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Questions tagged [eevee]

GPU based realtime engine for the viewport implemented for Blender version 2.8, using Industry standard PBR (Physically Based Rendering).

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15 views

I want to use the light probe as a fisheye or spherical camera in Eevee. How can I directly access image data produced by the lightprobe?

I want to use the light probe as a fisheye or spherical camera in Eevee. I assume a panoramic fisheye option will be developed for Eevee at some point, but in the meantime perhaps the light probe can ...
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1answer
22 views

Blender 2.8 - Is there a way to retrace or resample the whole scene?

I am a game programmer engaging in 3D art as a hobby. I recently started using Blender 2.8 but I noticed that whenever I make changes to nodes of a material, it doesn't update it in the 3D viewport ...
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0answers
15 views

Cycles (and maybe eevee) gpu scaling

It mostly seems like GPU scaling (both AMD and nvidia) is pretty linear in cycles,.. with a few exceptions: I have noticed that in many car scenes where reflections and transparencies are relevant, ...
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0answers
22 views

Magic texture with emission

This is a very nooby question but is there a way to have a (magic) texture with an emission (in EEVEE)?
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0answers
27 views

BLENDER 2.8 Eevee depth of field “geometry clipping” issue

I have problem with strange depth of field artefacts in Eevee on my Mac Pro (tech specs on the pictures below). It looks like everything what should be defocused is cliped by camera (but its not the ...
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1answer
31 views

shadow clipped when zoom out ( eevee )

I like the shadow here but when the camera zoomed out, the shadow gone. Is this normal? how to fix this?
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0answers
15 views

Does GPU RAM make a difference in an Eevee Render?

I was wondering if the amount of RAM your GPU has makes a difference in Eevee rendering. In Cycles the reason large scenes couldn't be rendered on GPU and had to be rendered on CPU was because the GPU ...
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1answer
15 views

Is it possible to use SSAO in Eevee without world lighting?

I'd love to use SSAO in eevee to just add a little depth to my scene, but I've created a studio-esque lighting set up, and as such need to keep the world lighting dark, only lighting my scene with ...
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0answers
10 views

2.8 Beta - There are no Crash Logs in the temp folder

Blender crashes a lot during rendering. I cannot make out what is causing it. I look in the temp folder but there are no crash logs.
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0answers
30 views

Smoke and fire not showing up in my eevee render

In my render the fire with smoke physics are not rendering for some reason, I've been breaking my head about this. I use blender 2.8 and the Eevee renderer. I'll have a download link to my file. ...
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0answers
28 views

Transparency of texture in Eevee

Usual nodes for Cycles with alpha transparency don't work here. I learned that need to put Alpha Blend in Blend Mode. But if png image has black color, it becomes transparent. I changed to Alpha ...
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0answers
17 views

Eevee Transparent Render is blank

I have a problem and was wondering if this is a bug. I've created some smoke that I would like to render with eevee. If I change the Alpha Setting in "Film" to "Transparent" I just get a blank, ...
2
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1answer
43 views

Smoother shadows in Blender 2.8 (EEVEE)

So recently I've been really diving into Blender's 2.8 beta, and most importantly EEVEE render engine, and I can't seem to get around these nasty looking shadows. is there a feature I'm missing?
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1answer
49 views

Eevee Smoke invisible on objects

Smoke looks too thin when it is on the small square plane. Here is upside-down view and Flow object (small square) settings: And this is side view and Domain object settings: Why is it so, and how ...
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0answers
15 views

Principle Volume Density Node + Wave Texture not rendering in Eevee

I simply followed this tutorial at 54:26 https://www.youtube.com/watch?v=ptpGVGL-b2k I increased the cube size by 10, made the same lighting and world settings, and checked volumetrics. When I plug ...
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28 views

When will eevee support bump map

Currently eevee bump maps are pixelated. I searched on stack exchange and found that we should use normal map for now or just render final image at 2× resolution and scale down.
1
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1answer
78 views

