Questions tagged [cycles-render-engine]

Cycles is a ray tracing render engine that can be used to achieve photo realistic results in Blender. It was introduced officially in 2.61. Use this tag for any Cycles related posts.

Filter by
Sorted by
Tagged with
0
votes
0answers
19 views

Randomize Rotation, Scale, and Location for a smooth loop animation?

Tried looking this up and I had no idea what to type for it. So let me explain what I plan on doing: For the chains surrounding the subject, I have Axis Empties that are hooking a curve that will ...
1
vote
1answer
276 views

How to get glare on “Quick Smoke” (Fire & Smoke explosion)

I have this question that relates to Blenders Quick Smoke tool. Recently I have been rendering CGI explosions and smoke assets to be keyed in later on a short film, but I have this small problem that ...
0
votes
0answers
14 views

Why no color in my explosion? And why doesn't cycles or eevee render smoke? Rendering problems Ubuntu 20.04/blender 2.8 or 2.9

I've been following this explosion tutorial. While I've managed to get a pretty great-looking explosion shape, it's just grayscale -- no color, even though I'm certain I've followed the shader edits ...
0
votes
0answers
21 views

Adding ACES False Color to Blender

Does anyone know of a way to add False Colour back into Blender when switching to ACES Colour Management? Thanks, Mitchell
-1
votes
1answer
26 views

Denoised render's shadows too distorted without Indirect light clamping - too opaque with Indirect clamping. How do these interact? [duplicate]

You can read in my previous thread about my struggle with this part. I made a milestone just now, increasing Indirect clamp will remove the fireflies, however the shadows are now too opaque. Render ...
1
vote
0answers
23 views

Hide instance (original) light while keeping the instanced versions

I've created a lightchain. For that lightchain I need a point light at every "bulb", as an emitting material is too weak of a lightsource. To achieve this I have created an array of planes ...
1
vote
1answer
52 views

Donut glass cup render has too many grains and speckles + denoiser come out distorted, shadow is also too opaque. What settings may I try out?

I feel I am nearing completion of the tutorial but am still having gaps in knowledge on how to render light properly. 2.92.0 blender file: https://pasteall.org/blend/6474d6f8bd5f4b1abbabaa41478e7e6a ...
5
votes
2answers
102 views

Shader-based fog without using volumetrics

I need to create a scene with fog, i.e. distant elements faded out towards gray. I can't afford volumetric fog, because the renders would be way too slow. I'd like to just use a simple camera-to-...
0
votes
1answer
186 views

(Blender 2.9) Viewport Cycles render progress bar

Since I installed the latest version (2.9) and render with cycles in the viewport, the progress-bar at the top is no longer there. Is it moved/removed or where can I find it? Best regards Olle
0
votes
1answer
46 views

How To Fix Pixelated Cycles 3D Viewport Editor

When I use Cycles in the Viewport editor, the model is super pixelated. When watching tutorials, other people don't have that. My computer is high end enough to be able to handle it. What other ...
2
votes
1answer
497 views

How can I make the pink part of this texure glow?

This is a wave texture, I don't know how to make the pink part glow, so any help is appreciated!
0
votes
1answer
25 views

Can't get simple light path nod examples to work

I've seen a few examples of using the light path node; looks cool and very useful! Most simply mix two shaders then control the factor via one of the outputs of the light path node. For example a ...
1
vote
1answer
187 views

Any reliable and comprehensive GPU/CPU cycles rendering study

OK, I'm a 10 year+ user and about to upgrade GPU. Having tested my previous builds I know the following: the CPU can bottleneck the GPU rendering at some point If I Overclock my CPU my gtx970s gets a ...
1
vote
1answer
29 views

Lighting in Cycles is not working properly

When I try to work with Cycles my lighting doesn't show up and I see nothing in my viewport. But when I switch to EEVEE everything works properly: But when I try to render I get my model lighted but ...
4
votes
1answer
35 views

Discontinuous large values in depth map

For my project, I save rgb frames (PNG format) and the depth maps (EXR format) for different camera views. The compositor setup I use is shown here and I use Cycles. When I read the raw depth values, ...
1
vote
1answer
508 views

Shadow Catcher, Shadow Rendering Behind Tracked Camera Scene

I asked a question before but I think the problem has changed enough to ask it in a new way. I tracked some footage using the setup tracking scene button, and had issues with the rendering. I ...
9
votes
2answers
18k views

How to display and use Vertex Color from OBJ model

Recently, I found this funny site, that allows you to generate a 3D model from a 2D image. It works very well and you can download an OBJ file. Vertex are colored and when I import it using Blender, ...
33
votes
1answer
9k views

How to make 3D LUTs and use them in Blender?

