Questions tagged [edges]

An edge is a line segment connecting two vertices. An edge always connects two vertices by a straight line. The edges are the “wires” you see when you look at a mesh in wireframe view. They are usually invisible on the rendered image. They are used to construct faces.

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Artifacts showing after bridging edge loops

I'm not very experienced with Blender and I just wanted to confirm whether this was a bug or something I should attempt fixing. What I do is mirror my object and then attempt to bridge edge loops in a ...
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How to select multiple vertices in order?

I can manually select multiple vertices in order and press J to connect them with edges. But I don't want to manually select vertices. I need whatever selection method available to select them in ...
Harry McKenzie's user avatar
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How are edge angles calculated?

I am curious how "Edge Angles" are calculated in Blender. In the picture below, the angle reads under 90 degrees even though it looks greater.
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Measuring edge angle relative to faces normals (negative angles allowed), and automatically select similar

Ive got a mesh, and Im wanting to select all acute edges with angles relative to their adjacent faces to a certain degree. But it seems that even if a connection between two faces is flexing inward, ...
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How to merge vertices without affecting custom split normals?

I have a model with some split edges that I want to merge: Both vertices and edges are duplicated along the selected edge loop. You can see the duplication in there being two vertex normals (blue) at ...
Jules's user avatar
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Camera pose estimation by matching edges

I've a camera at known location and rotation from where an image of a model is rendered (Top left of the figure). The camera is randomly translated and rotated to a very close unknown location and ...
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Create tube from two edges

I have two edges that represent the top and bottom parts of a tube: I would like to be able to create a tube from that which fills in the rest of the data automatically, interpolating between the two ...
Stardreamer's user avatar
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Is proportional 3D weighted decimation on cubic objects possible?

i´ve been thinking the last two days how to calculate this problem with blender, maybe im stupid and it´s simple. i need a specific decimation calculation to transform blue into green img.A img.B ...
Max's user avatar
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Extrude along an edge loop by vertex

I have two mesh objects. I want to extrude one object in such a way that it traces another object. I could have sworn I'd seen this done in a tutorial once, but I can't remember how and can't find it ...
leetheguy's user avatar
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How to export obj line elements from edges?

According to Wikipedia, Line elements can exist in .obj files. l v1 v2 v3 v4 v5 v6 ... I have an existing mesh in Blender and I would like to re-export it as an ....
Cedric Martens's user avatar
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Create SVG "Scan" lines in freestyle / Replicating documented effect

I am observing the documentation page for the freestyle SVG exporter, and would like to know how to reproduce the effect demonstrated in the header image, shown below. I am specifically interested in ...
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BMesh: does an edge include itself in the disk cycle?

I'm basing my work on BMeshUnity and there's something that could be a bug in its disk cycle implementation. Here's a log of a simple triangle face, numbers are indices for each element, focus on each ...
CodeSmile's user avatar
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Show "Direction" of Edge

Is there a way to visualize the direction of an edge connecting two vertices? For example I have two points, now I connect the points by pressing the F Key. If you look in the mesh data (with a script)...
Marc's user avatar
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Edge angle as node property in a material

I am looking for a way to get worn edges as a procedural material. I have tried the ambient occlusion method, and I have also tried the "pointiness" property in the geometry node. However I ...
Isak Bendixen's user avatar
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How to control edge wear for only certain edges?

I'm following along with this tutorial https://www.youtube.com/watch?v=NnlaIizA_AQ&t=552s He uses nodes to get the edge wear effect, but how do I achieve more control over this? Such as edge ...
Mike's user avatar
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Beveling deforms the object in a specific place

I did apply scale. Here's what happens: It only happens with few specific edges. Others behave well. Are they ripped? Any ideas?
Boyka's user avatar
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How do I merge edges so that the merge creates vertices?

