Questions tagged [cycles-render-engine]

Cycles is a ray tracing render engine that can be used to achieve photo realistic results in Blender. It was introduced officially in 2.61. Use this tag for any Cycles related posts.

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Can I open blender(.blend) files created on MacOS 12.1 (M1 chip) in Windows 10?

Can I open Blender files created on a MacOS 12.1, M1 chip Macbook Air, in windows 10? Can I render the blender files created on the Macbook air in AWS using a windows 10 instance?
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Imported Assets Wipe Model Blank in Render Mode

Some imported assets are visible in Solid Mode along with the rest of my model, but in Render Mode they either A) disappear or B) appear rendered but the rest of my model is wiped material-less. Yes, ...
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Object with volume absorption, in an environment with volume absorption

I have tried different approaches, some of which work, but feel more like workarounds than proper solutions. Let's say: I have an environment (in the most simple case, the world, alternatively an ...
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1answer
211 views

Particle objects overlapping

So I have a subdivided Plane acting as a base and a flower object with random colour node set to it and I'm using it in a particle system to cover the entire Plane: the regrow at the exact position ...
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Does Blender support Iris Xe Graphics card? [duplicate]

I bought new laptop with i7 11th gen with Iris(R) Xe Graphics 8GB and 16GB RAM. I'm new to blender and starting to learn. I wanted to render in Cycles and in device dropdown menu on render properties. ...
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How to reduce noises of light reflection on the static object in video?

I am not sure what is this problem called. There are many noises of light reflection on the ground. They are different between frames. How do I reduce it? Or how to make it more realistic? Can texture ...
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2answers
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Denoising Animations in Cycles

I've made a simple animation in blender 2.81a and am now trying to render it. My system specs: CPU i7-6500U; GPU Nvidia Geforce GTX 950M; RAM 16gb DDR4 So far, I've done two test renders (both in ...
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1answer
182 views

Weird light around my meshes in Cycles rendering

What could be source of this weird orange light around cookies and what could be fix? I am using Cycles render and CPU(I have old GPU which is not supported in Blender 2.9 anymore). I am talking about ...
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3answers
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Can't add hair to particle system

At the moment I am trying to make a mustache because I thought a hairy ball was to simple. I created a model in a "mustache shape" and added the hair. Now I have the problem that I can't add any hair ...
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1answer
200 views

Is there a resolution to render time ratio?

I was doing some test renders on a project at 5% resolution and I realize it takes much less time than expected to 100% with the same render settings. 100% resolution takes about 7 minutes to render a ...
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1answer
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Render turning black after rendering Blender 3.0 [duplicate]

New to blender, former MAYA user. Even Though I have fallen in love with Blender so far, I am having a very unsettling time when it comes to rendering. My render looks just normal, and at the very end ...
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2answers
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Rendering scene background in only some frames of an animation

Is there any way to render a specific scene, say the background, during only the second half of an animation while the foreground renders the entire time? For example in a 100 frame clip could I get ...
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Smoke not rendering in rendered view or material view [closed]

Smoked doesn't show up in rendered view or material view and doesn't render at all. It does show up in wire frame and solid view. Any ideas? I'm using 3.1. This happens both in Eevee and Cycles.
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I have a 110 frame animation however on frame 74 it starts to lose textures and lighting gradually until frame 76 where it doesn't render anymore

I have a 110 frame animation however on frame 74 it starts to lose textures and lighting gradually until frame 76 where it doesn't render anymore. I'm on cycles and the animation is completely fine ...
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1answer
45 views

How can I make these marble textures?

So I play a game called Astroneer. There are marbles in the game that I would really like to make. Here are some images The white parts are emission and the constellation texture has an image that I ...
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Sharp shadows and specularity in cycles

I am learning Blender (3.0) and I cannot find a good tutorial on this (or at least one that actually is up to date) I have an issue with the shadows rendering. In Eevee it looks smooth and the eyes ...
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1answer
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I animated a short 110 frame clip but every time I export, the video is completely white. I'm using Cycles but I don't know why it's white

I animated a shot for something I'm working on but when I render the animation (six hours to render for some reason) I'll check to find the video is just a white screen. I haven't had any problems ...
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1answer
460 views

Blender crashes entire PC on Cycles rendering - need help diagnosing the problem

I have a MSI i9 PC (32 GB of ram) and a RTX 2080. The computer crashes on any Cycles render but for our purposes here, I'm using the Blend file attached to this ticket. Here's what I've done to ...
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4answers
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Weight paint in cycles nodes?

I'm trying to use weights from a vertex group in cycles nodes to change the transparency of the mesh. But as far as I know this is still not supported. Is there any workaround that I could use? This ...
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2answers
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Cycles render blank

I opened my Blender file and I saw that in Cycles rendering mode the scene is blank even though there are lights in the scene.
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1answer
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Hair particles going through mesh

I'm trying to make a little hairy creature walk around with googly eyes. But I have an issue with my hair particles going through the eyes. The eyes are made out of an animated rigid body "case&...
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18 views

Cell Fracture Deactivation not working

I'm currently animating a simple sequence of a character jumping through glass. I followed a tutorial using the cell fracture for the glass, but when I enable Deactivation and Start Deactivated for ...
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How do I achieve colored light scattering in water?

