Questions tagged [collada]

COLLADA (.dae) is a 3D content format based on xml managed by the Khronos Group. COLLADA was designed to act as an exchange format between different applications.

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Exporting to Collada --> Loss of Transparency

I created an object with glass-like appearance upon rendering using raytracing in blender, but when I export to collada, the material's transparency doesn't seem to be transferred. Is there any way I ...
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1answer
41 views

Animation smoothness and correctness when exporting

I have a very low-poly model with an armature, animated with 4 key-frames over a cycle that I want to repeat seamlessly and smoothly. In Blender itself, I get a mostly smooth rotation, but with a ...
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1k views

How to apply and export baked cycles textures.

so I have successfully baked a texture onto my object in cycles. Is this new image texture already applied as a texture? When exporting, for example, with collada, it's recommended to export from the ...
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292 views

Collada Export confusion

I make a simple animation in Blender and export to Collada format. Everything looks the way I would hope for. There is 1 <animation> for each bone consisting of input/output/interpolation arrays....
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0answers
594 views

Blender as a Python Module: Import COLLADA

I followed this post to install blender as a python module. I realize that this isn't officially supported, but I thought I'd ask for help anyways. I'm trying to import a COLLADA (.dae) file. In ...
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0answers
1k views

Using 3D Warehouse models in Blender (Sketchup - Collada - Import)

There is an incredible wealth of 3D models available on Google's 3D Warehouse. Unfortunately these models come in Sketchup format. I have read a lot of tutorials on this, and everybody seems to praise ...
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0answers
272 views

Collada exporter generates too many UVs

I have a model with only 98 vertices. When I export it to Collada with Blender 2.64, it generates a Cube_001-mesh-map-0-array with 768 entries, that is, 384 UVs. I've checked the UV map, but it doesn'...
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0answers
724 views

Exporting a material with multiple diffuse textures in COLLADA format

I need a Blender export format that handles materials with multiple diffuse textures in it. Specifically, I want to export a mesh with a single material and two diffuse textures and a single stencil ...
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184 views

How to export materials to collada file correctly?

I am now using Blender 2.8 and create my own model, I add a new material and link an image texture node to its color channel. However, when I try to export it to a collada file, and reimport it, the ...
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0answers
225 views

Importing/exporting animation into Blender using Collada

Have an issue with importing/exporting animation into Blender using Collada. Steps taken: Export character from Mixamo with simple walk cycle in .dae format Import file into Blender. The result is ...
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1answer
134 views

How do I add arbitrary metadata to a .dae export?

I am assuming that a basic python script can be written to achieve this. I am trying to add some information packed into my exported .dae that will include an UUID for use in an external application. ...
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0answers
73 views

Location Modifiers gets lost after exporting to collada

I'm trying to import an 3D-Model which I have created with blender. My goal is to resize the 3D Frame accordingly programmatically with the help of an armature. I could achieve this within blender ...
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0answers
22 views

Transparencies Affecting Export

I have a very complex model that unfortunately I cannot share. It is fully texturized and looks perfect in the 3D window. However, the material and texture assignments seem to have something wrong. ...
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0answers
677 views

I can't import a COLLADA (.DAE) file into my scene

There's a COLLADA file that I've been trying to Import into my scene but it's not working right. When I hit the "Import COLLADA" button after selecting it in the import screen nothing happens. It's ...
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0answers
266 views

What kinds of animations can be exported to SceneKit?

Blender offers many ways to animate a scene, but some of these do not seem to get exported to the COLLADA (.dae) format that can be consumed by Apple SceneKit. Which approaches to animation can be ...
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230 views

Exporting a range of keyframes to COLLADA

I've imported mocap data to Blender to clean, and am now trying to break the animation into multiple COLLADA files. I have two strategies, but I don't know if they are possible. Export a specific ...
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147 views

Collada Importer Issues: Missing Bones

Whenever I import Collada/DAE files into Blender, they're always missing bones. However, if I import them into Maya, the bones are clearly there. Would anyone know what causes this and any solutions ...
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0answers
3k views

Maya to Blender

I am currently looking for a way to export from Maya 2017 to Blender. In most instances, Collada (.DAE) and FBX have proved reliable for what I'm doing, but with these files it appears to be ...
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0answers
1k views

Import DAE (collada) does nothing

I am importing a DAE file (a couple of different ones, acutally) and in both cases I get nothing in my scene. The Blender Scene shows only render Layers and World, no geometry or objects. How do we ...
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0answers
188 views

Blender export collada with normal map

I'm trying to export a collada file including maps, diffuse and specular work fine but normal map doesn't, I'm using the blender internal, I know exporting from cycles doesn't work, I check 'include ...
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212 views

Make groups of a mesh and export it into COLLADA file

I'm trying to create groups inside an existing mesh. I want to have those groups exported in order to referenciate them and change its properties in the game engine (I'm using SceneKit right now). I ...
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2answers
606 views

Collada Armature Export

I am having trouble with exporting a rigged model to Collada. It mostly exports correctly with exception for objects which use armature. I baked the animation for all the bones, so there are no ...
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0answers
411 views

Rename bones name

I want to export a scene to collada to load it in Android openGl ES2, if I have many meshes each one has its own armature I noticed the root bone of all armatures by default called Bone, in collada I ...
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0answers
3k views

Importing objects as .dae in Xcode and using textures on them

I am beginning to learn how to model 3d models for games and am having troubles figuring out how this should be done. When googling I realized that most people use Collada exported files and that ...
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0answers
152 views

Trying to export Ocean Modifier animation as collada file

I'm relatively new to Blender and thus don't have much experience. I'm attempting to make an ocean animation in Blender, which I have figured out via keyframing. However, when I attempt to export it ...
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0answers
517 views

Collada file size

I am a hardened cinema 4d user and am using blender to bring in fbx files and export out as collada using the open collada engine within blender. My problem is I have a 20meg c4d file, a 20meg fbx ...
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0answers
492 views

COLLADA export tangent and binormal

Is it supported with the latest version of Blender? If so, how do I get the tangent and binormal information exported? I did find a "roadmap" of sorts for the COLLADA exporter feature in Blender 2.5,...
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725 views

Why does importing from a .dae or .fbx format result in loss of animation?

