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Questions tagged [eevee-render-engine]

EEVEE is a GPU based realtime engine for the viewport implemented for Blender version 2.8, using industry standard PBR (physically based rendering).

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47 votes
3 answers
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Control Cycles/Eevee material nodes and material properties using python?

How can I define the different properties of an Cycles/Eevee material? Such things as glossy, glass, diffuse, RGB-color, emissive via python scripting?
binaryBigInt's user avatar
  • 1,047
41 votes
1 answer
13k views

How does EEVEE work?

We all know what Cycles is, at least to a first approximation: Cycles is a path tracing engine [...] Specifically, cycles is a "backwards" path tracer, which means that it traces light rays ...
Nicola Sap's user avatar
  • 12.9k
39 votes
7 answers
170k views

Does transparency work in eevee

I have been trying to create a transparent lens using the eevee rendering engine in 2.8 but the transparency slider has no effect. Has this feature not been implemented yet? I've looked all over the ...
tberg2u's user avatar
  • 499
38 votes
1 answer
30k views

What's the purpose of the EEVEE rendering engine?

Is it an alternative to Cycles, or just for the 3D viewport?
Pablo R's user avatar
  • 505
32 votes
1 answer
47k views

How to make mesh lights work in Blender Eevee?

The closest I can get to making mesh lights affect their environment in Blender Eevee is giving them an Emission material and turning on "Bloom". But this isn't emitting proper light, it just looks ...
Rogue Lotus 4's user avatar
21 votes
1 answer
12k views

How do the new light probes in EEVEE work?

I've been experimenting with Blender's new EEVEE render engine, and so far have failed to get the realistic results I'm aiming for. I've seen some online tutorials and articles about the assets under ...
Squirrel's user avatar
  • 865
19 votes
2 answers
64k views

blender 2.8 switch between cycles and eevee

I know 2.8 is not yet released. However I am at the limits of what blender 2.79 can do. So I wonder how to set the recent 2.8 builds into cycles mode?
Peter's user avatar
  • 2,365
18 votes
1 answer
17k views

Do EEVEE samples have any effect when rendering?

Do EEVEE samples really matter when rendering? Can't really see a difference except for render time
four two's user avatar
  • 980
18 votes
1 answer
34k views

My glass material isn't transparent in Eevee

When using Eevee, an object with a glass material (in this case: Principled BSDF, trasmission set to 1.0) doesn't seem like it can be looked through: it's completely opaque. See for instance the ...
Nicola Sap's user avatar
  • 12.9k
17 votes
6 answers
24k views

How to get silhouette with contour

For an architectural visualization, I would like to use MakeHuman models, but: Only get them to render white with a black outline (on reflection surface too, if possible). Interact with light like ...
matali's user avatar
  • 2,821
17 votes
1 answer
70k views

How to render with transparent background in Eevee?

Is it possible to render with transparent background using Eevee renderer?
Rumata's user avatar
  • 2,749
16 votes
1 answer
34k views

What is LookDev/Material Preview mode for in 2.8?

I am struggling to understand what is LookDev/Material Preview mode for and how do I render an image which I see in this mode into a picture or video. I tweaked my material to look how I want in ...
Ditto's user avatar
  • 163
16 votes
1 answer
1k views

How to handle thousands of lights

I'm trying to create a night-time city in Blender 3.2. For streetlights I've tried two approaches with geometry nodes: Instance lots of balls with an emissive texture. Instance actual point lights. ...
Daniel Darabos's user avatar
15 votes
1 answer
68k views

How to tile textures in Cycles?

I just recently got into the nodes system, my knowledge on the subject is limited. I can't seem to find out how to tile textures using my current node setup, because it doesn't tile the them on its ...
Gh0stRunner's user avatar
15 votes
1 answer
20k views

Blender Eevee how to render Bloom effect when using transparent background

I need to render Bloom effect while using a transparent background, I need to save PNG sequence with RGBA, when I do this, the Bloom effect is being removed by the transparency since it falls outside ...
Georges D's user avatar
  • 5,052
15 votes
1 answer
25k views

Render button missing in Blender 2.8

So either Google doesn't have the answer, or I didn't know what to search for. But I don't see the render button on the right side of the screen. Every tutorial I see says that I'll find it there, but ...
Kash's user avatar
  • 161
14 votes
3 answers
10k views

Why is 'Shader to RGB' possible in EEVEE, but not in Cycles?

As a result of @Michael Macha 's comments on, and helpful edit of, this answer, it turns out my understanding of the differences between EEVEE and Cycles is a lot fuzzier than I thought it was. I get ...
Robin Betts's user avatar
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14 votes
2 answers
2k views

Are render results hardware dependent?