I'm making an indoor pool scene and I want to but lights in the water to create an effect similar to the image below: I've tried using a principled volume shader in the water material, (which is a ...
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hue correction node output doesn't match file

I've attached an image showing a color management problem when using the hue correction node in blender 3.0 Bottom left: viewport cycles render showing what the object looks like with no compositing ...
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0answers
29 views

Correct map procedural brick texture on cube

Could somebody help my place texture to all sides of the box? First I found topic on forum:How can I make my procedural brick texture map correctly to both a cube and cylinder? Then I made a nodeset: ...
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Blender Denoise doesnt work [duplicate]

In the Denoise tab in the Render properties there is nothing to select, but I want to use the Denoiser. If I try to render an image with denoise on the result is a black Image. Blender Version 3.0 My ...
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28 views

Denoise no Denoiser selectable [closed]

In the Denoise tab in the Render properties there is nothing to select, but I want to use the Denoiser. If I try to render an image with denoise on the result is a black Image. Blender Version 3.0 My ...
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18 views

Adjust Principled BSDF Emission Falloff Rate?

Using Blender 3.0, I'm trying to adjust a material's emission falloff rate and strength. I have a Principled BSDF shader that is emitting light, however, I'm struggling with the Emission Strength. The ...
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24 views

Pokemon mesh breaks apart during animation

I'm reapplying Pokémon animations to their respective models. However, when I reapply them, the mesh breaks apart. I tried merging the mesh Mesh>Merge>By Distance, but no luck. blend file: https:...
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1answer
6k views

How can I make my procedural brick texture map correctly to both a cube and cylinder?

I've been experimenting with node-based procedural materials in Cycles lately, and after spending a few hours working out a brick material that works pretty well along walls, I noticed that it has a ...
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1answer
99 views

What happened to cycles render devices in 3.0 for Linux?

Was really excited for the 3.0 update... It just updated today and still no change here. What happened to the Optix option? My brand new RTX 3060 GPU is sad that it can't help. Current version 3.0.0-2,...
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1answer
43 views

When is the cycles metal backbend going to be supported for AMD GPUs [closed]

When will Cycles X metal device be ready (first beta) on Intel-based Macs? I don't want the official release of Blender 3.1, but approximately when the first release (beta) of metal rendering on intel ...
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57 views

Denoising kills it all

I have been looking for some smart solution but after couple of hours I am done. How can I save those grainy details, that in fact are noisy, from being smudged by denoiser? I am working with cycles, ...
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1answer
804 views

Smoke looks blurry even though resolution is set to a high value

As you can see, smoke looks very blurry. I have tried everything people said on other forum, but since the way blender simulates smoke has recently changed, most of it isn't helpful. This was with ...
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2answers
27 views

Grid not showing and blank in cycles

I opened my blender file and I saw the grid and when I went into the rendered mode in cycles everything was blank and there are lights in the scene and the sample progress doesn't change even though ...
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1answer
23 views

Glass casting weird black shadows

No matter what I do, when I render this glass in cycles it looks really wrong. I did a cylinder with solidify modifier so nothing fancy. What I tried so far was playing with the IOR values, it looks ...
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Cycle render views grey in viewport and (almost) wouldn't render

the file itself here New learner here. I was trying to render an image/animation and the viewport on cycle mode wouldn't show anything, just all grey and outline of the selected objects. I read all ...
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Material looks washed away in Eevee [duplicate]

what steps should I follow to make my Eevee render look lifelike... My material looks like washed away in Eevee I don't know what I'm missing, can u please guide me? I have attached my current model ...
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1answer
291 views

Blender 3.0 (or above) texture baking problems

I'm having several bugs when trying to bake textures in Blender 3.0 (or any version above that) for quite some time. I thought something was broken in the alpha version, so I kept using Blender 2.93 ...
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1answer
8k views

Is there a way to restore the cycles render settings to default?

I need to start afresh. I'm having a problem with alpha transparency and volume scatter.
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1answer
1k views

Gradient material separate z axis and x axis

I made a gradient material shown in the picture. It should fade out on Z axis. But on the actual mesh that I applied the texture on. The color faded out to Y axis instead of Z axis. Any solution to ...
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1answer
31 views

One piece of my model turned to transparent in Cycles

I came up to a problem where one part of my design appeared transparent once I switch my render engine in the rendered view from Eevee to Cycles. https://prnt.sc/w0yo88 I have checked every layer to ...
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1answer
18 views

Follow path object not following the path

I added a camera with a constraint to follow a path, but when I slide the offset factor, the camera stays still and there is a blue dotted line moving from the camera to the position the camera should ...
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Teamrender like Cinema 4D

Is there a piece of software (as far as I can see it's not built in) that mimics the behaviour of C4D teamrender? All solutions I've found for private rendering on multiple devices is more of a hack ...
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1answer
60 views

Get access to the device type GPU and CPU activation [duplicate]

I would like to store and load the activation of CPU and GPU in the device types. In the python console could I find this path: ...
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0answers
31 views

Blender 3.0 doesn't recognize my GPU for rendering

When I got to Edit>Preferences>System, Blender doesn't recognize my GPU for rendering Cycles with neither CUDA nor OptiX. I have a GTX 1650 (laptop) and I used to be able to use it for rendering,...
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57 views

Is it possible to output two sample levels from the same render?

I'm working on a sizable animation which may end up having around 512 samples to ideally handle hair follicles; maybe more. This is going to take time to do. Incidentally, I'm also on a soft deadline ...
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675 views

Copy node tree from one material to another in cycles using python

I have two cycles materials (say source and target). I want to copy the Shader Nodetree from the source material to the target material after clearing any currently present node tree(s) in the target ...
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1answer
31 views

Render cutting off [closed]

Can someone please help; I've re-started (3.0) and I've never had this problem before, the render will not show the full 1920x1080 image that I'm expecting to see!! There appears to be small orange &...
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28 views

Cycles render flickering object only when animated keys

Hello I have a problem with my project, while viewing a rendering sequence I realized that an object flickering only at a precise moment, when it is animated manually by keyframe. http://prod....

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