Questions tagged [displacement]

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3
votes
1answer
742 views

How to animate random turbulence on a mesh surface?

I'm trying to create a 3d object that behaves similarly to what you see in the background of this website ( not interactively, and only on one mesh ). The idea is to take a sphere, maybe cut away a ...
2
votes
0answers
486 views

why is my displacement map not sharp?

The displacement map is an animation of the letters being engraved in the metal. The animation itself works just fine. The only problem is the edges of the letters. How can i get them straight instead ...
0
votes
2answers
81 views

retopologize based on a texture?

I can subdivide a mesh, for example a coin, many times, then add a texture to it as a Displacement modifier to add detail on the mesh (coin), for example a bust of a famous person. However, the ...
0
votes
0answers
489 views

Displacement map to approximate details in dynamic topology sculpt

I've started using a tool called retopoflow by cgcookie to create low-poly mesh that snaps to the surface of the high-poly sculpt. In one of the tutorial videos, they mention that they aren't going ...
1
vote
0answers
26 views

Preview material texture defferent than render [duplicate]

I'm having problems with making realistic texture. Following Blender Guru tutorial from a year ago I made a plane with custom material using nodes and few images from CrazyBump. For some reason ...
2
votes
1answer
1k views

I need to do a very simple terrain with texture map [duplicate]

I know nothing about Blender and I need to do a very simple 3D terrain with texture map. I have a 1000 x 700 height map: And I have a 1000 x 700 texture map: And I want to combine them into a 3D ...
0
votes
1answer
336 views

Displacement using UV map affecting all maps, not just the one selected

I'm relatively new to Blender and so I may just be missing something obvious. What I'm trying to do is apply different displacement modifiers to each face of an object from image textures. For ...
1
vote
1answer
196 views

How can I add a second texture apart from the one I'm using with displacement modifier?

I'm trying to work my way through the desert tutorial by Andrew Price. I have a landscape with a displacement modifier with clouds texture (Type:Clouds). So my landscape has already one texture ...
1
vote
1answer
5k views

How to apply a displacement modifier to one area of an object from an image? [duplicate]

Say I have a trapezoidal prism (a six-sided object with 4 trapezoidal faces and a rectangular top and bottom) like this one here. I need to apply a displacement modifier to one trapezoidal face using ...
5
votes
1answer
2k views

Zbrush Vector Displacement Maps

I'm trying to wrangle a vector displacement map from Zbrush into Blender but nothing seems to make it render properly. Instead it comes out mangled. Zbrush includes a helpful diagnostic model and map ...
0
votes
1answer
567 views

How to add a displacement modifier and source image with blender python

I want to add a displacement modifier to the active object and set the source image in python when you press a button. How can I do this?
0
votes
0answers
861 views

baking displacement map from multires and applying it

I cannot figure out how to bake displacement maps properly. Here is what I do: I sculpt my mesh (UV unwrapped) with multires. I switch to blender internal, set my Multires preview to 1 subidiv and ...
0
votes
2answers
1k views

Why is the Displace modifier moving my mesh instead of moving the geometry?

When I am using the Displace modifier, my whole mesh moves up or down on the Z axis, but the mesh isn't actually displaced. I am trying to use an image to displace the geometry of the mesh. But the ...
1
vote
1answer
221 views

Can't use displacement modifier to create low poly water

I'm trying to create some low poly water, and for whatever reason the displacement modifier is not functioning. I have about 100 subdivisions on the object and when I click "displacement", it works ...
13
votes
1answer
15k views

Getting “experimental” true displacement to work

I have been trying to achieve a true mesh displacement on meshes for quite some time, without ever getting it to work. If I understand it correctly, this experimental feature would allow me to easily ...
0
votes
1answer
135 views

Object displacement in BGE

I have an object created in Cycles. After switching to BGE some parts(bandwrist elements) are significantly changing its position, though in viewport everything is correctly displayed. In other ...
0
votes
1answer
416 views

Erratic apply-scale behavior with vert groups and displacement modifier

When trying to scale an extruded and assigned faces vert group back to zero on the Z-axis after applying a displacement modifier, it either seems to work correctly, or the entire mesh goes flat, as if ...
7
votes
1answer
783 views

Best way to model this mushroom

I have already modeled the mushroom but i'm not sure how best to approach the grooves at the top of the mushroom.
0
votes
1answer
273 views

Help with displacement modifier application with an array modifier for a random result

I have a scene consists of plenty of steps which I modelled one and used array and displacement modifier over it. I tried many options with displacement modifier in order to get random distribution ...
5
votes
2answers
4k views

Water ripples / waves on the surface of an object

I would like to create a character made of water. To do this, I am trying to do it with a simple sphere first. I tried to apply modifiers to the sphere to get it to move and undulate like water ...
0
votes
0answers
85 views

Bump map is shoving only on one side of an object

I've got some wooden planks, and the bump map is showing only on the side of the planks, but not on the whole plank. What do i Have to do to change that? Changing the direction of displace modifier to ...
3
votes
4answers
427 views

Slate Stone 3D Model

I would like to displace a plane with a texture of a slate image to get a realistic 3D stone model. It should be fractured, liked this image: http://www.randomghost.com/post/86272286137/shrbr-...
0
votes
1answer
1k views

Blender Surface Roughness

I'm trying to model a cube with a rough surface on only one side of the cube, while keeping the other sides relatively smooth. I've been looking around, and so far, all I can find is subdividing and ...
3
votes
2answers
3k views

Turn cycles normal map into geometry displacement?

How can I convert a Cycles procedural texture displacement (which is just a normal/bump mapping) into geometry displacement? I am aware that I could use the above image as a texture for the ...