Questions tagged [camera]

The camera is an object which defines a point of view in 3D space for the context of rendering. The camera also has settings for depth of field (DoF) and other effects/settings real cameras have.

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How to keep an object flat relative to the camera?

I'm trying to create a 2D look for an animation and found that the lighting came out really nicely when I flattened my model the same way the camera was facing. However I don't want my model to just ...
satalight's user avatar
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How to make a van follow the road's L/R tilt

I have a van model with a Follow Path constraint, so that it moves following a curve. The curve itself was first shrinkwrapped on the road below, so that it follows its shape. Lastly, a camera is ...
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How can I "shorten"/scale a scene in perspective?

I'm recreating a specific scene from the manga "Blame!", and I've accurately mapped out the scene in fSpy and imported it into Blender. The aim of this project is to import it into Unity and ...
Foxxify's user avatar
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Numpad shortcuts alternatives

I'm following a Tutorial that requires me to use the Ctrl + Alt + Numpad 0 to adjust the camera. On my type of Laptop Keyboard, I do not have the Numpad keys. Is there an alternative to that shortcut?
Ogunlesi Taiwo's user avatar
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How can you get the camera to move in Blender along a path while not centered specifically at one location?

Blender 2.79 question. I'm new to blender, and I made my camera follow the path of the camera according to a Youtube Tutorial, but the camera won't move automatically when I click the play button. ...
Alex Ji's user avatar
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How to Efficiently Simulate a Push-Broom Scanner (Line Scanner) in Blender?

Hello Blender Community, I am working on a project that involves simulating a push-broom scanner in Blender. A push-broom scanner is used primarily in remote sensing applications and captures a linear ...
beyse's user avatar
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Blender API - Use data-block name as if condition

I'm trying to make a python script that searches for an existing camera data-block in the scene and creates it if not found. I've gone with a rather simple code: ...
Raxater's user avatar
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Problem with camera warping the background In Blender

I am really struggling with the following problem : I am making an animation and for some reason my camera does not view ( deforms-warps ) the background(studio set as seen in the picture ) and ...
kaspertjes's user avatar
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Missing particles while creating slices from STL

I am a PhD student using Blender to extract cross sections from STL grannular assemblies with python. I found some cross sections may lose several particles. However, when I move the cross section a ...
Jie Qi's user avatar
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Black Lines on top and bottom in Eevee render engine

I recently have tried to render an animation but every time I render there are black lines on the top and bottom that might be coming from the camera, I'm not sure. Please help
iwantasandwichyt's user avatar
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Make empty object keyframe values go to camera keyframes

Hello fellow Blender users, I recently followed a tutorial on achieving smooth camera movement that uses an empty object to parent the camera to it, and successfully implemented it. However, I am now ...
Zets Sussy's user avatar
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Getting Curved Borders while Motion Tracking

Y'all have any Idea why I get curved border effect in my Render (I Motion Tracked)
Jaazim's user avatar
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Single view still image reconstruction from camera tracks

I'm working on a precise 3D reconstruction of a scene from a sparse set of pictures, meaning that my attempts at photogrammetry using available documents has failed so far due to the limited amount of ...
MightyPotato's user avatar
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Weird behavior trying to pan in 3D Viewport

Hello I'm recently getting back into Blender after a very long break. One of the issues I'm facing is weird behavior trying to pan in the Viewport. When use the following command to pan: Shift key + ...
TheBIgTone's user avatar
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Why is my middle mouse button rotating the camera in the shading tab?

In every other tab except the Shading tab, middle clicking and dragging rotates the viewport around the point of origin. In the Shading tab, middle clicking and dragging rotates the camera. I am ...
user2738698's user avatar
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rendering result comes out blurry

I've checked the rendering and camera setting, but I can't fix the problem. The rendering image comes out blurry. Is this because of the hair particle? File is below. https://www.dropbox.com/s/...
julius's user avatar
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How do I reverse engineer the camera position from a single image with the matching 3D model?

