Questions tagged [curve-modifier]

The Curve modifier provides a simple but efficient method of deforming a mesh along a curve object. Use this tag for questions about using the Curve modifier.

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How to deform/curve a mesh without getting sharp edges?

I am having an issue. I want to curve a concrete plinth mesh that I made for a project of mine. However, whenever I use the curve tool on the plinth two edges show up perpendicular to the curve. I've ...
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2 votes
1 answer
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How to export animated curve from blender to unity

I needed to make an animated scroll for a project, so I followed this tutorial - https://www.youtube.com/watch?v=qOZ-LYFtCGI, I followed all the steps and got decent results in blender, but when I ...
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1 vote
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How to make a bandana knot in blender?

I have started learning blender a month or so ago. I am trying to model a bandana in blender 3.0 and I believe I have done a half-decent job so far, but I have been banging my head for the last three ...
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Tank track rotation around itself without array modifier

Tank track rotation around itself without array modifier,I want this object to rotate around itself without using array?
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4 votes
2 answers
495 views

I am trying to bend a pencil shape along a curve path. How can I bend the pencil like in the pic? [duplicate]

I need to bend the pencil as in the first image which is without affecting the top and bottom. But in mine there is bend in the tip part and at eraser part which i don't need. Thanks to the community ...
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1 answer
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Blender join mesh curve a

I have made a fury coat which consists of several objects and some furry sections using particle system modifier. I have to join them to a single object. When I click join, the hair particles are ...
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9 votes
5 answers
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How would you model this curved vase?

See pictures for said vase. The marble vase is meant to hold two bottles. It's almost like an infinity sign. It's two cylinders, but connected smoothly. I tried mirroring the cylinder but got stuck ...
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1 answer
51 views

How would I go about modelling this building/structure?

I have been trying to improve my skills in Blender and I would like to try something a little more complex. To say I have hit a wall may be an understatement. Here is what I would like to replicate. (...
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Curve modifier squashes the mesh into a tiny cable

I have a basic cylinder, I'm using it with array and curve modifiers. When I assign the curve modifier the mesh does not retain it's size but is squashed into a thin wire. Why does this happen? PS: I ...
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How to remove F-curve cycle

Today is a nice day. I turn on my computer to start to make a blender animation. I press Ctrl shift E to make a loop animation. but I want to remove the loop now. How to do it?
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Bevel Geometry and Array Modifier on a Polyline Curve Has Varying or Uneven Thickness

I'm trying to make a curve that has some geometry applied to it. My two options are bevel geometry or array modifier. This is what I have so far. Following one is the result of bevel geometry on a ...
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I selected "curve A" as the bevel object of "curve B", but changing the scale of curve A from geometry nodes doesn't affect the scale of curve B

These are the objects involved: I have set the BezierCircle curve as the bevel object for the Plane.001 curve. This is the node setup for the BezierCircle curve: The nodes were meant to scale the ...
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2 votes
1 answer
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Is it possible to merge the ends of a path

I am trying to create a racetrack in blender using my city, as long as there are no intersections i am doing fine. However i have no idea how to connect loose ends with the main track, snapping did ...
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1 vote
1 answer
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Object will not fit curve

So i habe tried it multiple times, i create a path, make an array of planes and fit it to said path. All good, but when i started to snap loose parts together and fitted the curve afterwards, it would ...
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39 views

Aligning instances to normal + facing forward with geometry nodes

I have a leather strap mesh that's deformed with two curve modifiers (Curve A for the strap wrapping around a hook, and Curve B for the general shape on a body). I instance a top stitch mesh on ...
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2 votes
1 answer
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How can I hide Instance object?

I'm trying to create curved conveyor with array and curve. To avoid bending deformation I'm using Faces Instancing. How can I hide the Instance? There is Show Instancer checkboxes, but it doesn't ...
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2 votes
1 answer
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How to instance objects on an animated mobius strip?

