Questions tagged [cycles]

Cycles is a ray tracing render engine that can be used to achieve photo realistic results in Blender. It was introduced officially in 2.61. Use this tag for any Cycles related posts.

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3answers
188 views

Cycles rendering dim lighting

This has been going on for a while now but I just want to fix this. I have a nice bright scene in the viewport, but then when I render it, it looks way too dark. Here is the .blend https://drive....
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0answers
9 views

Cycles Orthographic Render Different Than Cycles Preview in Viewport

I am rendering in Cycles (Blender 2.81a), and have my camera in orthographic mode, and I have setup my scene in the viewport so that it looks like this through the camera (0 on the numpad): However, ...
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0answers
11 views

Render problem with GPU compute RX480

It seems that I have a problem with my rendering with cycles : When I select GPU Compute, rendering becomes very laggy, everything is delayed, it's not possible to work with, also on basics scenes. ...
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0answers
16 views

Fill in object with procedural shader, like vessels in human body [duplicate]

I’m trying to achieve in Blender Cycles (preferably 2.79b) a shader that fills in any object with procedural generation. For example, if I have a model of a hand, I want to fill with vessels inside ...
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0answers
19 views

Soft Simple Lighting in Blender Cycles

I'm a fan of this simple and clean 3D style: I'm trying to achieve this effect in Blender 3D: the soft lighting and the clay-like materials. Is this possible in Blender Cycles? How would I go about ...
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1answer
41 views

Emission node in 2.81 not working iun Cycles

I've got an standard material on a cylinder outside windows which I am using to emit a texture for light - unfortunately the material seems to take the colour from the emission within the material as ...
1
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3answers
46 views

Light comes out much brighter when rendering?

I want the fire in the upper pillar to look like it does in the unrendered image, but as you can see on the pic it's just super bright. I'm rendering in cycles, and the fire is a material I downloaded....
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1answer
41 views

Smoke Domain Recolors Render

I am using Blender v2.79 Cycles and have tried computing with both GPU and CPU, the results are the same. (Edit): So there is the domain of the fire + smoke is overlaying a blue tint(the color of my ...
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0answers
18 views

Background Color Penetrates Solid Object in Eevee as if Transparent

I've been trying to do an interior scene in Eevee and can't figure out why blender is treating an object with thickness and subdivisions as if its entirely transparent Screenshot of material settings ...
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0answers
15 views

how to get a style of animation? [closed]

I was wondering how to get a certain style of animation. I was watching some animated videos and came across Rise the one league of legends video short thing, and was intrigued by the style of some of ...
2
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1answer
38 views

How to make displacement working on imported objects?

If I use a displacement (shader) with geometry created in Blender (Cubes, Planes etc) it's working perfectly. However, when using displacement on imported geometry (shader) it's not working at all. ...
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1answer
34 views

Cropping background image when rendering region

I have this scene with a hand and a knife and I want to get an animation of blood sorta dripping (spraying) from it, but because of SSS I use in palm material it takes forever to render (over 4 ...
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0answers
18 views

Normal map artifacts in cycles but not eevee

I cant seem to figure this out in eevee my normal map looks like it should but in cycles there are tons of artifacts and it looks terrible. The normal maps are in non-color space and the normal type ...
11
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4answers
963 views

A way to get Rate of Change in translation or rotation into a shader node

I am doing a space scene with a space ship, and i'm trying to be physically realistic when it comes to how ships move in space. As such, I only want my thruster effects to fire when the Rate of ...
2
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1answer
15 views

Images as emitters constantly come out dull. White emission not actually white. What am I doing wrong?

I have been using Blender for a while but keep hitting this problem that I don't understand. First of all, I don't understand why I white emission shader set to pure white is not actually white ...
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0answers
11 views

Neither my CPU or GPU are auto-refreshing their render viewport mode. Help!

