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Questions tagged [bump]

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5
votes
3answers
510 views

Understanding the bump node

I see a lot of tutorials that explain how to use a bump node by demonstrating its use and giving a hand-waving explanation regarding what it actually does. Things like it "perturbs the normal&...
5
votes
1answer
78 views

Bump node seems inverted on one side of the object

First of all, I'm quite new to Blender and 3D graphics in general, so this problem might be trivial, but I can't seem to figure out what is going wrong here. I decided to put a bump node on a metallic ...
5
votes
1answer
84 views

Particles floating above procedural surface

I am trying to add particles to a surface over which I have added a texture and they look like they are floating in the air. I know this is because they are sitting on the actual model but is there a ...
4
votes
2answers
1k views

Tight grass procedural bump texture?

I'm trying and failing to get a procedural texture to emulate this real life grass. The "grass" purchasable packs are not much use, as they're not so very tight cut as this is. It will be ...
3
votes
1answer
58 views

Help to create a texturized material

I need help to reproduce this material with this "texture". It is a playing card, it can be vynil, or simple hard plastic. I know it is not that hard, but I still have some problems with ...
3
votes
1answer
818 views

Difference between bump map and normal map

Does normal map contains height information? Because it stores x,y,z axis information, but is the z axis equals to height information? But some comments I saw said that normal map does not contain ...
3
votes
1answer
5k views

How to combine the bump maps of two texture maps?

I give a clay texture map (downloaded online) to the 3d model, it gives the colour of the model, then the roughness input and finally the normal input (non color data for the last two inputs). I also ...
2
votes
1answer
142 views

How to evenly distribute tiles on Cone

I'm trying to use a displacement map of shingles to apply evenly sized shingles on a cone shape (roof for a witch hut). No matter what I do I can't get the shingles to stay a consistent size over the ...
2
votes
2answers
165 views

Normal bump problem

I've started to learn Blender by myself with all tutos on the web. I really enjoy Blender. First sorry for my english... I have a problem to make a bump on the normal node. So I try witha very simple ...
2
votes
2answers
394 views

How to model a Coral or Sponge Structure?

Can you please give me advise how to make this model? 1) My target goal image is this (perfect copy of the real object) 2) Now I have a model of a knife, but I don't know how to apply a bump mapping ...
2
votes
1answer
859 views

Displacement map creates gaps on the corners of a wall

I'm able to create this bump effect using a brick texture on a plane with a displacement map, but when I tried to apply it on my current model it creates gaps or "holes" on the corner. What I want is ...
2
votes
1answer
53 views

How to change texture setting of displacement?

I've upgraded to 2.82 and found that something in the shading tab has changed. I can't find the displacement settings. so that all my displacement becomes 'bump only', how can I fix this? I don't ...
2
votes
1answer
2k views

Eevee bump and displacement modifiers are low resolution?

I feel like I'm doing something wrong but I have found no answers online. For some reason in Blender 2.8, bump and displacement maps are always in low resolution. The antialiasing is bad, and when I ...
2
votes
0answers
43 views

Artifacts on border of PNG in render

I am trying to fix an issue that only appears in my renders. I am using the latest version of blender 1.92. In the image below I have highlighted the sections where the issue appears. It seems to be ...
2
votes
0answers
102 views

Pink, no texture, indicator when noise/voronoi or other textures are input into bump map height

I've been following a number of youtube tutorials (old and new) on the topic of making cement, stone, and plaster. Like this tutorial https://www.youtube.com/watch?v=FCJa97F9ReM&t=239s. However ...
2
votes
0answers
138 views

How to make the cloud bump effect from my Earth Render look smoother?

I'm bothered by the Bump node in Materials. i'm trying to do a earth render and i want to recreate the cyclone's volume and have to find a good way to soften the bump effect. on the left is the ...
2
votes
1answer
99 views

Distorted highlights when rendering microscratches (bump map)

I'm trying to create a 'spiderwebbing' / 'swirl' effect caused by microscratches around highlights, but for some reason get triangular rays instead of a round halo. I've tried loads of scratch ...
1
vote
3answers
78 views

Create a translucent plastic node setup/bump map for “ice pack” material

Looking to recreate this rough polyethylene material with a "gel" ish appearance underneath. Any help is appreciated! Thanks!!
1
vote
1answer
1k views

Why the displacement option in the material panel is missing?

I have seen this option (in displacement - bump only) in a youtube video but I can't find it under my settings panel:
1
vote
2answers
2k views

How to make brick texture appear bumpy

Which node should I add to this material to make the structure appear bumpy (mortar inset relative to the bricks)? I tried various combinations like ...
1
vote
1answer
70 views

Create Rice Krispies In Chocolate [duplicate]

I'd like to replicate the picture below. I already know how to create the basic chocolate, however I'm unable to wrap my head around creating the rice krispy bumps on the surface. If anybody knows of ...
1
vote
1answer
142 views

How to attach a Bump Node to a Node setup containing many shaders in Cycles?

