Questions tagged [editing]

Questions pertaining to the usage of Blender's editing tools and methods

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4
votes
2answers
936 views

Vertex count appears incorrect after removing doubles

I've only just started studying the Blender Python API. I'm writing a script (see below) to automate something I've done by hand : joining two adjacent cubes and cleaning up the resulting mesh. ...
4
votes
2answers
702 views

Play movie, image, or image sequence at specified time?

I have a live-action shot of someone holding a gun and fake-shooting. I want to add muzzle flashes with Blender's compositor, so I grab my muzzle flash stock image to overlay onto the shot. How can I ...
12
votes
2answers
6k views

Snap face to grid

I need to move an entire object, so that one of the faces is exactly at Z=0. What is the best way to do this? Basically, if I could select Grid or 3D Cursor in the Snap To menu, that would be perfect: ...
4
votes
3answers
5k views

“Joining” points in one mesh

Given: a mesh which forms one-n'th of a torus. I Alt-D-duplicate it, rotate the copy by 360°/n, and get the ends to meet up. Repeat n-1 times. I have now a nicely symmetric object which I can edit ...
4
votes
1answer
1k views

Extruded Part disappears after switching from Edit Mode into Object Mode

As the title says: my newly added parts in my mesh disappear when I change from edit into object mode. And if I change the position of my mesh in edit mode it's still at the same spot in object mode....
8
votes
1answer
13k views

How to move object to a global position using hotkeys?

When I move an object using, for example GXO it has no effect at all. It seems like this kind of shortcut works relative to the current transformation. How can I use the same, except setting the ...
7
votes
1answer
118 views

Is there a way to have default mesh objects come with premarked UV unwrapping seams?

I was thinking it might be useful to have default mesh object such as cubes, cylinders or other objects like the platonic solids etc from addons to default to come with premarked UV unwrapping seams ...
32
votes
3answers
15k views

How to edit Parameters for an Object after it is created?

When you first add a cylinder, you have the option to change the number of vertices, etc, but once you do anything else in blender, it seems you no longer can edit those parameters. Is there a ...
3
votes
1answer
2k views

How can I convert a UV map into a mesh?

Blender 2.7 is going to support sewing. It makes sense to be able to unwrap an object (clothes) in to a 2d pattern, orientate the 2d panels around the body and then 'sew' it back together to simulate ...
2
votes
0answers
1k views

Can loop cuts be snapped to anything other than increments?

I'm trying to make a loop cut slide along a face and snap to a vertex. However, even though I have "snap to vertex" mode enabled, the loop cut slides on the face only in increments. Am I doing ...
4
votes
3answers
6k views

Faces without black dots

Why do some faces in Edit mode when I have Faces selected do some of the faces not have black dots? When I try to subdivide those, it doesn't work properly (all that happens is the black dots of ...
3
votes
1answer
597 views

Disable the 'see though mode' in edit mode

I am currently modeling an ear and it becomes very hard to see some vertices I know that I could hide some geometry in the background, but is it possible to completely disable the see though mode so ...
1
vote
1answer
2k views

How to remove material and faces that are textured by it?

I have a huge mesh with many-many textures and vertices. I would like to remove a material and all the faces using it (from the mesh). How can I do this?
1
vote
1answer
114 views

materials on cylinder have changed from workspace to render [closed]

I'm working on a cylinder with 8 sections and when I have worked on other shapes before my materials have rendered fine, but with the cylinder as I click render my materials have disappeared or one ...
7
votes
1answer
1k views

How to have a clean flat surface after boolean modifier for adding materials

I've got a cylinder that I've cut up into different sections from using a boolean modifier, when I go into edit mode to add my textures/ UV images onto the surfaces I have lines/ edges going across ...
3
votes
1answer
185 views

Access new objects location after separation of mesh?

