Questions tagged [cycles-render-engine]
Cycles is a ray tracing render engine that can be used to achieve photo realistic results in Blender. It was introduced officially in 2.61. Use this tag for any Cycles related posts.
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Blender 3.3 on Ubuntu 20.04, does not recognize my GPU for HIP
My GPU (RX 5600 XT) does not appear as an option in this menu:
My card does meet those requirements and I have ...
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Mesh emission strength to Area lamp strength
I've three emissive mesh planes in my scene which I'd like to convert to Area lamps.
I've set my new Area lamps to use precisely the same size, location and strength as the planes were. But when I ...
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Updating Images and Render Speed
I'm rendering an animated scene in cycles and I noticed that every frame it was being rendered my hdri was being loaded. This doesn't make much sense to me the hdri is static, isn't it a waste of ...
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Image Texture Via Spotlight Not Reflecting Onto Wall [duplicate]
Working on a project irl that requires splitting projector imaging via mirrors. I am testing features in Blender and I can't get my spotlight using an image texture to reflect off of the mirror ...
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Metallic multiply shading works in Eevee render but not Cycles?
Ive got 2 different meshes for one armature, one for base textures, one to give some parts of that texture a metal shine using a mask to avoid the non metal bits. In Eevee this works fine as I can set ...
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Anyone know how to render cycles animations faster? [duplicate]
So i've been using blender for a couple months now and i'm starting to get into using cycles for my renders. As fun as it is, it's taking a long time to render and I was hoping someone could help me ...
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Objects are invisible in cycles computing mode [closed]
I am using mackbook pro m2 but my render taking morethan 5,6 houres
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Vdb-export to blender not showing
using embergen 1.2.1, blender 4.0.2
i’m exporting a solid looking and working simulation in an vdb-format.
when importing into blender, nothing shows in the viewport.
the only way i got to see ...
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3
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Cycles Rendering Problems on the RX 5700 XT on Windows and Linux
I have a system with an Intel 8700k and an AMD RX 5700 XT.
The first image is the rendered with the CPU without issues:
The second via GPU on Arch Linux with the newest updates:
The third via GPU ...
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2
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How can I add emission node to volume scatter to create cloud light using point density texture node?
How can I add emission node to volume scatter to create like this
using point density texture node? I tried a lot of way but I have not found any solution. I know this node may be looks very complex....
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How to display Cycles procedural materials in viewport?
According to the Blender wiki here, as of Blender 2.78c (or around May 20, 2016), procedural cycles materials should display in the Blender viewport in "Material" mode. Unfortunately, this is not ...
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Particle Hair not rendering correctly in Cycles
I'm trying to add hair to my beveled geometry, which I imported as an SVG from Illustrator to create an outline for my text.
When I add a mesh cube and apply particle hair, it renders fine, but the ...
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Large Ocean Texture & Boat Wash Material with Dynamic Paint
I've been trying to simulate a very natural boat water wash in blender, using dynamic paint and wetmap. but it just doesn't look natural. i've been searching online. and i found similar cases for ...
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How do I properly set up Subsurface Scattering for a human skeleton for Cycles?
I have a 3D-model of a human skeleton with 8K textures and would like to properly set up Subsurface Scattering and the materials. I've looked around but I'm a little confused about which sockets to ...
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Any Idea about hudge blocks in Cycles rendering
I imported an FBX Revit model and started to modify it a little bit. I added some textures, etc. In the first days the render was ok. today after some modifications is not.
Do you have any idea why ...
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How to CCTV ray portal?
In Blender 4.2, there is a new node Ray Portal BSDF.
How can I ray portal from an empty (FROM) to another empty (TO) like CCTV on screen example?
Nodes
There is a plane next to Suzanne's head, offset ...
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I can't match the colour in Blender with real pictures
I am making product renders in blender. This means I need to accurately make a colour in blender cycles. But if I make an iPhone for example, I can't get the Colour in blender to match the colour of ...
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Particle system rendered as object has weird shadow issues in Cycles, that is fixed when using children or random scale
I'm using particle system to distribute feather objects on a bird body. When I naively set it up and try to render it with Cycles, there is some of the objects shadows are not realistic (many of the ...
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Why is the light in my render so bright?
I have been trying to render an image for the last half hour. I have made sure that the light was set to 1.000, but I can see nothing in my render.
And no matter how low the light setting is, it does ...
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Shadow Catcher, Shadow Rendering Behind Tracked Camera Scene
I asked a question before but I think the problem has changed enough to ask it in a new way.
I tracked some footage using the setup tracking scene button, and had issues with the rendering. I ...
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Normal Map Shading Discrepancy Between Cycles and EEVEE [closed]
I've noticed a significant discrepancy between how normal maps are rendered in Cycles and EEVEE. In Cycles, you get these black artifacts or some form of edge bleed (I'm not sure about the correct ...
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Render strategy for heavy scenes?
So I created a very large scene and was hoping I could get it to render by strategizing how to turn certain objects off in the render when they are too far away to be of consequence or obscured (like ...
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Saving render result directly to python object without saving on disk
I want to copy render result from memory to python object like list or later on numpy.
(without saving on disk)
After rendering
bpy.ops.render.render()
A new ...
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Motion blur rendering not capturing time-dependent shader changes
I'm encountering an issue with motion blur rendering in Blender where time-dependent shader changes are not being captured. Here are the details:
Setup:
I'm using Blender to render an image with ...
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2
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Can't see parts of a wall when viewed through a glass panel (shower cabin) from a top view angle
I would like to ask for help with an issue I'm having regarding the reflections / refraction of a glass material for Cycles (Blender 4.0.2).
