Questions tagged [collada]

COLLADA (.dae) is a 3D content format based on xml managed by the Khronos Group. COLLADA was designed to act as an exchange format between different applications.

Filter by
Sorted by
Tagged with
0
votes
0answers
9 views

Exporting .dae file from Blender and import it on Processing

What I am trying to do is export from Blender a .dae file of an animated object and then import this file on processing and use it there. I created a rotating cube, baked action and exported it as ....
0
votes
0answers
5 views

Export .dae with object name as file name

I have a lot of objects in one blender file, pieces of a 'builders kit' and I need to export each object separately for uploading into SecondLife/OpenSim. Theres over 200 parts. When I do my exporting,...
2
votes
0answers
51 views

Texture transparency problem when exporting collada file

I seem to be having problems with my dae objects. I have some space farms and the transparency on the glass is just made using a texture. It looks fine when rendered in blender: But it's for an iOS ...
0
votes
0answers
17 views

Import collada files with Script - Missing textures

I'm automatic some process using Python and Blender 2.8, but I'm having ussues importing Collada files. If I do it manually all works, but by using ...
0
votes
0answers
26 views

League of Legends COLLADA import bug

I tried to import a model and animation from League of Legends using lol2dae (tool that converts the game character files to .dae format), the model itself imports fine but the animation is completely ...
0
votes
0answers
11 views

Colors after COLLADA import: “Viewport DIsplay Color” and “Material Color” not the same

After I import my COLLADA model, the colours are weird. The "Viewport Display Color" is the normal, deep orange. But the actual material color is washed out orange. Why are the two colors different, ...
0
votes
0answers
13 views

Lighting Issues when converting to DAE files

I am having some issues where when I export a file from a blender file to a Collada DAE file there will be random light spots, random dark spots and random blue spots in the model. Does anyone know ...
0
votes
0answers
13 views

Exporting to collada and reimporting the collada removes all bone movements and rotates around 90°

I have this rigged character in Blender. Exporting to collada and reimporting the collada removes all bone movements and rotates around 90°. How to export to Collada properly? I tried the "Better ...
0
votes
0answers
31 views

Collada file not importing

I have a Collada file that isn't importing. When i import it, Blender just closes, no log files or terminal windows stating an error, just closes. I'm wondering if this is an error with Blender or ...
0
votes
0answers
16 views

importing DAE file but Something's missing

hi. I want to make DAE to PMX but...this is not good... 1.wheel is GONE 2.Wrong Materials are Applyed on Wrong places WHY keep happening on DAE file? can you help me?
0
votes
0answers
160 views

Problem with importing DAE file

I tried to import a DAE file but THIS happened. WHY...?
0
votes
0answers
49 views

Export model from Sketchup as DAE then into Blender having issues. What am I doing wrong?

Ok, so I take a model in Sketchup, export it as Collada .dae file, and import that into Blender. The model is a solid, white on the outside, and red on the inside so I can tell which face I am ...
1
vote
0answers
338 views

How to export materials to collada file correctly?

I am now using Blender 2.8 and create my own model, I add a new material and link an image texture node to its color channel. However, when I try to export it to a collada file, and reimport it, the ...
0
votes
0answers
14 views

How to export my model to .dae (collada) format, as a set of lines (lineset primitives)? By default TriangleSet is used, I don't want that

Pretty much along the lines of this question: When exporting to collada format geometry as a polylist but in my case I am looking for exporting my model as a set of lines. By default the TriangleSet ...
0
votes
1answer
165 views

Animation doesn’t work in DAE when collada file is exported

Can anyone tell why am I getting a still image of an animation when I export dae file from blender. Although the animation works fine when I play it in blender. I know that this question has been ...
0
votes
0answers
22 views

Preserve object groups while exporting scene to Collada

Because I work with multiple programs, I would like to use the .dae/collada format to import and export my scenes with. The collada exporter does almost everything I want it to do, except I can't ...
0
votes
0answers
80 views

