Questions tagged [dynamic-topology]

Dynamic topology is a new sculpting mode that subdivides the mesh as needed, whereas regular sculpting only affects the shape of a mesh. This makes it possible to sculpt complex shapes out of a simple mesh, rather than just adding details onto a modeled base mesh.

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1 answer
374 views

My sculpting tool is not changing my model but I can transform (grab, snake hook, etc.)

brand new to blender here. Recently started following some tutorials to learn how to sculpt and model in blender. After one video, I decided to run off on my own and try to mess around a bit. Ran in ...
0 votes
0 answers
39 views

Dyntopo and Symmetry not working together?

I'm new to Blender and I'm following Blender Guru's Anvil tutorial. In the video Blender Intermediate Tutorial - How to Sculpt Details, when Andrew is sculpting, he uses Dyntopo and Symmetry and it ...
1 vote
0 answers
18 views

Dynamic topology in sculpt mode causes sculpt to deform on opposite side

I have been trying to find a way to word this to google or SE search, and I can't find anyone showing this issue. When I sculpt with dynamic topology enabled, the changes that I make to one side of ...
1 vote
5 answers
6k views

Dyntopo doesn`t do anything even though it's activated

While sculpting a hand dyntopo stopped working after I unionized the last Finger to the hand. It worked for the first four, but after the last it didn't. It shows that it is activated, but it just ...
0 votes
0 answers
30 views

How can I dynamically add plane meshes to an object

I want to sculpt terrain for an open world game that I am working on and I'm looking for a way to have blender dynamically add plane meshes for me to sculpt as I work, kind of like a minecraft-ish ...
0 votes
0 answers
44 views

X symmetry is not symmertrical

I am sculpting the ear of my character but x mirroring is not symmetrical. I've selected the ear and applied all transformations but I still get the same results. Is there a solution to this? Thanks ...
2 votes
1 answer
258 views

Symmetrize only masked area

Is there any way to only symmetrize the masked part of and object in sculpting mode? The Remesh->Symmetrize in dyntopo option will symmetrize the whole object even when some part of it is masked or ...
1 vote
1 answer
960 views

How to sculpt with dyntopo without damaging uv?

Is there a way to use dyntopo on an object that already has uv without damaging it's uv map, and if it is not possible at least make the texture look the same?
1 vote
1 answer
280 views

How to continue smoothly from a previous sculpt stroke with dyntopo

I often find myself trying to sculpt reliefs or other dips / increments to a model with a set depth or height. Like this, with the plant figures all being the same height: The layer brush-tool with ...
2 votes
1 answer
96 views

Retopology philosophy

On the right is an ear from a full head. Note the tri geometry throughout. On the left is an attempt at redoing the head into quad-based topology. During the process, I tried Dyntopo in Sculpt mode. ...
1 vote
2 answers
163 views

How to undo dyntopo on a specific area?

I've been sculpting for the past couple days and realize as I move in for more detailed sculpting that I have a spot with dyntopo that I must have accidentally clicked. This was a couple days ago, so ...
1 vote
2 answers
554 views

Retopologizing this mess?

I sculpted this based on my beginner knowledge (forsaking any complex sculpting knowledge that might discourage and keep me from getting to the end), but now I want to paint and pose the character and ...
0 votes
1 answer
763 views

Cant sculpt parts of mesh

I am not able to sculpt properly in the middle of my mesh. Around it I use Dyntopo of 50 and it works fine but as soon as I get to the middle it does almost no changes whatsoever. I cant figure out ...
1 vote
0 answers
249 views

Dyntopo destroying basemesh

I guess I am relatively new to Blender, or at least don't have a ton of experience. I was trying a new way of making models I found out about where you make a basemesh out of metaballs, convert it to ...
0 votes
1 answer
406 views

Sculpt mode destroying back of model

Hi everyone, Was feeling really pleased with the progress of these tiles, until I rotated the model and saw that everything I have been doing has not just been sculpting the top surface? Inside the ...
1 vote
0 answers
141 views

how can I keep dyntopo toggled "ON" while flipping between layout and sculpt mode?

