Questions tagged [displacement]

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0answers
8 views

How to export a displacement animation

How can I export the blender file to unity together with the displace animation? I used an empty to animate the texture.
2
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1answer
36 views

Animated displacement of rigid body does not collide with other rigid bodies

I am playing with rigid bodies in 2.79 and I'm having the following problem. I have subdivided a plane a few times, then added subsurface and displace modifiers. I animated the displacement with a ...
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1answer
165 views

problem with the displacement?

I have seen this option (in displacement - bump only )in the youtube but. I can't find it in here can anyone help me fix this?
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1answer
39 views

How do I make my displacements go out of the mesh rather than inside the mesh?

I'm creating a star destroyer from an older youtube tutorial, and I've gotten to the point of doing displacements on my mesh. My issue is that it seems the UV editor selects the mesh from the inside (...
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0answers
26 views

Can't see mesh when changing from Bump only to Displacement and bump

I tried to change from Bump only to but i couldn't see my mesh in rendered view mode.
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1answer
27 views

How to flip image color data

I'm using a Black and White image texture for my displacement modifier. The trouble is that the displacement is extruding the white bits when I want the black parts displaced instead. I don't have an ...
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2answers
534 views

Use image to make circuit board

I'm trying to give a mesh a Circuit board texture with an image as the refrence. I need the green lines to extrude out of a mesh. Here's my setup and here's what i got: As you can see, the lines ...
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1answer
10 views

My exported .mtl seems uncompleted

So I created this basic material. I used a random image to do some displacement effect : When I export my cube and open the .mtl generated, I don't see any image inside my .mtl : ...
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0answers
21 views

Displacement wont work as intended

I am trying to give these sausages a more realistic texture using a displacement and bump map. I've used this method before on food and it worked really well, but I cant seem to reproduce the same ...
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1answer
28 views

Displacement causing detached faces

I'm trying to make a simple brick texture for this archway I made, and I want to use displacement in my material. Problem is that when I attach the displacement, the faces all become detached from ...
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0answers
8 views

Displacement problems [closed]

So Ive been messing around with displacement recently and found that when I rendered with a displacement node but im having weird artifacts going on like with the geometry even though it has a lot go ...
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2answers
57 views

Clean Up Imported Geometry

If importing Geometry (FBX) to Blender it will import triangulated, which doesn't work with Displacement / Subsurface Modifier. Is there any quick way to clean up imported Geometry without redrawing ...
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1answer
35 views

Vray-like displacement

I've recently started using Blender in favour of 3ds max with Vray. 3ds max allowed me to use a detailed displacement map on a simple plane which resulted in 3D displacement. It was very effetive to ...
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0answers
26 views

Baked Normal Map is “too small” and doesn't fit the UV Map

Well, I don't really know, how to describe this problem, but here it goes: I made a high poly and a low poly model of a bedsheet. Both have the same size and the normals are correct. There are no (...
2
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1answer
33 views

Displace Modifier on an object

i have to apply a dotted displacement map to a object that i created. I tried to apply it but it breaks my mesh. I setted Texture Coordinates to UV but it doesn't work as intended. I managed to make ...
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1answer
16 views

I can't find the surface dropdown in the material tab

It looks like this, and I want to change the Displacement value from Bump only to Both so that the mesh has a real bump not just a fake one. Did blender have done an update?
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0answers
16 views

Can I drive a Displace modifier with a texture node-graph?

I'm using Blender 2.82 alpha. I want to create a texture with some nodes (tex coords -> map/transform/rotate -> musgrave -> math) and use that texture to drive a displacement modifier. I've got the ...
2
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1answer
48 views

How to make displacement working on imported objects?

If I use a displacement (shader) with geometry created in Blender (Cubes, Planes etc) it's working perfectly. However, when using displacement on imported geometry (shader) it's not working at all. ...
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1answer
163 views

How to procedurally deform shape of an object?

How to procedurally deform shape of an object? I'm looking for something like this in c4d, is it even possible to make something similar in blender? Object in gif was created in c4d using noise ...
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0answers
22 views

Camera image projection on displaced geometry

trying to get my head around projecting an image onto a mesh that has material displacement. If I use a displace modifier plus UV project it works great but if it is material displacement it projects ...
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0answers
24 views

How to add details to a low poly model via a displacement map?

A newb here. So I've got a low poly model and high res texture. How can I add details to this model via a displacement map? I tried to displace at the mesh level and at the shader level. The mesh ...
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0answers
26 views

How to add I more wrinkles in my cloth simulation? While having it behave and face where there is tension?

blender noob here. I’m practicing with blender right now and I’m trying to make a cloth simulation where it gets blown in the wind. I noticed when doing the animation, it lacks the detail(wrinkles) ...
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0answers
30 views

Can I use offset instead of y to map texture in displace modifier?