Nice smoke in EEVEE

I made the smoke get rendering in Eevee, but I cannot make it looking pretty. I try to achieve a liquid nitrogen effect, but it's hard to make beautiful motion and nice colors. Even more, all the ...
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0answers
22 views

'Movie materials' doesn't play in Eevee

So, I'm trying to play an MP4 on a big plane in Eevee, but it doesn't work. It does work in Cycles, but I can't render a 4400 frame animation in Cycles. When in Eevee, the MP4 won't play and the only ...
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0answers
20 views

2.8 Eevee Composite Object over background lacking Transparency

Can anyone provide instructions on how to composite my object over an image background in 2.8, Eevee render? The problem is that the object is does not have transparency around it. I set a bounding ...
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2answers
30 views

Interactive 3D House Interior in Blender

I would like to ask if is it possible to make an interactive 3d house interior in blender or will I need another program to pair with blender? Thank you.
3
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1answer
41 views

Subtle smoke under light ( eevee )

I know how to add volumetrically fog but I have no idea how to do this slow-moving smoke? that barely visible under light. above image is a sample only. thank you
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0answers
15 views

How to render Devlook without scene lights?

I don't like the rendered preview, but I want to render Devlook. When I do this, the result is different. I get a white background and my model is a different color and dosent reflect well.
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25 views

Blender 2.8 (Eevee) Viewport Display - Wire workaround

I have a scene with a lot of image planes (I need to have a reference where they are in the scene so turning them off in outliner doesn’t work). They are all in my way, what I usually do in cycles is ...
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0answers
20 views

Force render a 360 video in Eevee

So I am working on a project and I would like it to be a 360 video. The issue is eevee currently doesn't support 360 rendering. Is there anyway I could get passed this? Maybe rendering a reflection or ...
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1answer
81 views

2.8 Viewport and Render Preview

My Viewport in Eevee looks nice and how I want it (LookDev shading). However, the render preview looks nothing like what I have done and I don't know how to change it to look the same as lookdev. ...
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1answer
47 views

EEVEE 2.8 : the light goes through the egdes of a simple cube?

The scene : a simple cube with the front face deleted, and a simple light behind the cube. The light could be seen inside the cube. It comes through the edges ! How to prevent this ? Thanks a lot ! ...
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0answers
18 views

Bright frames when rendering in EEVEE

When rendering a .png sequence in EEVEE 2.80 Beta, I'm getting random bright/flash frames (see attached image). When I render still frames, this isn't an issue. None of the lighting changes through ...
0
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1answer
37 views

Why does my environment texture show up in Eevee but not Cycles?

In the first image, I'm using Eevee with an environment texture -- the star field background is clearly visible. But, if I change nothing but the rendering engine (to Cycles), the environment ...
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1answer
31 views

how do I change lookdevreflections

hi guys, is there any possibilities to change these mirror ball reflections to my interior scene reflections. as you can see this doesn't looks very good... thanks
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1answer
48 views

My GPU makes a loud noise only when I use Eevee

I have a NVIDIA GeForce GTX 1080 Ti and just a few hours ago, while working, it started making a weird, pretty loud, sound. This happens while using eevee in rendered mode and navigating the viewport,...
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0answers
30 views

Blender Render baking - Rasterzation and Eevee

Blender Render = Baking a normal map from a High Poly to a Low Poly works fine, it doesn't care about Intersections at all, no errors. Cycles Baking + Cage Baking = Any intersections of mesh result ...
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1answer
53 views

Simple material (diffuse nodes mixed through a “Pointiness” factor) does not work in EEVEE

I have a material that works very well in Cycles, but nothing appears in EEVEE. Where does this problem come from? Is there any way to fix that?
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0answers
25 views

Weird Bright spots in Eevee?