This is a follow-up question to this one: How to animate objects along a mobius strip? Thanks again for all your helpful answers! Now I'm struggling with adding static objects to my scene. I have ...
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what could be the best way to make stuff like in Evan Fay's designs?

I'm talking about this curve like cloth material wrapping around the body frame from Lawless Chair/Lawless Sofa. Is there a way to implement a geometry node set-up that could wrap around the mesh of a ...
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4 votes
1 answer
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Blender bezier curve extrude not working correctly

I'm trying to make a road model. but when I turn up the Extrude of the curve the mesh looks wrong : I already tried making a profile instead of extruding the curve ...
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How do i "disable" or recalculate modifiers?

I have a cube with an array modify, and a surfacedeform targeting a plane. The plane has a curve modifier targeting to a circle. (this is a simplified version of my issue). When I change the size of ...
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How to make arrayed instances with curve modifier have consistent spacing as they follow the curve?

I am trying to build an ammunition chute in Blender for a miniature. I have tried to follow this tutorial (https://www.youtube.com/watch?v=tA462u7iHW4) to do so. The problem I am having now is that ...
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1 vote
1 answer
99 views

The profile's dimensions are not respected in Curve To Mesh node

I am trying to create a simple frame with exact dimensions using geometry nodes. I created a rectangular curve of 0.3x0.2 m and then wanted to use a square profile curve of 0.1m width to get a final ...
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3 votes
1 answer
80 views

Array following Curve, but doesn't start on the first vertex of Curve

I have curve which should wrap bat, however, when I attach wire and those knives to curve, they don't start on first vertex of the curve neither end on the last one. Also, when I attach wire and ...
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  • 507
3 votes
1 answer
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Subdivisions of a plane somehow ignored when bending it with a Curve modifier and a BezierCircle

I'm trying to bend a sufficently subdivided plane with a BezierCircle. For the BezierCircle, in order to be as round as possible I added a subdivision modifier "Catmull-Clark" with 6 ...
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using curves for animation

I was just wondering why I don't see people using curves for bone animation? although I'm sure it has its downs I don't see anything wrong with that besides its a little slower. and since I'm a visual ...
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2 answers
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Curling a corner on a rolled up object (Not the same as rolling an object or curling a flat plane)

I'm trying to model an object and have it look similar to these example pictures. It will not be animated, just a static image from one angle. Basically, I want to make a cylindrical object that ...
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Curling a corner on a rolled up object [duplicate]

I'm trying to model an object and have it look similar to these example pictures. Basically, I want to make a cylindrical object that appears to be rolled up where the material on the front is peeling ...
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4 votes
2 answers
179 views

What's the right setting for an array to fit a curve perfectly?

Even though I set the array modifier to fit curve and the object with the array modifier has it's origin on it's very center, it really doesn't fit quite perfectly. It either is too many or too few or ...
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1 answer
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Why is the Curve Modifier flipping my meshes normals

I'm using an array modifier and a curve modifier to curve a mesh object around a curve path. Unfortunately, the normals are being flipped somehow, and I don't know why. The path curve and mesh ...
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2 votes
1 answer
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How can I apply a screwed object to a curve/path?

So I am watching a tutorial (https://www.youtube.com/watch?v=Ebx2qbBlvh0 13.57 min) when a screwed object comes into play. Can someone explain to me what´s happening? I tried using the pipette in ...
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33 views

curve modifier behaving unexpectedly

These are in top orthographic view and wireframe. the object is just an elongated default cube with a reasonable number of loop cuts along it. I'm trying to make the object follow the exact curvature ...
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How to join curves with shape keys?

I have two curves with shape key animation. I want to join them and use them as input for Curve modifier. Joining them results in broken shape keys and messed up geometry. Is it possible to join these ...
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1 vote
2 answers
349 views

Point Translate Node effect in 3.0

in a previous version of Blender I used an Array Modifier + Curve Modifier + Point Translate Node in Geometry Nodes to create a 'particles follow path' effect like this one: To animate the instances ...
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How to extract multiple curves from surface?

