Questions tagged [camera]

The camera is an object which defines a point of view in 3D space for the context of rendering. The camera also has settings for depth of field (DoF) and other effects/settings real cameras have.

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Using AE2blend to import camera track from After Effects

I have recorded a very simple (I thought) bit of footage that I want to track and set as a floor plane. I used After Effects to generate a 3D camera track, which looks like it works: I installed ...
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Weird behavior trying to pan in 3D Viewport

Hello I'm recently getting back into Blender after a very long break. One of the issues I'm facing is weird behavior trying to pan in the Viewport. When use the following command to pan: Shift key + ...
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1 answer
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Why is my middle mouse button rotating the camera in the shading tab?

In every other tab except the Shading tab, middle clicking and dragging rotates the viewport around the point of origin. In the Shading tab, middle clicking and dragging rotates the camera. I am ...
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1 answer
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How do I reverse engineer the camera position from a single image with the matching 3D model?

I'm trying to recreate a render of a 3D model, and one of my first steps, I figured, was positioning the camera in the correct spot. I'm not really sure the best way to approach this. I've heard of ...
1 vote
1 answer
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rendering result comes out blurry

I've checked the rendering and camera setting, but I can't fix the problem. The rendering image comes out blurry. Is this because of the hair particle? File is below. https://www.dropbox.com/s/...
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1 answer
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Control Fly Mode With Joystick?

Is it possible to control the camera movements when in fly mode in Cycles with some external device, preferably joystick to get a smooth movement? Instead of using keyboard keys W,D,S,A? Did anybody ...
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Exporting a GLB file with two scenes and two cameras

I have a Food can model that ive animated. ive created two scenes, landscape and portrait, and each view has their own animations. The problem is when i export it as a GLB file the only camera ...
-1 votes
1 answer
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Strange shadow on render [closed]

I have strange shadows on render, but in editor I don't have them. Anyone know how to remove them on render? Help me, please
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Rotate camera around target object (within limits) using python & math utils, whilst maintaining camera facing toward target

I am writing a script to procedurally generate images of a target object on a terrain. The basic logic I am thinking of is to have the camera directly above the target pointing straight down, apply ...
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1 answer
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Selecting one particular camera, locks resolution to 1080p, Unable to change it

So I've created a scene using multiple cameras. I've created linked copies of the scenes to render the multiple cameras, however there is this one camera, say Cam03 which when I set as active the ...
3 votes
1 answer
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Custom Bokeh Shapes

I'm trying to make a Bokeh background like this: I've got the Bokeh in blender with a particle system copying a sphere that has an emission modifier. I'm using the depth of field to blur out the ...
1 vote
1 answer
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Impossible to move the camera without my object moving too [duplicate]

I have a torus mesh and a camera I want to move the camera to have a better render. But the problem is, when I click on my camera and press G to move it, the camera seems to be attached to my mesh and ...
1 vote
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Is there a way to make object always face the active camera or just viewport with geometry nodes?

Is there a way to make an object always rotate towards 3D view or active camera using geometry nodes without manually choosing targets, so it would work with multiple cameras in you scene? I saw the ...
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2 answers
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Why am i not getting depth of field in my picture

I cannot figure out why I am not getting a blurry background. I have the f stops all the way down. I have the distance set on my object. If I set the focus object to my object, Everything goes blurry ...
1 vote
1 answer
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My layout got messed up after pressing a button

I had just finished adding some details to my donut when I accidentally hit some key on my laptop and now it seems like my layout (above) is all dark, I can't got back to how it looked before. My ...
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1 answer
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Objects tracked to camera track to the viewport camera at current frame instead of camera location at the frame it should be rendering

I've created some text objects and to make sure they are always facing the camera I have them tracked to the camera with some constraints. I've tweaked the constraints until it looks fine in the ...
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How Can i make an object look less subdivided when it is not closer to camera?

I know there is some way to make an object look actually subdivided when it is closer to camera and when the camera goes far from the range the object looks less subdivided in blender? Can someone ...
10 votes
3 answers
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How to set camera horizontal and vertical FOV

I get the settings of the camera I have to use in FOV angle unit(both horizontal and vertical). How to set it in Blender? In Blender you can only insert one FOV. I assume that is the horizontal FOV ...
7 votes
5 answers
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Can I change the size of the camera view?

Please let me know how to change the size of the camera view. The red dotted line of the square is too small for me.
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Shifting a camera tracks frame range

I'm having an issue with getting the camera track to work properly once the frame ranges have been shifted. The situation is, I have been given a shot to track (for the example lets say its 400 frames)...
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About the camera view

I want to shoot around a target object in a large sphere by moving the camera 360 degrees, but in normal view, the object's background shows the sphere because it is naturally shot in the sphere, but ...
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1 answer
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3D Connexion Space Mouse stops responding during Blender operations

As the question title suggests, I have a minor problem with Blender's implementation of Space mouse/3D mouse control. I finally got the actual operation of the 3D mouse to be like I want. Except ...
2 votes
0 answers
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Shifting the frame range of a Camera track

I'm having a issue with getting the camera track to work properly once the frame ranges have been shifted. The situation is, I have been given a shot to track (for the example lets say its 400 frames)...
0 votes
1 answer
944 views

Figuring out FOV and Angle for a Reference? How to use a Reference Image?