I am trying to use blender to model walk-able area maps for a game. I am using very simple shapes and want the minimal triangle count as possible. Given this: I want this end result: I accomplished ...
user975989's user avatar
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Scale edges symmetrically, preserving UVs

I want to Edge Slide two Edge loops on Y-axis. Normally, I would press S and Y to scale on Y-axis but that wouldn't preserve the ...
user3484582's user avatar
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How do you connect the edge so the end of it is connected to the specific vertex below?

[![enter image description here][2]][2] How do I make it that so that line in the middle(which is coming from yellow to orange) is connected to the orange dot. Not to the dot above like it is ...
Roma Kim's user avatar
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How to make a "Edge Detect Effect" in blender Cycles?

i want to make an Edge detection Effect in blender. all the solutions available online (using geometry pointiness or using bevel node ) provide a smooth edge color , and that's i don't want. i want ...
Abdullah Salih's user avatar
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Is that the right approach for modelling this shape?

I'm a beginner with Blender and I'm doing some basic hard-surface modelling exercises. I am struggling with understanding the right approach to take. The rules of exercise are: use only quads do not ...
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How do I get freestyle lines to render "behind" a mesh?

I'm using freestyle to create thick, bold black outlines around my models. I use a line set with external contour edge type at a high thickness value. The problem I am having is that my freestyle ...
user105417's user avatar
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How can I snap my vertex exactly to an edge, if the edge is at an angle?

So I am relatively new to blender, and I havent found an answer to this yet. I have two different objects, and I want to snap my new extruded vertex exactly onto this edge on another object, while ...
Philipp B's user avatar
2 votes
1 answer
624 views

Bevel segments on bevel modifier not working properly

i'm modeling a box with rigging in order to make it easier to get realistic effect but when i use the bevel modifier and increase the segments it doesn't curve the bevel edge it creates the bevel, but ...
Lucas Almeida's user avatar
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2.8 sharp color over seam color

Is it possible to change sharp edges beeing displayed over seams, like in the 2.79? Right now in 2.8 seams are on the top of the sharps.
Matison Kowalson's user avatar
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Edge Crease and multiple subsurf modifiers

If you crease an edge, then subsurf modifier won't round it. But if you have 2 subsurf modifiers, the second will ignore the crease and round the edge. Is there a way around this? I have a situation ...
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Visual indicator for border of the mesh

is there a way to permanently show me what the edge border is? In Meshmixer it's a blue color, in Softimage its turquoise. It would be extremly helpful to discover doubled vertices, open meshes, wrong ...
Matthieu O.'s user avatar
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split edge at multiple points without distorting uv or other data

Here's a bmesh edge: +-----------------------------+ Say I want to cut it at multiple points, in the middle and 3/4 from the end like so: ...
hedgehog90's user avatar
2 votes
1 answer
893 views

How can I duplicate and translate a selection of edges constrained to the original mesh?

I have a rather large selection of edges on a subdivided plane. I would like to have duplicate edges right next to the original ones (on the same plane). In other words, each of the original edges ...
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556 views

Does Blender guarantee the order of the vertices around a polygon?

When looping through the vertices of a polygon via polygon.vertices, does Blender guarantee that the order of the vertex indices is consecutive around the edge of the polygon? ...
Animik's user avatar
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How to indent an object using edge loops without changing edge sharpness?

I am trying to make a small indent in the bottom of a gun I am modelling, like in the picture below. The problem is, in order to add this indent, I need to add detail to my mesh, in the form of more ...
Bob Borpington's user avatar
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Accessing the object mode preview mesh, or reproducing it?

When in object mode with wireframe display, Blender only draws edges between non-coplanar faces, or edges which only belong to one face. For example this image shows switching between object and edit ...
Alistair Buxton's user avatar
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why is my displacement map not sharp?

The displacement map is an animation of the letters being engraved in the metal. The animation itself works just fine. The only problem is the edges of the letters. How can i get them straight instead ...
nicholas's user avatar
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0 answers
247 views

Dissolve Edges in Text Object

I have a Text Object that I converted to a mesh: I would like to reduce all the unnecessary edges like in the picture below (including the two I could not get rid of): But instead of step by step ...
digit's user avatar
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How to evenly space edges?

