Questions tagged [eevee-render-engine]

GPU based realtime engine for the viewport implemented for Blender version 2.8, using Industry standard PBR (Physically Based Rendering).

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Fog in Blender? [duplicate]

I have a quick question. I started using blender 6 days ago and decided to create car model and animate it. I did and decided to set it in a city scene. All good but i didn't find any good textures ...
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1answer
31 views

What is indirect lighting and why do I have to bake it in EEVEE?

I have been using blender for a while .So I was wondering what indirect lighting in EEVEE was .Also I noticed that I can see the light produced by a lamp in rendered view without even baking it.What ...
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EVEE: More than one Bloom Color

I like using bloom, but I don't want all emission objects to have the same bloom color. Is there a way to have different emitting materials to have different bloom colors?
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blender 2.83.2 viewport Render image color completely different

System Information Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce RTX 2070 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.48 Blender Version Broken: version: 2.83.2, ...
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1answer
716 views

It is a mission impossible to edit a video

My laptop is not the fastest one, and I created a blender project. There are a few stretched blocks. I unwrapped them and added a realistic texture. I want to make a video with the length of 20-30 ...
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Material is stretching when using Edge Loop

I am creating a character for didatic reason, and when I started to work with the material, it was stretched between where I had edge loop. The issue is easily reproduced using a cylinder, with a ...
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0answers
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Problem with render layer (normal) in eevee

I have a material made up of two principled BSDFs separated by a mix shader which has a mask. The render works fine but when I see the render layer (normal) it only takes the normal map of the first ...
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2answers
78 views

Light going through edges of wall?

So i started just recently learning Blender so keep that in mind. I'm modeling a house and in Eevee rendered mode seems like light is coming in where my two walls meet.I checked for double edges, ...
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1answer
26 views

Improve render time for Grass/ Forest? (Eevee)

Is there any way to improve the render time, when you have grass and a forest? Because i make animations, i have now a problem. With only one tree and without grass, the render time pro frame are ...
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Animation with “frame_change_pre” does not works on render

I am doing an animation, I decided to use code for it for the first time, and it has been really cool but I got into the problem and I can't find a solution. What I am doing is getting a value of a ...
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112 views

Blender crashes randomly while using - OpenGL issue

I've been experiencing one particular problem for over two years without a solution. When using Blender (even just navigation in GUI), it randomly crashes. When I look to the Events Viewer, I get ...
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1answer
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Strange reflections in EEVEE

Is there a way to make the eevee scene look like the cycles one?
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How do you make a glass cube?

I've watched a couple of tutorials on youtube but none of them give me the result I want. My cubes always turn out like this where one side is transparent and others are not, I want them to look like ...
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2answers
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Everything has disappeared in the viewport

When I opened the render window, it was empty even though the camera was pointing at the object and all the objects were set to be visible in viewport and in render Thinking a restart would help, I ...
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0answers
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Flame shows in Solid view but not Rendered view (in Eevee)

I'm trying to use Quick Effects -> Smoke to start generating a fire simulation, selectively turning off smoke settings. I work primarily in Eevee. The simulation displays properly when I'm in Solid ...
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1answer
2k views

How can I view textures without a material? (Blender 2.8)

How do I view textures on my objects without using Materials? I'd prefer not to have to make a material for every object since they don't transfer over to Unity very well. I'd rather just see them all ...
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1answer
308 views

EEVEE how to disable background light

I‘m currently having an issue. I want to disable the background light so that objects won‘t be influenced by it. In Cycles this is easy: inside the „Ray Visibility“ option of the world tab you just ...
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1answer
120 views

Color ramps with normals, 2.8 Eevee Style

See screenshot of my implementation In the previous blender versions, I would often create a backlight effect by using a color ramp and normals modifier in the default material settings. The idea ...
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1answer
27 views

Volume through glass in Eevee?

Is there a way to make volume visible through a glass object in eevee?
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Weird Viewport render issue

I am new to blender. I was trying to render the default cube which appears when we open a new project but whenever I render it, it shows some weird outlines on the object. I have tried this with eevee ...
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1answer
1k views

Bloom effect with a transparent background?

I'm trying to use this render as an overlay on an image in Photoshop. I tested blend modes in photoshop, but didn't get the result I was looking for. When I set the alpha to transparency in the scene ...
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1answer
44 views

Weird lines across model when rendered in low resolution

I'm getting these light colored lines mainly across the legs of my model but only when I render it at 96*96 px resolution (eevee). I only see them after I rendered them, they are not visible in the ...
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2answers
143 views

Transparency in Eevee Blender 2.81 not working

I'm editing a tank and I followed transparency for glass tutorial using nodes. I would also like to ask why is my preview different with my rendered? I'm also new to blender so there's probably ...
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1answer
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Make fresnel visible only from a side of the mesh in eevee

I used this fresnel setup on top of my shader to create a artificial rim light effect But of course fresnel is applied around the entire object, is there a way to control the sides of the object it ...
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1answer
22 views

Bloom in Cycles for animation or ring transparency in Evee?

