Questions tagged [edit-mode]

Use this tags for questions about operations performed on objects when they are in edit-mode, rather than any of the other modes, such as object , sculpt and weight painting.

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Knife tool does not snap to vertex/edge/etc

Snap to Vertex is on. I have also tried snapping to the grid and the edge. When I hover over the vertex nothing is happening. I've dissolved the double vertices. Nothing happens if I select the start ...
alex.dx's user avatar
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0 answers
24 views

How would I keep the edge of this material smooth/rounded?

I'm assigning different colors to specific Face Loops for my tire here. You can see how the assigned materials smoothly wrap around the circular tire with a Subdivision Surface modifier. Those white ...
Expandular's user avatar
-2 votes
2 answers
41 views

Close this thing

i'm a blender beginner and i wanted to make a gun for practice, the only problem is that when i was modeling i had a problem so i removed the wrong part and now i have to close this hole but i dont ...
Miky7's user avatar
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0 votes
1 answer
14 views

Bridge edge loop problem

Hello im trying to use bridge edge loop to make a hole but instead it covers it entirely. I have tried it on the other side and it works fine.
Keesha's user avatar
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0 answers
23 views

How can I access and modify a boolean attribute in edit mode?

Re Manually setting custom attributes per edge / vertex / etc TLDR : In edit mode, the regular interface to access and edit attributes, ...
Gorgious's user avatar
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22 views

Correctly removing double vertices

A lot of times I come across models with double vertices. The best method I've tried is selecting non-manifold vertices and then merging by distance. However, this method sometimes merges boundaries ...
Ethan's user avatar
  • 140
3 votes
1 answer
71 views

Align cursor rotation to normal

In edit mode, I'm trying to move a number of faces in the direction of the normal of one of the selected faces. I figured that one way to do this is to set 'Transform Orientation' to 'Cursor' and ...
Warner's user avatar
  • 481
1 vote
1 answer
30 views

How do you merge unused verticies to a ring of verticies

Ok, so I am a bit new to blender and am struggeling with a problem. I am making a file holder with a screw on cap and that is working fine. The problem is that I used a seperate mesh to make the ...
Korban's user avatar
  • 13
2 votes
1 answer
33 views

What is the best method to snap the vertices of an edge loop to a curved face in a single operation?

I'd like to project the vertices of an edge loop onto a curved face to adjoin two separate pieces into one mesh. What is the best method to extend the vertices along its relative axis onto a curved or ...
nkrom's user avatar
  • 23
2 votes
1 answer
149 views

Random height in face mode

In edit mode I have number of faces which I want to elevate randomly. How can I do it without selecting every face and draging to change the height ? For vertices there's randomize vertices. Is there ...
veles's user avatar
  • 23
0 votes
1 answer
24 views

Flatten a Center Mesh on X and Y but not Z

Hello to the clever minds at Blender StackExchange, I currently have a script which generates rock-walls from simple block shapes. There is one issue which is occasionally there are gaps which can be ...
MountainWhirl's user avatar
1 vote
1 answer
18 views

Character's leg/armor touch during posing for walk cycle

Posing my character doing a walk cycle is causing his leg to touch. File: https://we.tl/t-4aF7llTR5x I suspect it's because these vertices are connected but I'm not sure how to disconnect them ...
EverBlazen's user avatar
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0 answers
19 views

Transparent mesh on Edit Mode

Well, I updated Blender to 4.1 and when I enter on Eidt Mode to start modeling ocurrs this: Note that X-Ray and Wireframe are turned off and if I click anywhere in the scene it becomes normal. How ...
MineProgrammer303's user avatar
3 votes
1 answer
90 views

Why doesn't "selecting similar faces by area" work in my case?

When trying to select faces by same area, all the faces get selected instead only the similar ones. I don't understand if I'm doing someting wrong or if the option has limitations/bugs? See the ...
Jag JB's user avatar
  • 859
1 vote
1 answer
22 views

How to fix overlapping faces

I want to model a pen (with a special shape). To do this, I made the basic shape of the pen and put ellipses with a subdivision modifier and a shrinkwrap modifier on top. (I don't know if this is the ...
user123511's user avatar
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0 answers
24 views

How to highlight a vertex in Edit Mode?

I'm working on an addon, and I have an operation that manipulate vertices in some way. The problem is that after this manipulation I want the user to easily see which vertices were effected by the ...
liad inon's user avatar
  • 101
2 votes
1 answer
87 views

How to mirror knife cuts on existing mesh?

