Questions tagged [compositing-nodes]

Questions related to compositing nodes available for compositing render layers into final renders in the compositor.

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Compositing a swarm of insects on video footage

I'm trying to make a series of shots for a video where there are swarms of insects crawling on my hand and face like this bit from the Dalí/Buñuel film Un Chien Andalou where ants are crawling on the ...
Vincent's user avatar
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14 views

Compositing multiple light setups

I'm trying to make a scene where the surrounding environment is nighttime, but all of the light coming through the cube is shown as daytime. A sort of portal effect where whatever angle the camera is ...
Black Fox's user avatar
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Is there any way to mask out surface and leave reflection/shadow only?

I'm trying to create a composite image with bottles on a table and I need to have shadow/refraction/gloss of the bottle to be separate from the bottle itself. I tried Shadow Catcher pass, but it ...
Nebular Dust's user avatar
2 votes
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Can Cycles' Vector Pass + Vector Blur node be used to create "smear" (instead of motion blur)?

Can the Cycles Vector Pass in conjunction with the Vector Blur compositor node be used to create "smear" instead of motion blur? To be clear, by "smear" I mean this sort of ...
Mentalist's user avatar
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Couldn't render a movie clip with a moving image in a composition layer

I couldn't render a movie clip with a tracked object on it. I added Movie Clip and Render layers as inputs and Alpha Over as a node to combine images. But when pressing CTRL+F12 it seems like I see ...
aestet's user avatar
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Hide an emission object but keep it's glare effect

I'm using the glare node in the compositor to create a lens flare effect. Is there any way to make the emission object not appear in the render, but keep it's glare effect? I've tried turning off ...
Rod's user avatar
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How to apply different manipulations at different areas of an image in the compositor?

I have an image feed where I want so apply different color corrections at different areas of the images. Masks are helping here to apply individual manipulations just in masked areas. But how do I ...
Mario's user avatar
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is the full image always computed when rendering a single pass?

I've started learning the compositor. I need only the glossy pass for now. But I see that, when I render my image, the "full" image is rendered, then the GlossDir layer. I was wondering if ...
gordie's user avatar
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What's the suggested workflow for setting up multiple scenes for further rendering?

Context: I have modeled all the objects I need. It's a mechanical product, which has different parts that attach together. Now, I want to render different "scenes" such as: Each object ...
RA828's user avatar
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How to composite Freestyle layer with surface layer using Z Combine node?

I'm trying to render (in Cycles, Blender 3.0.0, can upgrade if it helps) an image that combines surface shading and Freestyle. I need to be able to combine these using the Z Combine node, but it's not ...
Dan Bennett's user avatar
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Move tracking data from video to an image

I have created camera track for a background using a video file - I would like to move this tracking data to a PNG, and export JUST the moving PNG as background to be used in another program. Once ...
Edward's user avatar
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I Want to separate grease pencil in compositor

Is there a Way of isolating the grease pencil like the freestyle pass or cryptomatte?. I can't find a way of doing it.
Gabriel's user avatar
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How do I render a composite out of blender

I have a cryptomatte pass that refuses to work in Nuke. I'd like to use the Blender compositor to render out a series of mattes from the crypto matte layer of my .exr sequence. The crypto matte works ...
MattL's user avatar
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455 views

Shadow Catcher Compositing Blender 3.4 how?

I've been struggling with the shadow catcher in Blender Cycles for hours now. It's not possible to me to mix the denoised image with the shadow catcher image in the compositor (I assumed it would be a ...
Tommy Thunder's user avatar
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How to control the colors in a rendered image? I need to make old school sprite pixel art but I am having trouble with the final render, how to fix?

The pixel art sprites come out great with Blender, however the in-game engine uses a color Palette (.pal) index for certain effects. Green is transparent and Red is ground shadow. Whitish Blue is for ...
InfectedBySmile's user avatar
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Different material, when viewed through transparent mesh [duplicate]

Im trying to recreate the following effect in Cycles: The idea is to have a mesh, represented by Suzanne here, and to have a default material to it. However, when seen through another object, ...
Jekabz's user avatar
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Get cryptomatte for volume objects

How can I get a cryptomatte or another form of mask for an volume object in Blender? All volume objects are just missing from the cryptomatte and aren't selectable in the compositor using the ...
Aci's user avatar
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How do I render just the comp and not all the render layers?

