Questions tagged [edges]

An edge is a line segment connecting two vertices. An edge always connects two vertices by a straight line. The edges are the “wires” you see when you look at a mesh in wireframe view. They are usually invisible on the rendered image. They are used to construct faces.

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1 answer
405 views

How can I smoothen out these edges?

How can I smoothen out these pointed edges? I've tried beveling them, subsurface modifiers and subdivide + shade smooth but they didnt help too much.
0 votes
1 answer
545 views

How to get rid of sharp edges\artifacts in Cycles?

So I imported a model of my sim into blender to mess around with renders and maybe try and make some CC, but (as usually the case with game extracted models) the model has these 'artifacts': How do I ...
1 vote
0 answers
17 views

Edge selection highlight not working

After updating to 4.1 I stopped seeing selected edges when more than one is selected. In this gif you can see I am selecting 3 edges. The first one behaves as usual, but when selecting the second and ...
1 vote
1 answer
789 views

How to limit select edge loops on seam?

Basically select edge loops will result like this: Is there any way (or script) to limit the select loop on seam quickly? so the result should be like this: EDIT: Bellow is example selection what i ...
1 vote
1 answer
434 views

Smoothing Edgeloops

I´m modeling a car at the moment. As main reference i use a Blueprint. In the Prozess i offten get dents because the vertevies alonge the edgeloop are not as smoothed as the car would be (of course). ...
2 votes
1 answer
85 views

"Weld edges into faces" problem

I am trying to follow this tutorial: https://www.youtube.com/watch?v=Ajgnk5FyLrg on exactly 0:32, when he draws an irregular outline on top of a face, then welds it into the face and extrudes, but ...
0 votes
1 answer
19 views

Select faces directly touching selected edges?

I would love to know a way to select faces that are directly neighbours to selected edges. Simply using grow selection ("select more" command) does not solve this because it selects all ...
0 votes
2 answers
1k views

Blender 3.1.2 UV-Seam will cause visual seam in baked normal map (Highpoly -> LowPoly)

A lot of threads exist because of this problems, but no answer solved the problem so far for me. My baked normal maps (Cycles) will always have visible sharp edges with artifacts wherever i "mark ...
0 votes
0 answers
12 views

Harsh alpha edge when combining clips in Video Editing

I'm new to Blender and I'm stumbling on a surely simple problem. I want to use the Video Editing module to combine the rendered .exr image sequence of an animated layer over a background. Using Cycles....
0 votes
1 answer
304 views

Smoothing the edges of an fbx file

I want to import an fbx file and texture it, but when you have a closer look at the model you can see the single edges, even though I used auto smooth and applied shade smooth. To use the subdivide ...
1 vote
2 answers
803 views

Using Python to select Inner loop in my mesh is producing unexpected results. Any suggestions? Blender 2.8

I have many 2d meshes that have many edge loops created with the Inset Straight Skeleton Tool and I'm hoping I can clean up some of the unwanted edge loops in an automated way. So far I've found: <...
3 votes
1 answer
133 views

Extruding Edges (Coffee Bag Sides)

after encountering too many errors in the surface of my first attempt, I have now decided to completely remodel my coffee bag. I would like to pull the selected edge inward. However, when I try to do ...
0 votes
1 answer
16 views

Cannot get rid of loose edges and vertices on plane

I have these random edges and vertices which I can box select and delete, but I am wondering if there is some way to get rid of them quickly since they are all on the same plane. I've tried all of the ...
0 votes
1 answer
352 views

Blender Python query/list uv edges from selected uv face to do operations on

This is probably a pretty noob question but I'm trying to iterate through the uv edges of selected uv faces on an object to do operations like: bpy.ops.uv.align(axis="ALIGN_AUTO") I can't ...
1 vote
1 answer
464 views

Issue with bridge between two edge loops

I'm trying to bridge a circle with an edge loop of a complex model (see next picture.) However, when I select both edge loops and select to bridge both edge loops (via space => mesh: bridge edge ...
4 votes
1 answer
72 views

Geometry Nodes - Vertex Group to Edge path (Curve)

Is there any way to get edge path (curve) from Vertex Group ? But obviusly geometry nodes setup of mine gives me not what I want.
1 vote
2 answers
6k views

How to round the top edge of an elongated tapering object?