While sculpting, I tend to flip out of sculpt mode to change materials, or do something with the camera, etc. And when I go back to my model to continue sculpting, the Dyntopo mode has been checked ...
2 votes
3 answers
1k views

Dyntopo creating spikes or stretched sculpt result on mesh

When I try to sculpt with dyntopo on a sword it creates really weird results while it works just fine on other meshes. Any idea what causes this?
1 vote
1 answer
2k views

Where is the 'detail flood fill' option in blender 2.9?

I wanted to try it out but I can't find it.
3 votes
0 answers
690 views

Why some brushes don't Dyntopo?

Using Blender 2.9, and not sure if this is normal but a couple of brushes don't dyntopo, for example, Smooth and Draw Sharp. It is kind of frustrating since when I need to draw sharp FOR SURE I need ...
0 votes
2 answers
2k views

Slightly edited Mesh disappears when activating Dyntopo in Sculpt Mode. Blender 2.8

Total newbie here. I was trying blenders 2.8 sculpting tools and i came across this situation. I started a new sculpt file and began sculpting the default object that comes in it. Once i was ...
0 votes
0 answers
47 views

dynotopo sculpting - which make the file to big

When I go into Dynotopo, I come with an 86 Mb file, and set it to constant detail 20, - and do a Little with the snakebrush, a Little inflation, and smooth - and then boom, after only 5-10 minutes i ...
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83 views

Dyntopo Resolution Seems Off

So, I'm new to sculpting, and I was following Grant Abbitt's tutorial here: https://youtu.be/lKY2FIy60nc?t=119 His resolution at 20 seems pretty smooth. But, when I try to use that same resolution, ...
2 votes
1 answer
840 views

Dynamic Topology Very Slow

I've been following this tutorial, and at about 22:45 he uses the grab brush to create the neck of our character. At this point, using the grab brush brings Blender to an absolute crawl: it takes a ...
0 votes
1 answer
175 views

Network animation with faces / simplicial complex using animation nodes

I am looking for a way to quickly and automatically construct an animation of a type of network (called a simplicial complex) wherein sections of the network structure have material on the faces in ...
1 vote
1 answer
584 views

Dynotopo warning “Vertex Data Detected”

I am doing an Anime female model for my animations I am not a beginner, but still finding my way around Blender. It seems like every object I use that is poly does not work I use the subdivision ...
0 votes
1 answer
375 views

Trouble deleting mesh parts from sculpting -From symmetric View

So I am quite familiar to Blender but I am coming across this very annoying part in sculpting mode in Blender. I did in fact have dyntopo on so you all know and was increasing from the original mesh ...
2 votes
2 answers
273 views

Sculpting: How to join two ends (threads) of the SAME mesh?

Good day, lovely community of BSE! I obstacle a problem when taught my cousin a sculpting. I tried to make a knot, like a cup handle, using Snake Hook sculpting brush. But when I tried to join two ...
1 vote
0 answers
1k views

Fixing bad topology during Sculpting

Sometimes when I am sculpting with Dyntopo, the mesh topology will become terrible and it becomes difficult to fix. I have found a few ways to fix it, such as using the inflate and simplify brushes to ...
0 votes
1 answer
152 views

No sculping when the other side is hidden

I wanted to model the arms, but I hid the whole body so that I can only see one arm. Unfortunately, the mirror effect is not applied if everything else is hidden. How can I make the mirror effect work?...
1 vote
1 answer
75 views

Why does it look like the skin of my character model is peeling when I join the hands to the mesh in Blender 2.82?

I'm nearing the end of my first male base mesh sculpt in Blender 2.82, but when I either boolean or just join the hands to the arms there's a sort of skin peeling effect. This continues all over the ...
0 votes
1 answer
2k views

Making a hole in a Dynatopo sculpt without Boolean

I was just wondering if there are other ways of creating holes in meshes that aren't 100% symmetrical (thanks dyntopo) or too intricate using something other then the Boolean modifier. I'm currently ...
3 votes
1 answer
6k views

"Vertex Data Detected" - Dynamic Topology (Dynotopo Warning)

When I try to sculpt in sculpt mode using dynamic topology, I get a message saying there is "vertex data detected." Despite this, I try to sculpt, but the details don't refine as I get closer to the ...
1 vote
1 answer
1k views

2.81 Dyntopo destroying geometry?

This is my first time using blender sculpting, and whenever I sculpt with dyntopo on it removes geometry instead of adding it. The bottom two lines in the picture are with dyntopo on and the top ones ...
3 votes
1 answer
873 views

Sculpting Dynamic topology or detail flood fill?

