Questions tagged [bvh]

The tag has no usage guidance.

Filter by
Sorted by
Tagged with
0
votes
0answers
26 views

How to get the bounding sphere of an object?

I've read a lot about bounding boxes. And i am currently using one for my computations. But is there also a bounding sphere available in blender and bpy?
1
vote
1answer
90 views

How to convert 3D pose sequences to the bvh format?

I am very new to animation and rendering softwares, so please let me know if I need to provide more information about this. I have a sequence of 3D positions of human joints (basically mocap data), ...
0
votes
0answers
5 views

BVH Imports coming in off center

I've seen other questions on this problem but no one seems to have an answer. Has anyone found a way to correct the cursor location on the imported rig? Not only does it come in off-center but it ...
0
votes
0answers
95 views

DAZ to Blender BVH animations

I have been using the diffeomorphic daz importer to get a character from daz to blender. My expectation was that it would re-create a rig compatible with daz animations exported from daz using bvh. ...
0
votes
1answer
21 views

What does obj_now_BVHtree.overlap(obj1,obj2) return?

I am using BVHtree.overlap in a script to calculate the overlap between 2 meshes. If there is no overlap this returns None. If there is an overlap a list is returned. For example: ...
0
votes
0answers
51 views

Applying CMU BVH armature to a custom human model

I am having a problem while applying custom armature from CMU MoCap database (the ported version on it from here BVH Conversion Release of CMU's Motion Capture Database). I am using an OBJ model of a ...
0
votes
0answers
120 views

Importing Mhx2 as rigify and loading bvh file errors

I m one year blender artist. I was importing Mhx2 makehuman models as mhx (in override exported data) in blender 2.8 beta version. And in this way I was able to load my bvh files. İn stable version I ...
1
vote
0answers
13 views

Cycles: BVH traversal algorithm question

Trying to understand the BVH traversal/intersect portion of the code for Cycles, and had a couple questions. I am looking at the non-SSE code path in BVH_FUNCTION_FULL_NAME(BVH)() in cycles/kernel/bvh/...
3
votes
1answer
70 views

Documentation on Cycles BVH traversal and intersection algorithm

Newbie to blender/cycles here. Wondering if there are any documents/papers which explain the algorithm used in Cycles for BVH traversal and intersection? Making sense of the code will be much easier ...
1
vote
1answer
38 views

Do i Build Blender for every change I make in the code?

I want to see how the BVH import script in blender works. I was thinking if i could print the values of the variables at different points in the code to the console then it would help me a lot.(just ...
0
votes
1answer
111 views

Extracting coordinates (x y z) from a BVH file

I want to extract coordinates in x y z format from a BVH file. I read about the rotational and transational matrices used in a BVH file but cannot make any sense out of it. At last i want to make ...
1
vote
0answers
35 views

MakeHuman model vertex coordinates after retargetting with Mocap?

I am writing a script which takes makehuman model and bvh files aS input and create animation. i also want to get coordinates of each vertex in image space after rendering, i write this script ...
1
vote
0answers
90 views

How to speed up bvh creation (with hair particles)

I am trying to render a hair animation with 10k particles and interpolated children with hair dynamics, which results in more time spent creating the bvh for each frame than actually rendering it in ...
0
votes
0answers
221 views

Kinect, MakeHuman, BVH animation problem, twisted skeleton

I capture motions using Kinect 2.0 and Microsoft Kinect Studio (2.0 1410.19000) and get results in a xef file. But to use it in Blender (2.7) I need a ...
0
votes
0answers
25 views

how to fix foot bone in blender

I am animating yoga poses and the motion is captured by Kinect, i dont have joints data for feet fingers so when a person stands on his feet his hip root translate upward and but mhx2 model does not ...
0
votes
0answers
168 views

MakeHuman model not retargetting correctly to mocap bvh file

I am involved in a research project where I collected mocap BVH files from Kinect (converted CSV to BVH files) for yoga poses and I am making synthetic humans animation for yoga poses. I am using ...
0
votes
0answers
365 views

How to get mocap BVH files to work properly with a MakeHuman model in Blender?

So I downloaded the first set of files from cgspeed of his BVH conversions from the motion capture database at carnegie mellon university. I also have installed MakeHuman and the MakeWalk blender ...
0
votes
0answers
23 views

Hip looks a bit weird in bvh

I'm currently working on bvh file with the model from MakeHuman. Changing numbers in the file to make the model move in controlled motion. Guess it works somehow, but still have far way to go. ...
0
votes
0answers
46 views

bvh file works well in bvhacker, but not in Blender

From the bvh files I've got from the MoCap Studio, I changed some numbers to change movement or pose. (By checking the numbers through bvhacker) Anyways, I changed the initial pose of a bvh file for ...
0
votes
0answers
109 views

Is Static / Dynamic BVH still present in recent builds of 2.79?

There still is Static / Dynamic BVH dropdown in official 2.79 build: That dropdown to choose between them isn't present in recent builds of 2.79 or 2.8 anymore. Viewport resolution only seems to be ...
0
votes
0answers
19 views

Convert bvh to 3d model

I have a bvh file of a skeleton walking. I have downloaded a bvh file. What's the easiest way to superimpose the model on the bvh file?
0
votes
0answers
1k views

Blender 2.8 retargeting BVH Mocap file to a rig - is this implemented in 2.8 yet?

I have installed the Mhx2 addon into Blender 2.8 and so can now import MakeHuman characters. I also have MB lab installed as an addon. However, I cannot see any way of retargeting a CMU bvh file to ...
0
votes
1answer
147 views

Combining two BVH animations. One has hand data, the other has body data

I have hand pose data and body data animations that I need to stack on top of each other (with the NLA editor?). How do I combine them in a way that ignores the hand data for the body animation and ...
1
vote
0answers
380 views

CMU bvh animations and rigging

I am wondering if i could get some tips from the wonderful people of this group. Does anybody have any experience working with CMU Mocap animation? I am currently working with bvh files. I have a rig ...
0
votes
0answers
190 views

Problem with c3d import, bpy.ops.import_anim.c3d(filepath)

I am using: -Blender version 2.79 -import_c3d : “author”: “Daniel Monteiro Basso daniel@basso.inf.br”, “version”: (2015, 5, 5, 1), “blender”: (2, 74, 1) I would like to write a Python script which ...
0
votes
0answers
64 views

How to mirror bvh files using blender?

I'm trying to mirror a bunch of bvh files using Blender, After using the mirror option from the transform menu(see fig below), the mirrored motion is shown in the scene,everything seemed perfect. So ...
0
votes
0answers
1k views

Need Help Importing BVH in Blender 2.8 BETA

I have my rig to receive the instructions in my blender document attached to a human mesh. I go to file-import-motioncapture(bvh) and successfully import the instruction giving rig. I cannot find the ...
1
vote
0answers
102 views

Detecting mesh overlaps of objects inside another object

How can we detect the overlap between two objects one has been placed inside the other? I'm writing a placement algorithm and it seems regular BVH mesh overlap doesn't work for this case. Is there a ...
2
votes
1answer
63 views

Getting the color of an object an empty collides with?

How would I get the color of an object that collides with an empty. In this animation node example I get it's location but I would also like the color that it collides with.
1
vote
0answers
78 views

How to: 2 Bvh files, 1 model

I have a model. I would like it to have 2 different animations standing upright, and both facing forward in the animation library. How do I do that? I am using makehuman, blender 2.78, makewalk and ...