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Questions tagged [dynamic-topology]

Dynamic topology is a new sculpting mode that subdivides the mesh as needed, whereas regular sculpting only affects the shape of a mesh. This makes it possible to sculpt complex shapes out of a simple mesh, rather than just adding details onto a modeled base mesh.

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Why some brushes don't Dyntopo?

Using Blender 2.9, and not sure if this is normal but a couple of brushes don't dyntopo, for example, Smooth and Draw Sharp. It is kind of frustrating since when I need to draw sharp FOR SURE I need ...
Fabian Torres's user avatar
2 votes
1 answer
420 views

My sculpting tool is not changing my model but I can transform (grab, snake hook, etc.)

brand new to blender here. Recently started following some tutorials to learn how to sculpt and model in blender. After one video, I decided to run off on my own and try to mess around a bit. Ran in ...
Nick's user avatar
  • 21
2 votes
0 answers
291 views

My mesh looks fine with Dynamic Topology enabled, but has weird artifacts when disabled

The mesh looks like this with dynamic topology enabled. When I disable dynamic topology and when I'm outside of sculpt mode it looks like this. I made a mesh using multiple meshes and combining ...
Dalvin Kang's user avatar
2 votes
0 answers
91 views

Dynamic polygon size for sculpted area

When sculpting with "Dynamic Topology", is it possible for the polygon size to change depending on the size of the sculpted area? Basically, I want the polygon size to change the same way it does in ...
Vladimir's user avatar
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1 vote
0 answers
25 views

Dynamic topology in sculpt mode causes sculpt to deform on opposite side

I have been trying to find a way to word this to google or SE search, and I can't find anyone showing this issue. When I sculpt with dynamic topology enabled, the changes that I make to one side of ...
Law Taranis's user avatar
1 vote
0 answers
293 views

Dyntopo destroying basemesh

I guess I am relatively new to Blender, or at least don't have a ton of experience. I was trying a new way of making models I found out about where you make a basemesh out of metaballs, convert it to ...
Sidra Klyara's user avatar
1 vote
0 answers
193 views

how can I keep dyntopo toggled "ON" while flipping between layout and sculpt mode?

While sculpting, I tend to flip out of sculpt mode to change materials, or do something with the camera, etc. And when I go back to my model to continue sculpting, the Dyntopo mode has been checked ...
pixel_streamer's user avatar
1 vote
0 answers
1k views

Fixing bad topology during Sculpting

Sometimes when I am sculpting with Dyntopo, the mesh topology will become terrible and it becomes difficult to fix. I have found a few ways to fix it, such as using the inflate and simplify brushes to ...
Conor Kirby's user avatar
1 vote
0 answers
3k views

Dynamic sculpting doesn't work

I'm quite a beginner, and I was following a tutorial to learn how to use dynamic sculpting when, all of the sudden, it stopped working (I tested with the snake hook tool thingy, and it isn't ...
sharkspirit's user avatar
0 votes
0 answers
14 views

Mesh Severely Corrupted After Sculpting Operations - Any Way to Recover?

I was working on a sculpt in Blender (version 4.2) when I encountered a significant issue. While sculpting, I started noticing that my mesh was losing its structure—certain parts were thinning out or ...
snoob dogg's user avatar
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10 views

Dyntopo is sharpening edges

I'm using blender 4.2.0 (Windows), and Dyntopo is showing a very unpleasant behavior. Whenever I click to sculpt (any brush), dyntopo subdivides the mesh, but it's doing it without considering any ...
Daniel Möller's user avatar
0 votes
0 answers
71 views

Dyntopo and Symmetry not working together?

I'm new to Blender and I'm following Blender Guru's Anvil tutorial. In the video Blender Intermediate Tutorial - How to Sculpt Details, when Andrew is sculpting, he uses Dyntopo and Symmetry and it ...
lucastagus's user avatar
0 votes
0 answers
42 views

How can I dynamically add plane meshes to an object

I want to sculpt terrain for an open world game that I am working on and I'm looking for a way to have blender dynamically add plane meshes for me to sculpt as I work, kind of like a minecraft-ish ...
Ctl-F's user avatar
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0 votes
0 answers
50 views

X symmetry is not symmertrical

I am sculpting the ear of my character but x mirroring is not symmetrical. I've selected the ear and applied all transformations but I still get the same results. Is there a solution to this? Thanks ...
EverBlazen's user avatar
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0 answers
47 views

dynotopo sculpting - which make the file to big

When I go into Dynotopo, I come with an 86 Mb file, and set it to constant detail 20, - and do a Little with the snakebrush, a Little inflation, and smooth - and then boom, after only 5-10 minutes i ...
Frank Fenriz Jensen's user avatar
0 votes
0 answers
94 views

Dyntopo Resolution Seems Off

So, I'm new to sculpting, and I was following Grant Abbitt's tutorial here: https://youtu.be/lKY2FIy60nc?t=119 His resolution at 20 seems pretty smooth. But, when I try to use that same resolution, ...
GoodNight's user avatar
  • 245
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0 answers
168 views

I cant sculpt with dyntopo

I'm using blender 2.8 and when I tried to sculpting there's no change in my object. In the video I watched, he was able to do it with the Ctrl key without turning on the dyntopo. It didn't happen ...
Pelin Oguz's user avatar
0 votes
0 answers
33 views

How to make a mesh chair surface using a good toplogy

I'm making a modeling similar to a mesh chair. I don't think my way of modeling is good for topology, so I'd like to hear about your experience. The way I used to use it is the same as the third ...
bakuiseok's user avatar
  • 247
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0 answers
32 views

Fixing texture brush

I'm trying to use a texture brush that i've added, the source "skin" brush is a 528 by 528 image. When I use my brush with dyntopo resolution set 200, this is the result. Obviously this is incorrect. ...
GraphicNeophyte's user avatar
0 votes
0 answers
154 views

Sculpt looks pixilated

This is a leaf to a Chinese money plant that I've been working on. I went into sculpt mode to add the veins. But, when I try to sculpt any detail, it comes out looking a bit... Chunky. Like it's ...
Shayleen's user avatar