Questions tagged [eevee-render-engine]

GPU based realtime engine for the viewport implemented for Blender version 2.8, using Industry standard PBR (Physically Based Rendering).

Filter by
Sorted by
Tagged with
0
votes
1answer
209 views

Eevee transparency and transmission

I have this kind of weird scene I'm working on where I have a cube of water (principled shader with transmission set to one and IOR of 1.333). Inside of that cube is a plane where I'm using a gradient ...
0
votes
0answers
884 views

How come fluid domain cube visible after baking ? (with keyframing render domain)

update: i used schaling to work around this. I have a watertap simulation that I am working on. Only the problem is that when finished baking the domain cube is visible until the moment that the ...
1
vote
0answers
356 views

Strange light effect in EEVEE render

While making my bedroom scene, I have this lighting artifact that I cant seem to get rid of on my area light. Its like little lines of light that separate and get further apart as it diffuses. Here's ...
0
votes
1answer
130 views

How to make semitransparency on an image plane of a 2D png in v2.8?

I have checked past questions and this does not seem addressed. Blender 2.8. How can I add additional transparency to a PNG imported as an Image Plane? E.g. make the entire picture half-transparent ...
1
vote
1answer
84 views

Smoke Animation Lengthened past 250 frames

The start up to the point where I need the smoke/mist animation is way over the 250 frame mark. Is there a way to lengthen the smoke animation to be over 250 frames? Or is there another way.
3
votes
2answers
933 views

Blender Eevee Vector Motion Blur?

So I am trying to use Eevee to render this animation, and I want to add motion blur. I like using the vector blurs in cycles but is there a way to use the nodes in Eevee? I don't see a way to add a ...
2
votes
1answer
179 views

UV Wrap seen through object [EEVEE]

Apologies, I'm not entierly sure how to the title this post without it being super long. But to summerize, I use blender for my day job, doing artwork mockups on products, and eevee has sped up this ...
0
votes
1answer
788 views

Blender Eevee Keeps crashing when i try to render

So I have this animation full of custom rigs that I animated in blender 2.79 and am trying to render in Eevee. When I hit the f12 key the frame renders out, but as soon as it's done blender closes. ...
1
vote
1answer
120 views

Why are my donuts appearing lIke this

So a few months ago I did the donut tutorial in cycles, then I opened it in eevee. Unfortunately,there appears to be an outline. I have the Eevee toon shader add on, but I can't find it in my ...
1
vote
0answers
359 views

How to render cartoon style in completely flat colors (with EEVEE)?

How to render cartoon style with completely flat colors? Hi there, Blender fella. I just want to know how to achieve this kind of rendering result in EEVEE. I used Cycles Render to create this image ...
1
vote
1answer
1k views

Blender 2.8 Eevee transparent BSDF leaving extruded text unfaced

I'm trying an animation in Blender 2.8 (most current release as of 20 Jun 19, although the last couple of releases also do this) which fades up pre-extruded text part way through; I'm running ...
0
votes
0answers
169 views

EEVEE _ deactivate lamp on rendering with volumetric fog, and keep only the illumination

I m working a scene on EEVEE, and I had placed some extra spot lights to illuminate my focus object. Also I have used volumetric fog. I need to keep the illumination of those spot lights but not the ...
12
votes
1answer
510 views

procedurally generated mold (fungus) using voronoi texture?

I have been trying to recreate a good looking procedural mold texture for a bit now. I have found the best approach to creating the actual round shape of the mold patches seen in the pic seem to be ...
0
votes
1answer
39 views

Normal map seems fine, but shades completely wrong (2.8 Beta)

I'm trying to bake a normal map from my high poly sculpted model to my low poly model. From left to right: 1. Lowpoly model without the normal map 2. Lowpoly model with the normal map 3. Highpoly ...
0
votes
1answer
2k views

How do i remove the the default HDRI in Blender 2.8 eevee? [duplicate]

I'd like to get a studio type of reflections. Seems that the HDRI default is reflecting on my model. I'd like to have the basic lighting setup for my model. Is there a way to disable the HDRI? ...
1
vote
3answers
1k views

How can i apply gobos to a spotlight to make it look like a real life moving head light?

as you may know most moving head lights used on live stages and dj shows have a gobo feature which allow the light to be restrained on some parts of the spot, as if a cookie cutter was placed in front ...
0
votes
1answer
129 views

EEVEE - Volumetric Thickness

I have been using the procedural cloud node from https://www.blendernation.com/2018/11/06/free-procedural-cloud-system-for-eevee-real-time/ and I have not been able to control the actual density / ...
1
vote
1answer
256 views

Is there a way to do mirror Image mapping in EEVEE?

