Questions tagged [dopesheet]

Questions about the Dopesheet editor in Blender. The Dopesheet is used for managing animations and keyframes for the entire scene.

Filter by
Sorted by
Tagged with
0
votes
1answer
60 views

Dopesheet - What is the difference between Select methods Border Axis Range and Border select?

In Dopesheet you have two border select methods. Border Axis Range and Border select. They share the same tooltip, which is made for Border Select. The manual has no info about Border Axis Range ...
1
vote
2answers
159 views

automate keyframes group to non-linear position

Can't find any information about very useful feature for animation and specially motion graphics, I will very appreciate any help (before i'm starting asking my friends to write a plugin...):
0
votes
1answer
187 views

F-curves disappeared but keyframes still work

Perhaps another basic question about a mysterious disappearance. I am using Blender to edit video, and my F-curves have vanished. The keyframes are still visible and apparently functional in the ...
0
votes
5answers
573 views

Why can't I flip key frames?

When animating, I realised not all the key frames get flipped! After selecting a column of keyframes in the dopesheet, I press Ctrl+C to copy them, then Shift+Ctrl+V to paste/flip them, but only one ...
1
vote
1answer
920 views

Cannot insert keyframes; incomplete “Insert Keyframes” menu

When I press I in the Action Editor (with a bone selected in Pose Mode and no keying set selected), the Insert Keyframes menu that appears does not contain all of the normal options like Location, ...
2
votes
3answers
2k views

How to organise dope sheet keyframes with color or strips/groups and how to change the order of displaying animations?

I'm animating a book with a lot of pages, and few objects defines a single page animation (I'm talking about latices, empties and meshes). Using NLA isn't a good way of organise this kind of ...
0
votes
1answer
569 views

Is it possible to parent an object to a different bone in 2 different (multiple) animation?

I'm doing multiple animation on a humanoid who has some kind of a sword carrier (I don't knonw the exact word). And so this sword carrier AND the sword are both parented to a leg bone , but only for ...
1
vote
1answer
228 views

DopeSheet/GraphEditor : How to detect/change, with API, displayed frame range

Is there a way to detect (and change) displayed frame range in dopesheet and grapheditor using python API ? I am not talking about frame start/ frame end or restricted frame range, but what is the ...
1
vote
1answer
601 views

Object keeps moving between frames even though theres no frames in between?

I'm new to Blender and I had been having some problems with animating. I animated the door at the start and then I went forward about 30-40 frames I then started animating the door again. When I play ...
1
vote
1answer
492 views

Can't find keyframes anywhere, but I can see their effect

I have set two keyframes for the image texture node's offset property, which are driving the animation of that image texture. After trying to use the NLA, I seem to have completely lost these two ...
1
vote
1answer
255 views

Offset in selecting frames on the timeline

My Dopesheet shows different frame to the one in timeline making such the whole project unsynced. I noticed that when passing the frames in Dopesheet when I select frame 24 it jumps to frame 26, ...
1
vote
0answers
114 views

Is there a way to offset in time a scene's animation including physics and particle caches and markers?

[this is kind of an extension of How to Offset a Particle cache in Time ] I am working on a complex animation with lots of moving parts, including multiple particle systems as well as two smoke ...
1
vote
2answers
319 views

Action Editor moves multiple tagged objects?

Hello once again Stack Exchange; Today i'm facing the trouble of animation without the use of the timeline, and onto the usage of Dope Sheets and the Action Editor. My Question is how do I ...
2
votes
2answers
126 views

250+ Keyframes? How to add keyframes?

How can I increase the amount of keyframes on the dope sheet? I'm animating the rigify add-on and it won't let the green line go past 250(it just restarts). Also the keyframes after 250 are light grey ...
3
votes
1answer
258 views

Render each strip from NLA editor?

I have 20 different strips on the NLA editor, and am trying to render all of them. How do I: Render each strip seperately into it's own output folder Render only active frames/keyframes Python ...
4
votes
1answer
3k views

How to make a walk cycle loop?

