Questions tagged [eevee]

GPU based realtime engine for the viewport implemented for Blender version 2.8, using Industry standard PBR (Physically Based Rendering).

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16 views

Water Material Not Working the Same in Eevee as it Does in Cycles

I am working on a scene where the water needs to be somewhat transparent and reflective (like water generally is). It looks great in Cycles, but when I switch to Eevee, it does not look the same or ...
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20 views

Why is half of mesh transparent in edit mode?

So this mesh (downloaded) looks like this in object mode - Then in edit mode looks like only some of the faces actually exist- There's no modifiers on the object. What is this?
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“Push” Smoke Vortex System Instead of “Pull”

How I might go about making a smoke system be pushed away from the origin as its source moves instead of being pulled in like the normal vortex force field would have it do? I’ve tried using the ...
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13 views

Artifacts in geometry when rendering a surface

I created a surface but when rendering some artifacts appear. Is it a bug? Can be fixed? a screencast to see the details https://streamable.com/1tcyq
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1answer
21 views

How to check if EEVEE or cycles is used?

Is there a way for a shader/material to check if it is being render in EEVEE or cycles? I want to activate different nodes that immitate or indicate some effects that don't work so well in EEVEE, for ...
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1answer
35 views

Geometry distorting in Camera View

I was doing a YouTube tutorial called Easy Soft Body Simulation and ran into an issue where the plane that I set up for the background is distorting in camera view. It's a very simple set up with one ...
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15 views

What ways exist to create a haircut

I know ways like create partical system, but it's too bad in EEVEE. And there are ways like creating curves with hair cards. But I don't what is better and is there another ways to make hair for ...
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16 views

Seperate direct diffuse and indirect lighting in node/shader editor

I want to do separate operations on the direct diffuse light and the indirect light from the irradiance light. How can I do this in a material?
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1answer
20 views

Indirect Only filter for Collections not supported in EEVEE?

does anyone know if the indirect only button is unsupported in EEVEE? It works perfect in Cycles to bypass rendering a collection except for reflections, but in EEVEE it appears to do nothing. Thanks!...
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10 views

Eevee render cuts off back drop

I know it has something to do with screen space refraction but I cant find it with a few google searches. Behind this window is a png backdrop with alpha mask and a plane with an emission shader. ...
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11 views

Simulate a drone moving through fog or smoke volume

I'm trying to create a scene where a drone "with four blades" moves through some fog, I cant find a way to make the blades displace the fog as the drone moves through it. I have tried using a smoke ...
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20 views

Blender 2.8 - When I rotate a bone, the entire mesh deforms

I just made the switch to Blender 2.8, but I have encountered a problem. I followed CG Geek's tutorial on how to make a low poly human mesh, but I encounter a problem when I rig the mesh. But when I ...
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45 views

How to achieve fire effect like this?

I'm in eevee 2.8 and trying to emulate this: Fire Gif He explains how he does this with billboards, but I'm wondering this is the best approach in blender. Is this (the fire and smoke) possible ...
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43 views

How to hide lamp reflection in EEVEE

Lamps show up in reflections regardless of what object they are contained in. This is 100% inaccurate. To demonstrate this more clearly, I gave the triptych wall painting a mirror surface. You can see ...
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Python: How to set Specular as surface in material

I would like to set Specular as Surface in the material, but I haven't figured out how to do that. Here is my last try, mat is the Blender material: ...
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24 views

How can i fix render problem in blender?

When I render my low poly art look same like work space but some object missing, I am totally beginner in Blender Right side work-space and left side render image
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Trying to install camera rig HELP?

I want to test and see what 3d 360 looks like with Eevee using this method. https://youtu.be/dZq53eEVf6U If it looks decent I'll switch to blender. I just can't find any instructions for installing ...
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1answer
37 views

Whats wrong with my “snowglobe” object and/or lighting?

I've been messing with shaders and render options all day and trying to figure out how to get the objects within my "orb" object to display correctly in my render, but for some reason the viewport ...
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1answer
38 views

Blender 2.8 “Shadeless” material setup not shadeless

The following node setup is not functioning as a shadeless material. When the input is set to white, the material renders as grey. You can turn up the emission value, but that does not guarantee that ...
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34 views

EEVEE crashes while rendering with animation nodes [on hold]

title speaks for himself. blend file
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1answer
52 views

Eevee bump and displacement modifiers are low resolution?

I feel like I'm doing something wrong but I have found no answers online. For some reason in Blender 2.8, bump and displacement maps are always in low resolution. The antialiasing is bad, and when I ...
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Blender 2.8 Cycles Sun Lamp bug?

so I am currently working on a scene in blender that uses also volumetric scattering on a cube, so that I can create god rays with the help of the sun lamp. An hour ago I wanted to look how that ...
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19 views

Problem with transmission of a material

I'm having an issue with transmission in the principled shader. As you can see my material's base colour is blue, but when I add transmission to it goes dark?? I have no idea what could be causing ...
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31 views

Adding stray hairs to hair particles?

i'm not too sure if i worded it right, but i'm looking for a way to make hair look more spares in some areas so it has some stray fly away hairs the first image is the look i'm going for, while the ...
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Why is my Evee engine woking strangely?( reflection and shadows. )(plus the glass shader isn't transparent..) [duplicate]

I just can't understand... Evee is a great engine I know... but it doesn't work like that to me... why?Can any one tell me how to fix this? why is the glass shader NOT transparent? why is there not ...
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17 views

How to get Eevee to render reflections of objects in other objects at a resolution over 1920x1080 at a percent roughly over 230%

It seems that none of my objects' reflections render when the Eevee render resolution is above 1920x1080 ~237%. The percent at which reflections stop working seems to vary every time I relaunch ...
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22 views

How would i go about creating a material where i can use a color ramp to control areas or total transparency?