I have an existing mesh model with bones, UVs, animation etc. and I want to change the mesh slightly without causing too much destructive change. The above shows the head with the -x and x direction ...
Jake's user avatar
  • 121
2 votes
1 answer
23 views

How to Create Pointy Oval Shape?

I have a main character which has this pointy oval shaped Right now I am having a lot of trouble to create the eye and body shape I just can't figure any way to do it and after searching. I came here ...
French Guy's user avatar
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0 answers
21 views

Why can't I edit 2 separate meshes at once in edit mode in Blender 4

I can't select 2 meshes (not joined) and go into edit mode and edit them together anymore in Blender 4. This was something Blender added several versions ago and now it seems to be gone. Is there ...
Glen P's user avatar
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0 answers
13 views

Blender file Mac to Window

I'm a student and often it happens to me to work at school where we use macs and at home where I use my computer which has Windows 10 installed. Today I opened at home a file I started at school and ...
Lypha's user avatar
  • 1
4 votes
2 answers
154 views

How to subdivide keeping the form of the curve_

I've made the modeling of an object, and now I would like so subdivide it. When I go to edit mode, Edge, subdivide. It creates the line between the two nearest vertex but all in the same surface; I ...
Javepan's user avatar
  • 53
1 vote
0 answers
22 views

How do I use proportional editing while face projecting?

After a bit of research, I realize this result (the image below) of using both face project and proportional editing at the same time is intentional, but has anyone ever found a workaround for this? ...
Rogue Lotus 4's user avatar
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0 answers
19 views

Toolbar and Sidebar not showing, handles still visible

When i loaded up my project today my toolbar and sidebar wouldn't show, despite them being enabled in the view menu. (i.e pressing N & T does not work) If i open a new project they show up. The ...
Tesked's user avatar
  • 1
1 vote
1 answer
16 views

Parts of an object are disappearing in Object Mode

I am working on a 3 storey building and I needed to move the columns a meter to the right. I used edit mode to move the faces and everything was smooth, but when I switched back to Object mode all the ...
Prims3s's user avatar
  • 23
0 votes
1 answer
20 views

Why is the conversion from vertices to curve creating issues with the geometry?

I created a structure by converting the vertices to a curve. However, the object looks like this: How come there are issues with the geometry? Here is the file:
DPlayground's user avatar
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0 answers
12 views

3DMap object created using GIS addon is set up so that other objects cannot be displayed

I create 3DMAP with Blender. I loaded a glb file in Blender, but it is not displayed. I loaded VRgallery, which is marked in blue on the right. I have pasted the following. Imported and selected ...
meta1214's user avatar
1 vote
1 answer
22 views

Model folds in on itself when i try and rotate it in edit mode?

Im trying to rotate my model 90 degrees to that the symmetrize function works correctly, but it ends up with bizzare results when i try and do so? The same thing appears to be happenning with other ...
Firepawz's user avatar
4 votes
1 answer
115 views

How to create a fence by adding loop cuts to existing cylinder shape

I want to model the safety fence on a floating dock which is constructed with steel tubes welded together. I have created the top and sides and now want to model the extra tubes as per the image below....
John Arnold's user avatar
  • 1,581
0 votes
2 answers
30 views

Proportionally editing the highlighted area

I'm in the process if trying to create a screen for a project im working on but Im having trouble of proportionally editing. I just want the highlighted areas to be edited, so that the highlighted ...
MM10101010101's user avatar
2 votes
1 answer
75 views

Edge length measurement overlay selected but no lengths display

Hello Blender community, I am using Blender 4.0.2. I am attempting to view the lengths of some of the edges on my object. I am in Edit mode using edge selection (Hot key 2). I have checked the "...
bhumphreys's user avatar
2 votes
0 answers
40 views

Select in edit mode not working when clicking fast

I just jumped to Blender 4.0 recently and one thing really bothers me. While in edit mode and with part of the geometry selected, I can't select any of that selected part if I'm clicking too fast. ...
Rafał Szewczyk's user avatar
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0 answers
12 views

In editing mode, all edges are visible through the model, how can I fix it? [duplicate]

How can I make sure that in the Edit Mode in the model the edges are not translucent? I am in Solid mode, I used the Solidify modifier
Анна 's user avatar
2 votes
1 answer
68 views

Why does this mesh look different in object and edit modes?

I have a mesh without any modifiers and applied scale: But when I'm trying to use edit mode, it looks different: Where could the problem be? Here's the blend file:
Сергей's user avatar
2 votes
2 answers
77 views

Fix Snapping Rotation in Edit Mode

I'm using Blender's snapping feature to add hex bolts to an object, in edit mode. I've turned on snapping, Snap with Center, Snap To Face, and Align Rotation to Target. But for some reason the bolts ...
Ryan King Art's user avatar
1 vote
1 answer
27 views

How can i move a bone in edit mode without it affecting the Weight paint?