I have a technical question, which maybe someone with a render engine coding background can answer: Assume we give two PCs with fairly different hardware specs (e.g. one has a dedicated graphics card ...
reg.cs's user avatar
  • 488
13 votes
2 answers
45k views

DirectX vs. OpenGL normal maps

I'm curious which type of normal map works better? DirectX or OpenGL normal maps? Which one to use for cycles and eevee?
user avatar
13 votes
1 answer
18k views

How do I get proper reflections (Eevee)?

I added my modelled car into an Eevee scene and for some reason, it refuses to render. When I try to render a white box appears around the car instead of the reflections. I have tried all the settings ...
sabino's user avatar
  • 131
12 votes
4 answers
17k views

EEVEE and Cycles render lighting differences

I get different lightning render with the same scene camera setup. Cycles render (both experimental and supported feature set) gets weaker lightning and needs more energy. How can I get the same ...
intruderia's user avatar
12 votes
1 answer
18k views

Make an object not cast a shadow in eevee

Is there a way to make a single object not cast shadows in Eevee?
jwrush's user avatar
  • 792
12 votes
2 answers
1k views

Is it possible to create seamless repeating noise in 3D

I'm very familiar with the following nodes for creating a 2D seamless repeating loop within procedural noise. I have been unable to find a method for repeating in 3 dimensions, this would be ...
InTheBeef's user avatar
  • 219
12 votes
1 answer
1k views

procedurally generated mold (fungus) using voronoi texture?

I have been trying to recreate a good looking procedural mold texture for a bit now. I have found the best approach to creating the actual round shape of the mold patches seen in the pic seem to be ...
Stag beetle's user avatar
11 votes
1 answer
15k views

Hair Shape in Eevee

I'm trying to make a Christmas Tree in Blender 2.8 using the new Eevee Render Engine, I used a Particle System to make the little green pines. In the Cycles Render Engine I could change the ...
LetMeStay2's user avatar
10 votes
3 answers
14k views

Can you render using the CPU with Eevee

Is there a way to render things in eevee using the CPU or is it just a GPU render engine?
Pro Effects MAX's user avatar
10 votes
1 answer
25k views

How can I get HDRI shadows in an Eevee scene? [duplicate]

I'm currently testing Eevee. Seems so promising ! Here, i'm trying to make my Eevee render the closest I can to my previous render Cycles of the same scene. This scene do not have any lights but an ...
gordie's user avatar
  • 2,560
10 votes
2 answers
1k views

How to create an air distortion/blur effect in eevee?

I would like to recreate an air distortion/blur effect like the ones seen in marvel vs capcom 3 to give more "punch" to my animations (images attached to give an idea of what im looking for)
user avatar
10 votes
1 answer
2k views

Visualizing 3D voxel data in Blender 2.8

right now I'm trying to visualize my scientific 3D data in Blender 2.8. So blenders built in textures or smoke simulations do not lead to the goal. I've read that older releases of Blender do support ...
JnkBrnzn's user avatar
  • 141
9 votes
1 answer
10k views

How to hide object but keep shadow in EEVEE?

This is very easy to do in Cycles, just have to click on the camera checkbox. I cant figure out how to do this in EEVEE. Any help would be appreciated.
icYou520's user avatar
  • 5,499
9 votes
3 answers
644 views

What is the impact of polygons that are not part of the final image when rendering?

When rendering, does Blender calculate and render polygons that are hidden to the camera? For example, you have some rocks, some in front of others, does the program render those polygons that are in ...
Alpha Studios's user avatar
9 votes
1 answer
7k views

I'm lost in the shader editor

Everytime I hold scroll on my mouse to move, it like somehow teleports down and I have to scroll up again. THis time, it was WAY WORSE, as it went too far down and now I can't find my nodes
M4GN3TIC _'s user avatar
8 votes
2 answers
2k views

How can I create a 3D spacetime grid animation?

I want to make this kind of animation GIF. It has to work in Eevee with multiple objects. Unfortunately I couldn't do it via wireframes modifier and proportional editing. Do you have any suggestions?
Hacker man's user avatar
8 votes
3 answers
19k views

Why doesn't Volumetric follow the shape of Mesh in Eevee?