I am making a space scene and I am having a problem with not being able to solve either one of these problems. Cycles renders the rings around my planet properly by making the space between the ring ...
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Blender wireframe fresnell transparency fading

Coby Rendal helped me out on the wireframe / backfacing culling issue and theory. Though one last step for my base is left. I want to have the back of the sphere slighly bleeding into the visible part....
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2answers
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Crashing or very slow rendering

I have recently started using Blender 2.8 after using 2.79 for some time. I used to render everything alright, but now, I changed from my old laptop to the new PC. So, I am using the scene with the ...
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1answer
144 views

Why my Eevee material with Alpha won’t show correctly

I have 2 objects: 1. An imported Image as Plane (2D). 2. And a simple 3d object. I was following the advice in this video. The Alpha is working fine for #1, but not for #2. They are using the exact ...
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2answers
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All Reflections in Blender are Completely Black in look dev mode

This is might be a mistake on my end since I am a near complete beginner at blender. I am trying to experiment with nodes, but all the reflections on the default hdri in look-dev mode show up ...
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Eevee - Bake Lighting with Linked Objects

I'm trying to either retain the baked lighting / rebake lighting in a new project file with a linked scene. It seems Eevee does not interact with linked objects in regards to light baking. Is there a ...
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133 views

Weird Light Artifact, Render with EEVEE

I get a weird artifact when working with EEVEE, and it seems to be related to how my mesh distorts with the use of some modifiers. I see this happening often, has anyone also see this kind of ...
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47 views

Fluid emerging from random part rather than flow object - Blender 2.82

I was trying fluid simulation in blender 2.82, but the fluid seems to be coming from some invisible object inside the domain rather than from the inflow object that I specified, The domain boundaries ...
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2answers
20 views

Grease pencil too dark render

EDIT: Its supposed to look like the first image Sorry if this is answered already i cant find the answer on the internet but im having a problem rendering this scene This was the work around i found ...
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Is anyone experiencing a slow down in Eevee with 2.83? [closed]

I recently upgraded from blender 2.82 to 2.83 and also upgraded to macOS Catalina. Since doing so, Eevee has become almost completely unusable. I have a reflective plane in my scene with some noise ...
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1answer
54 views

Why are the light not rendering

The lights are the same on both models but it's not rendering the other one. Im trying to render in eevee. Here's the blend file https://drive.google.com/file/d/1hn9aGMnDRiOCK2LCi9MmTNJLzxkpdzAh/view?...
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2answers
799 views

Blender Eevee Vector Motion Blur?

So I am trying to use Eevee to render this animation, and I want to add motion blur. I like using the vector blurs in cycles but is there a way to use the nodes in Eevee? I don't see a way to add a ...
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Transparency/Transmission not working in eevee 2.81

I got the principled BSDF and simply turned the transmission up to 1 (roughness was 0) I changed the blend mode to Alpha Blend and turned on refractions. In the middle of the cube are a bright red ...
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1answer
994 views

Auto baking the indirect lighting of irradiance volumes with animation?

I've searched forums, Google, and YouTube for a way to use Eevee's irradiance volumes with animation (moving objects), and haven't found any solutions, or even a mention of this. Maybe I'm using the ...
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39 views

how to write a custom projection type?

Is it possible to create a lens shader with EEVEE/Cycles ? I'd like to have the control over the camera position and the ray direction per sample. This allows to simulate various conventional lens ...
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1answer
24 views

Emissive material not visible through glass on Eevee?

Hi there i’ve been playing around in eevee with frosted glass and diffusers for lights. I seem to be running into an issue whereby the emissive material is being occluded by the glass shader at a ...
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1answer
33 views

I get this weird white line as I zoom out a view

When I zoom into the character everything is clean and clear, but as I zoom out this white line gets more and more visible even thicker. Any idea ?
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1answer
23 views

Blender Eevee. I can´t properly see the smoke

When I render smoke in this project, in the viewport it doesn´t look as I expect , and when I render it (With previous baked) I can´t barely see it. It doesn´t have anything to do with the mesh or the ...
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1answer
77 views

Is there any way to get shadow from plane without a gap in Eevee?

When I try to get shadow from a plane, I always get some gap between the plane and the shadow. If I disable contact shadows the gap is full: When I enable contact shadow it seems like I can get rid ...
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1answer
42 views

Alpha Layer + Transparency Shader Glitch in Eevee

I am following the CG Geek tutorial in which he details modeling a tree in one minute. (https://youtu.be/y7PdiGXbrD0) I'm running into problems when it comes to shading. When I add a transparent ...
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2answers
217 views

EEVEE 2.80 toggling render visibility based on camera view

I suspect this is possible, but don’t know where to start. I think drivers might be the key. I want to animate EEVEE render visibility of 24 objects off when the object leaves the camera FOV and on ...
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1answer
25 views

Render final image in pieces (EEVEE) [duplicate]

I have a scene which I want to render in 4k resolution however blender crashes every time when I try that. It doesn't crash if I render at half that resolution so my question is if there is a way to e....
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1answer
12 views

Blender stopped rendering with cycles

I'm following the donut tutorial and got to part 6, everything was going well and I was switching back and forth between eevee and cycles just fine until... it no longer will render cycles in the ...
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1answer
138 views

Fire is bleeding/rendered in front of all objects in Eevee

I'm playing with fire simulation (added it to an object via object-quick effects menu). I use couple of faces on my torch model as an emitter. I encountered a problem when the fire is rendered in ...
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39 views

Why is RTX 2080 is slower to render than laptop with EEVEE?

I just changed my laptop Macbook Pro with a Radeon 460 pro 4gb, 16goRam to a new computer with a RTX 2080 Ti 11gb with a intel i9 9000 CPU, 16go Ram With Cycles i have no problem to speed up my ...
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1answer
31 views

Why is my entire smoke domain white

Im trying to make the sun, however when trying to give it flares my entire smoke domain turns like this I'm also using Eevee as a rendering engine Edit: and this is baked

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