I need this option enabled to display some models properly.
0
votes
0answers
936 views

Sunlight in Eevee

What I'm trying to achieve here are the same results in Eevee and Cycles I'm using an sun and an environment texture as general setup. The settings in Cycles are: This is the results when ...
0
votes
0answers
528 views

Does IES light work with Eevee in Blender 2.8?

I can use IES in cycles, but seems not work in eevee, there is just no light Do I have to specifically set up something ??
1
vote
1answer
878 views

EEVEE render not using GPU fully

I am rendering PNG RGBA frames in EEVEE of a camera fly over a historic building modeled in Blender 2.80.74. PC specs: i7 with 20GB, 1Gb SSD and a GTX 1070 & GTX 1050. EEVEE uses only the GTX 1070....
2
votes
0answers
607 views

Eevee avoid light reflections in glass, but only one object?

Im using an area light in Blender, and it is reflecting in the glass of a certain object. Reading other answers, I tried turning specular to zero. Problem is this means it doesn't reflect off anything ...
1
vote
2answers
668 views

Why do I see the light in the reflection (EEVEE) even if the material is not reflective?

As the title says... I have a transparent (glass or full transmission in the principled shader) plane, but I see the reflection of my area-light although the material is not reflective. The only way ...
2
votes
1answer
391 views

EEVEE how to disable background light

I‘m currently having an issue. I want to disable the background light so that objects won‘t be influenced by it. In Cycles this is easy: inside the „Ray Visibility“ option of the world tab you just ...
0
votes
1answer
135 views

Color ramps with normals, 2.8 Eevee Style

See screenshot of my implementation In the previous blender versions, I would often create a backlight effect by using a color ramp and normals modifier in the default material settings. The idea ...
1
vote
2answers
1k views

Where can I find the “Film” Option in Blender 2.80?

In the latest Blender 2.8 version I just realized that the Film look on color management is gone and everything is on filmic color management. I haven't opened up Blender in a while so I don't ...
1
vote
0answers
15 views

Where is this image coming from? [duplicate]

If I create a new blender file, switch to "lookdev" view and apply the glass shader to an object, this happens: Where is the image of the reflection coming from? It is a brand new file so it wasn't ...
1
vote
0answers
18 views

Smooth car but leting edged areas stay [duplicate]

Here is an image of my current model: Now I must smooth everything a little bit...But I don't want to use subdivision surface. Then I get this result: If you need to see how it should look like, ...
0
votes
0answers
121 views

Why are squares appearing on my model in Eevee?

I created a lighting scene in blender 2.8. with a plane as the background. For now I hid my objects because they are not the problem here. And I also like the positions of the lights. While rendering ...
0
votes
0answers
682 views

Cycles renders but no lights in scene [duplicate]

I've been experimenting with lights in Blender 2.8, and I came across a curious situation. When working and rendering with Eevee, adding or subtracting lights responds accordingly (i.e. no lights, ...
0
votes
1answer
166 views

Why my Eevee material with Alpha won’t show correctly

I have 2 objects: 1. An imported Image as Plane (2D). 2. And a simple 3d object. I was following the advice in this video. The Alpha is working fine for #1, but not for #2. They are using the exact ...
4
votes
2answers
5k views

Why doesn't Volumetric follow the shape of Mesh in Eevee?

So I was in the middle of making a ball-shaped smoke, but the volumetric effect didn't work following the basic shape. It remains cube in Eevee Blender 2.8; while in Cycle it works, but in Cycle it ...
0
votes
2answers
428 views

Hard 'sketch and toon style' shadows in Eevee?

