Questions tagged [dynamic-topology]

Dynamic topology is a new sculpting mode that subdivides the mesh as needed, whereas regular sculpting only affects the shape of a mesh. This makes it possible to sculpt complex shapes out of a simple mesh, rather than just adding details onto a modeled base mesh.

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14 views

Blender crashed while sculpting on Ubuntu 20.04 [closed]

So I installed ubuntu 20.04 and ROCM (installed by following rocm documentation) and Blender 2.82 (sub 7) using apt. Followed some tutorial on youtube and it's running fine for few hours. And then I ...
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11 views

Sculpting Over Sharp Edges Doesn't Work

I have sharp edges on many of my base sculpts and if I try to sculpt a crease or depression across one it kind of goes around the edge and leaves a raised crease. No amount of remeshing or dyntopo ...
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17 views

Why does it look like the skin of my character model is peeling when I join the hands to the mesh in Blender 2.82?

I'm nearing the end of my first male base mesh sculpt in Blender 2.82, but when I either boolean or just join the hands to the arms there's a sort of skin peeling effect. This continues all over the ...
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Sets Of Vertices Stop Behaving Correctly Following Boolean

Okay so, I'm a baby when it comes to this stuff, so go easy on me. I'm just starting to get into sculpting and I just learned how to do the Block-Out method. A buddy of mine allowed me to use his ...
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Viewport fps drop when Dyntopo mesh has more than 200k tris and Zoom-in/out is a temporary fix

When I enter Dyntopo mode for a model with more than 200k tris my viewport gets slow. That also happening when I save the scene, do undo and choosing some other brushes(like Draw and Draw Sharp) in ...
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6 views

Symmetrize only masked area

Is there any way to only symmetrize the masked part of and object in sculpting mode? The Remesh->Symmetrize in dyntopo option will symmetrize the whole object even when some part of it is masked or ...
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47 views

Dyntopo doesn`t do anything even though it's activated

While sculpting a hand dyntopo stopped working after I unionized the last Finger to the hand. It worked for the first four, but after the last it didn't. It shows that it is activated, but it just ...
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22 views

How to use dynamic topology in sculpting to create low poly style items?

I have recently watched a youtube tutorial about creating a low poly style island (https://youtu.be/0lj643VmTsg). I set up everything in sculpt mode as the video told me so (changed the deatailing to ...
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38 views

Performance issues after making new topology

When I finished sculpting my mesh, it ended up with around 2milion faces containing mostly triangles because of dyntopo constant detail 50px at some places and 5-20px at others. I decided to make a ...
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68 views

2.81 Dyntopo destroying geometry?

This is my first time using blender sculpting, and whenever I sculpt with dyntopo on it removes geometry instead of adding it. The bottom two lines in the picture are with dyntopo on and the top ones ...
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182 views

Sculpting Dynamic topology or detail flood fill?

I have been watching a few different YouTubers that are posting time-lapses of there work and I have seen a sudden jump up in using almost no Dynamic topology at all. They are just using detail flood ...
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394 views

how to disable automatic UV generation?

This dyntopo popup really gets into my nerves. Everytime I create a primitive form, Blender creates automatically an UV map. Is there some way to disable the auto generation?
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I cant sculpt with dyntopo

I'm using blender 2.8 and when I tried to sculpting there's no change in my object. In the video I watched, he was able to do it with the Ctrl key without turning on the dyntopo. It didn't happen ...
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419 views

“Vertex Data Detected” - Dynamic Topology (Dynotopo Warning)

When I try to sculpt in sculpt mode using dynamic topology, I get a message saying there is "vertex data detected." Despite this, I try to sculpt, but the details don't refine as I get closer to the ...
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28 views

How to make a mesh chair surface using a good toplogy

I'm making a modeling similar to a mesh chair. I don't think my way of modeling is good for topology, so I'd like to hear about your experience. The way I used to use it is the same as the third ...
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Sculpting: Keys to sculpting internal parts

I've sculpted a body that I'm happy with, actually several in practice. I haven't figured out how to sculpt an object that has interior attributes. Let's say like rose, if you sculpt a rose, it looks ...
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16 views

Fixing texture brush

I'm trying to use a texture brush that i've added, the source "skin" brush is a 528 by 528 image. When I use my brush with dyntopo resolution set 200, this is the result. Obviously this is incorrect. ...
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436 views

sculpting - How to get rid of the bumpy surface?

