Questions tagged [collada]

COLLADA (.dae) is a 3D content format based on xml managed by the Khronos Group. COLLADA was designed to act as an exchange format between different applications.

Filter by
Sorted by
Tagged with
2
votes
0answers
663 views

Blender as a Python Module: Import COLLADA

I followed this post to install blender as a python module. I realize that this isn't officially supported, but I thought I'd ask for help anyways. I'm trying to import a COLLADA (.dae) file. In ...
3
votes
2answers
2k views

Collada export breaks bones

I am trying to export a Model with a armature as .dae file to load it with Assimp into my game engine. The problem now is, Blender breaks the bones. This is how it looks when I am exporting. When ...
4
votes
1answer
22k views

How do I get Blender to import a Collada file?

Collada is not among the import options, and not among the addons for import options. So is there a way to import a Collada file to Blender?
1
vote
0answers
721 views

Recommended Blender rendering engine for game assets production [closed]

I want to produce models with animations and skinning for a custom game engine. The engine supports import of assets in Collada or FBX format through the Assimp open source library. Typically the ...
2
votes
0answers
1k views

Using 3D Warehouse models in Blender (Sketchup - Collada - Import)

There is an incredible wealth of 3D models available on Google's 3D Warehouse. Unfortunately these models come in Sketchup format. I have read a lot of tutorials on this, and everybody seems to praise ...
0
votes
0answers
128 views

Blender Ivy export as DAE

How do I export BlenderIvy as a Collada (DAE) file? (Blender to SketchUp) 3ds worked, but not with leaves instanced & with materials... DAE now comes in as a blank file...
1
vote
1answer
2k views

Setting up materials for export to Collada

I'd like to create some game assets that need to be exported in the Collada file format. I want to be able to create diffuse, normal and specular maps on my models and then export them to a single ....
1
vote
1answer
385 views

Keyframed UV map not exporting in .dae?

I've made an oversized UV texture and keyframed the mesh face position on the UV map using AnimAll in order to change the image during an animation. Rendering the animation confirms the texture change ...
1
vote
0answers
3k views

Importing into Blender a Collada export (.dae file) from Sketchup

I am trying to import a Sketchup model (.skp file) into Blender and then later on into Unity. First, I did the default Collada export, but upon importing the ...
3
votes
0answers
1k views

How to apply and export baked cycles textures.

so I have successfully baked a texture onto my object in cycles. Is this new image texture already applied as a texture? When exporting, for example, with collada, it's recommended to export from the ...
10
votes
1answer
23k views

Properly export COLLADA for use in SceneKit

What is the correct way to export meshes including textures etc for use in SceneKit of iOS 8 or even OS X? By the default options I can only export meshes - somehow I don't get textures to work. Also ...
3
votes
0answers
7k views

Export simple model with texture to three.js [closed]

I am trying export Blender models to threejs.org as DAE model but have problem with models with texture. To make things simpler, here are the steps I perform (and fail) to add texture to simple "...
4
votes
1answer
26k views

Export to DAE with textures?

I'm having trouble in converting OBJ to DAE while retaining textures or at least the colours of the model. Note, this is a voxel model so I only need colours, not detailed textures. Anyway, I model ...
0
votes
1answer
486 views

How to set Import Units when importing a collada file with python script?

Blender shows the python command in the tooltip, for example, hover the mouse over File > Import > Collada (Default) (.dae), it shows: Load a Collada file Python: ...
1
vote
1answer
5k views

COLLADA export doesn't preserve animation for all bones

I'm trying to rig and animate a character for use in an OpenGL-based program. I found a simple character model on TF3DM and rigged him by following the excellent character rigging tutorial from ...
5
votes
1answer
2k views

Blender DAE Rejected by Google Earth

I have been unsuccessful at exporting models to Collada (.dae) for importing to Google Earth. Even the default cube doesn't export in a way that Google Earth can read it. No matter what model I try ...
2
votes
0answers
143 views

Export to COLLADA with textures using Cycles renderer [duplicate]

I'm trying to export a Blender model which is created using the Cycles renderer in Blender. The problem is that it does not successfully export as a .dae file. The ...
2
votes
0answers
277 views

Collada exporter generates too many UVs

I have a model with only 98 vertices. When I export it to Collada with Blender 2.64, it generates a Cube_001-mesh-map-0-array with 768 entries, that is, 384 UVs. I've checked the UV map, but it doesn'...
3
votes
2answers
4k views

Can Collada export vertex colors?

