Questions tagged [displacement]

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2answers
958 views

Can't find micro displacement setting both/true/bump in Blender 2.8

So I'm currently following a Blender Guru tutorial for creating ropes. And in the tutorial, after adding a dislpacement texture, he continues to change the displacement setting under the material tab ...
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0answers
17 views

Displacement node not following map properly

I'm trying to make a procedural landscape shader, but when I plug in my generated height map, it's not quite working as it ought to. I'm also using the height map to color my terrain, and what's being ...
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1answer
55 views

2.79 Multiple displace mods with different uv-maps and textures

I have a model of a glass. I want to create three different displacements: one along the rim one in the middle one at the bottom. I nearly succeeded there - I assigned a new material to, say, the ...
4
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3answers
87 views

cardboard flute - cardboard thickness

I need to prepare a textured simple, plane of cardboard, made of a simple mesh plane but using only, for example, solidify and subdivision modifiers. The thickness I've made as a second material on ...
2
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1answer
38 views

Animated displacement of rigid body does not collide with other rigid bodies

I am playing with rigid bodies in 2.79 and I'm having the following problem. I have subdivided a plane a few times, then added subsurface and displace modifiers. I animated the displacement with a ...
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1answer
132 views

Baking displacement map: Base mesh is included in the highres output

How can i get ride of all those quads so only the white mark shows up? Step to reproduce Create sphere as base Duplicate base as hd and add x3 subdivision modifier then apply Sculpt some details on ...
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0answers
10 views

How to export a displacement animation

How can I export the blender file to unity together with the displace animation? I used an empty to animate the texture.
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1answer
121 views

Cant get Fine, crisp displacements using displace modifier in 2.8

I am trying everything in my power to get super sharp displacement maps without having my subdivision modifier at a crazy computer locking up level like subdivision level 8,9. My mesh comes out very ...
1
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1answer
171 views

problem with the displacement?

I have seen this option (in displacement - bump only )in the youtube but. I can't find it in here can anyone help me fix this?
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1answer
40 views

How do I make my displacements go out of the mesh rather than inside the mesh?

I'm creating a star destroyer from an older youtube tutorial, and I've gotten to the point of doing displacements on my mesh. My issue is that it seems the UV editor selects the mesh from the inside (...
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0answers
26 views

Can't see mesh when changing from Bump only to Displacement and bump

I tried to change from Bump only to but i couldn't see my mesh in rendered view mode.
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1answer
29 views

How to flip image color data

I'm using a Black and White image texture for my displacement modifier. The trouble is that the displacement is extruding the white bits when I want the black parts displaced instead. I don't have an ...
3
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2answers
546 views

Use image to make circuit board

I'm trying to give a mesh a Circuit board texture with an image as the refrence. I need the green lines to extrude out of a mesh. Here's my setup and here's what i got: As you can see, the lines ...
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1answer
11 views

My exported .mtl seems uncompleted

So I created this basic material. I used a random image to do some displacement effect : When I export my cube and open the .mtl generated, I don't see any image inside my .mtl : ...
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0answers
25 views

Displacement wont work as intended

I am trying to give these sausages a more realistic texture using a displacement and bump map. I've used this method before on food and it worked really well, but I cant seem to reproduce the same ...
0
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1answer
29 views

Displacement causing detached faces

I'm trying to make a simple brick texture for this archway I made, and I want to use displacement in my material. Problem is that when I attach the displacement, the faces all become detached from ...
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2answers
60 views

Clean Up Imported Geometry

If importing Geometry (FBX) to Blender it will import triangulated, which doesn't work with Displacement / Subsurface Modifier. Is there any quick way to clean up imported Geometry without redrawing ...
2
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1answer
85 views

Animated difference boolean with displacement texture - Empty mesh error 2.8

I am new to Blender,and I got a problem with animating boolean object with displacement texture. In some frames it works, it cut the inside of the object and in some frames object is empty. No matter ...
1
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1answer
36 views

Vray-like displacement

I've recently started using Blender in favour of 3ds max with Vray. 3ds max allowed me to use a detailed displacement map on a simple plane which resulted in 3D displacement. It was very effetive to ...
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0answers
26 views

Baked Normal Map is “too small” and doesn't fit the UV Map

Well, I don't really know, how to describe this problem, but here it goes: I made a high poly and a low poly model of a bedsheet. Both have the same size and the normals are correct. There are no (...
0
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1answer
57 views

Blender renders plane in distorted way when enabling displacement only vs. bump displacement

I'm trying to use a plane with an image texture to render a topographic map of the US. When I add a subdivision modifier and use a bump only surface displacement, I ...
2
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1answer
34 views

Displace Modifier on an object

i have to apply a dotted displacement map to a object that i created. I tried to apply it but it breaks my mesh. I setted Texture Coordinates to UV but it doesn't work as intended. I managed to make ...
3
votes
1answer
1k views

how to use displacement node in 2.8

yea this seems super basic but it just isn't working. i've used displacements before and they've worked fine. set feature set to experimental in cycles, switch the material to displacement or both, ...
4
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2answers
5k views

DirectX vs. OpenGL normal maps

I'm curious which type of normal map works better? DirectX or OpenGL normal maps? Which one to use for cycles and eevee?
1
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1answer
16 views

I can't find the surface dropdown in the material tab

It looks like this, and I want to change the Displacement value from Bump only to Both so that the mesh has a real bump not just a fake one. Did blender have done an update?
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0answers
17 views

Can I drive a Displace modifier with a texture node-graph?

