answers
31 views

camera facing shader mask

I would like to create a shader/material based mask that is 1.0 for anything that is seen in the camera view and 0 for anything that isn't. I'd like to use this to have the semi transparent hands of ...
Poppi's user avatar
  • 117
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0 answers
17 views

Phantom edges created on object when rendered

I modeled a microchip and I'm trying to do a render of it rotating in Eevee and am using depth of field to give it a realistic effect. However, I notice that these strange edges appear and move as the ...
Zax Labs's user avatar
1 vote
1 answer
40 views

Can you Render object emitted light? [closed]

I have an image sequence which has building lights only, everything else is totally black. I'd like to render just the light and no black. Is there a way to do this?
Luponian's user avatar
0 votes
0 answers
143 views

I am using empty hair curve, and I am having an issue on why there's hair going through the mesh

I am following a tutorial. Here is what the hair looks like before I enable interpolate hair. I wanted to see if I was doing it right, but I got this. Excuse the low quality close up. The hair is ...
kf9019's user avatar
  • 11
1 vote
1 answer
76 views

I need to make this capsule in blender with particles inside animating out as the capsule opens. How can I make the capsule look similar to image?

Need to make the capsule look like the reference
Anoushka Srivastava's user avatar
0 votes
0 answers
33 views

How come the wiggles 2 addon work well in eevee but not cycles?

As I assign certain bones to wiggle, in eevee, the animation is pretty smooth and flawless. In cycles however, the wiggle bones twitch badly... I find it really odd as to what a render engine that is ...
Soulstar's user avatar
1 vote
0 answers
65 views

Add Custom Metadata At Render

I'm trying to develop a add-on that could inject a 360 metadata into a video at Blender eevee, but this code, needs to be a button that could be toggle at render properties like, "Inject 360 ...
Gabriel Garcia's user avatar
0 votes
0 answers
27 views

Cycles and Eevee faceting material in render previews?

I'm trying to render some materials but when i turn up the metal while the objects have normal information the faces of the objects facet and act as though they have flat normals? I've smooth the ...
SentinelForce's user avatar
1 vote
1 answer
25 views

transparent object is invisible behind other invisible object

I have a model with a transparent part: When its in front of an other transparent object (the trouser in this case) the trouser is invisible. So what's going wrong? Here is my Blender file: https://...
Akut Luna's user avatar
  • 275
0 votes
0 answers
21 views

Grease Pencil partially rendering on Eevee, with some lines disappearing with 'edge marks'

Good day! I am currently having problems when trying to render the grease pencil. I made a model that only uses the option "Edge Marks" in the Line Art modifier. In the viewport, everything ...
That One Guy's user avatar
0 votes
1 answer
88 views

Texture pink despite not missing any textures

SOLVED: see scurest's and Pedro Ribeiro's answer. Thank you everyone for helping out. External Data --> Find Missing Files doesn't work for me. Restarting Blender also doesn't work. I am unable to ...
Insomniac Dreamer's user avatar
0 votes
0 answers
25 views

How to create a wireframe with pixelated lines

I want to create a wireframe on top of my model that is not anti-aliased, and is only 1 pixel thick all the way around, like this: Is this possible in modern blender? Freestyle and wireframe modifier ...
stackers's user avatar
  • 229
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0 answers
46 views

What settings do I need on the glare node to replicate the look of EEVEE's bloom in Cycles?

I have a scene that I designed in EEVEE, which looks amazing with Bloom activated, but would look even better with Global Illumination and better reflections. The problem is that using Cycles with the ...
Sci3nt0bj3ct 4t's user avatar
1 vote
1 answer
44 views

Why does my render show a metarig in the background despite me not even having a metarig?

Here's a link to my blend file https://drive.google.com/file/d/1tFKAUjFU1ch9TOtMTpS2OGNoR1VBtKxG/view?usp=sharing
Brandon Bernal's user avatar
-1 votes
1 answer
68 views

How does one pixelate an rgb output in material?

i really wanted to make a pixelated shading effect in eevee, but i cant figure out how to pixelate the rgb output. i know how to pixelate textures and such, but about rgb not sure.
Слава Эгов's user avatar
0 votes
1 answer
53 views

About blender eevee light shadow problem ,lighting produces incorrect shadows on objects

There was a problem previewing EEVEE. The shadow produced by light shining on an object will not change the shadow of the object by adjusting the size of the light. When this problem occurred before, ...
mbill's user avatar
  • 1
0 votes
1 answer
41 views