I need to re-render the comp that I have set up in my scene. It's using render layers as inputs. I don't want to re-render the render layers just the comp. How do I go about doing that? many thanks
MattL's user avatar
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Cycles - glass distortions only (without the glass material visible)

I'm looking for a way in cycles to have the distortions of objects behind a glass material on a separate render layer from the glass material itself. So for example in the images that I uploaded you ...
user5291's user avatar
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I can't figure out how to setup nodes based on YT comment for bloom with a transparent background

I have some object which uses bloom in Eevee and as you know I can't save render result with transparent background, so I found this YT video in which the author figure out how to set it up for export ...
Slobodan Vidovic's user avatar
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1 answer
118 views

Importing multilayer .exr files to compositor for mist pass

I've rendered an animation using .exr multilayer.(Overnight on batch file, files look Ok.) Please correct me if I'm wrong, but should I be able to re-import the files and still use the Mist Pass etc? ...
John Fearn's user avatar
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is it posible to work an image with kernels and matrix in blender?

I'm working on some postprocessing add-on, and I was wondering if there is a way to work on an image with kernels and pixel matrix, since a lot of the effects I want to implement depend on them, ...
Gabriel's user avatar
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Convert Compositing Node Group, to Shader Node Group

I have a paid for Compositing Group Node that has identical Shader Node equivalents. I was hoping for a way to import it as Shader Group Node. The node group has many connections between nodes. It ...
R K's user avatar
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Is it possible capture the image result of a compositing and add directly, as a material, to a plane?

I made a simple compositing that I'd like to use directly as a material of a plane. I created a new material and in shading editor I put a texture coordinate node connected to a viewer node. In browse ...
wagner saboia's user avatar
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34 views

Motion trails like DaVinci Resolve

I'm working on a project, where I wanted to recreate a motion effect on specific element (light caustics, volumetrics caustics, and a surface displacement). I enabled the motion blur, but it didn't ...
Samih EL SAKHAWI's user avatar
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1 answer
78 views

How to completely disable tonemaps and color management for custom OETFs and tonemaps

As you know, Blender has a built-in filmic LUT and sRGB OETF. To go even further, I would like to add light adaptation, tonemaps and OETF directly to the renderer's output linear HDR image. How do I ...
nishi's user avatar
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How to get a Value fill the entire image?

Let me explain. I want to get a specific value from the z buffer (the closest pixel of a specific object to the camera) and then fill the image with that value in order to Run a Less than Math ...
Gabriel's user avatar
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1 answer
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Invert node in compositing tab "distorts" the colors

Hello dear Blender community, I'm working since a few days a good way to create heightmaps from meshes. Everything works fine, but when rendering (eevee) the colors are always wrong. White should be ...
Knudsen's user avatar
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Is there an equivalent setting in Eevee as Glossy Direct in Cycles engine?

I'm trying to follow the Blender Guru donut tutorial but using Eevee to render. I'm trying to add a glowy nature to the white highlights on the object. The Glossy<Light<Passes<...
ceptillious's user avatar
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How to update and render compositor and save output image without scene rerendering using blender python script?

Im trying to randomize HUE for my render layers in my project. I know how to do it, but I have troubles with update and render compositor and save output image without scene rerendering. So, I created ...
RostikElizarenkov's user avatar
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52 views

How to perform separate light pass for each material

Is there a way to programmatically export a single materials "diffuse" and all "indirect light passes" into an alpha channel. The resulting alpha is all the locations in the image ...
Jesper Hustad's user avatar
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0 answers
26 views

Let me show you how to viewport Compositing in real time! (Blender 3.3.1) [duplicate]

A lot of people still don't know how to enable real time composting, this is because it's not that intuitive to do. Today I'm gonna explain it really simple for newbies and experienced users, just as ...
Smoothie 3D's user avatar
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15 views

Help with collections, compositing, and masking

I'm not sure what I need to use, collections, compositing, masking or something else. I want my final render to include two objects. One object has motion blur. The other object is the same dimensions,...
Paul St George's user avatar
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0 answers
33 views

How can I do special types of shading with grease pencil? More specifically striving for a comic book look to it

My understand right now, to achieve that comic book look you need a few effects applied to the flat coloring like halftones to give that old paper look to it. When I try to apply texture nodes to a ...
Disp's user avatar
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2 votes
2 answers
102 views

Globular Cluster Particle Distribution Help

I'm trying to make a globular cluster in blender. Here's an example image of what I'm trying to make using a sphere, particles, and (if needed) geometry nodes. At the moment, I have a geometry nodes ...
ProximaCc's user avatar
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0 answers
57 views

Using Blender for scientific image analysis

Has anyone got good examples of using Blender for scientific image analysis? I'm not talking about 3D visualisations of scientific data, like in this answer, but taking a series of images, and then ...
tomh's user avatar
  • 505
3 votes
2 answers
203 views

How to animate a sun position clock?