Exported character (Collada .DAE) distorted on macOS and iOS

Blender 2.77. macOS 10.13.3. Rigged character, armature, and animation are exported as Collada .dae. Character mesh looks fine when .DAE file is opened in Cheetah (see screenshot). Character mesh ...
0
votes
0answers
34 views

Exporting a plane results in 6 UVs, I expected 4

I have textured a simple plane and exported it in the COLLADA format. The export looks like this, for vertices: ...
0
votes
0answers
17 views

Saving collada file for other software

I'm totally new to Blender. I used following tutorial for combining two Mixamo animations: https://www.youtube.com/watch?v=qv2zrUJcTpE I saved it as a collada file to open it in Photoshop. It is ...
0
votes
0answers
97 views

Collada import has bones in wrong places

I've generated a .dae file with a skeleton, but the bones seem to be misplaced when importing into Blender. It looks like if "find bone chains" and "auto connect" are off, then only leaf bones are ...
0
votes
1answer
134 views

Exporting fire animation

as mentioned in the title I want to export my fire animation as Collada(.dae), but this makes my smoke domain an actual cube. Any idea how to fix this since I dont want any smoke at all? Thanks in ...
1
vote
1answer
669 views

What are “Leaf” bones? (Collada import question)

I was wondering - there is an option called "Fix Leaf Bones" when importing Collada format. Do you know, what exactly these Leaf bones are? Also, if there is some expert able to tell me what the ...
0
votes
0answers
105 views

How to export correctly mesh and armature of a character from blender to NUKE

I'm looking for a working way to export correctly a rigged character from blender to NUKE 11. I've tried a lot of formats,like : ALEMBIC : it worked partially. It means that the mesh is exported ...
1
vote
0answers
250 views

Importing/exporting animation into Blender using Collada

Have an issue with importing/exporting animation into Blender using Collada. Steps taken: Export character from Mixamo with simple walk cycle in .dae format Import file into Blender. The result is ...
1
vote
1answer
154 views

How do I add arbitrary metadata to a .dae export?

I am assuming that a basic python script can be written to achieve this. I am trying to add some information packed into my exported .dae that will include an UUID for use in an external application. ...
4
votes
1answer
245 views

What's wrong with this Collada file? [closed]

I've generated this COLLADA file: http://ix.io/1kEL When importing to Blender, it says "Couldn't find a material by UID." 3 times, and I don't understand why. It doesn't show any other errors, but ...
1
vote
0answers
297 views

Missing parts of the model when importing as Collada (DAE)

I use Collada files from SketchUp. When I import them into Blender some times import goes as intented but sometimes it imports only part of it. Here is for example you can see this chair. The right ...
1
vote
1answer
1k views

Blender 2.79b model export to Collada

I am trying to export from Blender to Collada .dae and seems that textures are not exported Here it is a video with the steps https://drive.google.com/file/d/11ELOeZovAhHoxm92P1poLjDk5EUdXZ8l/view?...
1
vote
1answer
323 views

Blender collada import export, sketchup comparison [closed]

I have building models (with no textures) in Sketchup (15 and 17, free and Pro) that I close into solids and export to Collada. However they appear to sometimes break and sometimes wont reimport into ...
0
votes
1answer
268 views

Model Deforms once exported to Collada

I have my model like this in blender in design, But once i convert it into Collada the model and reimport it deforms, This might probably because of the additional mesh generated after rigging, ...
0
votes
0answers
1k views

Why can't I import .dae or .obj?

I am using Blender 2.79b on Windows 10. I am trying to import a Collada File by going to File > Import > Collada. I selected the collada file, but nothing is imported. There are no error messages, ...
0
votes
1answer
2k views

How do I import a model which has .mat and texture files in separate folders?