In order to demonstrate my problem, I created a simple scene with a cube and I used Vertex Paint to color one corner. When I export to COLLADA, I make sure that "Include Material Textures" is checked....
4
votes
1answer
903 views

Exporting to Collada --> Loss of Transparency

I created an object with glass-like appearance upon rendering using raytracing in blender, but when I export to collada, the material's transparency doesn't seem to be transferred. Is there any way I ...
3
votes
1answer
554 views

Exported .dae models have a cube embedded in them

I've made a few models and when I import them into my game using assimp they all have what looks to be the starting cube in the model, usually poking out the side of the model. But when I open the ...
17
votes
5answers
11k views

Convert particle system to animated meshes

I've started trying to make a 3D model that I will end up exporting to an augmented reality app but I've hit a problem in terms of the particle system. The app wants the 3D file in .dae(collada) ...
2
votes
0answers
741 views

Exporting a material with multiple diffuse textures in COLLADA format

I need a Blender export format that handles materials with multiple diffuse textures in it. Specifically, I want to export a mesh with a single material and two diffuse textures and a single stencil ...
10
votes
2answers
11k views

Why does the collada exporter not export texture references?

I've been having trouble exporting collada objects from blender, so I stripped everything back and textured a single cube, and exported it. This is a completely trivial model, one cube, with one ...
4
votes
1answer
1k views

How to make all polygons face outwards in an existing model?

I need to export some .blend files into COLLADA. Unfortunately, all polygons are designed double sided. In order to properly use culling within my 3D application, I need all polygons to face outwards. ...
4
votes
1answer
14k views

How to prevent triangulation of models when importing models from sketchup to blender?

I want to import Sketchup models in blender. For that, I tried exporting models form sketchup in various formats using the built in exporter in Sketchup followed by import in blender. The model looked ...
7
votes
2answers
969 views

Can't update / remove keyframe values from an imported Collada file

I'm trying to edit keyframes in an existing animation in a .dae file I have imported to Blender 2.68a, however none of the changes I make seem to stick. I select the bone in pose mode, change the ...
12
votes
1answer
4k views

How to swap Y and Z axis on export to Collada

I'm using Blender as a modeling app and I need to export its data to Collada format for being consumed by a game engine. The thing is that Blender uses Z-axis to be the up-axis and the game engine ...
8
votes
1answer
1k views

Exporting to Collada: Physics don't get exported

I added basic rigidbody characteristics to a default sphere in Blender and exported it to Collada but the physics information isn't exporting. How can I get the physics data to be exported along the ...
5
votes
0answers
469 views

Is There a Way to let Blender Use More Memory? [closed]

First off, I'm not really experienced with Blender. Someone gave me a really large geometry designed with Blender (~135 Mbytes) which I need to export into the COLLADA format for my work on a thesis. ...
8
votes
1answer
1k views

What is the order of transformations when exporting to Collada?

When I export models to Collada format, some transformations (bone animations, mainly) use transformation matrices. In order to decompose these matrices in the target program that loads the Collada ...
3
votes
1answer
1k views

Export rigid (non-skinned) animation from Blender for consumption by AssImp

I am trying to get simple animations to work, exporting from Blender and importing into my application. My first attempt was as follows: Open Blender at factory settings. Select the default cube and ...
26
votes
3answers
21k views

Can Blender export to the COLLADA format?

Can Blender export to the COLLADA format? I tried going to File → Export, but COLLADA was not an option. I'm using Blender 2.66.1 on Ubuntu 13.04.

1 2
3