Questions tagged [camera]
The camera is an object which defines a point of view in 3D space for the context of rendering. The camera also has settings for depth of field (DoF) and other effects/settings real cameras have.
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Blender 2.8 and Google Earth Studio (GES) 3D camera integration/import
I read lots of threads about Blender 2.8 and GES camera integration and coordinate system issues, however I can not find anything useful in terms simple workflow. Is there a way to import 3D camera ...
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How to animate the camera view in an animation?
I am creating a space fleet scene. At the beginning, I want the camera to view the entire fleet. No problems. Then, once the fleet animation starts, in that the fleet is moving forward, I want the ...
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How to get objects and mesh object vertices from camera view with Python in Blender 2.8 [duplicate]
What I want to do
I want to change the power of only the light object visible in the camera view.
I want to remove vertices to mesh objects in visible in the camera view. Not remove mesh objects, ...
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All cameras looking the same way despite being directed another way
I have a simple scene with two starships organized into two collections, and two cameras, each camera looking at one of the ships.
In the course of creating this scene, I must have done something ...
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Geometry distorting in Camera View
I was doing a YouTube tutorial called Easy Soft Body Simulation and ran into an issue where the plane that I set up for the background is distorting in camera view.
It's a very simple set up with one ...
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Eevee render cuts off back drop
I know it has something to do with screen space refraction but I cant find it with a few google searches.
Behind this window is a png backdrop with alpha mask and a plane with an emission shader.
...
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Trying to animate the camera in Blender 2.8
I tried moving the camera around by using keyframes in Blender 2.8 for the camera to move from one location to another. But when I tried to play the animation, the camera doesn't seem to move at all, ...
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Project texture out of view to Selected Polygons/Surface in Blender. - Sketchfab in video doin it
Sketchfab Video wih timestamb (19:25)
Hi there,
I'm working a lot with measurement and planning PVpanels, it would really help a lot if i could rebuild a House quicker than i am used to atm.
But ...
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Why cant i zoom in anymore into a mesh? [duplicate]
creating a scene in the beginning was easy because i could zoom in all i wanted in order to do model the mesh, but after i place more objects i reach a point where it is hard to move around in the ...
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List of objects in appear in camera view (with script) [duplicate]
I would like to list the objects in front of the camera (What will be rendered). I'm thinking about the ray trace detection but maybe there are a better way.
There is exactly one element listed int ...
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All geometry looks glitchy in viewport in Blender 2.8
I'm using Blender 2.8 (release, not beta) for my new project and after adding some objects (just as placeholders, no complex geometry) all geometry around edges looks strange.
This however doesn't ...
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camera image not rendering [duplicate]
In Blender 2.8, I have applied a Background image of a sky-scape to the camera view and have hit render. However, the rendered image shows the cube and gray world background, not the cube and the sky ...
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Make Single User ALL camera actions
Make Single User ALL camera actions
I need to copy, in a bunch of pre existing cameras, animations data ,rotation,location and lens (Focal...), between several cameras and make this animations data ...
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Camera dark outline (passepartout) not working
I am a new blender user and I'm following a bunch of tutorials to learn about the tool. I recently came across a camera tutorial and ran into a minor problem. After selecting the camera, I was ...
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Camera to follow path of curve starting from exactly where it is currently
I need my camera to follow the path of a circle curve. However whenever I do this it creates an offset because of the cameras location as I understand it. When I go to reset the cameras location it is ...
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How to properly solve camera motion? [duplicate]
I just got started messing around with motion tracking and the largest issue I seem to have is getting the tracking points to the correct location in 3D space. For example, I could get a dozen ...
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Python 2.8 - camera positioning for dynamically resized objects
My code dynamically creates scenes and saves a picture of each scene it creates. The main subject matter changes in size from scene to scene in such a way that - absent dynamic zooming with each ...
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Camera is rendering in another collection
I am using version 2.8 and Eevee to render. When I try to render my scene it goes blank. What I mean by that is that it just renders the background. I tried changing the active camera by control and ...
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Blender 2.79 Camera ortho doesn't show some roofs. But top ortho view does
Camera ortho doesn't show some roofs, although each building has a roof.
Tried to flip normals, doesn't work.
All the roofs are displayed in top ortho perspective
Tried Clipping, doesn't work
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How to render all cameras in the scene automatically
How can I render all cameras in the blender scene automatically, with multiple resolutions and sampling set per camera? I'm using Blender 2.8
The reason I am looking for automation is the following: ...
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Morph Camera from perspective to Panoramic
Is it possible to ease the camera type from perspective to panoramic? or is there a work around to do this?
Is there a mathematical approach to this?
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Is there a Blender Virtual Camera? Or How to create a Virtual Camera?
Two pronged question: Is there currently an addon or process in which I can use a virtual camera in Blender? (a virtual camera is like this - https://www.youtube.com/watch?v=MAFVglxzkhI) I mainly want ...
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How to move only a vertex at a time of an empty object with an image sequence attached
I added a background image sequence by adding an “empty” to the scene in blender 2.8. Now,I want to match the empty where I have attached the images to the same position of the camera,but I see that I ...
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No Camera Found in Scene error message, when clearly there is a camera. Why?
Hey Fellow Blenderers!
Here's my issue.
I have a camera in my scene. The Scene is labeled "Main Scene", the camera is labeled "camera". Yet, when I go to render an image I get the error message "No ...
