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Questions tagged [eevee]

GPU based realtime engine for the viewport implemented for Blender version 2.8, using Industry standard PBR (Physically Based Rendering).

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color management (& grease pencil) : possible to render as it is in the viewport?

I got a problem with the filmic color management & Grease Pencil objects - the colors do render poorly (right) - I prefer the viewport (left) look. If I switch to the "default" color management; ...
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20 views

Eevee : Texture does not work as Glass Material

I have a cube and a textured plane behind a glass material. The cube does show up but not the texture. Any clues of what it could be ?
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Eevee - Depth of field problem

When I have depth of field enabled in Eevee, I got a problem in the rendering of my flag : I first tought that I add to tighten the edges of my mesh because of the subsurf but it doesn't change ...
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8 views

How would you render backface culling with Eevee engine?

I'm using backface culling to make contours but it will not render with Eevee. The first image is with the hand in the view. The second image is when I attempt to render. I was thinking of using ...
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8 views

Weird artifacts appeared in eevee because of normal map

I'm was working on a shotgun and suddenly for some reason some weird artifacts appeared on the metal materials. I know that removing the image texture and leaving only a noise texture+bump on the ...
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20 views

Eevee & Glass : how can I avoid that kind of distance clipping?

I'm trying to setup an interior scene in a building : The problem I have is that I would like now to add windows (glass) to get some light (and objects) reflections. I did enable transparency but ...
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21 views

Eevee: weird shadow artifacts [duplicate]

I got those strange shadow artifacts when rendering with Eevee. Does anyone knows what might cause it ? Thanks
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16 views

Rotating Star Sphere - Need Help reducing render “load” (Blender 2.8 Newb)

(Using EEVEE Only) I ultimately want a really beautiful starry sky that sloooowly rotates as my scene (3-5 minutes) plays out. I followed this tutorial that shows how to make a star-filled half-...
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1answer
21 views

How to render a matte with Eevee?

How can I render a matte (white on black or white on transparent) using Eevee ? What I ask is a type of render that would render faster than a regular one. I just need the "shapes", not the ...
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1answer
28 views

cycles VS evee : seems that some shadows are ignored?

I'm testing Eevee and it seems quite nice ! This is a scene with just a sun. Here's how it looks in Eevee: And now, with Cycles: The mugs and the computers on the table almost don't have shadows ...
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1answer
25 views

What's the most lightweight format for textures?

I want to know what's the best image format to use on textures that consumes the least ammount of VRAM during render. I'm trying to render a scene in Blender 2.8 EEVEE but because of the textures, ...
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Eevee. Volumetric Lighting doesn't appear. Regardless of settings

Kinda Feel like I'm going crazy, I've tried everything from coping node setups 1 to 1 to outright downloading files with volumetric fog already set up. Even in the files I downloaded(Which indeed DO ...
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Is Eevee ignoring motion blur on particles?

I have enabled motion blur on Eevee. It works fine, but it seems that it is ignoring particles (and also meshes moving along a curve modifier). By any chance, is there a way to make it work ? Thanks
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20 views

2.8 evee - can I “mask” a mesh/material outside of a container (like a domain)?

Is there a way to easily define a volume where an object is visible, and hide it elsewhere ? Thanks.
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19 views

cycles rendering white object as grey

I rendered this scene using cycles and eevee with no changes why is cycles rendering the towel as grey and eevee rendering it as white? I used principled bsdf and translucent bsdf for a wet look.
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58 views

Render 3D probability volume (3D texture) cycles / eevee

I'm looking to render photorealistic volumes from 3D textures (think MRI scans) together with geometry. So far, everything I've seen to do this is specific for BI, not for cycles or eevee. However, ...
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20 views

Blender Eevee shaders look 2D

I have recently switched from blender 2.79 to blender 2.8 and i am witnessing some problems with eevee. The shaders in rendered view almost look 2D. When I look at my mesh in material view, i can see ...
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Blender (2.8) Beginner needs help with making 4 Shaders/Materials & which Render Engine