Hello Blender scripters, I am a beginner trying hard to work on some scripts. I have been stuck on this problem for some time and any help would be appreciated. I have managed to programmatically ...
8
votes
3answers
24k views

How to snap part of a mesh to the grid?

I have an I-Beam where one end is on the grid and the other end is between grid lines. When I turn on "snap to grid" and moves all vertexes in the other end it snaps in grid increments, not to the ...
6
votes
3answers
3k views

Increase number of Loop Cuts - Apple Magic Mouse

how can I increase the number of Loop Cuts with my Apple Magic Mouse. Normally it is with the scroll wheel, but that does not work with the Magic Mouse. And I know that I can change the number of cuts ...
30
votes
3answers
52k views

Change radius for proportional editing

When proportional editing is enabled in edit mode, then if you select and drag a point, nearby points will also move with it. The effect has a certain radius. How can you set this radius? According ...
9
votes
2answers
4k views

Switch to vertex, edge, face mode in edit mode via python

Is it possible to switch to vertex mode (and edge, face mode) via python. I know I can toggle between object mode and edit mode in python with ...
24
votes
4answers
61k views

Isolate or hide specific parts of an object in edit mode

I am just modeling an Audi R8 in Blender. I've already modeled more than half of the car. I've also modeled the front and now I want to model the back. But this is a bit difficult because when I am in ...
6
votes
2answers
3k views

How to cut a mesh by specifying the angle [duplicate]

I wanna cut a mesh by specifying the angle, but knife mode only cut 45° with C key. I want to cut by the angle around specifying the vertex.
0
votes
1answer
206 views

How do I snap one object into place with the opening of another object? (See picture)

As you can see, I'm trying to put this object into the opening below it. Is there a quick and easy way to do this? The top model is not rotated exactly correctly to match the opening, although the ...
3
votes
1answer
800 views

Snap to mesh issues with Z and X axis constraints

I have two meshes that I've joined to a single object. I'm attempting to use the snap to mesh feature for each of the 6 vertices on the face of mesh 1 to snap them to different faces/edges on mesh 2. ...
14
votes
2answers
29k views

Select touching/joined vertices/edges/faces

Is there any way to select touching/joined vertices/edges/faces in edit mode?
0
votes
0answers
30 views

Poor precision when editing? [duplicate]

I have a recurring problem with Blender 2.64: I import a model, I start to edit it then suddenly the precision decreases drastically so that I can't move anything where I want to (there are huge gaps ...
24
votes
3answers
21k views

How do I scale from one side side only?

How do I scale from one side side only? I want to keep the left side of a object in place, but scale it smaller from the right. See this screen shot: I want it to end up like this: But I had to ...
13
votes
2answers
6k views

How do I remove all loose edges?

I have cut a hole in a plane, but I am left with some loose edges. Is there an easy way to select and delete them all? See this screenshot: See this edges siting out with no face?
16
votes
3answers
32k views

Position all selected vertices to the same place [duplicate]

Can I position all selected vertices to the same place? I basically want to set all of their x positions to 0.
13
votes
4answers
20k views

Clean up vertices/edges with no faces

Is there anyway to cleanup vertices/edges in edit mode? I have been deleting some faces from a mesh but it seems to create a few loose vertices/edges. Update for clarity: So I have a mesh like ...
0
votes
1answer
187 views

Trying to put color on part of object

I'm trying to make pokemon but I have some problem, i use circle select tool - C in edit mode to select part of object and then I put white color on that part but there are just some stains on the ...
10
votes
5answers
14k views

Cutting a circular hole in a hollow cylinder without distorting the cylinder

Whenever I try to cut out a circular hole in either a cylinder or sphere the polygons around the circular hole always have distorted normals after smoothing. Is there anyway to fix this. I've tried ...
9
votes
3answers
2k views

Cutting hole into a face with a line loop?

