Questions tagged [eevee-render-engine]

GPU based realtime engine for the viewport implemented for Blender version 2.8, using Industry standard PBR (Physically Based Rendering).

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Visualizing 3D voxel data in Blender 2.8

right now I'm trying to visualize my scientific 3D data in Blender 2.8. So blenders built in textures or smoke simulations do not lead to the goal. I've read that older releases of Blender do support ...
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46 views

Lighting/glare issues with Eevee

I have a lighting problem with Eevee, this is the rendering without baking indirect lights and reflections: nothing strange here. But if I bake lights it render like this: as you can see there is ...
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229 views

Eevee Linear / Cubic Texture Interpolation Complex Node Issue / Bug

A friend has been working on a project, and they have run into issues with using Linear Interpolation & Cubic Interpolation with their complex node tree. This node tree will be working with low ...
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126 views

Is there any way to get single pixel wide aliased lines?

I'm trying to get clean, one pixel wide lines on my renders like the pic below, but nothing I try seems to work. I've tried freestyle with one sample, but I get extra pixels at some parts of the ...
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0answers
43 views

What exactly happens when Blender 'Synchronizes objects' at render time?

In effort to reduce render times between each frame (Eevee renderer), I've retopo-ed and made sure there are least amount of polygons possible, but I've reached the point where I can't sacrifice any ...
4
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1answer
179 views

Refract grease pencil object?

so I'm trying to use the new 2.8 Update to do a grease pencil animation behind a dirty glass window in Eevee, but the grease pencil object does not get refracted or effected at all by the glass shader,...
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87 views

Pointiness to Vertex Colors Script for use in EEVEE

I am attempting to create some Procedural Weathering Effects on a high-poly model using a similar Pointiness method to that discussed in my previous question and answer here. Whilst Cycles provides ...
3
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0answers
37 views

Why is Eevee HDRI lighting much darker than Cycles?

I'm noticing a drastic lighting difference in the viewport when using an HDRI image and switching from Eevee Render to Cycles Render. Screenshot examples attached. (1st is Cycles, 2nd is Eevee, 3rd is ...
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2answers
99 views

I can't get HDRI to work right with EEVEE

I've been following some tutorials where they use HDRI to light a scene in EEVEE. For some reason it is not working when I do it. I don't get it. What am I doing wrong with HDRI in EEVEE ? In ...
3
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0answers
45 views

texture mapping without texture being mirrored on other side of object

I have a cylinder I want to map a texture to. To specify the location of the texture I use an empty. In the material node editor I then use the object function of the texture coordinate node and ...
3
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0answers
42 views

Advanced object instancing, to create a distributed network with specific rules… help

My project is simple - create a dynamic neural network, for a stellar animation. Using the skin modifier on a simple wireframe, I created an armature inside a softbody mesh. Next I need to instance ...
3
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0answers
815 views

How to turn on Anti-Aliasing in EEVEE?

It doesn't seem to be working when I click render viewport with EEVEE. It's okay in the viewport but after render it's bad.
2
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1answer
60 views

Nodes, undesired pixel/glitch effect

Newbie here trying to make floor detailed tiles only using nodes. The problem is that a certain point I get this effect: I refer to the squared glitches noticeable overall over the shine areas. If ...
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0answers
26 views

Blender 2.81 Eevee lights clipping through objects when using volume shader

I want to use Eevee to render my animation in Blender 2.81. The animation involves lights behind/inside objects with one side open. When I add a cube to the scene with a Principled Volume shader in ...
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0answers
35 views

Texture is “inverted” when object has a face in front of another face

It's kind of hard to explain what's going on. I sketched a flower in Photoshop, saved it as an image, and imported it as a plane. From some directions, its transparent depth is inverted. I knifed a ...
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26 views

Plane-object displayed in background while beeing in front (Eevee Viewport)

Some plane-objects are beeing displayed in the background while beeing in front. Is this a bug or am i missing somehting Eevee-specific? All the plane objects were joined while uv-projecting from ...
2
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1answer
43 views

Light going trough wall?

So i started just recently learning Blender so keep that in mind. Im modeling a house and in Evee rendered mode seems like light is coming in where my two walls meet.I checked for double edges, ...
2
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2answers
288 views

Eevee transparent glass on transparent background?

Ok, in 2.8 eevee I have "Transparent" checked on film tab, my material settings follow all listed here https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&...
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0answers
71 views

Screen Space Reflections isn't showing in the final render using EEVEE in Blender 2.80

This questions has been asked before, but the solution didn't work for me. I have a Metallic 1.0 object on a Roughness 1.0 plane with one point light and HDRI. When I switch to render mode, I can see ...
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0answers
119 views

Strange, indescribable color glitching near edges when using viewport shading in Blender 2.8

I am new to this website. I've been having a problem with viewport shading after installing 2.8. I am trying to make a VHS cassette (for no particular reason), but I have a problem that hasn't been ...
2
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0answers
35 views

How to not have freestyle lines affected by exposure

I was working with freestyle for my first time while using the "Real Sky" addon from the blender market. I am working in eevee. If you are familiar with Real Sky, you know it is common place to adjust ...
2
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1answer
692 views

2.80 - use Eevee and Cycles together for motion blur issue

I have one question about one problem in my experiment with motion blur in Eevee. I know that in this time is not supported and maybe will be supported in future official release as another primary ...
2
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1answer
54 views

render bloom in eevee without cutting by silhouette

I want to render image with postprocess effects but bloom cutted in final render in eevee How can i solve that problem? may be i need activate/deactivate some option in render setting or same?
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0answers
502 views

Blender Eevee Vector Motion Blur?