I have a model that came in three separate folders folder #1 has three .mat files folder #2 has the model in .psk, .fbx, .dae and .smd formats folder #3 has textures in .tga format how do I import ...
3
votes
1answer
43 views

Animation smoothness and correctness when exporting

I have a very low-poly model with an armature, animated with 4 key-frames over a cycle that I want to repeat seamlessly and smoothly. In Blender itself, I get a mostly smooth rotation, but with a ...
0
votes
0answers
184 views

Can't export UV Map Collada

When I export my Blender file to collada file. The image texture is not exported. I tried all possible export options. Does anyone of you guys have an idea why I can't get a collada file which is ...
0
votes
1answer
1k views

No Collada (.dae) Import option on Ubuntu 2.76b

I'm running blender on Ubuntu 16.04, with just a simple apt-get install blender and the blender version is 2.76b. When I goto File->Import there is no option to ...
0
votes
0answers
416 views

Lighting/material issues when creating a collada model and importing to three.js scene

I'm working in blender to create collada (dae) models which are then imported into a three.js urban scene created by the qgis2threejs plug-in for qgis (open-source GIS software). I am driving myself ...
0
votes
0answers
459 views

Why is blender failing to export object textures?

I am very new to blender, and I am trying to export a mesh object with materials/textures as a DAE/Collada file. When I try to re-import my object into Blender or open it with meshlab, there are no ...
2
votes
1answer
642 views

Exporting cloth simulation to Collada results in static cloth instead of a waving one

I hope this thread is not a duplicate since I have been exploring the subject for a few days and found no solution that works for me. I have to export an animation in .dae format to use in SceneKit/...
0
votes
0answers
32 views

Can't perform boolean difference with an imported collada object [duplicate]

I imported a Collada file created on Photoshop (turning a png into 3d plane), then extruded it in Blender. The reason for that is that this is a complex object to create with curves myself so I ...
1
vote
0answers
78 views

Location Modifiers gets lost after exporting to collada

I'm trying to import an 3D-Model which I have created with blender. My goal is to resize the 3D Frame accordingly programmatically with the help of an armature. I could achieve this within blender ...
1
vote
0answers
22 views

Transparencies Affecting Export

I have a very complex model that unfortunately I cannot share. It is fully texturized and looks perfect in the 3D window. However, the material and texture assignments seem to have something wrong. ...
0
votes
0answers
273 views

Missing parts or texture when importing sketch-up model in Blender

Disclaimer: I am everything but a Blender expert. When I go to https://www.shapenet.org/taxonomy-viewer to the car category and click on a model and click on Source I end up on 3dwarehouse.sketchup ...
0
votes
0answers
292 views

when bringing in a makehuman model with a rig, the collada (.dae) rig has the regular Octa bones, but they are tiny

Why are the bones so tiny when I do this and how can I correct it and make them normal size again?
1
vote
0answers
702 views

I can't import a COLLADA (.DAE) file into my scene

There's a COLLADA file that I've been trying to Import into my scene but it's not working right. When I hit the "Import COLLADA" button after selecting it in the import screen nothing happens. It's ...
0
votes
1answer
669 views

Create Simple Shadow Under Object in Blender Render

I have an 3D model that I would like to export to SceneKit in iOS. Everything is working except simple shadows underneath the object. I looked over this question and this simple tutorial here. What ...
1
vote
0answers
270 views

What kinds of animations can be exported to SceneKit?

Blender offers many ways to animate a scene, but some of these do not seem to get exported to the COLLADA (.dae) format that can be consumed by Apple SceneKit. Which approaches to animation can be ...
0
votes
1answer
300 views

Animation extends beyond last keyframe

I purchased an animated model of an opening book originally designed in 3ds Max and have been working on converting it to a COLLADA file for use with Apple SceneKit. I was able to get the vendor of ...
1
vote
0answers
240 views

Exporting a range of keyframes to COLLADA

I've imported mocap data to Blender to clean, and am now trying to break the animation into multiple COLLADA files. I have two strategies, but I don't know if they are possible. Export a specific ...
1
vote
1answer
410 views

Exporting shape keys animation to .dae

Is there a way to do it? When I chech "export shape keys" and reimport the file after the export there's no animation or keyframes but the shape keys are there.
1
vote
0answers
155 views

Collada Importer Issues: Missing Bones

Whenever I import Collada/DAE files into Blender, they're always missing bones. However, if I import them into Maya, the bones are clearly there. Would anyone know what causes this and any solutions ...