So I was in the middle of making a ball-shaped smoke, but the volumetric effect didn't work following the basic shape. It remains cube in Eevee Blender 2.8; while in Cycle it works, but in Cycle it ...
Jodhy Satriawan's user avatar
8 votes
2 answers
8k views

Simulating a 40W Light Bulb

Let's say I have a light bulb at home that I want to add as a light source. Specs: 40W incandescent light bulb 5cm in diameter Color temperature of 2700 kelvin What values should I enter into ...
Johan Walles's user avatar
8 votes
1 answer
6k views

Will EEVEE eliminate the need for cycles and rendering? [closed]

So I have been seeing a lot lately about EEVEE, and even though it is in early development it still seems really powerful. What I'm interested in is will it just eliminate the need for having cycles ...
masterj2001's user avatar
8 votes
1 answer
4k views

Is there an alternative to Random per Island for EEVEE?

I am trying to find a way to have random values assigned to each tile so that I can add a variation to the material later. Using the Geometry Node's ...
mqbaka mqbaka's user avatar
8 votes
1 answer
15k views

Objects, shadows and reflections not rendering in EEVEE

I started to work with EEVEE short time ago and I was amazed by the capabilities of this engine. However, I noticed something strange when I was rendering some tests. Some objects/reflections/shadows ...
ermac's user avatar
  • 299
8 votes
1 answer
728 views

How can I hide hidden topology with a hologram shader?

I have a hologram shader that is mapped out like this in Eevee 2.9: I've tried toggling Backface culling and other options. However, I still have a good of unseen topology being rendered through my ...
blue's user avatar
  • 1,287
8 votes
1 answer
6k views

Do nodes in EEVEE work the same as in Cycles?

I played a bit with nodes that I have a basic idea how they work but not much more than that, so I have to learn much more about it. I know Blender Render uses different nodes than Cycles. As of now ...
Eric Huelin's user avatar
  • 2,251
8 votes
2 answers
27k views

EEVEE Glass Shader

I am in rendered view in the viewport and my glass shader isn't working correctly. I remember a couple months ago I was making glass for a ship and these settings are the only thing I had to mess ...
Joshua Mitchum's user avatar
8 votes
1 answer
1k views

Refract grease pencil object?

so I'm trying to use the new 2.8 Update to do a grease pencil animation behind a dirty glass window in Eevee, but the grease pencil object does not get refracted or effected at all by the glass shader,...
Trail's user avatar
  • 143
8 votes
0 answers
310 views

how to write a custom projection type?

Is it possible to create a lens shader with EEVEE/Cycles ? I'd like to have the control over the camera position and the ray direction per sample. This allows to simulate various conventional lens ...
menoz's user avatar
  • 81
7 votes
1 answer
25k views

Alpha Channel in Eevee?

Apologies in advance for the Eevee question... but!...now that the releases are getting more stable, I'm messing around with it and wondering if anyone has gotten an alpha channel/transparency mix ...
kopi_bon's user avatar
  • 1,077
7 votes
4 answers
7k views

Will it soon be possible to render an Eevee animation in realtime (2.8 Beta)?

What I tried: Most available tutorials Some render / file format settings The result: A 2 minutes long animation that plays fine in realtime takes a day or two to render on a GTX 1080. There's no ...
bortran's user avatar
  • 1,362
7 votes
2 answers
12k views

How do I fade in/out an object in Blender 2.8 Eevee?

I'm kinda new to using Blender Eevee. I used to use Cycles, but that took too long to render. I'm doing a text animation with a video in the background, and I want the text to fade in and fade out. ...
mustang's user avatar
  • 71
7 votes
1 answer
14k views

Ambient Occlusion node in EEVEE not working

So I am using Blender 2.8, and I cannot seem to get the Ambient Occlusion node to work in EEVEE. I realize it is in beta, so it could just be a bug in 2.8, but I have seen other people use ambient ...
person132's user avatar
  • 2,303
7 votes
2 answers
10k views

In Blender 2.8, how do I light an EEVEE scene with an HDR?

Blender 2.8 supports the same world node setup that Cycles does. This correctly puts the HDR image in the world background. But EEVEE doesn't light the scene properly. Everything looks flat and ...
SilverWolf's user avatar
  • 1,914
7 votes
2 answers
1k views

Sun object not moving when Rendering Animation

I've problem Rendering sun rotation animation. Steps to reproduce: Create the sun object Set 1st keyframe Select keyframe Rotate sun object using the handle "I" > Select Rotation Set 10th keyframe (...
karlisup's user avatar
7 votes
1 answer
3k views

How do you use Eevee renderer in a Docker container using bpy?

I'm setting up rendering in a Kubernetes cluster and am using Blender as a Python module to run a script inside a Docker container. Cycles rendering works as it should, not very fast, but it works ...
Simon Hyll's user avatar

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