So I am trying to use Eevee to render this animation, and I want to add motion blur. I like using the vector blurs in cycles but is there a way to use the nodes in Eevee? I don't see a way to add a ...
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0answers
454 views

Eevee avoid light reflections in glass, but only one object?

Im using an area light in Blender, and it is reflecting in the glass of a certain object. Reading other answers, I tried turning specular to zero. Problem is this means it doesn't reflect off anything ...
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323 views

EEVEE light source reflection trough other reflections

Any light source in eevee render reflects itself through anything in front of it. In cycles, this problem does not exist (obviously) Enabling contact shadows Kind of fixes it, but it creates a lot ...
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0answers
265 views

Eevee Grease Pencil looks different Rendered then in Viewport

Curious if this is a bug? Its been driving me crazy recently, the rendered result looks different then the view-port in Eevee using grease pencil, especially when using semi-transparent materials as ...
2
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0answers
273 views

How to make an alpha background in blender eevee?

I want to render an object in eevee without rendering the HDR background but without losing the HDR lighting.
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1answer
1k views

Live, real time video, compositing onto a virtual studio

Is there a way to use Blender and (say) a 3d virtual "tv studio", together with input streaming from a camera into the application in real time? So, from a physical camera > USB input > here I am ...
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0answers
2k views

Is EEVEE the GLSL engine?

I heard a while back they were making a GLSL engine. Is this the same thing as the upcoming EEVEE engine they're working on for 2.8?
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25 views

How to cast shadows?

I just installed Blender 2.82 and using EEVEE. Camera view is set to Rendered, but there is no shadow from an object to a plane underneath it.
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28 views

Performance: Eevee vs Blender Internal

In my application I use Blender's Internal rendering engine (headless mode) to render quick mock-ups of various items. BI yields plenty quality, however speed is essential (it's a web app) and I wish ...
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0answers
25 views

Update shader graph based on an image value

I have a GLSL shader which has an if statement. That if statement checks if a texture is defined (using a bool uniform) and depending on that, it samples the texture or uses a default value ...
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0answers
30 views

Render light difficulties

I've selected a nice light effect from Viewport Shading as seen in the image below: But the actual render doesn't look like in the preview. It looks like this: ...
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0answers
15 views

Freestyle not rendering at all in copied scene (2.8). What am I missing?

What I want to do: I would like to get started making some freestyle renders in Blender 2.8 and have been using a demo file from this site: Blender demo files. For a start, I would like to make a full ...
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0answers
21 views

Background Color Penetrates Solid Object in Eevee as if Transparent

I've been trying to do an interior scene in Eevee and can't figure out why blender is treating an object with thickness and subdivisions as if its entirely transparent Screenshot of material settings ...
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0answers
23 views

Normal map artifacts in cycles but not eevee

I cant seem to figure this out in eevee my normal map looks like it should but in cycles there are tons of artifacts and it looks terrible. The normal maps are in non-color space and the normal type ...
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0answers
19 views

Why does EEVEE's Ambient Occlusion darken vertical surfaces seen obliquely in reflection planes? Is there a way to make it not do that?

I've been trying to get a reflection plane working in a scene, but something weird is going on when I enable Ambient Occlusion in the scene properties. Without AO, it looks okay... ...but if I enable ...
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0answers
42 views

How to create a slime bounce cycle?

How can a get a meta-ball to do this repeatedly, while dropping pieces on every landing?
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0answers
16 views

Increase tolerance on Eevee render so objects don't overlap?

I'm currently trying to render out a flythrough of some LED fixtures on a building facade via eevee. (See Below) The problem is i'm getting an unwanted flicker when I output the animation, upon ...
1
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1answer
52 views

how to render multiple things separately

I'm using Blender 2.80. I have a scene, where I fire 20 cannons at the same time, with smoke and fire. How can I render (with Eevee render) some cannons separatley? (i.stack.imgur.com/lXFuK.png)
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31 views

(2.81 Evee) Volumetric spotlight shows through solid object

I'm trying to add "real" spotlights to my scene, as in stage lighting. Naturally I want spotlight-looking objects present. Problem is, when I place the light inside the object, it still shows through. ...
1
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1answer
21 views

SDI signal to Eevee

I want to use Eevee for an AR project. My question: is it able to import SDI signal and video board to Eevee from the real world camera to do the real time render?
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0answers
21 views

Reload Links from a .blend Automatically

I´m working on a small project in Blender. In this projekt I linked an object from another blend file. The problem is that I can only manually reload the data from this other blend file. Is it ...
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1answer
56 views

Where is Environmental Lighting in 2.8?

I took a break from Blender for a year or two, and now, after updating to 2.8, I can no longer find the Environmental Lighting setting that was in the World tab. Has this been removed, or displaced, ...
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0answers
20 views

Particle system in Evee only rendering in half my screen

The issue is my rain particles are only rending on the left half of the screen as you can see here: However, I know that they are dropping as you can see here in blender: What I find odd is that ...
1
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1answer
38 views

Plane is visible despite blend mode set to alpha blend

I'm rendering in EEVEE, the material settings for the leaves are in alpha blend for the blend mode, and I've had this issue with my leaves. In the light the plane is still visible almost like a ...
1
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0answers
26 views

eevee material has no depth

I have a simple brick texture applied to a plane. When I view it in rendered mode in cycles, it has depth. But when I render it in eevee, it's just like an image being applied to a plane. Why? I'm ...
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0answers
33 views

Volumetric Lighting looking very bad

I've tried increasing all sorts of samples yet the lighting looks terrible (Even on render!) How do i fix this? This is eevee 2.81.
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0answers
27 views

Auto smooth does not render

I have made a corridor with smooth edges. The model has autosmooth aplied (30 degrees) and for som reason when I render it, the auto smooth is not visible. Viewport: Render:

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