How do I cut a hole in the plane using the hollow line loop in the middle they're part of the same mesh and both 2d.
6
votes
2answers
10k views

Remove part of a plane

I am trying to build a pool on top of a plane, the pool goes below the plane, How can I remove the part of the plane that is in the pool?
9
votes
1answer
2k views

How to randomly (with a checkered pattern) select a number of faces in a mesh?

I have an isosphere with 4k polygon. How do I delete only 2000 random polygons but not deleting adjacent of deleted polygon? EDIT -- clarification Imagine a chessboard, let say white = stay, black = ...
9
votes
1answer
5k views

Can't see any objects anymore

I went to hit Numpad 5 to switch out of perspective mode but I accidentally hit another key. Now my scene looks like this: All of the meshes are still there: What can I do? I can upload the ....
6
votes
1answer
3k views

Edit face triangulation without actually adding edge

If you make a plane and move two vertices on opposite corners, you will have a non-planar face. This will be rendered with an "invisible" edge along either of the opposite pair of vertices. Or in ...
3
votes
1answer
1k views

Problem with creating edge rings on a model

I always mess up my model in blender. At some point I manually add vertices on edges with subdivide and then I connect them with J, and sometimes I have to fill faces with F. As you can see my model ...
5
votes
1answer
111 views

Help with Axis Placement when extruding

I am just learning Blender. I am going through the second part of the coffee mug tutorial on YouTube. The first part was good. I was able to follow it. Coming from SketchUp, it is taking some ...
6
votes
1answer
2k views

Making indented panel lines for 3d printing

I'm quite new to Blender but planning to use it for 3D printing, so I'm looking for a solution which will actually modify the geometry. I have created a couple of aircraft. I need to detail them with ...
25
votes
6answers
35k views

How to set a specific edge length numerically?

I've got this question from one of my best students. The question is the following: Suppose, that we have Edit mode with some edges, vertices, etc. How to set a selected edge to have a specific ...
3
votes
1answer
3k views

Un-hiding faces and double sided textures

Typically if you look at the back of a textured face you don't see anything but a transparent square. Is there any way you could make the front and back of the face textured without flipping the ...
8
votes
1answer
14k views

How to select a group of vertices in edit mode?

Is it possible to select all faces of one of these groups in edit mode? I tried my luck with this extension, but i wasn't able to figure out how that works. It just says "No Group" when i select a ...
8
votes
1answer
2k views

How to duplicate an object without duplicating animation data?

What is the easiest way to duplicate an object without it duplicating the animation as well? I thought I could simply change this in the user preferences by unchecking "action" but this doesn't seem ...
1
vote
1answer
3k views

Scaling the distance between objects [duplicate]

I've got a camera tracked to an empty, and I'd like to add keyframes with constant interpolate to have the camera "click" forward. How can I scale the distance between objects, without affecting ...
29
votes
2answers
49k views

Cursor is set to move by increments. how to reset to normal?

My cursor is moving by every selection by large increments! Normally when I use Blender, I am able to select and move objects to any coordinate. Now, all of the sudden, when I select an object or ...
3
votes
1answer
109 views

Is there way to control opacity of selection/active color in 3DView?

In the user preferences, color for selection and active object can be set, but there is no alpha slider, i.e. opacity is always 100%. I want to match a slightly distorted texture onto an object using ...
4
votes
5answers
13k views

Is it possible to de-bevel all or parts of a mesh?

Is there an easy way to un-bevel parts of a mesh that have been beveled? e.g. Convert this: into a normal cube? Edit: Is this possible with perhaps some trick of calculating where the original ...
7
votes
2answers
1k views

Array Modifier creates something that exports as single mesh, how to create same through group/parent/etc?

I'm using Blender for Unity3D game asset creation. The Array Modifier does something great (see below) that I would love to be able to do for arbitrary collections of objects. I'm hoping someone ...
11
votes
3answers
7k views

How can I use imperial units when entering measurements?

I've set my units (UnitSettings.system) to Imperial in Properties → Scene → Units. I can now see my measurements in imperial units. For example, I see ...