Now that I understand a little bit more about how to work with Wide Dynamic Range workflow , scene referred datas and OPS(ASC CDL) node, I'm asking myself how to go further and create my own 3D LUT ...
1
vote
1answer
118 views

Materials show up in material preview but not in render preview

I creating a project in cycles, but I am having trouble with the materials. The materials show up fine in the material preview, but when I switch to render preview, some materials turn pink. How do I ...
0
votes
1answer
668 views

2.83 - Cycles - CUDA error: Out of memory in mem_alloc_result, line 815

When rendering in Cycles at 1080p, everything went fine until it started denoising. I then suddenly got the error: ...
1
vote
2answers
64 views

Make Object Fall Over Correctly

So I have a small shack made out of Legos in blender that I want to animate to fall over, the only issue is that the z rotation doesn't work as expected. Here is a explanation in pictures. This First ...
0
votes
0answers
16 views

How to use both GPUs in for rendering by default

I have a Blender project where all is set up to render some cameras. I use 2 GPUs and, within the interface, the secondary GPU is never used until I go into properties and just uncheck and check again ...
0
votes
1answer
54 views

Followed Blender Guru's Geometry Node tutorial (gumdrops), have some issues with how it looks

I followed the tutorial as closely as possible, have the exact same settings (according to my knowledge) but it does not look nearly as good. It's too transparent. Can someone tell me how to fix it? (...
0
votes
1answer
48 views

HDRI Not Appearing In Final Render [closed]

I am having issues with the final render and HDRIs. Whenever I render in the Cycles Engine, my HDRI disappears and replaces itself with the default background. Here is the image (note the lack of an ...
1
vote
1answer
40 views

Hiccup on looping lego walk cycle

I have noticed that’s this topic seems to be a common theme but what ever I have seen on other questions doesn’t seem to help. My character starts in the middle with his walk cycle and using math ...
0
votes
1answer
34 views

Can I find Geometry Nodes in Blender 2.91?

I am new to geometry nodes and don't know whether they're in Blender 2.91 or not. If not, can I add them into 2.91 somehow?
0
votes
0answers
28 views

Blender has a problem with my GPU

My GPU supports open cl (it's a Radeon R9 M375) it should render scenes just fine but blender pretends like it can't do it and it doesn't show up in preferences BUT when I use SHEEPIT render farm ...
0
votes
1answer
25 views

why is my mesh fully lit from all angles with no lights in the scene?

I am playing around with materials in blender cycles, and for some reason my mesh is brightly lit with no lamps in the scene. ambient occlusion is off and I tried restarting blender. what is going on ...
0
votes
0answers
13 views

CPU hitting 100% after rendering a few frames

I have this old file that I needed to make some changes to. I created a new file in 2.91 and imported all of the objects from the old file. The animation plays fine. I can render about six frames ...
1
vote
0answers
73 views

Nvidia 3090 - Cycles Rendering - Crashes

I have recently bought a 3090 to use for rendering purposes in blender and I have been encountering ALOT of crashes even when rendering a relative small scene. I have used both CUDA and Optix options ...
2
votes
1answer
6k views

Increase brightness of HDR to light the scene, but keeping the background at a lower exposure

I have a scene in which I am using an HDRI texture as a light source. However, I am also trying to use it as a background, but when I turn up the strength of the sky it just turns white. I am ...
0
votes
0answers
13 views

HDRI error not properly when show up

everyone can you help me with this problem? i still use blender 2.79 hdri not properly show up. actually, I got one problem too but I forget to take a screenshot, when a textured object seen in ...
0
votes
0answers
17 views

payload on the video card [duplicate]

The question about the GeForce RTX2070 Super (8Gb) video card: I want to ask - why is it on the render in a blender with CUDA enabled, GPU enabled in Cycles render tabs, Featura support set - gives ...
0
votes
2answers
40 views