I'm trying to recreate a render of a 3D model, and one of my first steps, I figured, was positioning the camera in the correct spot. I'm not really sure the best way to approach this. I've heard of ...
TheRedstoneShark's user avatar
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Exporting a GLB file with two scenes and two cameras

I have a Food can model that ive animated. ive created two scenes, landscape and portrait, and each view has their own animations. The problem is when i export it as a GLB file the only camera ...
josipa šimić's user avatar
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Rotate camera around target object (within limits) using python & math utils, whilst maintaining camera facing toward target

I am writing a script to procedurally generate images of a target object on a terrain. The basic logic I am thinking of is to have the camera directly above the target pointing straight down, apply ...
oscr104's user avatar
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Selecting one particular camera, locks resolution to 1080p, Unable to change it

So I've created a scene using multiple cameras. I've created linked copies of the scenes to render the multiple cameras, however there is this one camera, say Cam03 which when I set as active the ...
VisuaL HippocracY's user avatar
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Is there a way to make object always face the active camera or just viewport with geometry nodes? [duplicate]

Is there a way to make an object always rotate towards 3D view or active camera using geometry nodes without manually choosing targets, so it would work with multiple cameras in you scene? I saw the ...
PeterK's user avatar
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Impossible to move the camera without my object moving too [duplicate]

I have a torus mesh and a camera I want to move the camera to have a better render. But the problem is, when I click on my camera and press G to move it, the camera seems to be attached to my mesh and ...
Wyno Earp's user avatar
1 vote
1 answer
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My layout got messed up after pressing a button

I had just finished adding some details to my donut when I accidentally hit some key on my laptop and now it seems like my layout (above) is all dark, I can't got back to how it looked before. My ...
New learner23's user avatar
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How Can i make an object look less subdivided when it is not closer to camera?

I know there is some way to make an object look actually subdivided when it is closer to camera and when the camera goes far from the range the object looks less subdivided in blender? Can someone ...
Yukthy Parthy's user avatar
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Why am i not getting depth of field in my picture

I cannot figure out why I am not getting a blurry background. I have the f stops all the way down. I have the distance set on my object. If I set the focus object to my object, Everything goes blurry ...
Ricky Bascom's user avatar
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Shifting a camera tracks frame range

I'm having an issue with getting the camera track to work properly once the frame ranges have been shifted. The situation is, I have been given a shot to track (for the example lets say its 400 frames)...
McBrett's user avatar
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About the camera view

I want to shoot around a target object in a large sphere by moving the camera 360 degrees, but in normal view, the object's background shows the sphere because it is naturally shot in the sphere, but ...
jack's user avatar
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2 votes
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Shifting the frame range of a Camera track

I'm having a issue with getting the camera track to work properly once the frame ranges have been shifted. The situation is, I have been given a shot to track (for the example lets say its 400 frames)...
McBrett's user avatar
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Convert vertices stored as mesh into curve

I am relatively new to Blender and I am working on sequence of 3D point that are supposed to be a trajectory for my camera. My points are stored as vertices of a Mesh object, with no connection ...
Ste555's user avatar
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How to invert the Y-Axis control of the camera view when pressing "R" "R"

When I am in the camera viewport and press "R" "R" to rotate the camera. I get this type of cursor. When looking around, my control is inverted (up goes down, down goes up). How ...
AndrewH's user avatar
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Camera not showing like the must to be like

when i open new project the camera looks like this , this problem form blender 3.4 but blender 3 was good os : ubuntu 22.4
Mohamed Mancy's user avatar
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Details missing in the camera view

I'm working on a book, the problem is that when I see the rendering not from the camera POV, it's possible to see more details, like the shadow between the pages. In the camera view the shadows are ...
bl4nk's user avatar
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Finding a camera position based on an image and a 3d model of the same scene

I'm new here, I really hope what I'm asking is possible, thanks for your help in advance. I have an image from a security camera and a photogrammetry 3D model of the same scene. I want to find the ...
Riad Gadir's user avatar
1 vote
1 answer
58 views

How to make 3D airplane-like camera movements - especially with regard to "rolling" of the camera?