Related to: How to evenly space vertices? However, I want to evenly space vertical or horizontal edges, and this tool does not work for the job.
A Wild RolandiXor Has Appeared's user avatar
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move loop selection to next or previous loop?

I am trying to move the selected loop to next loop (the first selected loop needs to be deselected as well, what i need help with is to move the selection not expand it. Is it any command in blender ...
Jimmy Livefjord's user avatar
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0 answers
2k views

Merge vertex into an edge

I'd like to merge a vertex into an edge without subdivide the edge and merge the vertices; i usually use the knife tool, create a second vertex in the edge, set "cursor to selected" to the first ...
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2 votes
0 answers
1k views

How to change the edge loop direction?

No, i don't mean rotating the faces. I can't understand exactly how could i change the direction of the edge loop flow! And the problem is theoretical - i need to keep quads and i need to change the ...
theillarionov's user avatar
2 votes
0 answers
256 views

How to make a surface from multiples edge loops?

I´ve imported in Blender several edges loops. They have irregular shape and different numbers of vertices. (I've attached the file here). I want to generate a surface that follows the contour of all ...
paulovfc's user avatar
2 votes
1 answer
212 views

Adding a vertex onto an angled edge in precise X position

I'm designing a part for 3D printing, but I do not know how to cut an angled edge at a precise absolute X position. I marked in red the place where I would like to insert a vertex. It's exactly 2 ...
Filip Franik's user avatar
1 vote
0 answers
15 views

Script Help for overlapping edges between objects

I hope all is well. I am working on a project that involves drawing grease pencil edges using the "mark freestyle edge" feature on edges that do not intersect with edges from other objects. ...
FunnyKnowledge's user avatar
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Edge selection highlight not working

After updating to 4.1 I stopped seeing selected edges when more than one is selected. In this gif you can see I am selecting 3 edges. The first one behaves as usual, but when selecting the second and ...
Sumatra's user avatar
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What do red edges mean?

I was doing the donut tutorial and I noticed these red edges. I thought they might be marked as crease, so I selected the edges around the green X and selected Tag Crease, since I found on google that ...
user2738698's user avatar
1 vote
0 answers
31 views

How do you highlight an edge with a material?

I have two solids that intersect (one red, the other green). I would like render them both slightly transparently so I can see all the edges and would I'd also like to highlight the edges that lie on ...
nickponline's user avatar
1 vote
0 answers
31 views

How can I preserve face corner colors when doing a limited dissolve?

I have imported a model with vertex colors and plugged the Color Attribute to BSDF. Thanks to this thread I am able to merge vertices while preserving vertex colors and face corner colors by ...
Harry McKenzie's user avatar
1 vote
0 answers
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Edges created via knife tool cuts in Blender visible in object mode?

It's my first time posting on stack exchange so excuse me if I overlook some common courtesy with this post. I'm pretty knew to Blender, about a month in, and I'm working on retopologizing a mesh so I ...
Ocean Evers-Peete's user avatar
1 vote
0 answers
30 views

How to bevel edges smooth and rounded?

I am trying to round edges but if I'm applying more segments it doesn't help.
Nigel's user avatar
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How to fix this ugly crease on this corner?

I am modeling a Z GT500 and I have this ugly crease on this corner despite already trying Looptools flattening/Gstretch: Despite the topology isn't that bad: I even tried manually moving the middle ...
TheNuvolari's user avatar
1 vote
0 answers
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How to create a cross point for two nearby non-crossing edges?

After some object modifier operations (actually solidify), sometimes it generates edges that should be crossing but actually not, and I want to specify them a crossing point by creating it. By middle-...
jiandingzhe's user avatar
1 vote
0 answers
26 views

How can I select visible loose edges during cloth animation?

I'm working on converting a mesh by adding cloth physics. The simulation is going OK, but when I run it, I can see there are some edges that sort of hang loosely off the rest of the mesh from cloth ...
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