I've got a scene of about 30 nulls moving around in either LightWave or Softimage. I export either a dae or fbx file from one of those apps, import into Blender. The nulls are in the correct ...
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0answers
3k views

Importing into Blender a Collada export (.dae file) from Sketchup

I am trying to import a Sketchup model (.skp file) into Blender and then later on into Unity. First, I did the default Collada export, but upon importing the ...
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11 views

How do you change the bounds centre of an object?

How does one change the bounds centre of an object to its median center, either with adding new geometry or without adding new geometry. As you can see the bounds centre changes if I add new geometry, ...
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6 views

Import collada files with Script - Missing textures

I'm automatic some process using Python and Blender 2.8, but I'm having ussues importing Collada files. If I do it manually all works, but by using ...
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0answers
12 views

League of Legends COLLADA import bug

I tried to import a model and animation from League of Legends using lol2dae (tool that converts the game character files to .dae format), the model itself imports fine but the animation is completely ...
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5 views

Colors after COLLADA import: “Viewport DIsplay Color” and “Material Color” not the same

After I import my COLLADA model, the colours are weird. The "Viewport Display Color" is the normal, deep orange. But the actual material color is washed out orange. Why are the two colors different, ...
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0answers
11 views

Lighting Issues when converting to DAE files

I am having some issues where when I export a file from a blender file to a Collada DAE file there will be random light spots, random dark spots and random blue spots in the model. Does anyone know ...
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0answers
12 views

Exporting to collada and reimporting the collada removes all bone movements and rotates around 90°

I have this rigged character in Blender. Exporting to collada and reimporting the collada removes all bone movements and rotates around 90°. How to export to Collada properly? I tried the "Better ...
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0answers
30 views

Collada file not importing

I have a Collada file that isn't importing. When i import it, Blender just closes, no log files or terminal windows stating an error, just closes. I'm wondering if this is an error with Blender or ...
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0answers
11 views

importing DAE file but Something's missing

hi. I want to make DAE to PMX but...this is not good... 1.wheel is GONE 2.Wrong Materials are Applyed on Wrong places WHY keep happening on DAE file? can you help me?
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91 views

Problem with importing DAE file

I tried to import a DAE file but THIS happened. WHY...?
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37 views

Export model from Sketchup as DAE then into Blender having issues. What am I doing wrong?

Ok, so I take a model in Sketchup, export it as Collada .dae file, and import that into Blender. The model is a solid, white on the outside, and red on the inside so I can tell which face I am ...
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0answers
11 views

How to export my model to .dae (collada) format, as a set of lines (lineset primitives)? By default TriangleSet is used, I don't want that

Pretty much along the lines of this question: When exporting to collada format geometry as a polylist but in my case I am looking for exporting my model as a set of lines. By default the TriangleSet ...
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17 views

Preserve object groups while exporting scene to Collada

Because I work with multiple programs, I would like to use the .dae/collada format to import and export my scenes with. The collada exporter does almost everything I want it to do, except I can't ...
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53 views

Exported character (Collada .DAE) distorted on macOS and iOS

Blender 2.77. macOS 10.13.3. Rigged character, armature, and animation are exported as Collada .dae. Character mesh looks fine when .DAE file is opened in Cheetah (see screenshot). Character mesh ...
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34 views

Exporting a plane results in 6 UVs, I expected 4

I have textured a simple plane and exported it in the COLLADA format. The export looks like this, for vertices: ...
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0answers
14 views

Saving collada file for other software

I'm totally new to Blender. I used following tutorial for combining two Mixamo animations: https://www.youtube.com/watch?v=qv2zrUJcTpE I saved it as a collada file to open it in Photoshop. It is ...
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0answers
83 views

Collada import has bones in wrong places

I've generated a .dae file with a skeleton, but the bones seem to be misplaced when importing into Blender. It looks like if "find bone chains" and "auto connect" are off, then only leaf bones are ...
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0answers
95 views

How to export correctly mesh and armature of a character from blender to NUKE

I'm looking for a working way to export correctly a rigged character from blender to NUKE 11. I've tried a lot of formats,like : ALEMBIC : it worked partially. It means that the mesh is exported ...
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43 views

Why aren't my animations exporting correctly?

I'm working on a small videogame project and need to export a rigged model with some animations. I made the character and animated it, I used the action editor to make the different animations. ...
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0answers
278 views

Missing parts of the model when importing as Collada (DAE)

I use Collada files from SketchUp. When I import them into Blender some times import goes as intented but sometimes it imports only part of it. Here is for example you can see this chair. The right ...
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939 views

Why can't I import .dae or .obj?

I am using Blender 2.79b on Windows 10. I am trying to import a Collada File by going to File > Import > Collada. I selected the collada file, but nothing is imported. There are no error messages, ...
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172 views

Can't export UV Map Collada

When I export my Blender file to collada file. The image texture is not exported. I tried all possible export options. Does anyone of you guys have an idea why I can't get a collada file which is ...