I'm using Blender 2.82 alpha. I want to create a texture with some nodes (tex coords -> map/transform/rotate -> musgrave -> math) and use that texture to drive a displacement modifier. I've got the ...
2
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1answer
48 views

How to make displacement working on imported objects?

If I use a displacement (shader) with geometry created in Blender (Cubes, Planes etc) it's working perfectly. However, when using displacement on imported geometry (shader) it's not working at all. ...
1
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1answer
164 views

How to procedurally deform shape of an object?

How to procedurally deform shape of an object? I'm looking for something like this in c4d, is it even possible to make something similar in blender? Object in gif was created in c4d using noise ...
0
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1answer
2k views

World map as displacement map on a sphere distorted

I am trying to use an image of a world map as a displacement map for a sphere. Later I want to export the mesh for 3D printing, with the continents looking like engraved into a sphere. I am new to ...
0
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1answer
116 views

Why does my displacement map have jaggies

Can someone help me determine why my displacement map has jagged edges. The steps i took in Gimp were black dots on a white background and used a gausian blur filter assuming the black dots would give ...
1
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2answers
67 views

How to connect these faces smoothly (if possible)

I want to make a cliff scene like this in Blender: So in order to do that, I'm trying to connect these two faces together (each one is a plane and has a displace and a subdivision surface modifier) ...
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0answers
22 views

Camera image projection on displaced geometry

trying to get my head around projecting an image onto a mesh that has material displacement. If I use a displace modifier plus UV project it works great but if it is material displacement it projects ...
2
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0answers
31 views

Can I use offset instead of y to map texture in displace modifier?

I'm animating a fish to swoosh around as it moves forward using a displace modifier (like here: https://www.youtube.com/watch?v=58lc8sLpJzY). The problem is that I want it to go in a circle using a ...
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0answers
25 views

How to add details to a low poly model via a displacement map?

A newb here. So I've got a low poly model and high res texture. How can I add details to this model via a displacement map? I tried to displace at the mesh level and at the shader level. The mesh ...
6
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2answers
792 views

Make particles follow true (material) displacement

I'm experimenting with some procedural surfaces and I have a particle system on it. The problem is that, even though I'm using material displacement, the particles lie flat on the mesh. Is there a ...
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0answers
27 views

How to add I more wrinkles in my cloth simulation? While having it behave and face where there is tension?

blender noob here. I’m practicing with blender right now and I’m trying to make a cloth simulation where it gets blown in the wind. I noticed when doing the animation, it lacks the detail(wrinkles) ...
5
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2answers
329 views

Object displacement - ocean of hexagon tiles

I want to make an ocean of cubes / hexagon tiles with varying z locations. There was this guy with extrusion images and I wonder how he made it. Like this... however, in the process, mine looks ...
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0answers
11 views

How Can I Take A Small Portion Of A Displacement Mesh Without Changing The Displacement

I am currently trying to render out a mountain scene animation with the camera passing through the mountains. The problem is that I need the middle part of the scene (about the middle tenth of the ...
2
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0answers
35 views

Textures don’t render like in viewport renderer

My images just don’t want to render like I see it in the viewport. As far as I know I didn’t modify anything about the render options, and I’ve noticed somethings strange. I use the separate XYZ node ...
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0answers
35 views

Tiling a texture with displacement map

so I recently asked a question about tiling a texture so it won't stretch and grow but just repeat. I got an answer which worked, however it did not take in account the displacement, so while the ...
1
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1answer
134 views

Displacement on a cylinder or creating a texture roller

I am a blender beginner and was wondering how to create a so called 3D printable (the mesh needs to be highres) texture roller as this one: https://www.thingiverse.com/thing:3029293 I first tried ...
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0answers
7 views

texture-displaced mesh with another texture for color [duplicate]

I am using BlenderGIS for GeoTIFF mesh import (DEM as displacement texture / subsurf) and would like to further add aerial photo ...
1
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1answer
159 views

Voronoi Texture Node with differing options

I am following this tutorial: https://www.youtube.com/watch?v=zJGphR_LBoM When he adds a Voronoi Texture as displacement, his Voronoi Node looks like this: but mine looks like this I've double ...
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0answers
40 views

Procedural noise displacement changes place if I deform the mesh

I was trying to make a "dancing churro" in blender 2.81a. After modelling churro shape I added some detail with the following simple node tree: For "dance" animation I used the wave modifier: When ...
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0answers
23 views
2
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3answers
60 views

Color ramp with displacement node problem

I'm trying to make a procedural landscape using the displacement node. It works fine until I try to put it through a color ramp to cap the top and bottom. Instead of making the height cap shorter, it ...
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0answers
18 views

How to use “Landscape Eroder” on non-procedural landscape?

I recently discovered the A.N.T. Landscape add-on and find the additional „Landscape Eroder“ tool very helpful to create a realistic impression. Now I’m using an imported image to create a non-...
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0answers
13 views

Why does changing the size of my object affect my vector displacement?

When I change the size of my object, my vector displacement starts to go crazy, as can be seen below: Object with a scale of 1 and tiny dimensions Object with ...
0
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1answer
17 views

Create Nullschool Earth flowlines over displacement map

I am trying to create a static image of wind flowing over a topographical surface. I am new to blender but can get by with the basics. I tried particle animations but had little sucess. Can anyone ...
0
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1answer
43 views

How to get better displacement result

I'm drastically displacing a mesh (with procedural textures) and due to the displacement being rather big and practically "vertical" there aren't enough polygons and it starts to look very stretched: ...

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