I want to start modeling a character from multiple references. The original references are just images of the character and are NOT standard references - which means I should calculate the Angle of ...
1 vote
0 answers
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Convert vertices stored as mesh into curve

I am relatively new to Blender and I am working on sequence of 3D point that are supposed to be a trajectory for my camera. My points are stored as vertices of a Mesh object, with no connection ...
1 vote
1 answer
478 views

Remove camera set in object

When I start to render an image, it is rendered from a plane that I have created. I can easily remove the object and the problem is solved, but I want to solve the problem from another point of view. ...
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0 answers
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How to invert the Y-Axis control of the camera view when pressing "R" "R"

When I am in the camera viewport and press "R" "R" to rotate the camera. I get this type of cursor. When looking around, my control is inverted (up goes down, down goes up). How ...
0 votes
1 answer
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Lock Front/Top/Left views from entering User view when dragging mouse

Is there a way to lock the top/bottom, left/right, front/back views (ortho or perspective) rotation so that these views don’t accidentally move out into the user view when dragging with the mouse ? ...
1 vote
1 answer
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Camera frame size too large?

I can't figure out how to adjust the camera view frame. I've ringed it in orange so you know the frame I'm referring to. It's either too big, or far too small. How do I adjust the size of this?
6 votes
2 answers
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How can I view the camera through an object as a material in Cycles?

Kind of like a TV, CCTV, or the portal for Portal and Portal 2, so I can see what the camera is seeing on an object. I don't care whether its a material or a modifier, or something like that, even if ...
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Camera not showing like the must to be like

when i open new project the camera looks like this , this problem form blender 3.4 but blender 3 was good os : ubuntu 22.4
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Finding a camera position based on an image and a 3d model of the same scene

I'm new here, I really hope what I'm asking is possible, thanks for your help in advance. I have an image from a security camera and a photogrammetry 3D model of the same scene. I want to find the ...
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Details missing in the camera view

I'm working on a book, the problem is that when I see the rendering not from the camera POV, it's possible to see more details, like the shadow between the pages. In the camera view the shadows are ...
3 votes
1 answer
531 views

Camera track to constraint in the game engine

I have tracked camera to track a ball. When I move the ball manually, the camera tracks it. But when I apply motion using w,a,s,d keys to move it top, left,down and right, the camera stops tracking ...
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1 answer
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Camera Clipping

I've adjusted my camera clipping to be a wide as it can be, but the thing seems to cause the problem is the "clip start" and not "clip end". I've adjusted to be 0.000001 but it ...
1 vote
1 answer
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How to make 3D airplane-like camera movements - especially with regard to "rolling" of the camera?

Right now I'm doing this as follows: There is a path the camera position is constrained to. The camera is being moved along that path. The camera has got a TrackTo constraint and is always targeted ...
2 votes
3 answers
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How do I automatically rotate and move a camera mapped texture?

I have this cylinder, I'd like the texture that has been projected onto it to move and rotate along with the shape. Here's a mockup of what I'm envisioning, made possible by animating the texture ...
0 votes
1 answer
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How to simplify this code to Switch to a specific camera view in each area?

How to simplify this code to Switch to a specific camera view in each area? ...
0 votes
1 answer
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Hiding during render doesn't seem to be working

Just did my first animation, so I may have done something wrong. Have a character with cartoon eyes, non-spherical, so I went with 3 eyelid covers anchored to the head bone and mirrored to do a step ...
0 votes
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Why is viewport much better than camera after render?

I can't understand why the viewport renders like this: but when I render with my camera it renderers like this: I can see that it must have something to do with these settings but can't seem to ...
0 votes
2 answers
246 views

How to replicate a Laowa 24mm Probe lens in Blender cameras?

I've replicated plenty of lenses, MM, f/stop, etc. Its all pretty straight forward but this one has me baffled. I've adjusted the camera scale but that doesn't work either. Anyone ever tried to mimic ...
0 votes
1 answer
237 views

Strange transparency change

I have some strange behavior: I want to render (animate) small semi-transparent spheres inside large semi-transparent sphere, but small ones at some point change their color/transparency (see gif). It ...
3 votes
1 answer
270 views

How to use view_center_camera for fitting camera to 3D view?

This function is supposedly the one for fitting the camera to 3D view with python(with mouse cursor hovering over the 3d view): ...
1 vote
1 answer
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Camera moves location when rendered. Why?

The final render is different than the camera view previous to rendering. Not sure where I went wrong. This is the camera view: This what the render spits out: Camera and Output settings: Through ...
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0 answers
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why are light and amera shown this way in the 3D editor instead of the usual way?

Blender is starting with these icons for the light and camera. How do I set them to the usual icons?
1 vote
2 answers
588 views

Why Camera show my object like broken

I don't know exactly what happens, if it was me writing a hotkey without realizing it, I changed something in the configuration, or simply a Blender error. But when I assign the camera to see my ...
1 vote
1 answer
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How to get a list of all the object in the camera's FOV?

How to list all the objects in the FOV of the camera? I tried projecting the vertex with the projection matrix, but objects not in the view are still projected on the image plane. Hence is there any ...
0 votes
1 answer
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Camera Tracking - Fast camera move

Fairly new to camera tracking. I did a camera move that goes from the ceiling to the floor and I'm not able to get a camera solve to work. Camera trackers only last so long as when the camera moves ...
0 votes
1 answer
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Camera view goes black

I could not find any solution. My camera view is totally black. Render results are ok, but I cannot see anything through the camera. No borders, no objects. It is not about the shortkeys. I think ...
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1 answer
997 views

Camera movement shows in viewport but not in render animation

I'm trying to render my animation, but the camera movement doesn't show when clicking on Render Animation. The camera stays still ignoring the keyframes. I've unchecked the sequencer in post-...

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