I'm animating a fish to swoosh around as it moves forward using a displace modifier (like here: https://www.youtube.com/watch?v=58lc8sLpJzY). The problem is that I want it to go in a circle using a ...
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0answers
11 views

How Can I Take A Small Portion Of A Displacement Mesh Without Changing The Displacement

I am currently trying to render out a mountain scene animation with the camera passing through the mountains. The problem is that I need the middle part of the scene (about the middle tenth of the ...
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0answers
33 views

Tiling a texture with displacement map

so I recently asked a question about tiling a texture so it won't stretch and grow but just repeat. I got an answer which worked, however it did not take in account the displacement, so while the ...
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0answers
33 views

Textures don’t render like in viewport renderer

My images just don’t want to render like I see it in the viewport. As far as I know I didn’t modify anything about the render options, and I’ve noticed somethings strange. I use the separate XYZ node ...
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2answers
324 views

Object displacement - ocean of hexagon tiles

I want to make an ocean of cubes / hexagon tiles with varying z locations. There was this guy with extrusion images and I wonder how he made it. Like this... however, in the process, mine looks ...
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0answers
7 views

texture-displaced mesh with another texture for color [duplicate]

I am using BlenderGIS for GeoTIFF mesh import (DEM as displacement texture / subsurf) and would like to further add aerial photo ...
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1answer
127 views

Voronoi Texture Node with differing options

I am following this tutorial: https://www.youtube.com/watch?v=zJGphR_LBoM When he adds a Voronoi Texture as displacement, his Voronoi Node looks like this: but mine looks like this I've double ...
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0answers
39 views

Procedural noise displacement changes place if I deform the mesh

I was trying to make a "dancing churro" in blender 2.81a. After modelling churro shape I added some detail with the following simple node tree: For "dance" animation I used the wave modifier: When ...
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0answers
22 views

Is this possible with vector displacement?

Is this shape above, possible with vector displacement ?
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3answers
57 views

Color ramp with displacement node problem

I'm trying to make a procedural landscape using the displacement node. It works fine until I try to put it through a color ramp to cap the top and bottom. Instead of making the height cap shorter, it ...
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0answers
17 views

How to use “Landscape Eroder” on non-procedural landscape?

I recently discovered the A.N.T. Landscape add-on and find the additional „Landscape Eroder“ tool very helpful to create a realistic impression. Now I’m using an imported image to create a non-...
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0answers
13 views

Why does changing the size of my object affect my vector displacement?

When I change the size of my object, my vector displacement starts to go crazy, as can be seen below: Object with a scale of 1 and tiny dimensions Object with ...
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1answer
17 views

Create Nullschool Earth flowlines over displacement map

I am trying to create a static image of wind flowing over a topographical surface. I am new to blender but can get by with the basics. I tried particle animations but had little sucess. Can anyone ...
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0answers
18 views

Blender displacement map as 3D-printed slices

I'm working on a project with a clay printed building. The rendering should show those typical clay sausages that are visible in the wall. I'd like to use a displacement map for that and render with a ...
0
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1answer
54 views

Displace modifier - undesired artifacts in texture

I'm creating a model that I want to later print in 3D. I am using a Displace modifier after a Multiresolution modifier to add a patern to some faces (using a vèrtex group plus displace on the Y axis ...
2
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1answer
138 views

how do you render displacements in cycles?

i was hoping someone could help me figure out why my rendered image doesnt render what the viewport sees. the first image is of the viewport and the second is the actual rendered image. any idea whats ...
5
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1answer
201 views

Can't get procedural displacement to work at all

Trying to follow an Andrew Price tutorial for procedural displacement but when the tutorial goes to procedural displacement I get zero effect, except in surface shadows, when the edges of the object ...
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0answers
16 views

Displacement making spikes

I was following an old CG geek tutorial and i randomly got a crap ton of spikes that just appeared out of nowhere when I switched it from "Displacement only" to "Displacement and Bump". I can't get it ...
1
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1answer
49 views

Vector displacement along Z axis

So I'm trying to make a mineral texture for November, and I want to use vector displacement. But I can't get it to go just along the Z-axis, nor will the texture Be shown. In the setting of the ...
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1answer
24 views

Is it possible to convert displacement node to “baked” geometry (OBJ, FBX, etc)?

I'm wondering if the displacement achieved using a displacement node in cycles can be "baked" into a mesh with traditional geometry. Is that possible?
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0answers
19 views

can't see simple displace in EVEE? [duplicate]

pretty much ex maya user getting in to blender. LOVE EVEE, but I'm curious what can be visible? Is there a link to what you can see? I just created a very simple plane with displace on it using a ...
0
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1answer
42 views

How to get better displacement result

I'm drastically displacing a mesh (with procedural textures) and due to the displacement being rather big and practically "vertical" there aren't enough polygons and it starts to look very stretched: ...
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0answers
13 views

Volume Scatter form [duplicate]

I have been trying out the Volume Scatter recently but I don't get why the material doesn't want to go in the the form the mesh has, can somebody help me please?
1
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1answer
57 views

How to make a (photorealistic) material similar to tomato placenta and inner circle similar to this?

I'm trying to create a completely synthetic tomato slice, any suggestions on how do I achieve it to look more similar to a real tomato slice via only nodes setup? I’m trying to get a more realistic ...
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2answers
337 views

Blender 2.8 Python : How Do I Find My Material Output Node (and assign displacement)

I am attempting to create a displacement node with an attached image, and connect that to the Main Material Output Node. I feel I understand how to create and connect these pieces (mostly) fine now. ...
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0answers
32 views

cpu rendering very slow with bump mapping

In blender this scene takes around 1 hour to render on cpu with bump mapping enabled but if I change the option to true displacement or microdisplacement it only takes around 2 minutes to render. I ...
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0answers
10 views

I can´t find the displacement and vector displacemet nodes [duplicate]

I have Blender 2.79 and I was reading the user manual, in the render label there is a sub-label about node types, in the list of "vector nodes" it is mentioned the "displacement" and "vector ...
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1answer
30 views

How to make displacement to effect all the surface?

The displacement only working on the side of the woodblock, how to make it on the top of the surface? I have already added subdivision, and still, nothing happens. Thanks~ :D

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