I've made a walk cycle that I would like to repeat a certain number of times. When I tried to "Make Cyclical" the entire armature animation I realized that the Graph Editor's modifiers only appear to ...
8
votes
2answers
3k views

How to convert Quaternions keyframes to Euler ones in several Actions?

I created a character for a game. It has IK legs. I animated its foot and didn't realize that they were Quaterinon. I made lot of actions with it. Now... as I will make more actions with this ...
1
vote
1answer
571 views

Delete the cycle animation modifier from several objects

How can I delete the cycle animation modifier on several objects at the same time? (as opposed to doing it one at a time)
9
votes
3answers
2k views

how to order the objects in the dope sheet

Is there a way to order the objects in the dope sheet. I know you can move the channels up with the page up button and down with page down button. But this doesn't work with the objects, is there a ...
0
votes
1answer
44 views

Stack several time the same channel?

I have a complex animation movement so I parented my mesh to several empties that I animate separately. EDIT : eg. a robot character, made of serval meshes; which are parented to : a null who ...
0
votes
0answers
33 views

Actions wont delete. Even with Shift+X [duplicate]

I am holding shift and hitting the "X" button in the action editor. The "0" doesn't show up. Please help :( https://drive.google.com/file/d/0B2ZiQtohl3tmbVlMZDFkYWc0TU0/view?usp=sharing
2
votes
1answer
47 views

Move duplicated key frames

I have been searching heavily on trying to move the duplicated keyframes from say 25 objects and paste it to another set of 25(and doing so to copy to over 100 objects) I have been able to copy a ...
1
vote
1answer
4k views

My keyframes doesn't appear on the Dopesheet at all?

My dopesheet's keyframes doesn't appear at all, when i add a keyframe a kind of orange rectangle appears between the keyframes but i can't see the actual yellow dot that are normally on the software. ...
3
votes
2answers
477 views

How do I delete keyframes on a plane track?

I've got as plane track and I've keyframed the corners, however I want to delete some of the keyframes...they don't appear to be in in the dope sheet or graph editor. If I select the plane track and ...
5
votes
1answer
450 views

Seeing invisible objects in the dope sheet

Is it possible to make objects that are invisible in the viewport remain in the dopesheet?
4
votes
1answer
2k views

How to select specific objects to make their keyframes appear on the Dope Sheet?

I have approximately ten animated objects on my timeline, but I only need to manipulate three of those at the same time because I want to re-scale them in time. How can I select the three objects I ...
3
votes
1answer
203 views

animation: edit the way an object moves by grabbing the pose in the curve editor or graph editor

A Maya user asked me if it is possible to do this in blender: slow or accelerate a movement, rotation, etc. by grabbing a frame (not necessarily a keyframe) into the timeline, the graph editor or the ...
3
votes
0answers
451 views

How to keyframe object visibility within an action

I have several objects each with an armature modifier set to the same armature object using vertex groups for influence. I am trying to hide/show objects during a few frames of an action within the ...
1
vote
0answers
16 views

In the dopesheet, setting a new keyframe between two existing keyframes overwrites keyframe data [duplicate]

I'm a technical artist at an indie game studio. Actually, this is an issue that one of our artists is having, and he screenshared his process with me over Google Hangouts. This is what I observed: ...
2
votes
0answers
81 views

Adding a new keyframe while working with dopesheet sets the last keyframe to the current

So I have a problem were I add a new keyframe in between a loop the last keyframe takes the new keyframe's value. Lets say I have : keyframe 1: x=0 keyframe 2: x=16 and then I add keyframe 3: x=6 ...
1
vote
1answer
603 views

How can I edit F-curves of an action already put in the NLA editor

I am wondering if it is possible to edit curves of action already put in the NLA editor. And suppose that I have an action that extents from the frame 0 to frame 40 and in the NLA editor Strip Extents ...
2
votes
2answers
157 views

How to make NLA strip rotate based on previous action?

in this file http://pasteall.org/blend/34781, i would that the person turn left and continue to walk but there is a little bit problem that i could understand that canceled the turn left action. Could ...
1
vote
1answer
392 views

How to make NLA strip pick up location based on previous action?