I’m should this has been asked before but I’m not sure which/when Render Engine to use for what rendering. I’m working on my very 1st blender project, it’s a simple sealed beam tail light however I ...
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2answers
46 views

Eevee emission reflections disappear when out of view

I can't seem to get my emission shaders' reflections to cast on my model unless the emission shader's surface is actually in view. Here I obscure the view of the surface I have the emission shader on ...
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Blender 2.8 eevee - Is there a limit for image nodes quantity in a material?

I'm making a customizable character with switchable skin via driver. It is organized by 9 types of skin and each type with 3 make-up as you can see in the 1st image. A total of 27 images. So the ...
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11 views

How to run a script just before freestyle is invoked?

Is it possible to automatically run script before freestyle is invoked? I know there are handlers, but it looks like there is no "before_freestyle" handler.
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1answer
22 views

After baking indirect light, inside solid meshes is not dark in EEVEE

Here is the scene setup which I will explain further: ## Heading ## What you see in the screenshot above: Lit in yellow is the irradiance volume You see a circle of lights that can be switched ...
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28 views

Blender 2.8 lookdev shortcut

Hi need little help pls I just downloaded blender to start learning it and this is the first tutorial I work on. (tut) on the right he pressed Z and chose (lookdev) I did the same (on the left image) ...
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Blender 2.8: Texture Painting Artifacts (not bleed)

Blender 2.8 - 2019-03-31 21:52 Hash: b936d7b16c62 Howdy, I've set up a very simple model where I'm attempting to paint over a section of the model that has no overlapping UVs. The brush is a solid ...
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27 views

EEVEE light source reflection trough other reflections

Any light source in eevee render reflects itself through anything in front of it. In cycles, this problem does not exist (obviously) Enabling contact shadows Kind of fixes it, but it creates a lot ...
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How do you turn off shadows not from the light source on one object. (Blender Eevee 2.8)

I just need to turn of a shadow on one object not from the whole light source. Thank you.
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30 views

Eevee Render Shadow Only with Environment Texture Lighting

In the image below, I am using an HDRI environment texture to light the scene with Eevee as the render engine. I want to render out just the floor with the shadows from the foot but not show the foot. ...
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Opaque bar showing above transparent mesh with image texture in Eevee

An opaque bar seems to show above the wheat texture in Eevee. Zooming in while in preview render view makes them disappear, so I thought perhaps increasing the sample size would work, but 1024 samples ...
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40 views

Blender 2.8 weird render makes Eevee unusable

I just downloaded Blender 2.8 beta, opened it and chose Eevee render, clicked render view and look what happens, Another example with a plane and the cube Few times this problem happened with cycles ...
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1answer
72 views

Displacement Maps look pixelated in EEVEE

When I add a displacement map to a UVd object in EEVEE the details look pixelated (although they look good in Cycles). In EEVEE I have tried using subdivision surface modifiers and disabling half-...
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55 views

Volumetrics in EEVEE working in viewport but not in final render

Hey so i'm working on a scence with volumetrics enabled in the eevee render setting (volumetric lightning is on as well). It shows up in the viewport and it looks fantastic, but as soon as I press ...
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13 views

How to know if an object is hidden by another in camera view

it's hard to explain waht I'm looking for, but I'll try. I'm working on a 3D lens flare "simulation" in realtime, in Eevee. All the elements are positioned in front of the camera, or better, inside ...
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2answers
65 views

WIll Blender 2.8 run on Intel HD 4000 Graphics Card?