I have been watching a few different YouTubers that are posting time-lapses of there work and I have seen a sudden jump up in using almost no Dynamic topology at all. They are just using detail flood ...
4 votes
1 answer
984 views

how to disable automatic UV generation?

This dyntopo popup really gets into my nerves. Everytime I create a primitive form, Blender creates automatically an UV map. Is there some way to disable the auto generation?
0 votes
0 answers
163 views

I cant sculpt with dyntopo

I'm using blender 2.8 and when I tried to sculpting there's no change in my object. In the video I watched, he was able to do it with the Ctrl key without turning on the dyntopo. It didn't happen ...
0 votes
0 answers
33 views

How to make a mesh chair surface using a good toplogy

I'm making a modeling similar to a mesh chair. I don't think my way of modeling is good for topology, so I'd like to hear about your experience. The way I used to use it is the same as the third ...
0 votes
0 answers
30 views

Fixing texture brush

I'm trying to use a texture brush that i've added, the source "skin" brush is a 528 by 528 image. When I use my brush with dyntopo resolution set 200, this is the result. Obviously this is incorrect. ...
0 votes
1 answer
793 views

"Extrude poly ribbon" (ctrl+click) not working for me

So I've been following this blender tutorial and have just created a head using Dyntopo. I am now learning how to finish it with retopo. I started out by turning on snap during transform (snap ...
0 votes
1 answer
3k views

sculpting - How to get rid of the bumpy surface?

When I normally sculpt in blender using subd (without dyntopo) the surface looks clean after applying some strokes, but when I enable dyntopo the surface gets bumpy quickly, I guess because of the ...
0 votes
0 answers
130 views

Sculpt looks pixilated

This is a leaf to a Chinese money plant that I've been working on. I went into sculpt mode to add the veins. But, when I try to sculpt any detail, it comes out looking a bit... Chunky. Like it's ...
0 votes
1 answer
1k views

Simplify Dyntopo and it's methods

Can someone please explain Dyntopo in Sculpting beacuse so far it's kinda hard to understand: -Which Detail Refine Method to use and when -Which Detail Type Method to use and when -How many pixel ...
1 vote
2 answers
858 views

How to fix and reshape messed up shapes in sculpt mode

i’m trying to get more into sculpting. While doing so, i’m sculpting a fetus model. During that, i lost my attention to the hands. Now that i am in Dyntopo mode already, i need to fix the hands: ...
0 votes
1 answer
257 views

Dnytopo constant at 6 looks really bad, not like video I am following (blender 2.8)

So found this 'beginner' tutorial on blender 2.8 that makes this nifty low poly scene. 3 minutes in I am like 'um not getting the same thing'. Tried it several times and cannot figure out what I am ...
1 vote
1 answer
589 views

how i disable this in dyntopo sculpting?

i did a test showing you this as you can see, the polygons in the plane get more deep when i scroll in or out,i do not want that the brush detail increase or decrease when i scroll in or scroll out to ...
1 vote
2 answers
1k views

How would i go about retopology for this object? [closed]

I am a blender newbie and have modeled and sculpted this tombstone with a cool symbol and some cracks on it but somewhere along the line it made the whole mesh made of tris... I'm assuming that ...
0 votes
1 answer
290 views

Should I turn off Dynamic Topology if I have a huge number of verts?

So, I'm making quite a big mesh and at some point I've reached 1.5-2 million verts. This, obviously, slowed down Blender and it's near impossible to work. Is it ok if I turn off Dyntopo? If so, how do ...
1 vote
1 answer
1k views

Help with Dynamic Topology

I have just come into sculpting and I have noticed that dyntopo's detail deteriorates depending on the view distance in the viewport. Is there a way to prevent this from happening? Because I would ...
1 vote
1 answer
1k views

How to create a Realistic Moon [closed]

So I recently saw a video of a highly realistic lunar surface made just using micropoligon displacement. Now I was curious if we could create such realistic landscapes without a height map? Also, how ...
0 votes
1 answer
578 views

Can I create deep divots in my mesh using sculpt brush? Is there a better way without booleans?

The image below may help explain. I'm doing a watch band with stitched thread. Wherever the thread enters the band, I would like to just suggest a dark little hole where the needle punches through. I ...