So I've been working on this AK-47 model for a few weeks, and just got around to texturing it. On the black metal material, however, I've noticed some weird bright spots when I render it out (they ...
3
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1answer
41 views

Refract grease pencil object?

so I'm trying to use the new 2.8 Update to do a grease pencil animation behind a dirty glass window in Eevee, but the grease pencil object does not get refracted or effected at all by the glass shader,...
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0answers
22 views

How to convert .doc into textures?

I'm using Blender 2.8 and Eevee. I need to read many super long text documents (.doc), some being as much as 500 pages, and to convert them into images to be textured on plane meshes that will be very ...
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0answers
25 views

Substance painter to PBR blender does not look the same

When I export my textures and import them in blender 2.8 eevee it looks different. Especially the roughness. The nails in substance painter look more shiny while the fingers look more rough. I cant ...
1
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1answer
55 views

Inscrutable lighting artifact in eevee

I have this lighting artifact in render mode (only eevee though) that leaves a "square". Both meshes are manifold, everything is quads (no ngons, tris). The light source is an area light, but the same ...
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0answers
38 views

Shadows not showing up when using HDR on Eevee

Shadow is not visible when: - use HDR - big objects (for small objects it does work) - use eevee is any settings I can tweek?
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0answers
18 views

Turn off Vertices in Eevee Mode?

Is it possible to toggle vertices in eevee mode? I want to edit in one screen and see my model in the other. I know you can do it in cycles. Here is what I'm talking about:
3
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1answer
46 views

Volumetrics behind transparent objects in eevee

I have a scene where I want to put an object with a volume renderer under glass, but I've discovered that my volumes don't seem to render when they're behind a transparent object. I'm new to eevee, ...
1
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1answer
49 views

Roughness broken in Eevee?

I can't get comparable results between Eevee and Substance. The texture maps always look way too shiny. I've used the Principled Shader quite a bit and know all its nuances (non-color data for the ...
0
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2answers
131 views

Blender 2.8; Combine Cycles and Eevee render engines into single composite

I am wondering if it's possible to set up the following scenario: Initiate render -> Eevee render into render layer with specified render settings -> Switch to Cycles render engine with specified ...
0
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1answer
73 views

How to make a chrome texture in eevee?

I'm somewhat new to blender, and brand new to eevee so if I say anything wrong I apologize. How would I go about making a chrome material in eevee? I've tried to reduce the roughness and play around ...
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0answers
15 views

sub surface scattering sometimes causes complementary colors to appear

notice this example using a light red sss color in principled bsdf creates a green tinge. is this a limitation of the render engine?
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0answers
34 views

What's with the triangles in wireframe emissions?

So, I've been trying to follow this youtube tutorial https://www.youtube.com/watch?v=FTdEtf1YTTI&t=155s And I get to the step at 3:50, attaching a wireframe input to a mix shader factor. ...
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1answer
24 views

Match exact color between Node and what is being rendered

You know how you get a color without any shading when plugging in a color output into a shader socket? Is there a way to make sure that exact color is being rendered? I'm working with a strict color ...
0
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1answer
42 views

(eevee) Lights limit?

My question is... How many lights (spot) can be on at the same time? There's a limit imposed by blender or the machine specs? Here's an example https://youtu.be/8Hjy2o3A9pg
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0answers
26 views

New PC woes cannot render at all

I bought this system:- AMD Threadripper 2990wx (32 cores) Gigabyte X399 Aorus Extreme 64Gb Corsair Quad Ram I have 2 Titan X cards too. I tried running Blender 2.79 & 2.8 but as soon as I hit ...
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0answers
84 views

Big problem when exporte normal map from Substance Painter to Blender

I need help. I have this problem when I export a normal map from Substance Painter to use in Blender. As you can see in the images it show some dark spots in the object, and it looks worse at ...
0
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1answer
44 views

Render becomes blurry

So I downloaded a blend from blendswap and here's the issue. When I load it, it's fine. When I render it, it's initially fine. Then there's something like another layer or something added on top of ...