When I normally sculpt in blender using subd (without dyntopo) the surface looks clean after applying some strokes, but when I enable dyntopo the surface gets bumpy quickly, I guess because of the ...
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112 views

Retopologizing this mess?

I sculpted this based on my beginner knowledge (forsaking any complex sculpting knowledge that might discourage and keep me from getting to the end), but now I want to paint and pose the character and ...
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353 views

Slightly edited Mesh disappears when activating Dyntopo in Sculpt Mode. Blender 2.8

Total newbie here. I was trying blenders 2.8 sculpting tools and i came across this situation. I started a new sculpt file and began sculpting the default object that comes in it. Once i was ...
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49 views

Sculpt looks pixilated

This is a leaf to a Chinese money plant that I've been working on. I went into sculpt mode to add the veins. But, when I try to sculpt any detail, it comes out looking a bit... Chunky. Like it's ...
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37 views

Sculpting - Undo with dnytopo working strangely -_-

Hope this is the right place to post this question I'm kinda new to Blender and I'm having fun with its sculpting tools BUT when I'm sculpting with Dyntopo and trying to do an undo (ctrl-z) its shows ...
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255 views

How to fix and reshape messed up shapes in sculpt mode

i’m trying to get more into sculpting. While doing so, i’m sculpting a fetus model. During that, i lost my attention to the hands. Now that i am in Dyntopo mode already, i need to fix the hands: ...
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327 views

Dynamic Topology Very Slow

I've been following this tutorial, and at about 22:45 he uses the grab brush to create the neck of our character. At this point, using the grab brush brings Blender to an absolute crawl: it takes a ...
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159 views

Dynamic topology acting wierd

Hello i was following the tutorial on youtube for low poly island but i ran into problem. Somewhere around 3 minutes of the video he was sculpting with dynamic topology but when i do it exactly like ...
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314 views

how i disable this in dyntopo sculpting?

i did a test showing you this as you can see, the polygons in the plane get more deep when i scroll in or out,i do not want that the brush detail increase or decrease when i scroll in or scroll out to ...
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156 views

Dnytopo constant at 6 looks really bad, not like video I am following (blender 2.8)

So found this 'beginner' tutorial on blender 2.8 that makes this nifty low poly scene. 3 minutes in I am like 'um not getting the same thing'. Tried it several times and cannot figure out what I am ...
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720 views

How would i go about retopology for this object?

I am a blender newbie and have modeled and sculpted this tombstone with a cool symbol and some cracks on it but somewhere along the line it made the whole mesh made of tris... I'm assuming that ...
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147 views

Should I turn off Dynamic Topology if I have a huge number of verts?

So, I'm making quite a big mesh and at some point I've reached 1.5-2 million verts. This, obviously, slowed down Blender and it's near impossible to work. Is it ok if I turn off Dyntopo? If so, how do ...
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430 views

Dyntopo creating spikes or stretched sculpt result on mesh

When I try to sculpt with dyntopo on a sword it creates really weird results while it works just fine on other meshes. Any idea what causes this?
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780 views

Help with Dynamic Topology

I have just come into sculpting and I have noticed that dyntopo's detail deteriorates depending on the view distance in the viewport. Is there a way to prevent this from happening? Because I would ...
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887 views

How to create a Realistic Moon [closed]

So I recently saw a video of a highly realistic lunar surface made just using micropoligon displacement. Now I was curious if we could create such realistic landscapes without a height map? Also, how ...
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174 views

Can I create deep divots in my mesh using sculpt brush? Is there a better way without booleans?

The image below may help explain. I'm doing a watch band with stitched thread. Wherever the thread enters the band, I would like to just suggest a dark little hole where the needle punches through. I ...
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575 views

How do I use dyntopo and mirror together?

