Questions tagged [eevee-render-engine]

GPU based realtime engine for the viewport implemented for Blender version 2.8, using Industry standard PBR (Physically Based Rendering).

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Why is the Particle Info Node not compatible with Eevee?

I have used the particle info node successfully with Cycles renderer. What is the technical or semi technical explanation as to why the particle info node is not working with Eevee at the current ...
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Performance: Eevee vs Blender Internal

In my application I use Blender's Internal rendering engine (headless mode) to render quick mock-ups of various items. BI yields plenty quality, however speed is essential (it's a web app) and I wish ...
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Sun object not moving when Rendering Animation

I've problem Rendering sun rotation animation. Steps to reproduce: Create the sun object Set 1st keyframe Select keyframe Rotate sun object using the handle "I" > Select Rotation Set 10th keyframe (...
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Realtime Online Eevee Viewer

Can anyone suggest a strategy of getting this look that I attached in the image (from Eevee), into a realtime web environment, if I use sketchfab or GLTF im not getting the same look as the shader is ...
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Blender Eevee lighting Rendering - Flashes of light in animation

I am experiencing a strange lighting effect with my last 2 rendered video animations in Blender. The only thing I think my last to video animations had in common is the presence of more than one ...
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eevee shadow glitched on render

hey so i am using blender 2.82 and i have some weird shadow glitch on my final render. they look fine on the view port tho
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How to cast shadow onto image planes with alpha?

The cube doesn't cast shadow on the leaves but it does on the plane/floor. And the leaves don't cast shadow onto themselves, unlike the one on the top right. Any ideas?
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Is possible reflections for voxel in eevee Blender 2.8x?

Ok, i tryed to make reflections for fire/smoke in eevee, but meet a problem with it. In cycles all is good, but in eevee it not working, even if i use a reflection probes. Also, there is a question ...
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How to change the shape of a spotlight in Eevee? [duplicate]

I am trying to make a spotlight project a square onto the wall in Eevee, but I can't find an easy way to do it. Right now I kinda have a jimmy-rig where I made a cube and put a square-shaped hole in ...
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Eevee Render: Objects disapearing in some frames [closed]

I am rendering an animation in Eevee and noticed something strange. In some frames some objects disapear in one single frame and will be back in the next. Even my rigged main character disapears ...
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How do I set up a light probe for an EEVEE animation?

I have a long road and a rocket car I want to animate in EEVEE. The rocket would light up the road and the rear of the vehicle. I add a light probe and scaled it to the entire road. Bake, render, no ...
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can I render some elements the way they look in material preview and how to do it?

So I have a a scene and I like some elements displayed in material tab so I want to render those this way. I d like to know how to do it for Cycles or Evee both Edit: I need it for video
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How to not get hard edges in Eevee transparent emission material?

I have an emission for a jet flame for a 4 sided pyramid but it just looks solid or like glass. How can I remove the IOR value and have an emitting transparent shader for a jet flame? If this is not ...
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Problem with eevee rendering

I'm not sure why it is ok in the viewer but it is like photo 2 after eevee rendering . Please advice. Thank you
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74 views

Image rendered well in eevee but not in cycles

I've just created a character and I've rendered the image in cycles and in Eevee. Point is that with EEvee I don't see any problem,but with Cycles I see that the face let see what's inside the mouth,...
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57 views

Why can't I see the light source directly?

I don't understand why I don't see the direct light from light sources. Is there an option to show it? I can't find.
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Can I use an material texture to represent a surface of spheres?

I can cover a ball object in particle spheres but this is very processor and memory intensive. I was wondering if I can use the new voronoi textures in Blender 2.82 to make pseudo spheres around the ...
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Blender Eevee crazy render artifacts (maybe?) [duplicate]

So I'm doing some work on Jim, about to texture, and boom, these crazy artifacts on some randomly selected faces... I've tested the .blend file on my laptop and it all seems fine, and I've tested ...
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Bloom doesn't show in the render but it is visible in the viewport, why?

The bloom from the plane can be seen here in the viewport But after it is rendered, it disappears. I'm using Eevee and Blender 2.82 Here is the .Blend file
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Why does the Eevee rendering create alpha squares where there should be a model?

So, I was using Eevee's bloom effect to make a light grid, with a transparent background, exporting to the DPX format (10-bit, RGBA,) and when I rendered I got these alpha squares at the bottom. Is ...
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Blender 2.81a cannot render anything [duplicate]

I installed the newest version of blender on my new computer made a scene and tried to render with a camera setup and it just shows up blank. I checked if the camera is turned on for rendering and it ...
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How can i variate the size of the outline on Freestyle? [duplicate]

I added an outline for the render with the Freestyle option on Blender 2.8, but when i zoom-in/out the camera, the line tends to maintain the same size, how can i make it change a little when i move ...
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I am setting up three point light system and looks like noise is glitched

Currently when I change back to Cycles engine it looks fine but in EEVEE engine it shows up like this
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Fire is bleeding/rendered in front of all objects in Eevee

I'm playing with fire simulation (added it to an object via object-quick effects menu). I use couple of faces on my torch model as an emitter. I encountered a problem when the fire is rendered in ...
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Visual Eevee bug [duplicate]

I can not fix this issue when selecting EEVEE for my renders. It gets really annoying. I can get rid of them temporary when I scroll out or into the viewport. Does anyone have an Idea how I can fix ...
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How do i fix this Eevee rendering Problem?

