What's the deal with Deno? We talk with a major contributor to find out. Listen now.

Questions tagged [dynamic-topology]

Dynamic topology is a new sculpting mode that subdivides the mesh as needed, whereas regular sculpting only affects the shape of a mesh. This makes it possible to sculpt complex shapes out of a simple mesh, rather than just adding details onto a modeled base mesh.

Filter by
Sorted by
Tagged with
1
vote
1answer
20 views

Dynotopo warning “Vertex Data Detected”

I am doing an Anime female model for my animations I am not a beginner, but still finding my way around Blender. It seems like every object I use that is poly does not work I use the subdivision ...
0
votes
0answers
9 views

Why some brushes don't Dyntopo?

Using Blender 2.9, and not sure if this is normal but a couple of brushes don't dyntopo, for example, Smooth and Draw Sharp. It is kind of frustrating since when I need to draw sharp FOR SURE I need ...
0
votes
1answer
42 views

Trouble deleting mesh parts from sculpting -From symmetric View

So I am quite familiar to Blender but I am coming across this very annoying part in sculpting mode in Blender. I did in fact have dyntopo on so you all know and was increasing from the original mesh ...
0
votes
0answers
28 views

Dynamic Topology found: constructive modifier, disabled

Blender 2.83.5 I've come across a video which was creating a low poly island on youtube. I was doing everything correctly but when I get into sculpture mode and do some stuff with dynotopo, and go ...
1
vote
1answer
12 views

How to undo dyntopo on a specific area?

I've been sculpting for the past couple days and realize as I move in for more detailed sculpting that I have a spot with dyntopo that I must have accidentally clicked. This was a couple days ago, so ...
0
votes
0answers
23 views

How to make low poly -> high poly without loosing the edges?

I am learning blender, and I discovered the Layer brush in sculpt mode - it worked great for what I was after, except I noticed only after hours of sculpting that it didn't use Dyntopo for some reason!...
1
vote
0answers
43 views

Having some trouble with “Snake Hook” sculpting tool

I'm trying to get into sculpting using Blender, but i'm having some trouble using Snake Hook tool along with dynamic topology. Whenever i use it, it produces really ugly topology with some long, ...
1
vote
0answers
64 views

Fixing bad topology during Sculpting

Sometimes when I am sculpting with Dyntopo, the mesh topology will become terrible and it becomes difficult to fix. I have found a few ways to fix it, such as using the inflate and simplify brushes to ...
0
votes
0answers
10 views

Apply a mesh to a part of the body

I modeled a figure and imported the hands as an obj. Now I wanted to put my hands on my body. The body has many details with different topology strength. When I remesh, the details go missing unless I ...
0
votes
1answer
14 views

No sculping when the other side is hidden

I wanted to model the arms, but I hid the whole body so that I can only see one arm. Unfortunately, the mirror effect is not applied if everything else is hidden. How can I make the mirror effect work?...
0
votes
0answers
13 views

Sculpting Over Sharp Edges Doesn't Work

I have sharp edges on many of my base sculpts and if I try to sculpt a crease or depression across one it kind of goes around the edge and leaves a raised crease. No amount of remeshing or dyntopo ...
1
vote
1answer
18 views

Why does it look like the skin of my character model is peeling when I join the hands to the mesh in Blender 2.82?

I'm nearing the end of my first male base mesh sculpt in Blender 2.82, but when I either boolean or just join the hands to the arms there's a sort of skin peeling effect. This continues all over the ...
0
votes
0answers
9 views

Sets Of Vertices Stop Behaving Correctly Following Boolean

Okay so, I'm a baby when it comes to this stuff, so go easy on me. I'm just starting to get into sculpting and I just learned how to do the Block-Out method. A buddy of mine allowed me to use his ...
0
votes
0answers
19 views

Viewport fps drop when Dyntopo mesh has more than 200k tris and Zoom-in/out is a temporary fix

When I enter Dyntopo mode for a model with more than 200k tris my viewport gets slow. That also happening when I save the scene, do undo and choosing some other brushes(like Draw and Draw Sharp) in ...
1
vote
0answers
18 views

Symmetrize only masked area

Is there any way to only symmetrize the masked part of and object in sculpting mode? The Remesh->Symmetrize in dyntopo option will symmetrize the whole object even when some part of it is masked or ...
1
vote
1answer
130 views

Dyntopo doesn`t do anything even though it's activated

While sculpting a hand dyntopo stopped working after I unionized the last Finger to the hand. It worked for the first four, but after the last it didn't. It shows that it is activated, but it just ...
0
votes
0answers
23 views

How to use dynamic topology in sculpting to create low poly style items?

