Questions tagged [dynamic-topology]

Dynamic topology is a new sculpting mode that subdivides the mesh as needed, whereas regular sculpting only affects the shape of a mesh. This makes it possible to sculpt complex shapes out of a simple mesh, rather than just adding details onto a modeled base mesh.

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Dyntopo and Symmetry not working together?

I'm new to Blender and I'm following Blender Guru's Anvil tutorial. In the video Blender Intermediate Tutorial - How to Sculpt Details, when Andrew is sculpting, he uses Dyntopo and Symmetry and it ...
lucastagus's user avatar
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Dynamic topology in sculpt mode causes sculpt to deform on opposite side

I have been trying to find a way to word this to google or SE search, and I can't find anyone showing this issue. When I sculpt with dynamic topology enabled, the changes that I make to one side of ...
Law Taranis's user avatar
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How can I dynamically add plane meshes to an object

I want to sculpt terrain for an open world game that I am working on and I'm looking for a way to have blender dynamically add plane meshes for me to sculpt as I work, kind of like a minecraft-ish ...
Ctl-F's user avatar
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X symmetry is not symmertrical

I am sculpting the ear of my character but x mirroring is not symmetrical. I've selected the ear and applied all transformations but I still get the same results. Is there a solution to this? Thanks ...
EverBlazen's user avatar
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839 views

How to sculpt with dyntopo without damaging uv?

Is there a way to use dyntopo on an object that already has uv without damaging it's uv map, and if it is not possible at least make the texture look the same?
jony alton's user avatar
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How to continue smoothly from a previous sculpt stroke with dyntopo

I often find myself trying to sculpt reliefs or other dips / increments to a model with a set depth or height. Like this, with the plant figures all being the same height: The layer brush-tool with ...
Dropboar's user avatar
2 votes
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Retopology philosophy

On the right is an ear from a full head. Note the tri geometry throughout. On the left is an attempt at redoing the head into quad-based topology. During the process, I tried Dyntopo in Sculpt mode. ...
Trey Harper's user avatar
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Cant sculpt parts of mesh

I am not able to sculpt properly in the middle of my mesh. Around it I use Dyntopo of 50 and it works fine but as soon as I get to the middle it does almost no changes whatsoever. I cant figure out ...
theCodeHermit's user avatar
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Dyntopo destroying basemesh

I guess I am relatively new to Blender, or at least don't have a ton of experience. I was trying a new way of making models I found out about where you make a basemesh out of metaballs, convert it to ...
Sidra Klyara's user avatar
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1 answer
380 views

Sculpt mode destroying back of model

Hi everyone, Was feeling really pleased with the progress of these tiles, until I rotated the model and saw that everything I have been doing has not just been sculpting the top surface? Inside the ...
SORREL MADLEY's user avatar
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how can I keep dyntopo toggled "ON" while flipping between layout and sculpt mode?

While sculpting, I tend to flip out of sculpt mode to change materials, or do something with the camera, etc. And when I go back to my model to continue sculpting, the Dyntopo mode has been checked ...
pixel_streamer's user avatar
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dynotopo sculpting - which make the file to big

When I go into Dynotopo, I come with an 86 Mb file, and set it to constant detail 20, - and do a Little with the snakebrush, a Little inflation, and smooth - and then boom, after only 5-10 minutes i ...
Frank Fenriz Jensen's user avatar
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Dyntopo Resolution Seems Off

So, I'm new to sculpting, and I was following Grant Abbitt's tutorial here: https://youtu.be/lKY2FIy60nc?t=119 His resolution at 20 seems pretty smooth. But, when I try to use that same resolution, ...
GoodNight's user avatar
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Network animation with faces / simplicial complex using animation nodes

I am looking for a way to quickly and automatically construct an animation of a type of network (called a simplicial complex) wherein sections of the network structure have material on the faces in ...
chase's user avatar
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My sculpting tool is not changing my model but I can transform (grab, snake hook, etc.)

brand new to blender here. Recently started following some tutorials to learn how to sculpt and model in blender. After one video, I decided to run off on my own and try to mess around a bit. Ran in ...
Nick's user avatar
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Where is the 'detail flood fill' option in blender 2.9?

I wanted to try it out but I can't find it.
Lui's user avatar
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Dynotopo warning “Vertex Data Detected”

I am doing an Anime female model for my animations I am not a beginner, but still finding my way around Blender. It seems like every object I use that is poly does not work I use the subdivision ...
Theral endz's user avatar
3 votes
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Why some brushes don't Dyntopo?