Same material from Blenderkit gives different result from EEVEE and Cycles

I have applied a texture from Blenderkit to the default cube. The lights and world is the same. When I render in EEVEE the material is more visible than Cycles render, the material is almost not ...
blender breath's user avatar
0 votes
0 answers
54 views

Accidental "Transparent" Render

Basically, what happened was I tried to make A Five Nights at Freddy's animation. I finished it, then I tried to render it. Some objects and textures were 'transparent' and others weren't for some ...
FnAf Blendur MAUn's user avatar
0 votes
0 answers
23 views

Spot light rendering in image, but not animation

I'm rendering this simple rotating animation for a video essay; when I render it as an image it looks just like the viewport. But, when I render animation the spotlight doesn't render. The light is ...
NoSenseAnimation's user avatar
0 votes
0 answers
55 views

Render time: Baking particle system

In my scene I have 4 particle system (emitters to simulates smoke with curve fields). I am using Eevee. Render time for 1 frame without the emitters rendered: 1 second. With the emitters rendered: 26 ...
emablender's user avatar
0 votes
0 answers
39 views

How to stop my transparency shader changing its visibility based on the observation angle

I'm trying to add a semi transparent colour over an eye socket in my anime style model. I hocked up a transparent bsdf to a mix shader with a value connected to the fac input. In the preview render ...
sleepy's user avatar
  • 63
0 votes
0 answers
25 views

Material not working in cycles

The meterial only works in eevee. And in cycles it's only blue. I'm trying to make RGB strips, but they only work in eevee. I'm using the spline paramter in geometry nodes and passing it trough to the ...
catwithlonghair's user avatar
0 votes
1 answer
30 views

Hdri is not clear in blender background no matter what image texture I use

I'm not seeing the HDRI image in background. How to make it appear?
INFERNO FURY GAMING's user avatar
1 vote
2 answers
68 views

creating a transparent flame

I was trying to follow this tutorial to create flames but no matter what I try I can't get my texture to be transparent. what am I doing wrong? I've rewatched the tutorial multiple times and I think I'...
emrhys's user avatar
  • 13
0 votes
0 answers
20 views

Damped track hair - Cycles vs Eveee

I created hair with damped track on armatures to "simulate" physics when head to which is hair connected with childOf. When I use Evee armatures with damped track are moving smoothly however ...
spasitelko's user avatar
1 vote
1 answer
89 views

How do I remove the camera visibility in eevee but keep the diffuse glossy and other properties intact?

I want to remove this plane from the camera visibility but keep the glossy property it's having on my can, how do I do it so?
Atharva Deodhar's user avatar
0 votes
1 answer
193 views

Heavy lag with Grease Pencil Line Art

I've been experiencing heavy lagging when I have multiple objects using Grease Pencil line art. I can orbit around the scene pretty well at around 30fps. However, when I move objects with line art, it ...
Void's user avatar
  • 1
0 votes
1 answer
38 views

How do I block an object from casting shadows on it?

Say I have a planet and space station. If I made them according to correct scale and placed them respectively, no problems would be. But in the scene they`re close, and station casts a shadow on ...
Audio_Video_Enthusiast's user avatar
2 votes
1 answer
52 views

Eevee Problem with displaying glass (alpha blend)

I tried to make glass material following a tutorial and faced with problem when setting to a alpha blend mode I have these settings: With Opaque mode it seems fine, but I need to have its ...
mlichlundia's user avatar
0 votes
0 answers
30 views

Sun Light not rendering (Eevee)

So, I made this scene in blender Eevee, it is not complete yet, but I rendered it to see how it was looking so far, and I noticed that on the rendered viewport, the sun light looks normal, but when I ...
David Whisleman's user avatar
0 votes
0 answers
33 views

Specular gets too bright when viewing sphere from behind

I've been trying to render a good planet material in Blender but I've noticed while my planet looks great from the front, the oceans look far too bright when viewed from a back angle. Compare this to ...
C1ff's user avatar
  • 21
0 votes
0 answers
20 views

Particle Sytem Tree Leafs Hollow View

I am trying to make a tree asset for the game. I made a hair particle system with a collection of leafs. I clicked the make the instances real button. It looks normal before I join them together. But ...
beru-kai's user avatar
0 votes
2 answers
69 views

How to make light leak through a plane lit by a spot light?

I'm wondering how I can obtain a realistic partially transparent object using a spot light. I see the effect of the light on the side directly lit by the spot light, but I see nothing on the other ...
Franck's user avatar
  • 1
1 vote
1 answer
93 views

Backfacing outline not working in cycles

My outline is showing the whole object instead of just the outline, It works in eevee but I need it in cycles here is my node set up for the object: render result: viewport result: I want it to ...
yua's user avatar
  • 173

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