Questions tagged [displacement]

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462 views

Tesselation vs. Displacement Mapping

Just had a quick question, is there a difference between tesselation and displacement mapping? On another forum I read this: "Tessellation in itself only smooths out things by subdividing the ...
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1answer
427 views

Which color space should I use for 16-bit maps?

Many people recommend using 16-bit images for displacement and normal maps. If I want to create my own displacement maps in, say, Photoshop, which color space should I use? Is 16-bit sRGB okay? Does ...
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380 views

How to bake an adaptive displacement to a Blender Render displacement map

Blender had the experimental feature set enabled, and the scene has an object with a subsurf modifier set to 4 levels. Its material has an image texture plugged into its displacement socket. A copy ...
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1answer
285 views

Displacement distortion

By some reason displacement became directed and to perpendicular to normals. Tried to kill user preferences and check it in new scene - same thing: it's always distorted. Please, HALP
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137 views

True displacement not working in Blender. Any advice?

I'm following Andrew Price's (Blender Guru's) tutorial on how to make photoreal rope in Blender. As part of the tutorial, we are applying material and displacement from a free texture from Poliigon (...
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0answers
41 views

How do the histogram and number of colors in the texture affect a displacement map?

I've been working on a displacement map texture of the Moon taken from NASA data. When the step of resizing the original image down to 65536 x 32768 was done, many new shades of gray were added. As a ...
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1answer
115 views

Microdisplacement skewed image

Hi, I´ve been trying to get a microdisplacement on a plane from a .jpg 8 bit and a 16 bit .png with a resulting skewed image. How do I fix that? Thanks.
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0answers
322 views

Textures Stretching when using Micro-displacement

I've been trying to learn a bit more about micro-displacement in Blender, and I've run into a slight problem. I have two images that are applied to a single plane, one of which I use as a ...
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1answer
409 views

Texture or colour only on the displacement vector

i have this node setup acting as the displacement, what i would like to do is add a texture or a colour only where the displacement is being added on the object, i would like to make molten like ...
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0answers
126 views

Shrinkwrap modifier onto displaced surface

I am trying to shrinkwrap an element onto a displaced plane. The displacement on the plane is created by inserting a texture into the Displacement input socket of the Material Output node for the ...
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33 views

Displace node output

I'm trying to figure out more efficient ways of making physically based materials, and I was wondering, how exactly does the "displacement" input on the material Output node function, and how would ...
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0answers
29 views

Micopolygon Displacemt Issues

whenever following along a guide for micropolygon displacement, I encounted a weird issue where everything seems shifted and out of place. It's supposed to be bricks.
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1answer
278 views

Blender crashes when enabling “true” displacement

I created an OSL shader (a 4D noise texture) and connected it to the "Displacement" output of my shader. I wanted this to be a animated micropolygon / adaptive subdivision displacement, so I enabled "...
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32 views

Displacement not working with node editor [duplicate]

I am having this problem that i set up everything right for the displacement (I think) but it is still not working. I am making a paper texture and I just need some help. I have the mapping done with ...
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0answers
96 views

Smoothing out hard edges on cycles material [duplicate]

I am working on creating a material, and have come to a small problem. At some point in my shader I achive this result: This is basically binary information, either black or white. For my case I am ...
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1answer
215 views

Dynamic Displacement for tracks doesn't appear in the final render?

I use the dynamic paint - brush, for the wheel and the dynamic paint - canvas for the plane with displacement This is the preview render animation of the tracks it looks fine, and This is the ...
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0answers
637 views

Workflow to to use displacement map for 3d printing

I'm trying to figure out designing a part that would be 3d printed and painted, my goal is to texturize surfaces without modelling each detail that costs a lot of time. What is the correct workflow to ...
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0answers
2k views

How to use an image to control the displace modifier?

I have a simple rectangle which I have subdivided multiple times, added UV for colors and then added Displace modifier. For the displace texture I've set a black and white version of the image used ...
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0answers
792 views

Where are all the new features in 2.79B?

Where is the new principled-volume shader, the displacement node, and the random-walk falloff in the subsurface node? These features are in the 2.79 nightly build but not the latest release.
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0answers
97 views

How to translate all particles relative to their object by the same offset?

I have a number of particles either under or clipping through a (displacement mapped) plane, which is why I want to move them all up along the z-axis by the same amount (actually not the same amount, ...
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1answer
950 views

Create Seamlessly Looping Animated Displacements

How would one create an animated displacement that could loop seamlessly? In other words, the end of the animation needs to be able to loop to the beginning without a noticeable skip or jump. The ...
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2answers
821 views

What value does the Displacement input of the Cycles Material Output node expect?

The Blender implementation of Cycles displacement is still experimental in version 2.79, and there are some gaps in the documentation. The manual advises the use of the Vector>Displacement node or the ...
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1answer
3k views

How to make generate noise texture interact with displacement map

So I have created a basic concrete floor by applying a displacement modifier, using an image for the displacement map. I then, used a noise texture in the material to generate the random puddles. ...
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0answers
26 views

How to vary the amount of a bump mapping effect on an object? [duplicate]

How do I vary the amount of a bump mapping effect on an object in cycles? I wanted to make a planet with a volcano using the both displacement method, but the effect displaced my volcano more than I ...
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156 views

cycles material displacement based on gradient texture

I have a simple cycles material displacement setup where the mesh is being displaced by a texture, using nodes (NOT the displacement modifier). Everything's working great except I the mesh I'm making ...
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0answers
128 views

How can I most efficiently subdivide a plane in a brick/tile-like pattern in order to generate geometric complexity for displacement mapping?

