Questions tagged [eevee-render-engine]

GPU based realtime engine for the viewport implemented for Blender version 2.8, using Industry standard PBR (Physically Based Rendering).

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Does mesa driver works with EEVEE on Linux?

I know that Cycles uses GPU for rendering and you need to have amdgpu-pro proprietary drivers installed and I can see my GPU (RX580) in options for OpenCL settings. However, AMD driver has some nasty ...
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In blender 2.9 how do I get freestyle to ignore transparent materials on a vroid character

I'm doing a more anime style animation and I'm using vroid to help with anime characters but it uses transparent materials for the eyebrows and eyelashes. Obviously if I'm using vroid for anime ...
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Blender Eeve: transparent texture

How could I put put a node with a transparent texture coming from a picture? I don't want any reflexion, just display a normal image.
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Lamp and eeevee volumetric light. How to avoid the halo around the light source

I am using volumetric light with Eevee and I have no idea to avoid the halo around the source of my light. I can locate my cube with volume scatter under the lamp but I want to have volumetric light ...
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How can I use different background and foreground images for each camera?

I have an experimental scene I've been working on as I'm learning Blender. (I've already asked about some camera and image issues in Why doesn't my Eevee rendered image match my view through the ...
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Can you fade in and out particles in blender eevee?

I have looked for a way to fade in and out particles in blender eevee, but people say particle info node is incompatible with eevee. Does anyone know of a different method?
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When ever i try to render this scene the Program just crashes [closed]

This scene I'm trying to render out just doesn't want to render, when ever I try to render it the program just closes, if I try to go into rendered mode in the 3d viewport the program also closes, I ...
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My eevee render engine shows results like this for any scene though my cycles engine can render how it's supposed to

this is how my Eevee renders scene there is a lamp and a cube in the centre of the frame yet it shows nothing every time.
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Can't get a transparent background for glass

I need to make the bottle glass transparent in eevee. I used Principled shader with transmission value set to 1 for glass effect.
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How to render mist path as png sequence in Eevee?

Is there any way to do this? Stil mist path image is cool but I need 2000 frames of it to control the depth of field of my animation dynamicly.
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Close range shadow rendering

When I render using Cycles, I get the shadows I am expecting: When I render using Eeevee, Some are missing: I have tried the suggestions in this post (turning on Contact Shadows), however the ...
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Eevee doesn't render Shadow Catcher [duplicate]

I making a digital sign for a restaurant in Blender. The theme is winter and I animated falling snow and make stacking snow on the ground/floor(plane) and the font. But I got the problem with the ...
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Why isnt blender working properly in the different modes?

Can someone please tell me why this is happening and how i can fix it, solid mode and cycles render look good but eevee and material preview are messed up, ive tried using different versions and ...
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Corner of the room is a little bit lighter and shinier

I am making my first scene in blender and I can’t figure out the render setting of EEVEE. The main issue I can see in my render is in the corner of the room, where the corner gets little bit lighter ...
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Artifacts in render preview after adding emission/volume scatter shader to world output volume

I am following a sword tutorial and when i try to plug in either a Emission shader or Volume Scatter shader in to the world output volume node weird overexposure and artifacts appear in the render ...
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Shader set to Alpha Blend - Possible to override this for output in “Normal” layer

I might be going about this the wrong way, but here's the issue: I'm rendering a 3D model to animated sprites, including the normal layer (which I'll use for lighting). I've set up a shader, which ...
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1answer
28 views

Different objects, same material, animating alpha independently

In eevee, I would like a number of text labels to fade in and out of the scene at different times during the animation. I know that after setting the material's blend mode to "Alpha Blend", ...
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22 views

Blender doesnt render any shadow

I´ve been looking for a solution online for this everywhere can´t seem to find anything. My issue is that I have the scene displayed on the image, and there are no shadows rendered on it. Don´t know ...
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Eevee uses too much Memory

I have a fairly complex scene which is consistently crashing or glitching out my system: Ryzen 2700X 32 Gb RAM, RTX 2060, 90 Gb Swap file. Linux Ubuntu. I am using Blender 2.90.1 but this was ...
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Why does using eevee absolutely destroy my render? [duplicate]

I was considering switching off cycles to eevee as I'm planning on using these models in a game. I tried changing cycles out for eevee but my image was absolutely butchered. I didn't change any ...
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How to screen two shaders in environmental view

How could I mix these two shaders so I could screen one over another? Attached here the blender file I have these two shaders (in environment texture) Shader1 Shader2 And I want to screen one over ...
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Blender weird render problem [closed]

Hi guys I have a weird problem. I updated my GPU driver (AMD rx580) then this happened: Solid (normal) Material Preview (Idk what's happening) Rendered (same but...) When I move the camera it gets ...
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How do I stop Eevee videos from being pixelated?