So here's the issue, when in Cycles my viewport won't update it's render view when I change anything in my shader editor. This makes it very difficult to work on shaders if my viewport isn't updating. ...
0
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1answer
28 views

Object invisible during render (Blender v2.81) [duplicate]

So, I'm new to Blender and I'm following a tutorial. I'm making a doughnut and everything looks fine until I decide to see how it looks when I render it. I set the render engine to Cycles and press ...
3
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1answer
119 views

is there a way to blur the edges of the holdout shader

I'm currently working on a VFX scene where I add volumetric fire to parts of my scene but in my footage I have objects that move in front of the camera I modeled each object in Blender and decided ...
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0answers
11 views

Problem with particle object with changing colors depending on location or age, but particle generator doesn't change

I'm trying to use the color ramp to change the particle colors over time, but i realize that even if the object I assigned as a particle changes its color the particle has a fixed gradient that is not ...
2
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0answers
86 views

How can I create simple toon colors in Cycles? [duplicate]

I'm having trouble creating toon colors, without shadow. Just clear solid color. I use 2.75 and 2.76 I get this How can I create flat cartoon colors?
2
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1answer
102 views

Why does my control panel not stay the same?

My material panel doesn't look like this when in cycles render mode I would like it to look like this in Cycles mode because here im in Blender render but instead it looks like this Is there a way ...
7
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2answers
4k views

How do I get the Glare node to output transparent instead of Black background

This is what I have so far: http://imgur.com/a/ZnFOt The rendered image has a transparent background, but the glare filter creates an output with a black background, so after merging the two ...
8
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1answer
2k views

Rendering fire animations with transparent background

I'm creating a simple fireball sprite for my game and I want to render a fire animation. I would like to get the upper images with transparent background, but when is set the transparency on under ...
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0answers
24 views

Why when I bake a combined texture it ends up blue with noise?

I am a beginner at blender and I have encountered a peculiar problem I have found no solution to. I followed a Nodes to tutorial to add an effect on a body, how it looks: Tutorial I followed: https://...
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1answer
57 views

Lego Walkcycle Sliding Problem

i have a problem. i want the lego-minifigure to walk without sliding. I tried it with a rootbone and a path but i always get sliding. i also tried offset- walking, but it did not work. what else can i ...
3
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1answer
1k views

How to correctly drive a normal node with lamp rotation?

I'm trying to use drivers to allow a lamp rotation to dictate the direction of my normal node. The problem seems to be that the sun can rotate from 0-360 degrees, but the driver has a limit of 0-90 ...
0
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1answer
73 views

Trying to recreate an effect that envolves emission and cant get it right at all

this is a picture of the effect I am doing The original work: https://instagram.com/p/BjFdQfEgthj/ I just can't seem to get the same glow like effect. I'm not sure if I am missing something with ...
3
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0answers
62 views

Pointiness to Vertex Colors Script for use in EEVEE

I am attempting to create some Procedural Weathering Effects on a high-poly model using a similar Pointiness method to that discussed in my previous question and answer here. Whilst Cycles provides ...
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0answers
13 views

3 Video cards diferent technologies [duplicate]

Does anyone know If Blender Cycles would run properly if the machine mixes 3 differets video cards (Nvidia) with different technologies. Titan RTX turing + Titan X maxwel + GtX1080 TI pascal. Any ...
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0answers
43 views

Is there a toon shader that can achieve this concept art look?

