Questions tagged [eevee]

GPU based realtime engine for the viewport implemented for Blender version 2.8, using Industry standard PBR (Physically Based Rendering).

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Striped Shadows on EEVEE

When my camera is looking at a surface at an angle, the shadows begin to look stripped. I have tried changing shadow settings but that has not helped. The stripped shadows have also appeared when I ...
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Why does this material crash Blender 2.81a Eevee

I copied the attached material from a youtube tutorial for Blender 2.80. I made some modifications to the original, but the only stickler seems to be the Bump map. Every time I connect the Bump map ...
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Blender Emission Without Blowing Out Texture (Eevee) [duplicate]

So, I want to add emission to an object without blowing out the texture underneath it. Here's my material setup so far: What would I add (and where) to make add the emission? Thank you!
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Eevee - Duplicated lights not appearing in render / Lights that once appeared are gone

A bit of desperate situation, I've got a pretty large night-time scene that I've been working on for the past 3 weeks. Recently I noticed that a light that I placed as the moon early on, is no longer ...
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Blender 2.81a wont work with my Wacom tablet

Just downloaded blender 2.81a wont work with my Intous Paper. it is working with both 2.8 and photoshop so im pretty sure its a problem with 2.81a. the tablet will work with 2D in 2.81a but not ...
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How can I achieve this inked sketch material?

Let me preface this by saying that I'm a complete beginner when it comes to Blender, as in - I just clicked on the Blender icon for the very first time ever yesterday. I'm trying to achieve an inked ...
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1answer
51 views

Render Clean Diffuse Colour Only Blender 2.81

I'm trying to render an image with an output that is the pure diffuse colour only. In earlier versions of Blender I would have just used the internal renderer and created emission materials. But, in 2....
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2answers
42 views

Why are there bright unwanted lights coming out of nowhere in my render?

I have no idea why, but this keeps happening to my renders, most of the time, when volumetric lighting is involved, sometimes not. But is there any way to fix it?
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Resolution drops after rendering animations

The resolution of animations on my device look good in blender, but after rendering them the video quality drops greatly, even when increasing the sample rate. The first few frames, mostly of the ...
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1answer
23 views

Rendering and lighting issues in blender eevee under linux

I am experiencing some weird lighting And rendering issues on blender under Linux. This is what I get on Linux: And this is what I am supposed to get: My OS is Linux Mint 19.1 Cinnamon with Linux ...
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Plane-object displayed in background while beeing in front (Eevee Viewport)

Some plane-objects are beeing displayed in the background while beeing in front. Is this a bug or am i missing somehting Eevee-specific? All the plane objects were joined while uv-projecting from ...
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34 views

Squeeze things in sculpt mode? - 2.8

I would like to know if there is a way to move a portion of the sculpture "downwards", like smooshing it so it can be more at the same level of it's surroundings, but preserving its outlines and ...
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How to get rig of strange stains/reflections from mesh on eevee engine

i use textures from Substance Painter to make a little presentation. On her hair appears strange lights artifacts and i dont know how to deal with it. I tried to use normal map made in blender but ...
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657 views

In eevee, the soft shadows of the sun have circular pattern artifacts

The angle value has been increased to get soft shadows with sun. As the rendering progresses, the shadows appear to spread smoothly, but soon there are circular pattern artifacts. This looks like a ...
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1answer
14 views

In eevee, shadows are clipped by camera distance

As shown in the gif, the shadow in eevee is clipped by the camera distance. The same is true for F12 rendering. Where are the options to improve this issue?
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25 views

EEVEE rendering with a weird 'pixel effect'

I have a problem wtih the new version (2.81): EEVEE renders wtih a weird 'pixel effect' on meshes. Even when i render the image i get this effect. I don't know where's the problem. I've already tried ...
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1answer
32 views

Comparing Eevee & Unreal as render engines in animated film

I've followed the use of Unreal as the render endpoint in animated film for some time – specifically, Epic's use of it themselves in their cinematic trailer in 2017: https://www.youtube.com/watch?v=...
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1answer
28 views

How can i setup lighting in Eevee?

Im doing texture painting in Eevee, and I use lookdev mode. But i dont have a world shader and whenever i add any kind of light it doesn't make a change to my scene. What do i need to add / change in ...
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21 views

Strange L.E.D.-esque glare surrounding mesh (EEVEE rendering)

When trying to work with a mesh, I'm noticing these crazy bright glares surrounding and shape-shifting around my object. These glowy shapes take place only in the viewport shading mode of EEVEE. I ...
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1answer
34 views

Eevee - Mesh light illuminating scene from within glass (i.e., light bulb)

I'm trying to light a scene in Eevee using light bulbs. I have a filament (emission object) within a glass object. Basically, I'm able to see the emission object through the glass, but the light is ...
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14 views

How can I render a mesh when it's inside a transparent mesh in an animation in Eevee?

I'm making a scientific animation where I have one molecule enter the scene, undergo a reaction, and appear to change into another object. Right now these are two separate objects. The molecule that ...
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17 views

Rendered image different than expected

I followed the ice-cream tutorial by cg geek. This is my first time trying blender. I completed the tutorial and on rendering the output is unexpected. Can somebody please tell me what my mistake is. ...
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Why is Eevee viewport rendering slow with only 1 light but not 2 or while moving viewport?

