Questions tagged [eevee]

GPU based realtime engine for the viewport implemented for Blender version 2.8, using Industry standard PBR (Physically Based Rendering).

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Material does not react to light and looks shadeless

I have a problem importing old Blender files that I created with Blender internal. I am now using Blender 2.8 and a Principled BSDF. When I render the object or set Viewport shading to Rendered, I ...
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EEVEE incorrectly applying transmission, transparency to both materials

When I set the Blend Mode to Additive, the material that has transmission set to 1 correctly gets transparent, but the other BSDF material also becomes transparent even though the transmission is set ...
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Material Based on Distance from Origin

I am trying to make a brain coral. Currently I'm using a displacement modifier with an actual brain texture, which looks quite good. However, I cannot figure out how to get the material to work right....
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EEVEE render settings for game assets [on hold]

So I’m using Eevee and I finished creating a game asset. Now I would like to render the final look. However I would like to know what are some things I should change to make my object look decent (...
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Artefacts with Eevee

I try to learn Eevee and I noticed that I have a lot of artifacts in my viewport when I opened old projects. These artifacts can also be found in newly created scenes. When I render this scene, ...
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Eevee can't render shadows correctly with transparency?

Eevee now supports Movie Images, but I can't get it to handle transparency and the shadows 'not created' by transparency. I have a plane with a movie texture on it - a moving person, with ...
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1answer
18 views

Weird light emitting from part of mesh

So part of my wall seems to be emitting light and has an odd whitish color. I've went through and made sure I din't have an extra light or anything. I'm just not really sure what else I need to check ...
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low framerate and crashes in the viewport by using not even up to 30% GPU and CPU

Hello im new in blender and wana ask is that normal by my PC that it this scene if i play it for the first time i got 1 to max 15 fps . And my GPU and CPU usage is not even by 30% . And if i for ...
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Eevee doesn't render 3D camera track but cycles does?

I've camera tracked the scene and everything in the compositor is right yet, when I rnder this out in Eevee, even though the plain is in the "background", it still renders it. But in cycles, it works ...
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12 views

Animation is not rendering

Hi i have created an Animation of an camera floating over an Forrest. nothing special. Just an Image Texture emitting plane and some keyframes for the camera moving. The Problem is now that the ...
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28 views

How to render in almost real-time (eevee)?

The animation is played very smoothly at 20-24 frames per second (fps) in the viewport. This means it takes about 1/20 seconds to render one frame. That's a tiny fraction of a second. When I press ...
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Problem with color background in the render

I have a scene with a sunlight and a color background, but when I render the scene I have a blue scene. Its is who the light sun was blue, but the light in the preferences is white. I rendered the ...
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25 views

Cycles 'Ghostlike' textures

I have been working on a scene to render out with a 360 panoramic equirectangular camera. To do this I have to use cycles because the camera in eevee doesn't let me do full 360 renders. However when ...
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Need help adding a glint/translucency/transparency to my diamond material in Eevee

Mkay, basically after a lot of googling, looking up materials guides, straight up borrowing from other people's tutorials on how to make a decent diamond material, I've ended up with this: Now, I am ...
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A Node Setup that converts a greyscale bump texture into an RGB normal map… possible?

I want to create a pbr texture (voronoi based) and then have it converted procedurally into a normal map, which can then be plugged in to the normal node. (do not want to use bump node) Surely this ...
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26 views

World colour is creating some fog like effect in eevee

I've been using blender internal for most of my projects. I got a project done in internal into EEVEE and the world colour created some fog like effect on the screen depicted below: The weird thing ...
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How could I render using default hdr with eevee without adding another light or hdr?

so I've had an perfect effect using default hdr in eevee. but when I click "render". I got a grey picture. How could I render and save the picture with eevee using default hdr?
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1answer
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Can smoke receive shadows in Eevee on 2.8?

I have a shot with an object in silhouette against a spotlight with volumetric lighting and a smoke simulation. With Eevee is there a way to have the smoke simulation receive the shadow of an object ...
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Change ColourRamp value based on the intensity of shadows cast onto an object, in eevee

I'm making a simple toon shader in eevee, following simplistic shading methods - take TheOdd1sOut's character shading as an example. Every time I do this however, it's really difficult to get the ...
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1answer
18 views

How to change the Shadow darkness in eevee with HDR map?

My shadow on my scene is so bright, i want change it , is it possible?
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Render solid color in Eevee

I wan't to create a segmentation map for machine learning. For that I have a list of colors like: clouds #aaaaaa cow #4f445b grass #1dc331 It is from ...
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1answer
25 views

Eevee how to render without black boxes in textures? [duplicate]

How cam I get rid of the black color from my texture in render? I believe it's possible. Here's what I have: And here's what I need to look like(I switched to texture paint mod and black dissapeared,...
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1answer
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Blender 2.8 (and up) crashes on start

When I try to open Blender 2.8 my screen goes blank and then turns on again with Blender (Not responding). Other versions like 2.79 don't crash. I tried both 32-bit and 64-bit Blender My PC specs: ...
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How do I render in blender 2.8 to get the same result as I see in viewport?