I need to round the edges of this object. The bottom edges are going to be rounded in conjunction with another object, so, I guess, this should be left out right now. I tried using the bevel tool (...
4 votes
1 answer
217 views

Create additional Edges when subdividing

When I make clothing and subdivide one piece that I am going to sew together with some other piece, I want addtional edges to be created. So, suppose I have this: In that case, I dont want it to be ...
0 votes
1 answer
32 views

Output edge selection in geometry nodes?

I want to procedurally select edges, based on their position criteria, and store that selection for later. But can selection be an output attribute? If not, is there any way to just output a visual ...
1 vote
1 answer
254 views

Automatic welding in blender

I'm a newbie here trying to rig a character that was made with a3d scanner- the rigging went relatively well but it seems that once I test my character using the rig it breaks in certain places, ...
2 votes
1 answer
624 views

Bevel segments on bevel modifier not working properly

i'm modeling a box with rigging in order to make it easier to get realistic effect but when i use the bevel modifier and increase the segments it doesn't curve the bevel edge it creates the bevel, but ...
1 vote
0 answers
19 views

What do red edges mean?

I was doing the donut tutorial and I noticed these red edges. I thought they might be marked as crease, so I selected the edges around the green X and selected Tag Crease, since I found on google that ...
40 votes
4 answers
72k views

How to solidify edges

I have a complex mesh with only vertices and edges that I want to solidify. The problem is I just want to solidify edges (not any faces) to have some kind of fat wireframe model (i.e. just every ...
0 votes
1 answer
2k views

Merge by distance doesn't work-0 vertices removed message

I'm using Blender 3.0 and whenever I try to merge vertices that are stacked right on top of each other, nothing happens. I get a message that says "0 vertices removed". Increasing the ...
0 votes
0 answers
18 views

how do i get rid of the edges sticking out or is there a better way of modeling the picture into card form?

okay so I am attempting to model a 3d image into a 3d printable picture for a surprise gift for friend of mine who loves this character from Baldur's gate 3. i made a plane then added the image to it ...
0 votes
1 answer
18 views

"New edge/face from vertices" not joining selected vertices

I have a simple vector spaceship design for a retro "Elite" style game. It was originally an SVG. So far I have: Converted from curves to mesh Joined to a single mesh Duplicated the ...
1 vote
0 answers
66 views

Is there a way to set an angle between to edges?

I've seen that it was part of the MeshTools-AddOn long time ago. I know that I have several ways to measure angles (through the "Overlay", the "MeasureIt-AddOn" or the default ...
0 votes
1 answer
2k views

edit mode grab tool doesn't work as expected

I thought this would have been a common problem to encounter but I hasn't seen any questions about it being asked. It may have been me clicking the wrong shortcut but my grab tool doesn't work as ...
1 vote
2 answers
418 views

Can't edge slide towards outside

I'd like to edge slide using G + G + ⎇ Alt key but, it doesn't let me position/click it. I'm using ver3.0. I'm sure I could do this when I was using previous version but, what am I doing wrong?
1 vote
1 answer
36 views

Unable to create edge between two vertices (imported SVG) [duplicate]

I have imported a wireframe SVG into Blender, duplicated it and dragged a few points around to make a vector graphics spaceship design similar to the old Elite 8-bit game if anyone remembers it. I'm ...
23 votes
8 answers
78k views

Can't see vertices, edges or faces in Edit Mode

I was working just fine and suddenly when I changed from object to Edit Mode, neither vertices, edges nor faces were highlighted as usual. I can still select them but can't see them, the object is ...
0 votes
1 answer
24 views

How To Align Verticles in Straight Line

I have this image with uneven ground. I'm struggling to even out these vertices, it should form an even ground and should look in a straight line because if I try to align it on a base plane, it looks ...
2 votes
1 answer
80 views

Edge length measurement overlay selected but no lengths display

Hello Blender community, I am using Blender 4.0.2. I am attempting to view the lengths of some of the edges on my object. I am in Edit mode using edge selection (Hot key 2). I have checked the "...
0 votes
0 answers
21 views

How can I select edge loops in a mesh using geometry nodes?