For some reason Suzanne (the monkey) is not rendered properly whenever I stop moving the viewport with only one light, and I would like to know why this happens and how to fix it. However, as soon as ...
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Render in Eevee with default skyboxes? ("Scene World' ticked off in Viewport Shading) [duplicate]

How can I render using these skyboxes? Thanks!
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My LEDs disappears when changing from Eevee to Cycles

I'm totally new to Blender 2.8 and trying to learn from Youtube videos. It is going well, but I have this problem. I have some LEDs (imported as STL files) and they look okay when the render is set ...
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22 views

Can't see HDRI in cycles/eevee in blender 2.8

I don't know what happen, I don't know if i just have a deactivated a node or an option.
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17 views

EEVEE Sun “Softer” Shadows

I was trying to incorporate a Red Suzanne in a camera mapped projected photo, but the softness of the shadows mismatch. In cycles maybe I can Increase the size of the sun and make it more softer but ...
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1answer
68 views

Problem with glass. Eevee

I create some glass material for Eevee. When the camera is close to glasses, then everything is rendered normally . But if I move the camera away, then the detail decreases in the glasses. They become ...
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219 views

Eevee Linear / Cubic Texture Interpolation Complex Node Issue / Bug

A friend has been working on a project, and they have run into issues with using Linear Interpolation & Cubic Interpolation with their complex node tree. This node tree will be working with low ...
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Use of a cubemap as environment map

in both Cycles and EEVEE, I can easily set an environment map using the nodes (Environment map node -> World) and use an equirectangular image as source. Equirectangular images are not very good at ...
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1answer
54 views

How to render an animation in EEVEE with Anti Aliasing off?

Yo, I'm somewhat new to blender, but i've been practicing with the EEVEE engine and making low poly models, but I'd like to render model turntables without anti-aliasing if that makes any sense, here'...
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28 views

Is there a toon shader that can achieve this concept art look?

Ive experimented with typical toon shaders in cycles and eevee, but usually the color effect is very concise and not concept art/painterly: In eevee ideally, is there a way to achieve a more concept ...
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can't see simple displace in EVEE? [duplicate]

pretty much ex maya user getting in to blender. LOVE EVEE, but I'm curious what can be visible? Is there a link to what you can see? I just created a very simple plane with displace on it using a ...
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183 views

Blender 2.81 bad shadows (missing settings)

Seems like new version has no shadow settings. I read that new version should calculate and make setting automatically for better results. But it look much worse. Any ideas? 2.80 2.81 Settings: 2....
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1answer
38 views

Lights inside a semi-transparent object

I'm trying to make a semi-opaque lamp for a designer. He wants the light sources inside the lamp and wants to be able to adjust how transparent the mesh is. When I place a lamp inside the object it ...
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25 views

Problem with EEVEE render engine and object size

From many tutorials I heard that modeling and whole scene should be done in real measurements and scale. But when I model relatively small object (the default cube seems pretty big in meny situations) ...
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Why is Eevee animation render different from a single image render?

I'm trying to render an animation of a scene that I have previously rendered an image of successfully but the animation render is ignoring keyframes and some of the shader nodes but not all. When I ...
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2answers
38 views

Visibility clip

it gone when I pull out camera. Anyone pls tell me what happened here?
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1answer
154 views

Using “Material Preview” HDRI in Renders - Blender 2.81

I know that I can use default HDRI maps in Rendered mode in Blender right now, but the problem is when I wan to render the image by F12 (or render movie), my settings are changed to use "scene world". ...
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27 views

Lights looking weird

I add light but what ı do its looks still pixel https://pasteboard.co/IH6dcFq.png I render with eevee. Why it's happening. https://pasteboard.co/IH7xBME.png These my nodes for wooden table.
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eevee display problem issue

Transparent object doesn't display in 2.8 eevee view-port. Doing something wrong? Transparent objects are not displayed from different view-port angles
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Grey Edges on Image and Black Streaks in Corners

First off, sorry if this is the wrong place to post this sort of thing. I’m having some visual issues I’m trying to fix. I’ve attached a Render Image, the Render Tab Settings, Node Map and settings ...
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I can't get HDRI to work right with EEVEE

I've been following some tutorials where they use HDRI to light a scene in EEVEE. For some reason it is not working when I do it. I don't get it. What am I doing wrong with HDRI in EEVEE ? In ...
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15 views

Speed up the Blender start from the CLI

I render a single frame from the CLI with Eevee. The render process takes around 2.5 seconds but the start of blender takes always around 4 seconds. If I render from the CLI can I keep Blender open? I ...
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Laser scanning effect in EEVEE?

I am trying to create laser scanning light in EEVEE for fast animation rendering.           An example laser screening gate from Borderlands 2 This post ...
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How to avoid fixed pattern noise in animations using Eevee?

In cycles render settings there is a toggle to generate random noise seed values on each frame of the animation, which is useful in order to prevent fixed pattern noise. Is there a similar feature in ...
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1answer
50 views

Blender 2.8 is rendering in eevee when cycles is selected

I have a rigid body simulation that I rendered in eevee and I made an MP4 from it. I want to render the same thing in cycles but every time I try to render it renders in eevee even though cycles is ...
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24 views

Light Behind Texture (Transmission)

I have a model that uses a transmission texture. What the texture is suppose to do is when the lighting is behind the it, it will give the other side a somewhat glow effect as if the light traveled ...
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2.8 eevee render collections separately but with reflections, and render preview

Hi, how do i render the background and the objects separately in 2.8 eevee while keeping the reflections and transparency? I want to render the objects in the front and the background separately so ...
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Why is only one character being influenced by light [duplicate]

I have two characters in my scene. They both have a skin texture. However, only one seems to want to have light reflected off of it. This is being rendered in EEVEE btw. Here are the nodes for each, ...