Using Blender 2.9, and not sure if this is normal but a couple of brushes don't dyntopo, for example, Smooth and Draw Sharp. It is kind of frustrating since when I need to draw sharp FOR SURE I need ...
Fabian Torres's user avatar
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Trouble deleting mesh parts from sculpting -From symmetric View

So I am quite familiar to Blender but I am coming across this very annoying part in sculpting mode in Blender. I did in fact have dyntopo on so you all know and was increasing from the original mesh ...
Jonathan J. Pecany's user avatar
1 vote
2 answers
155 views

How to undo dyntopo on a specific area?

I've been sculpting for the past couple days and realize as I move in for more detailed sculpting that I have a spot with dyntopo that I must have accidentally clicked. This was a couple days ago, so ...
SlushyEvergreen's user avatar
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990 views

Fixing bad topology during Sculpting

Sometimes when I am sculpting with Dyntopo, the mesh topology will become terrible and it becomes difficult to fix. I have found a few ways to fix it, such as using the inflate and simplify brushes to ...
Conor Kirby's user avatar
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No sculping when the other side is hidden

I wanted to model the arms, but I hid the whole body so that I can only see one arm. Unfortunately, the mirror effect is not applied if everything else is hidden. How can I make the mirror effect work?...
DjEKI's user avatar
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Why does it look like the skin of my character model is peeling when I join the hands to the mesh in Blender 2.82?

I'm nearing the end of my first male base mesh sculpt in Blender 2.82, but when I either boolean or just join the hands to the arms there's a sort of skin peeling effect. This continues all over the ...
Zach Bowen's user avatar
2 votes
1 answer
239 views

Symmetrize only masked area

Is there any way to only symmetrize the masked part of and object in sculpting mode? The Remesh->Symmetrize in dyntopo option will symmetrize the whole object even when some part of it is masked or ...
Amir's user avatar
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5 answers
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Dyntopo doesn`t do anything even though it's activated

While sculpting a hand dyntopo stopped working after I unionized the last Finger to the hand. It worked for the first four, but after the last it didn't. It shows that it is activated, but it just ...
Sudrago's user avatar
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2.81 Dyntopo destroying geometry?

This is my first time using blender sculpting, and whenever I sculpt with dyntopo on it removes geometry instead of adding it. The bottom two lines in the picture are with dyntopo on and the top ones ...
xylooooo's user avatar
3 votes
1 answer
865 views

Sculpting Dynamic topology or detail flood fill?

I have been watching a few different YouTubers that are posting time-lapses of there work and I have seen a sudden jump up in using almost no Dynamic topology at all. They are just using detail flood ...
TheWardedCoder's user avatar
4 votes
1 answer
926 views

how to disable automatic UV generation?

This dyntopo popup really gets into my nerves. Everytime I create a primitive form, Blender creates automatically an UV map. Is there some way to disable the auto generation?
Raoul L'artiste's user avatar
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159 views

I cant sculpt with dyntopo

I'm using blender 2.8 and when I tried to sculpting there's no change in my object. In the video I watched, he was able to do it with the Ctrl key without turning on the dyntopo. It didn't happen ...
Pelin Oguz's user avatar
3 votes
1 answer
5k views

"Vertex Data Detected" - Dynamic Topology (Dynotopo Warning)

When I try to sculpt in sculpt mode using dynamic topology, I get a message saying there is "vertex data detected." Despite this, I try to sculpt, but the details don't refine as I get closer to the ...
アルミン's user avatar
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How to make a mesh chair surface using a good toplogy

I'm making a modeling similar to a mesh chair. I don't think my way of modeling is good for topology, so I'd like to hear about your experience. The way I used to use it is the same as the third ...
bakuiseok's user avatar
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Fixing texture brush

I'm trying to use a texture brush that i've added, the source "skin" brush is a 528 by 528 image. When I use my brush with dyntopo resolution set 200, this is the result. Obviously this is incorrect. ...
GraphicNeophyte's user avatar
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1 answer
3k views

sculpting - How to get rid of the bumpy surface?

When I normally sculpt in blender using subd (without dyntopo) the surface looks clean after applying some strokes, but when I enable dyntopo the surface gets bumpy quickly, I guess because of the ...
ryuk's user avatar
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2 answers
546 views

Retopologizing this mess?