Title pretty much says it. I want to make a material where certain areas are completely see through. For reference i want the black areas of this material to be see through like air not glass.
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Hair doesn't render in viewport with eevee

I added hair particles to an object and set the view to rendered in the viewport. With Cycles the hair is rendered correctly, but with Eevee only black lines are displayed. The rest of the scene is ...
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How to not have freestyle lines affected by exposure

I was working with freestyle for my first time while using the "Real Sky" addon from the blender market. I am working in eevee. If you are familiar with Real Sky, you know it is common place to adjust ...
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My GPU don't appear in Cycle Render Preferences

I am using laptop with AMD Radeon HD 8670m GPU in it. I have latest drivers installed. But when I access Blender System Preferences it displays "NO COMPATIBLE GPU'S FOUND. CYCLES WILL RENDER IN CPU". ...
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Eevee Additive blend mode displays properly in viewport but doesnt render properly

Hello I'm trying to use an object as a magnifying glass using refraction and transparency bsdf. The problem is that what if using additive Blend mode, it maintains the alpha in the background, and ...
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47 views

Is it possible to achive classic Z depth type fog or mist in the viewport (3D-view) in Blender 2.8?

In Blender 2.79 there was a simple Z distance or depth type fog. We only have to turn on in the world panel the Mist option and fine tune the parameters. Ee could see it in the 3d-view. Is there an ...
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20 views

Eevee is breaking my model… In perspective view

I am doing this scene, got into Eevee for faster previews, but it's breaking the model, curiously this only happens in camera view and perspective view. What could be happening?
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How to remove the movement of shadows? (EEVEE)

I have a issue with shadows cast from my sun light "Jittering" is there a way I can bake the shadows so they don't move at all from frame to frame? Also it only appears in the render, doesn't seem to ...
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22 views

Why am I getting inconsistencies with reflection planes in eevee?

(in Eevee) For some reason, I can't get the same reflection properties across different projects. The plates and handles in the attached picture are the exact same material and I have applied the ...
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Limit Reflection to only very bright sources in blender (Evee Render Only)

I am making a render of lounge , right now its empty I have added & then removed a sofa from it due to weird reflection from the floor surface as you can see the floor is reflecting the Windows &...
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Accessing Viewport Render Result pixels from script

am attempting to access the pixel information for a viewport render, but sadly, I'm coming up short... Getting that information using Python would be ideal, because it would allow me to update ...
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1answer
128 views

My first Cycles to Eevee render looks wrong. Tried many things to improve.. failed!

Good Day Peoples.. :) I am having trouble with eevee. the cycles end result was pretty good. Lighting wise. But eevee looks rubbish and I understand that eevee is not Ray Tracing and uses the same ...
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I can't make correct glass in EEVEE

I make a glass material, but it isn't rendered yellow glass behind him But cycles do it
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Eevee Won't Clear the Color Buffer When I Render

What I mean by this is that for some reason, when I switch my rendering engine from Cycles to EEVEE, the object will look like this if you move around it The thing is, it's only this object. I even ...
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29 views

Eevee - problem with lighting, mesh is darker in some places

I'm trying to set up a studio lighting scene for my objects renders but something weird is happening and I can't figure out why. I'm working with Eevee and looks like to top part of my mesh is lit ...
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why is my rendered image different from what I see in my 3D view? Using blender 2.8

Just started using Eevee and my render result looks completely different from what I see in the view port. What is the problem? Cycles renders normal
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2answers
31 views

Eevee Texture Edge Problem

I'm doing a few tests on Eevee because I'm migrating from Cycles to Eevee. In this particular test, I realized that the edge of my texture is being rendered differently (and inaccurately) with Eevee. ...
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Blender Eevee Mesh Light Visibility to Light Probes

I have some mesh lights I'd like to bake into my light probe set up in eevee. I want to bake in their lighting, but I don't want the mesh lights to be visible in the final render. Is this possible?
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how to “shrinkwrap” this wrap to a cylinder [duplicate]

Im making a katana, and modelling the wrap that goes around it. I finally got the shape down but i cant use shrinkwrap to shrinkwrap it to a cylinder because it comes out weird like this Extruding ...
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2answers
58 views

What happened to OpenGL render? Why has EEVEE been so slow at files?

I just spent days rendering something in 2.80, and it's got some problems, so I'll need to re-render. The thing is I don't even need anything but OpenGL rendering for this, but OpenGL along with the ...
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Export PBR material for the web

How do I export PBR materials from blender to files formats for web frameworks? Are there any easy to implement solutions like Verge 3d (I am aware verge 3d exists for Blender), where the node setup ...
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Shader Editor: blinn-phong shading in a BSDF world

I am trying to access the light direction in shader editor to make a custom lighting shader, but couldn't find such node? Alternatively, if anyone can come up with a conversion from blinn-phong ...
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can I install Blender internal render engine into 2.8 so I can open my old projects incompatible with Cycles and Evee?

Or if you know a better solution please share. I just can`t switch between 2.8 and 2.79 fluently because of changes, so I want to move to 2.8 completely
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Remove/Add Collections per render layer with Eevee

I was able to choose which layer was rendered when using 2.79 Now that things are called collections, and layers are... layers. I can't exclude collections from certain renders while at the same time ...