What is my goal: I want to make an animation of different products in the same studio environment, which shows the product during the course of the day. For that I am using the sun position in the ...
Zanzi's user avatar
  • 65
0 votes
1 answer
393 views

Depth layering is not showing up on the rendered image in the compositing window

Very new to Blender and have been following this tutorial Create a Realistic Forest in 30 Minutes While composting [21:32 in the tutorial], he connects the "Render Layers" depth pin to the &...
Batool's user avatar
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0 answers
38 views

How to make the stone pillar have a better light behaviour?

I'd try to make a scene with some stone pillars in it, but for some reason, it looks a bit different between the original file and the scene file. the single pillar with sunlight and point light The ...
Parco Ip's user avatar
0 votes
1 answer
21 views

How to automatically trigger 3D-rendering for use in the compositor during editing?

I'm using Blender's compositor to build the final images based on several things including the 3D render output. Nothing special.... Normally, the 3D render output in the compositor is always the last ...
Mario's user avatar
  • 89
0 votes
1 answer
42 views

How can I do multiple "renderings" of one scene in one render?

I have a scene in which I want to reduce noise/fireflies by the method illustrated here, i.e. rendering twice (or in my case 4 times, but the theory is the same) with lower sample count but different ...
Jonas's user avatar
  • 487
0 votes
1 answer
113 views

Python for Custom Compositor Nodes...not working

I'm trying to create and register a new Compositor Node. The python code runs fine in the Blender console (no errors), but after I run it, nothing happens. what I expect to happen: When I'm in the ...
3x3eyes's user avatar
0 votes
1 answer
122 views

Image Composite Saving as Transparent

I'm fairly new to Blender, and I'm using it to mock up some assets for my YouTube channel. I found a tutorial on YouTube for a really nice neon light effect, and I've been trying to make a logo using ...
Katie Le Poidevin's user avatar
2 votes
1 answer
82 views

Keep one HDRI for lighting and another for the background? [duplicate]

So how would I keep one hdri for lighting and use (and be able to edit / adjust) another one for the sky?
Murth's user avatar
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0 votes
1 answer
47 views

Composited PNG Image disapers in render

I am trying to composit some clouds into my render using the depth pass. It works fine and looks good to me in the compositor but when I save the image as PNG with alpha, the clouds that are not ...
Schmidtli's user avatar
1 vote
0 answers
93 views

How to get/copy pixel coordinates or rgb values from 2d image, in compositor editor?

Many times, i need to get and copy pixel coordinates (as well as rgb values) from the composite 2D image in the backdrop or image viewer. i can see it from the image editor by clicking in the image ...
uriel deveaud's user avatar
2 votes
0 answers
107 views

Can you use Python to create custom compositor nodes?

I want to create a Kuwahara Filter within Blender according to this video https://www.youtube.com/watch?v=LDhN-JK3U9g. Is it possible to write a custom node for this kind of filter within Blender? If ...
LinguiniThePasta's user avatar
1 vote
1 answer
197 views

How to exclude mist from sky/background?

I want to add some atmospheric fog to my scene, the problem is, the mist effect completely covers the sky. How can I exclude the sky from the mist?
Mike's user avatar
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1 vote
1 answer
171 views

How can I add inputs to compositor nodes with Python?

I am writing a Python script that connects some nodes in the compositor. The result will render to a multilayer exr, so I will need add some inputs to an File Output-node. I'm trying to use ...
JohnB's user avatar
  • 31
1 vote
1 answer
18 views

I have a simple compositing setup with four objects.... They render transparent but I would like them all to render out solid

in camera view there are four objects each one is behind the other... slightly obstructing the one in front of it so I could get an idea of how the alpha over node works ...I basically need just a ...
BONY JOES VARiETY SHOW's user avatar

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