I got this rig, where I have all the weight paint done. It's good, but the bone position just isn't right. Is there a way I can move these bones in edit mode without it affecting the mesh?
Germain's user avatar
  • 11
3 votes
2 answers
72 views

Fixing vertices that have been deleted or moved

What is the easiest way of returning a vertice to its original location if it has been moved out of place (without using undo) and replacing a deleted vertice (again without using undo)? I have ...
NotSoCalCulated's user avatar
1 vote
1 answer
27 views

Why do some faces not emit hair?

I am trying to create a bit of a fuzz feeling to my object. However, when I want to add Hair by using the Particle system, the hair are not distributed equally over the faces, as you can see in the ...
DPlayground's user avatar
0 votes
0 answers
28 views

Topology when the head has less edges than the body

So, I created the head and body separately, not noticing that the number of edges at the base of the head was less than that in the body. If I try to Create more edges by adding edge loops, some ...
MsBonniePython's user avatar
1 vote
1 answer
39 views

How do I reduce width of one face and maintain geometry

I am modelling steps used by passengers to board a float plane. The first 'step' is more of a small platform with the rear edge is narrower than the front edge. I have created the first step with a ...
John Arnold's user avatar
  • 1,581
0 votes
0 answers
16 views

I cannot see my selections when editing linked instances

fairly new to 3D and Blender. I am following Chamfer Zones intro to Blender (https://www.youtube.com/watch?v=g2U0MiZSV9A&ab_channel=ChamferZone) and about an hour in the video it shows the ...
SyruM's user avatar
  • 1
0 votes
1 answer
50 views

How to create a thicker bottom of a bottle

I'm quite new to Blender, I've done few things but none of them was so complex regarding modeling of the object in the edit mode as the one I need to seek advice on: so I'm trying to follow this ...
marga_nit's user avatar
0 votes
0 answers
10 views

While in Bone Edit mode, is it possible to change individual bone's Viewport Display to different types/styles?

Ex: Some bones would look Octahedral while others are B-Bone's. I know I can use custom shapes for different bones in Pose Mode but it seems in Edit Mode you're only allowed one type. I like ...
Expandular's user avatar
0 votes
1 answer
56 views

How can I easily create an object which has some edges at 45 degrees?

I am creating a model of the boarding steps used on docks to assist passengers to enter a floatplane. I have started with a cube and used extrude, edge loop cuts and boolean modifier to get where I am ...
John Arnold's user avatar
  • 1,581
0 votes
0 answers
16 views

How to Select/find all Unweighted Bones on an armature?

I'm working with Blender to create models for use in Unreal engine, and UE shows bones that do not have vertices weighted against them as greyed out. Is there a similar feature in Blender? I want to ...
sack lay's user avatar
1 vote
1 answer
48 views

How can I preserve Material Preview while in Edit Mode?

Material Preview displays just fine when in Object Mode, but in Edit Mode it's as if the Viewport Shading is set to Solid instead: the faces of the mesh show as grey instead of the material. How can I ...
user5104897's user avatar
0 votes
0 answers
29 views

How to copy symmetrically

I want to first bring the center of the top face of vertical bar to the intersection point of the edges as I marked #1 (right now it is slightly off as I did it manually), and then copy the vertical ...
upstream's user avatar
  • 259
0 votes
0 answers
25 views

How to fix faces and uv map?

Trying to model a conversation heart in blender and everything was going well until it was time to mark the seams and i saw that the top part of the heart where the text is has multiple faces when I ...
talesofascrewup's user avatar
0 votes
1 answer
30 views

Move a vertex programmatically from Python

I am trying to move vertices programmatically, but whatever I do, there is no effect. I am using this simple script on the default cube in Blender 2.93 (for use with luxCore) ...
mfeldt's user avatar
  • 11
1 vote
1 answer
54 views

Shading issues in the Mirror and Subdivision Modifier

After removing the bevels I created, it still seemed to be having that pinching. In addition, I tried to make sure the center of the mesh is completely flattened out. Let alone, I still have trouble ...
SilentClass6's user avatar
1 vote
1 answer
31 views

Prior Blender question / answer with spacebar results, for me causes animation playback

I'm new to Blender, currently using version 4.0. The answer at Face problem in cube, edit mode on the first paragraph says Go into edit mode, and press A to select all the vertices. Press the ...
user2184409's user avatar

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