Ive experimented with typical toon shaders in cycles and eevee, but usually the color effect is very concise and not concept art/painterly: In eevee ideally, is there a way to achieve a more concept ...
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0answers
11 views

Cycles cancel error

When I try to preview render my model in cycles it says "initializing" and immediately after it says cancel in the top right.
0
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1answer
32 views

Blender filter 2D in scene

There are GLSL scene filters in the Blender game engine (2.79 and before), that cause the scene to look a certain way. I.e. laplacian filter, blur effect, and many others. Is there any way I can apply ...
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1answer
26 views

Explanation of noise texture node settings in 2.8

Can someone please explain all the node settings of 1d, 2d, 3d, 4d of the new noise texture node in 2.8 cycles.
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1answer
52 views

Why can't I render 16K? (Cycles crash) [duplicate]

I'm trying to render an image at 16K resolution (15360 × 8640) but Blender (version 2.81) keeps crashing after rendering a few tiles. 4K animation (over 5 hours rendering) and 8K static images render ...
2
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2answers
1k views

How do I get this bright colored yet plastic like reflective material

I have this object I want to make but when I try to mimic this texture with a shader in cycles , it just looks darker, no shine or reflectiveness, and does not have the same kind of almost plastic ...
0
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1answer
89 views

Can I use my two PC on my own network to Farm Render in Blender?

Is it possible to use Cycles engine to render only GPU based from two computers in Blender in my own network at home? TY.
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0answers
22 views

Red circle in renders

When i render a scene using cycles, objects receive a red tint. There are no lights in the scene, and even with a white world, the circles still appear. Any clues as to what this could be and how to ...
0
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1answer
111 views

Grid Illumination

I want to know if there is a method for figuring out how much light is incident on a mesh using python. Some function for it that I can use or any leads on how can I implement this function will help ...
1
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1answer
711 views

No Active Keying Set?

What does that mean? I don't know what keying sets are for, so please do explain.
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0answers
28 views

Any material randomly turning into emission in Cycles, in blender 2.8

The file I'm working on just glitched out. In Eevee, we can see what it is supposed to look like, but as soon as I switch to Cycles, every material seemingly turns into an emission shader material. ...
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0answers
23 views

Cycles: Switch shader node in viewport vs. render

When I'm working on my object, I want to see it fully rendered. When I render it, it needs to be almost zero alpha (fully transparent). Can I tell in a shader whether I'm rendering or in viewport?
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1answer
57 views

Object not appearing in Render View or final render

Thanks for reading. I started sculpting a mesh and noticed I wasn't in Cycles. After switching, the object no longer appears in the final render or in Render View. The object shows up just fine in ...
3
votes
1answer
54 views

Cycles render is too bright

I cannot seem to create a night time effect in a simple scene. Evee renders the scene as too dark and no matter what I do Cycles render is too bright. I have tried: 1) Disable all lights 2) Zero ...
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0answers
28 views

Blender Render Animation does not match Viewport Render Animation duration

I used Viewport Render Animation to see my animation and edit it in premiere pro so that my group could score it (add music). Now that I've finished rendering it, the final Render Animation does not ...
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1answer
100 views

Blender still using CPU even when I have CUDA chosen in preferences? [duplicate]

The problem is as title suggests, I selected CUDA and checked my GPU in preferences for the Cycles Render Device see here. But when I'm running my render, the CPU usage is anywhere from 88-99% and the ...
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1answer
32 views
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0answers
51 views

Why do these green stripes appear when rendering with EEVEE?

I'm trying to render an imported file (.obj) from FaceGen (https://facegen.com). With EEVEE I have the following results: But with CYCLES: Why? I need to render with EEVEE, because it’s faster ...
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0answers
16 views

My viewport is white, and when I render it comes out extremely bright. How do I fix this [duplicate]

This answer did not help. No lights in scene, still lighting up My scene has not lights, no lamps, no emitters, no nodes of any kind. Ambient occlusion is not on. Here's a screenshot of what ...
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0answers
20 views

smoke shows in preview but not in final render (cycles)

I'm trying to render smoke for the first time. When I'm previewing the render everything looks fine however when I press F12 to render it the smoke doesn't appear in the final render. Here are my ...
0
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1answer
78 views

Hair won't bend in a specific direction as if something is blocking it

I've been trying to comb a hair on a model with no luck so far. I just did this yesterday on 2 other models where everything worked fine. This time when I try to comb the hair particles, it won't ...