I set up my HDRI light image as a viewport shading. Unchecked the scene lights and scene world. I fiddled a lot with rotation to get the reflections I wanted. When I render it i have no lights at all. ...
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procedural maps in EEVEE?

what is the proper way to work with procedural maps, which comes with blender 2.8 in EEVEE? For best performance is it appropriate to bake procedural maps object by object? If so, what is the best ...
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Blender color reduction

I'm trying to post-process my render to achieve a low color depth look. For some reason the image becomes darker and the render do not really matches the look I want. Exporting the not post-...
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1answer
72 views

Script to view animation preview panel in fullscreen

Similar to this post: How to make the sequencer 'Preview' area fullscreen with python? I am trying to have my script set the animation preview window to fullscreen without any other panels/...
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Instancing Objects infinte ammount of time?

I have modeled a modular kit wich consist of 9 objects and togethter around 1127 faces. Togethter places with some instancing of the objects i get one big Module. This Module consists of two floor ...
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Why is my Eevee render pixelated?

I am getting an extremely pixelated result when rendering with Eevee and I don't understand why; you can see the settings I am using for render and output in the attached screenshot. Images I tried ...
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Blender 2.8 Eevee - Linked Collection with Disabled Rendered Visibility Objects are Rendered?

I've been trying to find and answer to this. I have a linked collection containing an object that I've disabled Rendered Visibility. However, whenever this collection is linked into a new scene, the ...
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What's your worst working hardware for Eevee?

I have blender 2.8 and Eevee just kicks me out of blender when render b utton is pushed. All other options seem to work fine as far as my limited experience knows. I have an AMD-A8, R5 integrated ...
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1answer
22 views

when I render an Animation it shows up completely Blank

I am using Blender 2.80. I finished a blender scene and hit ctrl f12 to render. the result is completely black and it spits out all 100 frames in a couple of seconds.i have looked at a lot of ...
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Viewport output on videocard

we are currently looking into the possibility of adding monitoring of a fullscreen viewport on SDI videocards, like the Blackmagic Decklink or Blackmagic Ultrastudio. Blackmagic Design has a SDK, with ...
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36 views

Eevee autosmooth

I am making an eye in 2.8 and came across a problem with shading. Mesh edges reflected the inside and whole thing appeared flat even with smooth shading applied. Here is the same mesh subdivided 6 ...
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Does Eevee fire simulation emit light?

I'm just picking up on how to create fire in Eevee, and my first results have been lacking. I'm using the Fire + Smoke sim, and I've got pretty large flames--will they emit light by default? Like, ...
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Headless Eevee rendering

Going off of this answer I am looking to run an Eevee render on an external server. How can I do this using VirtualGL? And what are the hardware requirements of this?
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Help me best understand how to optimise performance in OSX

running Blender 2.8 on OSX with an old Mac pro 5.1 (Mojave, 32GB) & with an internal RX580 graphics card. I've been following the lack of CUDA support threads, so realise i'm not on the best ...
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Weird Light Artifact, Render with EEVEE

I get a weird artifact when working with EEVEE, and it seems to be related to how my mesh distorts with the use of some modifiers. I see this happening often, has anyone also see this kind of ...
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1answer
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Eevee - Material Shader - “Ray Length” or Z-index equivalent?

Is there a method of controlling EEVEE shader node values based on distance from the camera? (Something like "Light Path > Ray Length" provides for Cycles shaders.) I know you can render a Z-depth ...
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1answer
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Light going trough wall?

So i started just recently learning Blender so keep that in mind. Im modeling a house and in Evee rendered mode seems like light is coming in where my two walls meet.I checked for double edges, ...
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Modify shader via Angle of Shadow

Simply put, I'm using two color ramps to add a texture X distance from the cartoon shadow and trying to subtract from the more horizontal parts of the shadow. In an attempt to mirror an art style, I ...
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Volumetric lighting doesn't work

I am using Blender 2.8 with Eevee and there is a light source behind a window, if I hide the window the light works but not with the window. I tried to change the material setting but without success....
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Eevee changing GPU selection does not work?

I am trying to render using the Blender 2.8 Eevee engine with different GPUs in different instances so that I can speed up my render times. For example, 3 open instances where two are rendering on my ...
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1answer
26 views

Lighting not working/Final Render is is not lit

I'm trying to make a sword with a heavy amount of refelction (seen below) but when I try to, it doesn't seem to react at all in the final render. It just looks like clay. I put a spot light above it ...
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how do I answer a question which looks to have been removed as 'ambiguous' (How can you render Eevee animations quicker was the original question) [migrated]

I could not answer this question: as it had been deemed 'ambiguous', So I had to comment...(I would disagree that it's an ambiguous question, as I can answer it). So this is in the hope of reaching ...
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1answer
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Blender failing to open saves using cycles render. (OpenGL 3.3 or higher error)

I have been trying to get back into blender but most of my saves aren't opening. I get the "Blender - unsupported Graphics card. the graphics card needs OpenGL 3.3..." If i save the file as Eevee they ...
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Normal map baking for decals in EEVEE

I'm trying to bake normal maps to be used as stencils for decals in Eevee but the edges of the normal maps are showing as well. Why is that? I thought it's suppose to be neutral with the surface it's ...
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Blender 2.8 Eevee Depth of field with particles

Depth of field with my particle system is showing a halo of shallow depth of field around my particles with the actual particle in sharp focus. Like it's rendering both the depth of field and the ...
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1answer
10 views

Eevee outputs large sections of video completely black

I'm trying to render a short 8 second mp4 animation loop, but for some reason Eevee keeps replacing large sections of the outputted video with complete blackness. Some of it renders the way I want, ...
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coconut milk material in Eevee - how do i do it?

I need to make a semitransparent and glossy liquid coconut material like the left picture. With the ability to tweak its whiteness and transparency, so that it looks like right picture. If you think ...