I have recently watched a youtube tutorial about creating a low poly style island (https://youtu.be/0lj643VmTsg). I set up everything in sculpt mode as the video told me so (changed the deatailing to ...
0
votes
0answers
39 views

Performance issues after making new topology

When I finished sculpting my mesh, it ended up with around 2milion faces containing mostly triangles because of dyntopo constant detail 50px at some places and 5-20px at others. I decided to make a ...
1
vote
1answer
200 views

2.81 Dyntopo destroying geometry?

This is my first time using blender sculpting, and whenever I sculpt with dyntopo on it removes geometry instead of adding it. The bottom two lines in the picture are with dyntopo on and the top ones ...
3
votes
1answer
335 views

Sculpting Dynamic topology or detail flood fill?

I have been watching a few different YouTubers that are posting time-lapses of there work and I have seen a sudden jump up in using almost no Dynamic topology at all. They are just using detail flood ...
4
votes
1answer
419 views

how to disable automatic UV generation?

This dyntopo popup really gets into my nerves. Everytime I create a primitive form, Blender creates automatically an UV map. Is there some way to disable the auto generation?
0
votes
0answers
66 views

I cant sculpt with dyntopo

I'm using blender 2.8 and when I tried to sculpting there's no change in my object. In the video I watched, he was able to do it with the Ctrl key without turning on the dyntopo. It didn't happen ...
1
vote
1answer
984 views

“Vertex Data Detected” - Dynamic Topology (Dynotopo Warning)

When I try to sculpt in sculpt mode using dynamic topology, I get a message saying there is "vertex data detected." Despite this, I try to sculpt, but the details don't refine as I get closer to the ...
0
votes
0answers
28 views

How to make a mesh chair surface using a good toplogy

I'm making a modeling similar to a mesh chair. I don't think my way of modeling is good for topology, so I'd like to hear about your experience. The way I used to use it is the same as the third ...
0
votes
0answers
20 views

Sculpting: Keys to sculpting internal parts

I've sculpted a body that I'm happy with, actually several in practice. I haven't figured out how to sculpt an object that has interior attributes. Let's say like rose, if you sculpt a rose, it looks ...
0
votes
0answers
17 views

Fixing texture brush

I'm trying to use a texture brush that i've added, the source "skin" brush is a 528 by 528 image. When I use my brush with dyntopo resolution set 200, this is the result. Obviously this is incorrect. ...
0
votes
1answer
793 views

sculpting - How to get rid of the bumpy surface?

When I normally sculpt in blender using subd (without dyntopo) the surface looks clean after applying some strokes, but when I enable dyntopo the surface gets bumpy quickly, I guess because of the ...
0
votes
2answers
191 views

Retopologizing this mess?

I sculpted this based on my beginner knowledge (forsaking any complex sculpting knowledge that might discourage and keep me from getting to the end), but now I want to paint and pose the character and ...
0
votes
2answers
598 views

Slightly edited Mesh disappears when activating Dyntopo in Sculpt Mode. Blender 2.8

Total newbie here. I was trying blenders 2.8 sculpting tools and i came across this situation. I started a new sculpt file and began sculpting the default object that comes in it. Once i was ...
0
votes
0answers
61 views

Sculpt looks pixilated

This is a leaf to a Chinese money plant that I've been working on. I went into sculpt mode to add the veins. But, when I try to sculpt any detail, it comes out looking a bit... Chunky. Like it's ...
1
vote
2answers
339 views

How to fix and reshape messed up shapes in sculpt mode

i’m trying to get more into sculpting. While doing so, i’m sculpting a fetus model. During that, i lost my attention to the hands. Now that i am in Dyntopo mode already, i need to fix the hands: ...
2
votes
1answer
449 views

Dynamic Topology Very Slow

I've been following this tutorial, and at about 22:45 he uses the grab brush to create the neck of our character. At this point, using the grab brush brings Blender to an absolute crawl: it takes a ...
0
votes
1answer
172 views

Dynamic topology acting wierd

Hello i was following the tutorial on youtube for low poly island but i ran into problem. Somewhere around 3 minutes of the video he was sculpting with dynamic topology but when i do it exactly like ...
1
vote
1answer
368 views

how i disable this in dyntopo sculpting?