Right now I'm doing this as follows: There is a path the camera position is constrained to. The camera is being moved along that path. The camera has got a TrackTo constraint and is always targeted ...
Mario's user avatar
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Hiding during render doesn't seem to be working

Just did my first animation, so I may have done something wrong. Have a character with cartoon eyes, non-spherical, so I went with 3 eyelid covers anchored to the head bone and mirrored to do a step ...
Geoffrey Summerhayes's user avatar
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How to simplify this code to Switch to a specific camera view in each area?

How to simplify this code to Switch to a specific camera view in each area? ...
lee blues's user avatar
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Why is viewport much better than camera after render?

I can't understand why the viewport renders like this: but when I render with my camera it renderers like this: I can see that it must have something to do with these settings but can't seem to ...
Jaspal Singh Rathour's user avatar
2 votes
3 answers
173 views

How do I automatically rotate and move a camera mapped texture?

I have this cylinder, I'd like the texture that has been projected onto it to move and rotate along with the shape. Here's a mockup of what I'm envisioning, made possible by animating the texture ...
Brockoli Bruce's user avatar
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why are light and amera shown this way in the 3D editor instead of the usual way?

Blender is starting with these icons for the light and camera. How do I set them to the usual icons?
Rubens Gatto's user avatar
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1 answer
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Camera Tracking - Fast camera move

Fairly new to camera tracking. I did a camera move that goes from the ceiling to the floor and I'm not able to get a camera solve to work. Camera trackers only last so long as when the camera moves ...
Steve Cady's user avatar
2 votes
1 answer
832 views

I cannot move the camera anymore

So, i cannot move the camera anymore with the G button. Cannot even highlight it. Cannot click on it or select it with Select Box. Going into camera view and clicking the sides does not make me able ...
bud's user avatar
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Forces Perspective / Distorted Image using UVProject Modifier

I am designing a poster. The printed poster should run around a corner. The content of the poster (text) should look correct from one perspective in the room. So a forced perspective. The flat poster ...
Niko's user avatar
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1 answer
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Text object doesn't respect camera as parent during render animation

Please take a look at this video: My objective was to have the text follow the camera such that it would be stationary throughout the camera movement and able to convey information about the current ...
Andreas Faber's user avatar
1 vote
1 answer
29 views

How to get a list of all the object in the camera's FOV?

How to list all the objects in the FOV of the camera? I tried projecting the vertex with the projection matrix, but objects not in the view are still projected on the image plane. Hence is there any ...
Kummmar's user avatar
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Blender crashing when trying to access the viewport shader in blender version 3.5 [closed]

I am still new to the hardware aspect and using 3D software such as blender .My specs on my desktop is just the bare minimum but it could run blender viewport shading with default settings on version ...
Deathassassin297's user avatar
1 vote
1 answer
52 views

Control object location with keyboard

Would there be a way to control a blender object and maintain realistic movement like you would moving a character in a third person game? Keyframes look very unnatural for what i'm making. edit:to be ...
another3dmodeler's user avatar
-1 votes
1 answer
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How long does the RAM continue to hold Prefetching for whilst motion tracking?

I looked through similar questions but can't really find anything on it. When you prefetch a video in motion tracking, it stores it on the RAM for quick access, that bit I get. My question is, how ...
Daniel Medley's user avatar
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How do I stop losing my object when coming out of orthographic to perspective view while in sculpt mode?

While looking at my model in lets say front view, I make the needed adjustments. Then when i need to then orbit the item the camera seems to always zoom way past the object, causing me to always have ...
1Knight's user avatar
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32 views

How to get georeferenced coordinates of a camera in an imported georeferenced IFC file

I have imported a georeferenced IFC file with the BlenderBIM Add-On and I want to render objects from this IFC file with a camera. I know how to get the local coordinates of the camera, but I would ...
blenre231's user avatar
1 vote
1 answer
31 views

Problem with flatbed cameras

2]2I am new to blender, I am currently doing a camera tracking on a bezier. But the problem is that when I choose the target for the camera constraint it becomes flat. And the view does not render ...
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