Questions tagged [eevee-render-engine]

EEVEE is a GPU based realtime engine for the viewport implemented for Blender version 2.8, using industry standard PBR (physically based rendering).

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Blender in Live performance [closed]

Does anyone have experience in live-performance with blender? So the reason I ask is because I, as a 3D artist, have been asked to do "something" during a concert in October. What I realy ...
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How do I attach an object to specific trackers?

I have been sitting and trying to solve these problems for ~6 hours, but to no avail. I tracked my image sequence with the default Detect Features button and added my own trackers, but object in my ...
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Dynamic sky leaving repeated shadows on a textured island

I have a dynamic sky in Eevee that has an island under it. For some reason, shadows are left all over the island and they repeat. When I have certain camera angles, it goes away, but not in the shot I ...
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Blender has problems rendering some parts of an imported FBX model

I am a data scientist, with no knowledge on 3D modeling, and my goal is to make various rendering of a model by controlling the camera through a Python script. Writing the Python script was quite easy ...
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How can I create a 3D spacetime grid animation?

I want to make this kind of animation GIF. It has to work in Eevee with multiple objects. Unfortunately I couldn't do it via wireframes modifier and proportional editing. Do you have any suggestions?
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Is it possible to make an afterimage like effection eevee 2.9?

I'm trying to make an afterimage like effect, don't know if that's actually what its called, but can't figure it out not can I find anyone talking about it, at least for eevee. I've tried particle ...
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Why are the flat paper objects in my scene disappearing in and out again?

Help! I made a corkboard type of scene and the papers are cutting in and out for some reason. And no, It has nothing to do with the clip start and end settings, or the papers being too close to the ...
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Blender sequencer. Render previz in solid mode with metadata burn into image

I'm doing previz in 2.92 eevee, using the sequencer to edit scenes together. I need metadata burnt into the render so the director can give notes. Sequencer view/sequence render animation which ...
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1answer
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Rendering animation with transparent background for website [duplicate]

I need to render animation with transparent background in Eevee and then to put that up on my website so video format has to be supported by HTML. Can I do that in blender?
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Blender eevee lighting problem

New blender user! Just got into Daz3D again after years and I wanted to see how blender works with it. Blender is so organized with the materials! But I ran into a problem when I was lighting the ...
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Line art modifier looks different in render

I'm trying the new line art modifier and other than a few z-fighting issues it works great! Problem is when I render it looks horrid: Viewport render: Actual render in eevee: I have no idea what ...
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Problems with HDRI map

Hi i have a pretty nice render in the viewport but when i turning on the scene world check it's differ from the viewport (obviously, im copied the default hdri map from the blender folder (night.exr) ...
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Rain rig legs render issue

Downloaded the Rain rig from blender cloud and opened it. The rig's awesome, but there's an issue with the legs ... The legs go missing in the rendered images, but they are visible in the viewport ...
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texture procedural in AO

How can I add a texture procedural to the AO of a material? both on itself and on the objects the AO casts a shadow on? preferably with different textures for each channel ? I want to make dirt that ...
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curvature node on eevee without AO

is there a way to simulate a curvature node in eevee without using the AO node? to create a real node that places textures made with procedural maps on the corners and folds of a model? thanks
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Scripts Failing to Run But Not Outputting Error Message

I'm trying to make every object in a collection move to a random Z location using a script but I am receiving a message that says that the program failed, yet I am not receiving the specific error. ...
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Heavy scene on EEVEE

I have a very heavy scene for EEVEE can deleting unused materials make the scene lighter? is it necessary to delete from: blender file or deleting in shader editor already gives result? is there any ...
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1answer
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How Do I Create Random Animated Transformations?

I'm trying to make each individual cube increase in height, and then decrease, and then increase (so it's basically bobbing up and down slowly), but each cube should be randomly vertically transformed,...
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Create object with no self casting shadows, but can cast and receive shadows in Eevee?

How do I create an object with no self casting shadows, but can cast and receive shadows in Eevee? (See image. Green: good! Red: Bad!) In the example, the object on the left has a normal node ...
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Get rid of these dark lines from normals on lowpoly, smooth toon object?

Here's my issue. I'm trying to recreate something like this - lowpoly but flat, toon shaded objects - What I've done is downloaded a generic toon shader, tweaked it and applied to a smooth shaded low ...
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How to rotate a rubik's cube as a whole with separate elements rotating as well? [duplicate]

Trying to figure out how to rotate the cube as a whole while it being solved with the separate sub cubes
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Is there a different way to enable collisions?

I've added physics to an mmd model (long story short it's the physics built into the add-on) so I didn't use any of blender's internal physics but some parts of the model's dress is slightly cutting ...
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Cycles “desyncs” motion tracked video

I'm trying out motion tracking for the first time and followed Ian Hubert's tutorial on it. I did a version with my object, a sword, just floating over my coffee table in Eevee that looked a little ...
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Automatically detouring rendered items?

First of all, I hope this is the right place to post the question I'm about to ask. A little background about my problem : I am a data scientist / machine learning engineer / you name it (phd in ...
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Objects with transparent texture disappear when zooming out

Context: I wanted to make a tree, so I created some digital branches that I apply as a particle system onto the tree. These branches are made out of textures that have transparency. The Problem: Then ...
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Rotating an animated model

I was just busy finishing my animation when I noticed in my camera view from the beginning, the model itself was shifted slightly off course from facing perpendicular to the x axis (I used ...
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1answer
53 views

Object Turns Pitch Black When Roughness is Set to 0 in Eevee

I'm trying to create a transparent water texture in eevee but when I set the roughness to zero using the principled shader the object becomes pitch black. Here it is set to a roughness of 0.03. And ...
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Does Blender 2.92 (cyclesX, Eevee, sims) leverage multiple GPU's in a single machine/node?