The glass material is assigned to 2 shower cabin glass ...
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How render proper Linear Rec.709 Gamma 2.4?
I have a task to render out PNG 16 bit in Linear Rec.709 Gamma 2.4 and can`t figure out if I do it in proper way. Is it enough to set view transform to Raw and Gamma 2.4 in color management panel? Or ...
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Is emission ceiling lights possible casting shadows?
I'm a former Lightwave 3D user and now using Blender, and learning fast.
My number one issue is the ceiling lights.
Does emission comes with shadows? Is this possible for cycles?
All I'm using ...
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Blender render is less glossy than the viewport image
Basically, my render doesn't match the viewport image. Specifically, the most outer metal plate face that's facing the camera is significantly darker than the viewport image.
Things I checked:
...
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Renderer suddenly stopped working
System:
13th gen i5 intel
7900 xt 20gb vram
windows 11
ram 32 ddr5
Blender 4.1
I am using Cycles, scene is 1.8gb
I tried:
Changing to CPU, both, only GPU switching render devices
Changing samples
...
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How to render cameras at larger resolutions using cycles?
Using Blender 4.2. I have several cameras with distinct settings. I want to render the scene using Cycles, once for each camera. I can use a single 3D Viewport filling my workspace, and make the ...
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580
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How to make Inflow object not impact the fluid simulation?
I'm trying to render an animation of water dancing. I'm using an animation and a character from Mixamo and designated it as the inflow object. The simulation works and follows the character just fine ...
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Rendering smoke issue: How to get realistic smoke trails from particles?
I am in the process of creating the smoke simulation for a live action shot of an explosion coming out of a window.
I like the consistency and quality of the smoke except for the particles when they ...
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1
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288
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Unusual artefacts in volume render
I am using Blender 2.82a (Cycles) to create a fuzzy ball. However I am getting this strange ring of artefacts in the rendered image, where the alpha channel shows through - I am not getting the smooth ...
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how ambient occlusion works in world tab?
Activate the ambient occlusion box in the world tab but it seems to lighten the scene more instead of darkening it.
I know another way is to use pass de ao and then compose but I wanted to know what ...
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Camera moves location when rendered. Why?
The final render is different than the camera view previous to rendering. Not sure where I went wrong.
This is the camera view:
This what the render spits out:
Camera and Output settings:
Through ...
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how to solve viewport shading as render, animation project problem?
I have tried to play animation in viewport shading render mode but it looks blurring
How can I fix it ?
I'm beginner, its a project in my uni.
Its looks like this when I tried to play the animation , ...
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Strange artifacts when animating rig
When rendering in Cycles these will pop up every so often on this rig. In Eevee it looks fine. I went through the vertex groups to make sure there's no doubling up or anything like that. Has anyone ...
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673
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Jagged edges from joining with boolean modifier
I am sculpting a mesh and joined the head to the body with a boolean modifier and every time I join any meshes together they form these edges that I can't sculpt away. Both meshes have had all ...
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Voronoi Texture scale issue when translating
I have a Voronoi texture using object coordinates and a Vector Math node set to Add to translate the texture along the Z axis. This works fine!
However, if I use another texture (Noise, Musgrave, ...
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2
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Crashing or very slow rendering
I have recently started using Blender 2.8 after using 2.79 for some time. I used to render everything alright, but now, I changed from my old laptop to the new PC.
So, I am using the scene with the ...
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Is there a way to tell how many samples Blender used after rendering?
When using a threashold value (and some high enough value for the samples), Blender will make the decision for you when to stop rendering to optimize render times. So far, so good.
My question is:
I'm ...
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Why is my edge-wear shader scale dependent?
I apologize for the color scheme but it was quick and effective for the stack. I usually use a color ramp to control things like gradient intensity and distance but this node setup is different. All ...
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How to fix this shadow using a toon shader in Cycles
I am currently working on a very simple toon shader effect for some background assets for a game, I am specifically trying to get as much done in Blender as possible rather than using shaders. I ...
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Blender Motion Blur deactivation for certain objects doesn´t work
if I have set Motion Blur for rendering and deactivate it for a certain object in the object properties, the object is still blurred. The scene is a tracking shot from behind towards a boat that is ...
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Unsupported Graphics Card Configuration error
Is there a fix for the Unsupported Graphics Card Configuration error?
A graphics card and river with support OpenGL 4.3 or higher is
required. Plugging all monitors into your primary graphics card ...
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Should I downgrade blender if my graphics card is unsupported?
I have a laptop with an AMD firepro graphics card, when I want to render with my graphics card on blender it tells me I can't because I need to have Radeon driver 21.q4 version and above, the recent ...
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I want to create a material that refracts light but does not reflect it
I want to create a material that transmits and refracts light but does not mirror reflection
I don't want the environment textures set in the world to be reflective either
Is there a way to do this?
...
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Model deforming clipping and falling through clothing
I started trying to do a walk animation, and I added some clothes to the character. But, for some reason, the player falls through the clothing. I'm admittedly very new to cloth physics, and animation ...
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Creating a portal effect in Blender 2.8
I would like to be able to make a portal effect in Blender 2.8. The idea is that you can look through a 'window' from one world to another. This could be achieved by looking between 2 scenes, or 2 ...
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Misalignment of depth map when projecting two views into 3D point cloud
Similar to this question, I'm projecting two views (RGBD) back to 3D point cloud, but observed severe misalignment.
The two views are generated using the same blender script. The blender file is here.
...