i did a test showing you this as you can see, the polygons in the plane get more deep when i scroll in or out,i do not want that the brush detail increase or decrease when i scroll in or scroll out to ...
0
votes
1answer
170 views

Dnytopo constant at 6 looks really bad, not like video I am following (blender 2.8)

So found this 'beginner' tutorial on blender 2.8 that makes this nifty low poly scene. 3 minutes in I am like 'um not getting the same thing'. Tried it several times and cannot figure out what I am ...
1
vote
2answers
878 views

How would i go about retopology for this object?

I am a blender newbie and have modeled and sculpted this tombstone with a cool symbol and some cracks on it but somewhere along the line it made the whole mesh made of tris... I'm assuming that ...
0
votes
1answer
175 views

Should I turn off Dynamic Topology if I have a huge number of verts?

So, I'm making quite a big mesh and at some point I've reached 1.5-2 million verts. This, obviously, slowed down Blender and it's near impossible to work. Is it ok if I turn off Dyntopo? If so, how do ...
2
votes
2answers
526 views

Dyntopo creating spikes or stretched sculpt result on mesh

When I try to sculpt with dyntopo on a sword it creates really weird results while it works just fine on other meshes. Any idea what causes this?
1
vote
1answer
841 views

Help with Dynamic Topology

I have just come into sculpting and I have noticed that dyntopo's detail deteriorates depending on the view distance in the viewport. Is there a way to prevent this from happening? Because I would ...
1
vote
1answer
1k views

How to create a Realistic Moon [closed]

So I recently saw a video of a highly realistic lunar surface made just using micropoligon displacement. Now I was curious if we could create such realistic landscapes without a height map? Also, how ...
0
votes
1answer
226 views

Can I create deep divots in my mesh using sculpt brush? Is there a better way without booleans?

The image below may help explain. I'm doing a watch band with stitched thread. Wherever the thread enters the band, I would like to just suggest a dark little hole where the needle punches through. I ...
0
votes
1answer
805 views

How do I use dyntopo and mirror together?

Blender newbie here! I made an animal following the method used in this youtube tutorial: https://www.youtube.com/watch?v=JjW6r10Mlqs I now want to make it more detailed, so I tried sculpting on it. ...
1
vote
2answers
101 views

Sculpting: How to join two ends (threads) of the SAME mesh?

Good day, lovely community of BSE! I obstacle a problem when taught my cousin a sculpting. I tried to make a knot, like a cup handle, using Snake Hook sculpting brush. But when I tried to join two ...
1
vote
1answer
795 views

Sculpting brush alpha/texture resolution?

Does the image resolution of a brush texture in sculpt mode determine the detail of the stroke? I'm using a textured brush w/the anchored stroke method and the smaller the stroke, the lower the ...
0
votes
1answer
1k views

Making a hole in a Dynatopo sculpt without Boolean

I was just wondering if there are other ways of creating holes in meshes that aren't 100% symmetrical (thanks dyntopo) or too intricate using something other then the Boolean modifier. I'm currently ...
1
vote
1answer
2k views

smooth brush is destroying my model,what is happening?

I am following this tutorial"https://www.youtube.com/watch?v=tZnUgt659oI", however, when he smooths his dinosaur it's pretty tame, but when I do it, it devours my model, like below: before: https://...
0
votes
1answer
70 views

How to prevent model from changing locations when going into dynamic topology mode?

My character model rotates 90 degrees forward when I check dynamic topology. When exiting, the mesh goes back to it's original point with the exception of any vertices effected by sculpting, which ...
0
votes
1answer
138 views

Inverted detail size value

There is something wrong with the detail size (sculpt mode) in my file. At first it worked properly, but i don't know why it started doing this: It seems like, the detail size value is inverted, but ...
1
vote
1answer
128 views

how can I use a brush CUSTOM re-topology?

I am aware of the dynamic re-topology options in sculpting and I want to make it clear that what I want is slightly different. Is there a way to get something like a brush that when it paints over the ...
1
vote
1answer
1k views

Keep straight and sharp lines when sculpting with Dyntopo

How do I keep a sharp and straight line when sculpting?If I decrease the res detail the line isn't sharp anymore and if I increase the res it becomes jiggly...and how do i keep the tip sharp?Thanks