I'm quite new to Blender, but I created this little illustration based off Brian Michael Gossett's work to practice my skills. Quite happy with the progress, but the problem is that the shadows are ...
0
votes
2answers
257 views

EEVEE 2.80 toggling render visibility based on camera view

I suspect this is possible, but don’t know where to start. I think drivers might be the key. I want to animate EEVEE render visibility of 24 objects off when the object leaves the camera FOV and on ...
4
votes
2answers
3k views

Why does the screen turn completely white in render view when using 2.8 eevee?

I know this version of blender is just a beta but this wasn't happening the entire time I was creating my scene. After adding in furniture from CGtrader, the rendered mode began showing up completely ...
1
vote
1answer
2k views

How can I view textures without a material? (Blender 2.8)

How do I view textures on my objects without using Materials? I'd prefer not to have to make a material for every object since they don't transfer over to Unity very well. I'd rather just see them all ...
1
vote
1answer
64 views

EEVEE Baking Time

I would be thankful for an answer-orientation. I am working with EEVEE and I would like to check and keep track of Baking times duration for different setting-qualities. Is there a stamp or log to ...
1
vote
0answers
301 views

Blank Eevee render on all files [duplicate]

I'm trying to render something with the Eevee render engine in the new Blender 2.8 beta version, but the render shows up only blank. This occurs on all blender files, and these files render fine on ...
0
votes
1answer
1k views

Objects disappear in eevee render blender 2.8

I just downloaded Blender 2.8 beta and when I try to render any object in Eevee engine, the object disappears and only the outline is shown. Here is my model in the layout mode - and when I click ...
1
vote
0answers
1k views

Material is not showing in eevee

When i wanna asign material to my mesh i'm not getting any result except this one: I have no idea what is wrong, also on the carpet i cannot get material to work. Do not know if is it a Blender 2.8 ...
0
votes
2answers
277 views

How to make particles a different color depending on which side they’re on?

Ok I have a particle system (in 2.8) where the object emitted is a meatball. I need to have the left side of the emitter emit red metaballs and the right side blue, with blending in the middle. I ...
0
votes
1answer
550 views

Metaballs show in rendered viewport but not in actual render?

I have a particle system that emits metaballs in Blender 2.8 eevee. My settings: They don't show up in the render - not the object itself nor the metaballs emitted. In the rendered view they show up: ...
1
vote
0answers
22 views

Detecting objects within frame’s camera FOV

In Blender 2.80 EEVEE how to enumerate a list of all objects it has to render in a given animation frame? Alternatively how to test if a known plane is in the FOV on a given animation frame? Thanks!
0
votes
0answers
426 views

EEVEE improve diamond and gold metal render

I want to improve my render results for diamond and gold polished metal. Here is my screen copy.
0
votes
0answers
152 views

Multiple particle systems are glitching all over the place?

Ok, Im in Blender 2.8 if that makes a difference but the main issue is getting multiple smoke simulations to work in the same scene. Since this is 2.8 Ive looked at past questions like Is it possible ...
6
votes
2answers
6k views

Can you render using the CPU with Eevee

Is there a way to render things in eevee using the CPU or is it just a GPU render engine?
0
votes
1answer
496 views

Implementing a Night Sky with stars, the moon?

I am researching how to implement the night sky, and I have found this useful answer (Stars background in cycles) that explains how to get the background to be filled with stars (even the milky way). ...
0
votes
3answers
2k views

Blender 2.8 Eevee Transparent Background Output

Using Eevee on 2.8 to create some VFX, however, all the video renders I output still have a black background and not transparent. I have selected Alpha channel to be "transparent" to no avail! Can ...
0
votes
0answers
114 views

Create glowing Stars with emitting Light Rays (Blender 2.8)

I am an absolute beginner in blender and I am using 2.8 beta. I want to create some glowing stars who look like they emit light rays. Something like this Can anyone point me in the right direction?
1
vote
0answers
335 views

Eevee alpha texture shadow issue [closed]

I have a problem with shadows when I use the alpha channel textures. I've noticed this issue is on my 2 PC with AMD and Radeon video cards. On 3 PC with Intel and GeForce I don't have this kind of ...

1
17 18
19
20 21
24