I am on the cusp of buying new workstations and render nodes(computers), can anyone tell me how Cycles(X) and EEVEE will/will not leverage multiple GPU's in a machine/node going forward/on roadmap? I ...
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How to make freestyle ignore alpha texture material?

I have some two objects where one is inside another one: The bigger one is like clothing object and it has alpha on its texture. When I render it the the alpha object looks like this: So as you can ...
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What is the impact of polygons that are not part of the final image when rendering?

When rendering, does Blender calculate and render polygons that are hidden to the camera? For example, you have some rocks, some in front of others, does the program render those polygons that are in ...
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Does blender only let you add physics to one model? - mmdtools

I've been trying to work on mmd animations for some time and I've noticed something. The first time I used the built in physics tool in the mmdtools add-on was when I only had one model, one stage, ...
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May I know how do I get the motion blur shutter speed to work in 2.93 version to distort the subject?

When I increased my shutter speed to distort my subject, nothing changes. When I watched a tutorial and saw in the comments section that many said it doesn't work on 2.9 version onwards apparently.
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Why is there a weird green-black glitch in my rendering?

I'm trying to render my animation and now this green line pops up and changes the color of my model's outfit to all black and the green also appears on the stage model (picture below). I thought that ...
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2.93 cycles denoising viewport render problem with it just going black

I have updated to the new blender 2.93 and have started 3D modelling within it I am unable to do a have the viewport rendering while I work in cycles because of how pixelated it is and the denoiser ...
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Weird behaviour with overlapping meshes

I get an unexpected misbehaviour in Eevee and Material Preview with the attached scene objects. If you rotate the view, you can see that part of the yellow object is rendered in front the green one (...
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Smooth out faces in a smooth shaded low poly object?

I'm trying to achieve this low poly smooth shaded, toon material style: I'm plugging painted textures into a basic toon shader on a smooth shaded low poly model, and yet I have these visible faces ...
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1answer
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I am new to blender and when i change from eevee to cycles for some reason the model i am using turns black [closed]

model: https://3dwarehouse.sketchup.com/model/d52ca12e-2dda-4d58-8aa8-a8cd6665a3eb/Cajonera-ALEX-Ikea I am new to blender so i cant add much information
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1answer
27 views

How can solve fogs,lights problem with Cycles? [duplicate]

I'm learning some tutorials that is industrial background. I know this tutorial is focused on Eevee system. but I want to get a better quality of scene. that's why I want to use Cycles, but there are ...
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68 views

How to achieve toon shading like this in eevee?

Alright, this has been asked before but I haven't found a satisfactory answer. Is there a good handdrawn toon shader in existence for eevee? Here's the look Im going for - toon, painted, around the ...
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Eevee Volumetric Scatter Stepping/Banding

I'm trying to make a scene for rendering a comet in Blender, as seen by spacecraft camera (i.e. realistically). The comet is done using voluminetrics, with density (and as such, reflectivity) falling ...
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26 views

Change material preview default render [closed]

How can I change the default material render for example to cycles? I understand that the standard render for materials is Eevee?
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1answer
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Disable motion blur in camera cuts (EEVEE)

I am relatively new to blender and I wanted to know if there is any way to deactivate the motion blur during a camera cut, it is when the camera moves from one place to another in an instant an image ...
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Will Not Render Animation [duplicate]

I'm a little new to Blender. I've been trying to render this animation in Eevee. It's 18 seconds long, and includes two human models (only the heads). For some reason, it will not render. When I click ...
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Do you need to bake eevee characters for a short animation video

I have my character unwrapped and made. I am unsure how if i need to do anything else like baking. Do i just unwrapp my character and add texture or do i need to do anything else. the animation will ...
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Affect curves with wind force field?

I have grass that Ive made individually from tapered curves here, and I want apply a gentle breeze to them. I dont see a way to apply force fields to curves though - you can make the curve itself emit ...
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Material Shader not showing Materials [duplicate]

I was working on a project in blender 2.92, I have put many hours into this and really hope there is a solution. After working I saved file. When I returned to file I found that when in solid view all ...
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How can I use nodes to make a Genshin-like grass material?

I have tried to make grass just like in Genshin, but it is still not like how I want it in EEVEE. Game Screenshot My Grass
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Why is 'Shader to RGB' possible in EEVEE, but not in Cycles?

As a result of @Michael Macha 's comments on, and helpful edit of, this answer, it turns out my understanding of the differences between EEVEE and Cycles is a lot fuzzier than I thought it was. I get ...
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Making (or finding) a realistic image of the sun as seen from space [duplicate]

I'm making a game set on the moon, and I'm currently making the background in blender 2.8. I'm using cycles, which means I can't make a believable-looking sun (cycles doesn't have bloom, and I'm not ...
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Gradient texture not showing up in render in Eevee

So I am making this simple low poly landscape. The large plane to the left is meant to be colored used a gradient texture, using this node setup: However, this texture does not show up in the final ...

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