In my scenario, I have a few stacks of edge loops bridged together and am seeking a way to select a specified loop using geometry nodes to perform transformations on. A mesh I am working on which ...
8 votes
2 answers
6k views

How to export fills on Freestyle SVG export?

I have a simple cube object with a blue diffuse color. I enable the freestyle svg plugin and check all the necessary boxes. Freestyle exports the edges to the .SVG but there are no colors present. Do ...
0 votes
1 answer
2k views

Texture stretching at edge even though UV map says it's fine

Why is this happening and how do I fix it? I'm still new and following this anvil tutorial but the texture is stretching over one edge and also sort of looks like I've put a seam where I haven't. It'...
3 votes
2 answers
266 views

square to cross? best way?/just an annoyance

Something I find annoying or maybe I'm just missing something? Quickest way to make a square into a cross? My current way is to extrude two opposite edges then scale them out. Repeat the process for ...
1 vote
2 answers
573 views

how can i delete the vertices and Edges inside a mesh

how can i delete the vertices and Edges inside a mesh? the problem can be fixed by Remesh, but unfortunately the visible faces are also rearranged. Which doesn't look nice. There should be a simple ...
0 votes
1 answer
1k views

How to get rid of sharp edges

I tried smoothing it out, but it still there. How do i get rid of it.
0 votes
0 answers
141 views

How do I make a Minecraft render similar to the graphics from trailers/teasers for updates?

Actually, I want to make the appearance of my renders close to what I presented in the pictures, I will even attach those works that I have already been able to do and which look as close as possible ...
2 votes
1 answer
893 views

How can I duplicate and translate a selection of edges constrained to the original mesh?

I have a rather large selection of edges on a subdivided plane. I would like to have duplicate edges right next to the original ones (on the same plane). In other words, each of the original edges ...
1 vote
0 answers
31 views

How do you highlight an edge with a material?

I have two solids that intersect (one red, the other green). I would like render them both slightly transparently so I can see all the edges and would I'd also like to highlight the edges that lie on ...
1 vote
1 answer
964 views

How to morph / merge / blend from one mesh to another?

Hi everybody im trying hard a way to have one clean mesh , wth a kind of morph inbetween two different and mismatching meshes . Anybody can help me with this? Thanks a Lot!
0 votes
1 answer
260 views

My ALT+Left Click to edge select stopped working

So I'm just wondering if someone could help me figure out why my edge select doesn't work I can select edges just not an edge-loop using alt+left-click edit Emulate 3 button mouse was on
2 votes
2 answers
84 views

Geometric nodes - How to set/offset position of a specific edge's vertices

How can I set/offset position of vertices of specific edge? In the follow example given a plane with 9 faces. When setting a value in the node "Integer: Index of edge", the two vertices ...
0 votes
1 answer
47 views

How do I make these radially symmetrical edges longer?

Please refer to the screenshot. It's the shape of a gearwheel in front ortho, currently just a circle to be extruded later. I would like for these to be as wide as indicated in the concept image in ...
1 vote
1 answer
108 views

Controlling thickness of node-generated concentric rings

These 36-segment concentric rings are formed from node-generated, circular edge loops. The planes between them aren't — I've bridged the edge loops myself — but the edge loops are procedural. Below ...
0 votes
1 answer
2k views

issues when baking normals in substance painter with a blender model

I've created a model in Blender that I want to texture in Substance Painter. As you can see in the picture, I've marked those edges as sharp and auto-smoothed the model, and then I beveled them in ...
2 votes
2 answers
134 views

How to apply outlines to edges of faces in a mesh?

I have a spaceship model and it currently has no materials. How would I go about applying a black outline to the edges of this model for an "anime look". I've included pictures of it in ...
0 votes
1 answer
1k views

How to fix the messy vertices and edges?

All my vertices and edges are messed up, but the faces are good enough in their positions. It happened after I did the boolean union and deleted the object that was no longer needed. Can anyone help ...

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