I have a (repeating) texture of a tiled sidewalk on a plane: I wish to use a displacement map on this plane for the deeper grooves between the tiles (I use a normal map for the "stoney" roughness). ...
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1answer
97 views

How to make a thin sphere with a hole?

I've spent last three days trying to create a model of a planet for 3D printing with a displacement applied to its external surface and one of the polar caps removed so to create a something like a ...
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0answers
537 views

Modeling V-Engraved / Chiseled Text

Are there any good Blender techniques for modeling engraved text with a "V" shaped groove/depression? The image below shows what I am after: To model this, I used GIMP to create the gradient below (...
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2answers
5k views

DirectX vs. OpenGL normal maps

I'm curious which type of normal map works better? DirectX or OpenGL normal maps? Which one to use for cycles and eevee?
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1answer
203 views

How can I use the Displace Modifier in a way that allows me to raise an artwork at one spot and recess it on another?

I am really in a tough spot here. In the image below I want to add 5 addons that a company offers; all on the same panel: Area1: I need it to be raised, embossed and a bit shiny according to the ...
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1answer
660 views

Displacement not working properly - following Blender Guru rope tutorial

this is my first post so let me know if I'm doing something wrong. I'm following this Blender Guru tutorial: https://youtu.be/1drRNphACMc?t=955 At the 15:55 mark he changes Displacement to True, ...
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0answers
136 views

Remesh modifier creates unnecessary planes

I'm trying to achieve a low-poly effect on an imported heightmap after applying Subdivision surface (Simple) modifier and of course Displace but when i add a Remesh sharp i obtain this: Into which ...
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1answer
405 views

What is the algorithm behind Blender's Proportional Edit?

How does Blender compute the vertex displacements during Proportional Editing? I'm guessing it first searches for vertices within the user defined radius, then calculate somehow the weights for each ...
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0answers
1k views

How do I bake a high poly sculpt onto a low poly mesh?

I've gone through as many questions as I can but I still don't understand how to bake a high poly sculpt onto a low poly mesh. I have these two objects, one is high poly and sculpted and one is low ...
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113 views

Blank Ocean texture

I'm trying to use the ocean type texture for a displacement map. When I select type: Ocean from the texture dropdown the preview image is blank.
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1answer
335 views

multiple copys of character with rig linked in the same file

This question has been asked before, here: Link blend multiple times But the question is almost a year old, and there is no answer. How do I link multiple copies of the same character in a scene und ...
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1answer
109 views

Smoothing out surfaces obtained through displacement modifier

I'm inspecting ways to smooth things correctly in Blender. I've created this structure out of a cube and displacement modifiers applied to every side. As you can see, results bear some grid artifacts: ...
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1answer
672 views

Applying gradient texture to deformed volume based on Z coordinate

I'm trying to apply a fog to my grass plane, which is deformed in multiple ways (plane is subdivied + waved by hand + 2x modifier: displace. The fog is supposed to be dense at the bottom and disappear ...
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0answers
320 views

How to model rocks and stones as in the image?

I want to model a image of rock below- But, I'm not getting sharp edge image of Rock, when I use Displacement map generated by Njob to displace poly This is what I'm getting - And as we can see the ...
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2answers
4k views

Bulging Garden Hose Animation

I am trying to create a setup that will let me send meshes along a path deforming a mesh that surrounds that same path. Pretty much like in a cartoon fluids travel on the inside of a strawer, bulging ...
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1answer
300 views

How to have a displacement modifier vary it's shape within an array

Total new on Blender cycles. I want to create a pyramid and for this I would like each stone to have a different displacement map. When I do one stone with the displacement map modifier it looks ...
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1answer
295 views

How can I 'stamp' a fingerprint onto an object's geometry for 3D printing

I need to make a pendant (jewelry) with a fingerprint pressed into it — this will then be 3D printed (see image attached for an example of what I'm looking for). Am I correct in thinking that a ...
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0answers
44 views

Need help with displacement mapping please!

I got a new job in, and I need to make a design for 3D printing. It's for a growing pot, and everything is allright, but I have no idea why I can't make my displacement modifyer to work. This is the ...
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2answers
788 views

Make particles follow true (material) displacement

I'm experimenting with some procedural surfaces and I have a particle system on it. The problem is that, even though I'm using material displacement, the particles lie flat on the mesh. Is there a ...
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0answers
124 views

gaps between faces using micropolygon displacement

Why do i have these gaps between faces using micropolygon displacement? here is the unwrap thank you.
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1answer
806 views

height map brings weird result

I have a height map (grayscale mode). It looks nice but it gives very bad result when i plug in it in displacement either bump node. Actually i can zoom out and i won't see this but i need to bake ...
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0answers
70 views

How to bring out a detail through Displacement

I am planning to model a large scale project for my design semester and due to the limited time frame I have, I want to get things done through quicker effective options. Since in this project I'll ...
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1answer
506 views

Mapping for Displacement Modifier

I'd like to create procedural rocks and so I checked out some tutorial videos. The techniques should be similar, so I also checked out 3ds max tutorials. This one caught my attention: 3dsmax ...
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0answers
251 views

How to carve a path in a mountain texture?

I made a mountain texture using the displacement modifier and a height map image and I want to make a winding road going through it. But when I use sculpt tools it looks like this: Is it possible to ...
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0answers
79 views

Why do I have to set my displacement map strength so low?

I'm finding my displacement maps displace my object by an inordinate amount, I've got some of them set to .0005 strength (most to .001) which is off the scale (although doable anyway) and I feel like ...

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