I am progressing on my complex animation model. Now I have just a small problem. I have create 3 action strips: walking, movingstraight and crouch. In the NLA editor, i try to compose these actions. ...
1
vote
1answer
342 views

Is it possible to add fake user to animation actions after saving model without having done so?

I have just made a model of a humanoid character with an animation timeline. Its just come to my attention that I should have assigned a 'fake user' to the idle animation by pressing 'F' in the ...
1
vote
1answer
798 views

Why NLA editor run only the top action strip

I get an error when I try to create a walk cycle using two action strip. The first is walk cycle in place and the second moving cycle from point A to point b. I could not understand why the NLA run ...
2
votes
0answers
144 views

Paste flip animation does not give the expected results

I am doing a walk cycle using an imported .mhx file. To do the walk cycle, I animate the legs and hand for the first frame then I paste the inverse in the frame 21 (in my case). In the first scenario: ...
1
vote
1answer
1k views

How to bind material change to a single animation action? [duplicate]

I chose objects colour, then fixed its value using i key. But the colour property was bind globally for the object. It effects all the object's actions. How can I ...
3
votes
2answers
7k views

Understanding automatic key frames insertion

In my animation, I am using the red button to automatically insert key frames. So, it automatically saves Rot/scale and location. However, suppose that I need to just save the rotation of the object, ...
1
vote
3answers
1k views

Snap FK/IK does not copy the motion

I have had an amazing problem about IK and FK mode. Snap is used to copy the animation from IK to FK or from FK to IK. So, normally, When i do an animation using IK and FK mode, I can finally run it ...
2
votes
1answer
738 views

How to select a graph in graph editor

I am doing an animation and in graph editor i need to interpolate some graphs. I select the graph point by point but it is not comfortable. Is there any shortcuts to select the graph?
0
votes
0answers
224 views

Object in pose mode does not translate

I am doing this super tutorial (NLA editor), in which we animate an object using armatures. As mentioned in the image below (23:23 in video), I try to translate the object to create some keyframes ...
1
vote
0answers
53 views

Why i can't re-scale the keyframes from a keyed geometry animation on the dope-sheet?

I'm having the problem that i can't re-scale (move) the Keyframes made by keyed animations of my geometry...when i do that the animation just appears as the same as before, but i did move the ...
3
votes
1answer
386 views

How can I see two objects' keyframes at the same time on the dope sheet/action editor?

I want to be able to see and modify the keyframes of just two objects at the same time in the timeline/dope sheet. When I select the action editor, it sends me to the single object. In the dope ...
2
votes
1answer
402 views

How to re-scale bone keyframes and objects at the same time?

I'm making an animation, where a character takes an object - it's working fine - but now I want to re-scale a part of the animation to make it faster (for example, I have 500 frames and need to scale ...
3
votes
2answers
200 views

What does “Show Group Colors” do?

This toggle locates at View menu on both Dopesheet and Graph Editor. There is few information about it, and I can hardly understand the tooltip. I wonder what the "Show Group Colors" toggle does, or ...
2
votes
1answer
2k views

Is there any way to apply a modifier to multiple objects in order to make an animation?

i'm making an animation of the objects (you can see them in the image) and as you can see they are separate objects, the thing is i want to curve/animate the objects separately with the SimpleDeform ...
0
votes
1answer
862 views

Why multiple blender animations are not showing up in unity when imported

I have followed numerous online tutorials and no matter how many times I watch/mimic exactly what they are doing, I still end up with ONE animation that plays everything at once. I cannot figure it ...
3
votes
1answer
1k views

Unwanted keyframe in dope sheet

There is an unwanted keyframe in my dopesheet. I can't delete it, move it, unselect it, etc. It doesn't seem to be connected to any object/bone. It's the keyframe you can see to the far right. It's ...
0
votes
1answer
444 views

How to spread out keyframes parabolically

I would like to create an animation in which something blows up, starting at a normal speed, slows down to a stop, and then reforms. I know I can manually spread out the keyframes in the dope sheet ...
1
vote
1answer
256 views

How to make custom node type animation data show in dope sheet

I have created a custom node type, using the blender custom_nodes.py template. I have made a custom node, with a IntProperty with ANIMATABLE set as an option of the IntProperty. i can insert a ...