I'm rendering a short video using the Eevee renderer and when I view the video after its saved, it all looks pixelated. I can see whilst its rendering that each frame doesn't look pixelated when ...
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How do hdri light don‘t to through wall to ground in eevee [duplicate]

How to make HDRI lights not go through wall to ground in EEVEE?
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Blurry nebulae in Eevee

I'm trying to render a scene in which I have nebulaes made from volumetrics. EDIT : I forgot to mention that it is a "flythrough" scene, the camera is flying through 4 successive volumetrics ...
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How to render an animation made with a python Script [duplicate]

I have a simpĺe python script that triggers an animation base on the location of a cube. ...
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weird lighting of a cone with eevee ( and cycles too )

super noob question here. I have created a very simple scene with just a cone, a light and a camera. The cone has a default white material and I selected "shade smooth" for it. The light is ...
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1answer
46 views

How to change texture interpolation of many images all at once? [duplicate]

I have imported many images as planes and need to change the texture interpolation from linear to closest to solve an issue similar to this one: Transparent image planes in cycles have strange borders ...
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Blender render object scale different from viewport

So I've been doing this animation in Blender, but when I hit render to check on the lighting, I found that one of the object changed. Here's the picture of the viewport: And here's the render result (...
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Smoke/Flame clipping trough the object in Eevee

Smoke/flame in eevee clips trough the object. I have tried higher divisions on domain, 4-6 timesteps, volumetric lighting and shadow samples at 256, volumetric tile size is 2px, volumetric clipping is ...
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2answers
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Why doesn't my Eevee rendered image match my view through the camera?

I have a single icosphere in my Blender project and I'm using 2.91.0. My active camera has a background image of a few buildings and I have a foreground framing image that's a blue box that fits ...
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Wireframe material node not working in Blender 2.83 or 2.9?

Alright, Im using the wireframe node to mix two Principled shaders in a material. This has worked in the past with eevee and 2.8 - suddenly in 2.83 and 2.9, I just get a black material when I use ...
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Low poly model showing on normal map in cycles, and normal map not showing on model in eevee

Title says it all. Both things are shown underneath, ive been trying to fix this for about 2 hours now and im on verge of giving up.
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Weird lines reflected in my glass amaterial

I have weird lines reflected in my glass material. I made some attempts with different glass materials found on the internet, same results. I checked my mesh and it is quite simple. No modifiers, no ...
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Create Giant Cloud forms in EVEE (Hurricane from space)

I would like to create giant clouds, like a Hurican on Jupiter in EVEE (don't have the computer for cycle, it's a 560 frames animation !) I approach this with a displace modifier but I can't get this ...
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how to fix ao in eevee?

Is there a way to add ao to the red circle? use eevee
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1answer
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2 parallel planes, the front one is rotated, when view is rotated, portions of the plane on the back is visible through the plane on the front [duplicate]

Any idea why the purple plane is showing through? These planes are parallel. Using Eevee. If I create this topology fresh I don't see the issue. But in this particular blender file, I somehow arrived ...
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Light/glow not showing in render?

The light comes from an hdri. yes bloom is on but everytime i render its missing the glow from the HDRI. rendering in EEVEE. help would be great cause idk what to do.
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Why viewport render (image and animation) are so different from the viewport in EEVEE

Do you have an idea regarding all the differences between viewport, viewport render image and viewport render animation? When I hit render with the render panel I have the exactly same image than in ...
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1answer
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Why is their weird noise in my render lighing and why does my lighitng still look off?

I followed the tutorial here by Ducky3D, and it turned out I needed to scale down my scene a lot as light keeps flickering every time I move around my scene and the final result still doesn't look ...
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1answer
55 views

Eevee get darker shadows

I've setup a scene just the way I like it (world surface lighting and two directional lights) but shadows are not dark enough. Decreasing world color and compensating it with increased lights color ...
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Why does my lighting look like a glowing dot?

I followed a Ducky3d easy environment tutorial and his lighting looked way better than mine. I followed his tutorial step by step and his lighting looked so much brighter and his lighting WATT was ...
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Freestyle pass not rendering for Objects on Separate View Layers

Freestyle pass is not rendering for objects placed on a Separate ViewLayer,but renders fine for primary layer . Freestyle pass has been connected in the Compositor and Freestyle Priority has been ...
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1answer
24 views

Blurry volumetrics in viewport?

I am trying to make a procedural cloud. I followed a couple of tutorials, but every time I change to a volume shader, it gets blurry. This is the first time I'm messing around with this kind of stuff. ...
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Motion Blur not Rendering in Eevee

I've just finished a big animation and as I'm about to render the motion blur isn't working! I have it turned on, and I messed around with all the settings. What's weird is in older renders of the ...
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1answer
67 views

Curved grid - Cycles vs. Eevee

I'm trying to create a simple animation moving the camera through a curved tube, which has a .png image (just a grid) mapped on it. My problem is that I see some differences in the lines when I export ...
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2answers
119 views

Add noise to mask texture

I am trying to recreate in Blender some space scene like the one of this image So far, I wanted to create some "clouds/nebulae" that they are somehow "circular" in a given region ...
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1answer
24 views

My texture doesn't apply on a surface but does on an other

My problem is a bit curious ! I've got 2 simple planes. And on them I apply a texture, exactly the same. But on one of them, the texture is not showing. Can you explain me why ? One precision : the ...
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Not showing shadows in earth/moon system

I'm new to Blender but pushing ahead as fast as possible. This is my first question here as well, so please bear with me... I've been working on some solar system animations. In this one I have my sun,...
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(Blender 2.9) “cycles viewport render” doesn’t render anything in cycles, it’s just a plain grey screen. What’s going on?

PC specs- Processor: Intel Core i7-9750H CPU @ 2.60 GHz Graphics: GEFORCE GTX 1660 Ti “Viewport render animation” works with eevee, but not with cycles. Regular viewport rendering works with cycles ...

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