Blender newbie here! I made an animal following the method used in this youtube tutorial: https://www.youtube.com/watch?v=JjW6r10Mlqs I now want to make it more detailed, so I tried sculpting on it. ...
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79 views

Sculpting: How to join two ends (threads) of the SAME mesh?

Good day, lovely community of BSE! I obstacle a problem when taught my cousin a sculpting. I tried to make a knot, like a cup handle, using Snake Hook sculpting brush. But when I tried to join two ...
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713 views

Sculpting brush alpha/texture resolution?

Does the image resolution of a brush texture in sculpt mode determine the detail of the stroke? I'm using a textured brush w/the anchored stroke method and the smaller the stroke, the lower the ...
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1k views

Making a hole in a Dynatopo sculpt without Boolean

I was just wondering if there are other ways of creating holes in meshes that aren't 100% symmetrical (thanks dyntopo) or too intricate using something other then the Boolean modifier. I'm currently ...
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1k views

smooth brush is destroying my model,what is happening?

I am following this tutorial"https://www.youtube.com/watch?v=tZnUgt659oI", however, when he smooths his dinosaur it's pretty tame, but when I do it, it devours my model, like below: before: https://...
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68 views

How to prevent model from changing locations when going into dynamic topology mode?

My character model rotates 90 degrees forward when I check dynamic topology. When exiting, the mesh goes back to it's original point with the exception of any vertices effected by sculpting, which ...
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136 views

Inverted detail size value

There is something wrong with the detail size (sculpt mode) in my file. At first it worked properly, but i don't know why it started doing this: It seems like, the detail size value is inverted, but ...
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125 views

how can I use a brush CUSTOM re-topology?

I am aware of the dynamic re-topology options in sculpting and I want to make it clear that what I want is slightly different. Is there a way to get something like a brush that when it paints over the ...
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888 views

Keep straight and sharp lines when sculpting with Dyntopo

How do I keep a sharp and straight line when sculpting?If I decrease the res detail the line isn't sharp anymore and if I increase the res it becomes jiggly...and how do i keep the tip sharp?Thanks
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540 views

When you add the skin texture?Before or after retopology?

Noob question...I am new to sculpting and I was wondering when you add the wrinkles and skin texture, before or after retopology?
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725 views

Why does sculpting with dyntopo produces small cracks on the mesh surface? [duplicate]

I'm new to blender, I started about a week ago. I'm currently designing a human head. As for the details, like lines, little molds etc., I thought of using sculpt mode. So bsc. what I did was, editing ...
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616 views

Why am I getting a jagged brush when sculpting with dynotopo?

I've created a simple mesh consisting of a cube that has been modelled out into a corner by extrusion: I'm now trying to sculpt detail onto it in sculpt mode using dynotopo, however I'm getting ...
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521 views

Dyntopo adds vertices but does not deform mesh

I am sculpting some things using dynamic topology. Everything was working great, but then my mesh stopped deforming. Vertices are still added, but the mesh doesn't deform. Image 1 This is the mesh ...
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1k views

How is adaptive subdivision different from dynamic topology?

I love adaptive subdivision. For those that don't know, its a really cool feature that lowers subdivisions to meaningless values as an object increases its distance from the camera and increases it as ...
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405 views

“Extrude poly ribbon” (ctrl+click) not working for me

So I've been following this blender tutorial and have just created a head using Dyntopo. I am now learning how to finish it with retopo. I started out by turning on snap during transform (snap ...
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499 views

which is the approach on relative detail and constant detail in dyntopo sculpting? [closed]

Hi I am wondering about dyntopo, at the begginig of the sculpting, suppose I am starting to put details on a base mesh to start sculpting, should I star with constant detail? to get the curve and ...
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154 views

When using Dyntopo, is there a way to adjust how far each vertex is pushed or pulled?

I am using dyntopo, and when I try to shape a square down into another shape that I want (torso, arm, etc.) it pushes some vertices too far down. Can I adjust that somehow?