I can notfix this issue when selecting Eevee for my renders. It gets really annoying. I can get rid of them temporary when I scroll out or into the viewport. Does anyone have an Idea how I can fix ...
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how would i be able to make a video go on the screen as if it were a concert visual? example:

I wanted to be able to play images on a weirdly shaped screen so that it could kind of look distorted at the edges and there is a ball in the middle that kinda adds a bulge in the screen. I am using ...
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16 views

Why my animation render is getting greyish?

I rendered the animation on Blender video editor as FFmpeg, H.264 and Quicktime. Previously I had rendered the same animation and only the last frames were colored right, but once I rendered again it ...
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1answer
79 views

Why my background appears a blue, when I set it transparent?

I am trying to render this image with transparent background, but instead it renders as blue. I have checked the world settings, HDRI. The problem only happens in render and not view port. Problem ...
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2answers
36 views

Crashing or very slow rendering

I have recently started using Blender 2.8 after using 2.79 for some time. I used to render everything alright, but now, I changed from my old laptop to the new PC. So, I am using the scene with the ...
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Adjusting the strength of lighting? [duplicate]

I need to change the strenght of the lighting for both eeve amd cycles to have a same lighting. i have tried many time , I have seen somewhere that we can keep those two things i common by doing ...
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1answer
43 views

Object in Cycles is getting illuminated but stays black in Eevee

I am working on a space scene using a 3D model of a starbase that I downloaded online. There's a sun in the scene that illuminates the starbase. The starbase gets illuminated in Cycles, but when I ...
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Blender 2.8 Render preview viewport mode having transparent materials

I'm having a problem since a couple of days where my models appears semi transparent in render preview mode. I can see outlines of lights that are behind walls, and I can see the guides for the floor. ...
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Why does my Eevee renders freeze at 98%?

I have here a strange situation today. On Blender 2.81 and 2.82, while trying to render a scene file, that I've been assembling for years, it strangely now keeps freezing at 98% and returns several "...
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1answer
35 views

Weird lines across model when rendered in low resolution

I'm getting these light colored lines mainly across the legs of my model but only when I render it at 96*96 px resolution (eevee). I only see them after I rendered them, they are not visible in the ...
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How can I make my render looks like the one in viewport shading where I have scene light and world on?

In my viewport shading I have scene lighting and scene world on, it looks great but when I render it out, it looks so dark like the scenes doesn't apply to the render. Is there any way to make the ...
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1answer
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Transparency in Eevee Blender 2.81 not working

I'm editing a tank and I followed transparency for glass tutorial using nodes. I would also like to ask why is my preview different with my rendered? I'm also new to blender so there's probably ...
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1answer
25 views

Make freestyle draw on curved edges

I have a lego figure I ham trying to draw freestyle lines on (eevee) and where the top of his body meets the front there is no line because it is curved but I want to put a freestyle line there
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EEVEE Color pass with AO

I found this amazing NPR Shading project. When I download the project and just render it in EEVEE it looks great, and I want to recreate this in my own project. I ONLY need to render the flat ...
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1answer
60 views

Nodes, undesired pixel/glitch effect

Newbie here trying to make floor detailed tiles only using nodes. The problem is that a certain point I get this effect: I refer to the squared glitches noticeable overall over the shine areas. If ...
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25 views

Update shader graph based on an image value

I have a GLSL shader which has an if statement. That if statement checks if a texture is defined (using a bool uniform) and depending on that, it samples the texture or uses a default value ...
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30 views

Render light difficulties

I've selected a nice light effect from Viewport Shading as seen in the image below: But the actual render doesn't look like in the preview. It looks like this: ...
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1answer
64 views

2.81a Particles in render not matching preview

I have implemented two identical particle emitters back to back so that i get a looping animation depicting low-poly smoke. I use a blend texture to resize the particles as they go through their life. ...
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1answer
52 views

Low res mesh with Eevee

I have to work with a mesh I didn't created. The problem is that I can't subdivide it because when I do that, a lots of bugs happened. So I have to use the mesh with it not very high resolution. When ...
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Blender 2.81 Eevee lights clipping through objects when using volume shader

I want to use Eevee to render my animation in Blender 2.81. The animation involves lights behind/inside objects with one side open. When I add a cube to the scene with a Principled Volume shader in ...
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My building look weird in eevee render (blender 2.81a)? How to fix it?

actually I am still beginner to use this software. I am trying to learn how to create building for the first time. After several minute, I notice there is something weird about my building. I do not ...
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1answer
25 views

Cycle though multiple MixRGBs with one value

A group of multiple ColorRamps mixed as follow: I want to achieve the following: By change the value to 1 i switch to the second colorRamp value of 2 switch to the third colorRamp value of 0 is the ...
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Texture is “inverted” when object has a face in front of another face

It's kind of hard to explain what's going on. I sketched a flower in Photoshop, saved it as an image, and imported it as a plane. From some directions, its transparent depth is inverted. I knifed a ...
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1answer
38 views

I can't make my material transparent in Blender 2.80

I can't seem to have my material turn transparent in blender 2.80. Heres some screenshots, is there something I'm missing? This is how it looks in EEVEE: Here is my node setup:
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Is there a way to displace or randomize shape of metaballs? Achieve effect like this?

Ok, Im trying to create a cartoonish effect in eevee somewhat like the fire and the energy ball by Violet here - Specifically what Ive tried so far (to mimic specifically the distortion on the energy ...

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