I recently downloaded blender 2.8 and when I opened it it says that it needs a graphics card which supports opengl 3.3 and i have intel hd 4000 graphics card in my laptop.....so my question is that ...
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Animating intensity / visibility of a baked indirect lightmap (2.8 Eevee)

I have a scene which whereby I want to transition between day and night very quickly for an animation. Objects are moving, the camera is rotating, so I cannot simply crossfade between 2 sequences in a ...
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1answer
25 views

How to export a sequence of images as a video file in Blender 2.8

I'm using blender 2.8 and on the video sequencer I added an image sequence of an animation I'm making. I now have a strip and I'm happy with the result. How do I then export it as a video file?
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1answer
47 views

Eevee material specular

Blender 2.8 ,Eevee, this glossy effect on models keeps moving around as i look around/move the camera. Any way of keeping this effect but making it "static"? (i only know how to desable it) I do not ...
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What exactly happens when Blender 'Synchronizes objects' at render time?

In effort to reduce render times between each frame (Eevee renderer), I've retopo-ed and made sure there are least amount of polygons possible, but I've reached the point where I can't sacrifice any ...
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1answer
39 views

Why Eevee doesn't illuminate more than 128 lights in a scene in real-time?

I don't know if it is a bug or a limitation of Eevee, but the bigger scenes actually needs more than 128 lights. Also, Eevee doesn't bake more than 64 irradiance volumes. If it is not a bug, is there ...
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29 views

Possible EEVEE playback downsampling to 1 sample turn off?

Love EEVEE. Actual working on realtime VJ videomapping project. Is it possible in EEVEE to turn off downsampling to 1 sample when playback animation? I know its working that to keep smooth/realtime ...
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1answer
61 views

Why are my Eevee renders much slower to output than they are in a viewport?

So I have an animation I want to render out. I can play it back in near real time, at full resolution via Eevee in a viewport. However when I select "Render Animation", each frame takes in excess of 5 ...
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1answer
40 views

How to set two different HDRI, one for environment lighting, and another for background, in 2.8 using Eevee? [duplicate]

I figured out how to use a normal image as the background while using an HDRI for environmental lighting. But I can't figure out how to use a different HDRI as the background. Please note I already ...
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30 views

Very large texture not working in Eevee

I'm using eevee in 2.8. I have a texture with a resolution of 32000x16000 (earth, has to be that big) I first had a low res version with 6000x3000 applied and everything worked, but since i switched ...
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40 views

Throwing light on other objects in Eevee

I have a mesh of a starship modelled in nodes in eevee. The ship is surrounded by lighting geometry that is supposed to be casting light on the ship hull. Although I am familiar with how to make the ...
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1answer
69 views

Can't see a glass object through another glass object in eevee

I was just testing eevee and found that you can not view a glass object through another glass. Is there any workaround ? It works fine only If I rotate the glass window or put my camera to the back ...
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1answer
73 views

Star flare in Eevee?

Continuing my star flare question. I am now teaching myself Eevee and Blender 2.8. I'd like to add the star flare as seen in this screenshot to one of my sets. I want to set it to a stage light bulb. ...
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131 views

How can I fix this jagged Shadows?

I already subdividied the surface, but still getting this raw shadows in between of the spheres. What can I do?
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34 views

Making reflection probe move with an object

So in EEVEE I have an object on which I put a reflection probe in order to get accurate reflections. However when I animate the object, it moves out of the sphere of influence of the reflection ...
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1answer
65 views

Eevee won't properly render a model that I got online

I'm trying to use a free model that I found online in Blender 2.8, but am having a hard time getting it to render properly using Eevee. It's an eye model and it appears it won't render a certain ...
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1answer
240 views

How can I make Eevee renders more realistic?

I'm struggling with a scene that contains different kinds of materials (metallic, plastic, painted walls, cemented floor ...etc) it looks awesome in Cycles but when I switch to Eevee the scene looks ...
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1answer
93 views

Help me understand Renderers, especially in 2.8

I was struggling to follow a 2.79 online tuts in 2.8 until I found this thread 2.8 Adaptive Subdivision So now I see that Adaptive Subdivision and MicroDisplacement are part of the Cycles ...