I'm trying to create a model of a fishing net and in order to achieve a deeper level of detail I modelled a small section of the rope that makes the fishing net. I then wanted to create a group of ...
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2 votes
1 answer
56 views

Curve modifier around bezier circle in Blender 3.0 not functioning correctly

Weird one. Im deforming a very simple cubic plane around a bezier circle using the 'Curve' modifier. Problem is when the bezier points of the circle are moved at all, I get this hard twist in the ...
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1 answer
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Curve is deforming the object weirdly

My curve modifier is deforming these ruffles strangely, one side is correct and one is is just completely inward..I tried using CTRL + A and then choose rotation and scale but it doesn't work. I tried ...
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0 votes
0 answers
27 views

How to parent constraint props to objects created by array Modifiers

I have create a conveyer belt using array modifiers and curve modifiers. I want to parents items to the conveyer. . What are my options on this...
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0 answers
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Can branched curve be applied as curve modifier?

I am trying to make a branching road like this: I created same curve by manually drawing it, and a road sample. Applied to road that curve as a curve modifier, but, unfortunately at the branch point, ...
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4 votes
1 answer
309 views

Animate Instance Points on a curve in a Loop (geo-nodes)

Is there a way to animate instance points on a curve in a loop in geometry nodes? I have a curve object on which I want the instanced objects to slide along, without creating a gap after them. The ...
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1 vote
1 answer
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Sliding Points on a curve in GeoNodes

Is there a way to animate instance points on a curve in geometry nodes? I am thinking of something similar to the follow path constraint, with an easy offset value to manipulate. I have a curve object ...
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2 votes
0 answers
906 views

Deforme (curve) a mesh with blender geometry nodes [duplicate]

I am trying to deform (curve) a mesh using geometry nodes, what I want to achieve is the same operation as the Curves modifier but I want to do everything with my geometry node modifier. Unfortunately ...
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1 vote
1 answer
126 views

Is it possible to make an oscilloscope that can integrate with music? "lissajous music"

I want to make a Lissajous music using frequency value images of music or sounds in Blender. Like Spirograph Sound Visualizer... like oscilloscope music. sample : https://www.youtube.com/watch?v=...
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2 votes
3 answers
336 views

Array + Curve + Subdiv anomaly

I have an array of subdivided cubes, which follow a bezier-curve through a curve modifier. The individual meshes of the array are merged. The issue: Ordering the modifier stack like this (right): ...
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1 vote
1 answer
47 views

Modeling bending walls

I'm working on an environment piece and im stuck on how to model it. Ive included the reference photo what has red and black lines on it. I plan to mirror the wall piece which is indicated by the red ...
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0 answers
14 views

Mesh lost faces after curve modifier

I'm designing a curve road that has a slope. I designed the road, then I curved it on XY axes with a curve modifier, I applied it, then in order to get the slope I applied a second curve modifier to ...
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1 answer
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Problem with Array following curve

I want to add this edge on shoe which should follow line. I made curve which should represent where it should go. I modeled that edge with stitches on it, but can't get it right. First it is rotated ...
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  • 507
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1 answer
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I just cannot get an object to bend along a curve properly

Using Blender 2.93.5 on MacOS 12.0.1 This is embarrassing. I just cannot seem to get an object to bend properly along a curve, with no deformations. I have followed various tutorials to no avail. I ...
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How to create 2D array of beads? Cascade modifiers?

I’m trying to make a curtain of beads, like this: Keeping it basic so far, just a series of red beads along a path. I’m following along with chain tutorials (which use an array and a curve modifier ...
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0 votes
1 answer
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Exporting Conveyor Belt Animation for Unity

I modeled and animated conveyor just like in this tutorial. But I don't know how to export it. I would be glad if you help. Thanks. https://www.youtube.com/watch?v=ZDwxGPsfG6E
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250 views

Modifier Panel not showing in graph editor sidebar

I'm trying to add a noise modifier to my camera rotation but it doesn't seem to affect the values. The only thing I also see in the sidebar on graph editor is the "Show Cursor" panel. I ...
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