Making inside of glass

Both of the yellow spheres are exactly identical, but the one in the glass cube looks more bleached than the right one. Which variables should I be looking at to make the color of the left sphere look ...
0
votes
0answers
19 views

My characters skin looks Caustic in Cycles and the Shirt Texture is missing [duplicate]

My characters skin looks Caustic in Cycles and the Shirt Texture is missing. Cycles Render EEVEE render
0
votes
1answer
14 views

Smoke sim does not render

The smoke sim I made shows up in every viewport besides render, and it does not show up when I render image. I tried recreating the flow and domain, switching cycles to evee and back. https://pasteall....
0
votes
1answer
178 views

Why does combining a surface and volume node result in a black material?

I'm trying to make a fluid with something dissolved into it. It's almost opaque but there are some spots of lower density solute. This is why I can't just use nodes on surface alone--I need to be able ...
0
votes
0answers
14 views

Texture seams in Cycles, but not in Substance or Redshift

I'm pretty new to Cycles and Blender as a whole, and am having issues with seams coming through when rendering with Cycles. I made the texture in Substance Painter and the seams didn't show up there. ...
0
votes
1answer
125 views

2.92 Fire & Smoke Definition

Using 2.92, trying to work on outdated tutorials and struggling. I have my subdivisions set at 1052 so there’s no reason for the fire and smoke to be blurry, but it still is. There’s no colour mapping ...
0
votes
1answer
740 views

Baking Normals Problem in Blender 2.8

I've tried many things to try and get this to work. (ALT+G, Recalculation outside and inside normals, using a cage, flipping the normals on both meshes, and changing the extrusion size) I still get ...
0
votes
1answer
30 views

Complications with rendering and compositing nodes

I'm trying to create a bloom in the Cycles render engine, I believe I have successfully created it but unfortunately, I'm having some trouble rendering the new nodes: Here are the nodes (notice the ...
0
votes
1answer
27 views

Why is there no color in my lava material? [duplicate]

I followed a tutorial and it looked great there but mine has no color and also has no displacement either. tutorial i followed here: https://youtu.be/B4XDBG4m3d0
0
votes
1answer
792 views

Rendering animation not working

I have made a simple fluid simulation in Blender 2.8 and whenever I render it it doesn't work. First I tried rendering it as a png but that just produced 4 images and no video or animation. Then I ...
0
votes
1answer
496 views

How to display Cycles procedural materials in viewport?

According to the Blender wiki here, as of Blender 2.78c (or around May 20, 2016), procedural cycles materials should display in the Blender viewport in "Material" mode. Unfortunately, this is not ...
1
vote
1answer
700 views

A Black Material Problem on imported DAZ Obj materials

I'm currently trying to materialize a DAZ Imported OBJ Character and the process was difficult, but I'm making good progress in the translation. However, I've run into a wall. Im trying to simplify ...
5
votes
3answers
1k views

Looking for Pasta Material

Looking for Pasta Material like this in Cycles. I tried so far. With this nodes. With the basic knowledge of nodes i tried. Need more details. any suggestion or help how to make like a pro material....
0
votes
1answer
128 views

Baking in Cycles ver 2.9 issues

Has anyone else had issues with baking a texture in cycles in the 2.9 version? Whenever I try to bake the texture, it crashes instantly. I tried it on a simple plane and cube thinking that my scene ...
2
votes
2answers
3k views

Plane not rendering, but is visible in materials mode

Hi I'm using Cycles Render in Blender and I have a problem where I made a new plane put color on it and it is not showing up when I render it, but shows in other modes. I'm not using different layers, ...
0
votes
0answers
25 views

Depth Pass for Particles in Blender

Can't find much information on this but I have tried using the Depth > Normalize > ColorRamp to control depth pass for particles but doesnt seem to work. Any ideas?
0
votes
0answers
17 views

Render a “ghost” object that receives environmental lights but doesn't contribute

Let's say I have a scene like the "Cornell box" (https://en.wikipedia.org/wiki/Cornell_box). If I add a white sphere in there, it will: Receive bounce lighting from the walls and other ...

1
3 4
5
6 7
150