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Mirror an object feet away from parent object instead right next to it?
How can i get this chunk of geometry to mirror to the other side of the room instead of right next to the object mirroring it?. Also are there any camera settings that would benefit me doing the ...
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Different frame rated on path
I have a camera following a path. Ive set it at 600 frames. Half way into the path can i extend the frame rate? And then back to the normal rate ive set.
Consider it a slo mo effect.
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Weird reflection in glossy material when camera is in front of the object
I noticed this problem also through glass.
When my camera is looking in front of the object, I see a dark circle in the reflection. It only happen with metal or glass material.
I think it comes from ...
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Blender 2.79 problems with zooming
key "." works, shift + ctrl works.
but when zooming with ctrl only or shift only - it stops
for example on a screenshot while zooming out that brown cylinder - it shows black squares like your render ...
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Is there a way to align the view to a non-active camera?
I have multiple cameras setup in my scene at predetermined locations. Pressing Numpad 0 will align the 3D view to the current active camera. Is there a way for me ...
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How to match perfectly the camera with the 3D environment recreated from the original pictures of a movie with fspy
I've recreated the 3D representation of the environment that I've seen on the movie "the man from earth". I'm talking about the interior of the house and the exterior,the surrounding environment. ...
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Using distortion grids
Hi I'm planning to use blender for some vfx stuff and I'd like to use distortion grid to generate lens distortion profile, is it possible unside blender or maybe use pftrack to do that? Actually ...
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How to match orthographic camera to orthographic view (get information about current view)?
I'm trying to make a simple WYSIWYG viewer addon for 3D objects in blender and I want to match the output of the camera to the view in the window so it's easy to position the object for rendering.
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Copying and pasting keyframes from a source camera to a destination camera (with no keyframes inside) remove all the keyframes from the source camera
I'm trying to copy all the keyframes from the camera 1 (called camera) to the camera 2 (called voodoo_render_cam) that's connected to an empty. What I do is : (in the dope sheet window) I select first ...
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No Target in Follow Path
I couldn't input a target curve in Add Object Constraint / Follow Path.
Nothing shows up in the list and the picker doesn't pick anything...
Any ideas ?
Thx
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How do I change camera views using python?
I want to change camera views using python. I changed it using the gui, and then go to the "info" window log to see what
the python commands are for that. But when I cut+paste that into the "Python ...
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Which camera parameters are we changing with mouse scroll wheel?
In Blender, from the object data tab for the camera we can change:
focal length/fov & sensor width/height
but when we scroll the mouse wheel in the camera view, we zoom in/out on that camera ...
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How to change all the location,rotation and scale values of a keyframed camera
I have this scenario : I have separated a scene from a full lenght movie and with the voodoo camera tracker I have extracted the camera movements following this tutorial :
and then I have imported ...
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Camera shaped Vision problem in 3D view [duplicate]
I have clicked wrong keys and now im not able to turn it off and now i only see what was in the camera shaped box.
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How can I get values based on the thickness of an object relative to the camera?
I'm trying to make a material that resembles some kind of liquid; it is opaque where it is thick and transparent where it is thin. I'm planning on mixing a diffuse and glass shader with presumably a ...
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Syncing a Blender camera tracking scene to an Fspy camera match [duplicate]
I've been having issues orientating a tracking scene--
For a recent project, I started by doing a camera match on the first frame in Fspy, which produced an amazing result, as evidence by the sample ...
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Border rendering suddenly not supported by sequencer & odd problem with rendering
Whenever I render a single frame of my animation, for all key frames except one it will just give me black real quick while that odd one out will show me an older render of mine from that same ...
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How to reset viewports camera angle?
Strange question maybe but my viewport camera is skewed on a weird angle.
(like 35-45 degrees) wondering how to fix it.
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Why do my object looks out of focus? [duplicate]
I'm kinda new to Blender and I was asked for help for my event to make an animation. I want to make something like a box falling from the sky. I went through some tutorials and i did make it right. ...
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Camera to behave as the viewport?
One of the things I haven't learned about using Blender is how look from a camera and use the exact same commands to pan, rotate and zoom with the camera as I do with the viewport. I'm used to doing ...
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Environment(world) texture engulfing meshes in Camera view
Left panel shows how i want the cam view to be and the right panel shows the cam view.I am new to blender.The environment hdr seem to engulf meshes in camera view.
I guess it is something to do with ...
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Why were default camera settings changed in Blender 2.8?
Default settings:
v2.79:
Lens 35mm, Sensor 32mm
v2.8:
Lens 50mm, Sensor 36mm
Just out of curiousity what is the reason for that change?
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Solve camera motion in Blender: exact camera data or refinement?
My footage is made with a Phantom 4 Pro (for which I know the exact camera data - sensor size, focal length), and would like to solve camera solution as precisely as possible. Which of the following ...
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How do I switch between cameras? [duplicate]
I have two render camera objects in the scene, about to be three, I'd like to know how to switch between them as when I hit zero, it only enters the view of my frontal camera(the first one I placed.) ...
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render view not working in camera view/blank render
I can't see my project in the rendered view (ctrl+z) when im in camera view but it works when I exit camera view. This is what it looks like before and after I press CTRL+Z
and when I render my ...
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Rendering from more than one camera view at once
Is it possible to render from more than one camera view in Blender in one time? Or do you have to do this for each camera view one by one?