I sculpted this based on my beginner knowledge (forsaking any complex sculpting knowledge that might discourage and keep me from getting to the end), but now I want to paint and pose the character and ...
Anthony Goodwin's user avatar
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2 answers
2k views

Slightly edited Mesh disappears when activating Dyntopo in Sculpt Mode. Blender 2.8

Total newbie here. I was trying blenders 2.8 sculpting tools and i came across this situation. I started a new sculpt file and began sculpting the default object that comes in it. Once i was ...
Admigual Animation's user avatar
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124 views

Sculpt looks pixilated

This is a leaf to a Chinese money plant that I've been working on. I went into sculpt mode to add the veins. But, when I try to sculpt any detail, it comes out looking a bit... Chunky. Like it's ...
Shayleen's user avatar
1 vote
2 answers
849 views

How to fix and reshape messed up shapes in sculpt mode

i’m trying to get more into sculpting. While doing so, i’m sculpting a fetus model. During that, i lost my attention to the hands. Now that i am in Dyntopo mode already, i need to fix the hands: ...
pixelpoems.de's user avatar
2 votes
1 answer
822 views

Dynamic Topology Very Slow

I've been following this tutorial, and at about 22:45 he uses the grab brush to create the neck of our character. At this point, using the grab brush brings Blender to an absolute crawl: it takes a ...
SublimeSquirrel's user avatar
1 vote
1 answer
583 views

how i disable this in dyntopo sculpting?

i did a test showing you this as you can see, the polygons in the plane get more deep when i scroll in or out,i do not want that the brush detail increase or decrease when i scroll in or scroll out to ...
Michael Ben David's user avatar
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1 answer
256 views

Dnytopo constant at 6 looks really bad, not like video I am following (blender 2.8)

So found this 'beginner' tutorial on blender 2.8 that makes this nifty low poly scene. 3 minutes in I am like 'um not getting the same thing'. Tried it several times and cannot figure out what I am ...
Codejoy's user avatar
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1 vote
2 answers
1k views

How would i go about retopology for this object? [closed]

I am a blender newbie and have modeled and sculpted this tombstone with a cool symbol and some cracks on it but somewhere along the line it made the whole mesh made of tris... I'm assuming that ...
CG Life's user avatar
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1 answer
289 views

Should I turn off Dynamic Topology if I have a huge number of verts?

So, I'm making quite a big mesh and at some point I've reached 1.5-2 million verts. This, obviously, slowed down Blender and it's near impossible to work. Is it ok if I turn off Dyntopo? If so, how do ...
Tin Vojnovic's user avatar
2 votes
3 answers
1k views

Dyntopo creating spikes or stretched sculpt result on mesh

When I try to sculpt with dyntopo on a sword it creates really weird results while it works just fine on other meshes. Any idea what causes this?
Hex's user avatar
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1 answer
1k views

Help with Dynamic Topology

I have just come into sculpting and I have noticed that dyntopo's detail deteriorates depending on the view distance in the viewport. Is there a way to prevent this from happening? Because I would ...
Nerdicon's user avatar
1 vote
1 answer
1k views

How to create a Realistic Moon [closed]

So I recently saw a video of a highly realistic lunar surface made just using micropoligon displacement. Now I was curious if we could create such realistic landscapes without a height map? Also, how ...
Sam G.'s user avatar
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1 answer
565 views

Can I create deep divots in my mesh using sculpt brush? Is there a better way without booleans?

The image below may help explain. I'm doing a watch band with stitched thread. Wherever the thread enters the band, I would like to just suggest a dark little hole where the needle punches through. I ...
CreeDorofl's user avatar
1 vote
1 answer
3k views

How do I use dyntopo and mirror together?

Blender newbie here! I made an animal following the method used in this youtube tutorial: https://www.youtube.com/watch?v=JjW6r10Mlqs I now want to make it more detailed, so I tried sculpting on it. ...
Bre's user avatar
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2 votes
2 answers
264 views

Sculpting: How to join two ends (threads) of the SAME mesh?

Good day, lovely community of BSE! I obstacle a problem when taught my cousin a sculpting. I tried to make a knot, like a cup handle, using Snake Hook sculpting brush. But when I tried to join two ...
Ilya Kanatov's user avatar
1 vote
1 answer
2k views

Sculpting brush alpha/texture resolution?

Does the image resolution of a brush texture in sculpt mode determine the detail of the stroke? I'm using a textured brush w/the anchored stroke method and the smaller the stroke, the lower the ...
kopi_bon's user avatar
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1 answer
2k views

Making a hole in a Dynatopo sculpt without Boolean

I was just wondering if there are other ways of creating holes in meshes that aren't 100% symmetrical (thanks dyntopo) or too intricate using something other then the Boolean modifier. I'm currently ...
eggsackqueuethor's user avatar