Link to my file in question File info :File consists of a mesh shaped like a shield that is undergoing a softbody sim. Uses 4 individual materials. My aim : I need to use Bump on the entire mesh to ...
1
vote
1answer
87 views

Landscape Cross Section of Real Locations

I'm trying to use Blender create landscape cross sections like this one I have to use heightmap data of real locations. Creating the distortion just on the top face of the box is working fine, the ...
1
vote
1answer
427 views

How to make Higher bump

I'm trying to make this planet in a blender with only 3 textures, Altimetry(Bump), Slope and biome, so I created this material(It's not done yet) But the problem is that the result is this My ...
1
vote
1answer
122 views

Bump map appears pixellized

Since this morning I can't make any bump map work properly, they always appear pixellized, in OpenEXR format or with 32 bit Float, either in 2.8 or 2.9, it doesn't seem to be the Terminator effect ...
1
vote
1answer
154 views

Engraving with Displacement maps

I want to engrave a drawing into a mesh. I UV unwrapped the mesh exported the UV layout and textured it. Now I don't know how I can get it into the displacement of the material. I already changed ...
1
vote
1answer
47 views

Creating bumpy glass effect on an extruded path?

I want to make a glass material with specific bump pattern on an SVG image that I've extruded and converted to mesh.I've been using bump node and connected its normal output to the normal input of ...
1
vote
1answer
443 views

Why does this material crash Blender 2.81a Eevee on OS X El Capitan

FYI: this on OS X El Capitan with Blender 2.81a. I copied the attached material from a youtube tutorial for Blender 2.80. I made some modifications to the original, but the only stickler seems to be ...
1
vote
0answers
15 views

Shader Editor: changing color space in one image texture node also changing another node? (2.92.0)

I'm editing a shader and I'm using one image texture node in the base color and another node to use as bump/normal. I created both nodes independently (not duplicating), but in both I opened the same ...
1
vote
0answers
31 views

Cycles bump node behaves weirdly non-linear. Is there something wrong with its implementation?

Cycles and Eevee don't agree, and I think Cycles' implementation of the bump node is wrong. Where do I go to report this? This is why I think so: I made a tool that "carves" a bump map I ...
1
vote
0answers
56 views

Mask Map Displacement

I'm making a Brick Wall texture, from the Rob Tutyel course. The main problem with this wall is the Sandstone border. It's just bulging way too much. I hope you can see that hard transition with the ...
1
vote
0answers
189 views

Displacement and Bump problem?

total noob here, Following the ol' donut tutorial. Ive come to the texture shading section and trying to get my displacement and bump to look like the tutorial. Ive attached a couple pics of what Mine ...
1
vote
1answer
19 views

How do i put texture from images? [duplicate]

I have downloaded texture and it contains diffuse,normal,height images/maps.How to use them in blender to get bumpy/3d texture?
1
vote
1answer
101 views

Objects appear normal in material preview but in rendered mode with cycles they're encased in weird material blobs

[EDIT: I'm pretty sure this was just a weird glitch. I switched to 'bump' as the node, then back to displacement, and it went away. Really odd but anyway. Maybe this can help someone else] I'm new to ...
1
vote
0answers
83 views

Can I “kitbash” normal/bump maps with brushes?

I am thinking it may be possible to paint onto normal or bump maps "kitbashing" details to not have geometry as I have seen people like Jayanam do this manually but only for basic dents etc. Is there ...
1
vote
0answers
255 views

Cycles Nodes: problem combining two procedural masks for bump (fake displacement)

Struggling some problem here. I've made up a procedural node group representing a single area with gradient that can be placed anywhere on a cylinder's side. It works ok. When I combine (via Math Add ...
1
vote
0answers
382 views

spikes emerged when i put displacement node in blender 3d 2.8

soo i im using image texture for base color and displacement then i enabled experimental from render tab then i enabled displacement and bump in materials - setting - surface - displacement. and ...
0
votes
2answers
68 views

How do I plug in my colorramp so white will be embossed gold and black will be engraved darker silver carving on my silver kettle? Mock-up in middle

The gold and darker colors I'd prefer to be their own material, and the silver Kettle will show out at 50% Grey. Blender 2.92.0 I am unsure where to plug in the colorramp, and how the gold material ...
0
votes
1answer
37 views

Why no displacement seen in cycles render

With the node wrangler addon. I tried the node setup. Will the maps. With the cycles render i cannot see the bump result. Cycles Render Result Node Setup In Material -> Setting i have selected ...
0
votes
1answer
42 views

How do I mix two bump nodes and fade from one to the other?

Here is a simple flower bud with a colour pattern using noise and a gradient texture. Now I want to add two textures, a wave pattern for the petals and a noise pattern for the stem. I have used a ...
0
votes
1answer
24 views

Why is the displacement texture weaker on certain parts of the object?

I'm trying to make some rock textures but the displacement isn't showing across the entire object. This has always been an issue but it hasn't bothered me that much up until now
0
votes
1answer
30 views

How can I use a curve node to shape the edge of this node texture?

I'm really struggling to understand why the curves layer isn't creating rounded edges in this shader. My goal is to control the shape of tile edges with a curve node (to achieve custom/rounded edges), ...
0
votes
1answer
49 views

Apply static bump map to normals in Blender 2.82

I'm new to Blender and graphics. I'm trying to apply a bump map to a mesh and export it in OBJ format, but I have two problems: The .obj file nor the .mtl file contains any information about the bump ...
0
votes
1answer
53 views

Unwanted bump on a mesh after Boolean and Subdivision Surface

I did a hole in my mesh in Blender 2.82 with boolean modifier, and I made some changes about topology so that the subdivision surface modifier can work properly. I removed all the doubles, and I ...
0
votes
2answers
67 views

Issues with normals to create more depth

I wanted to create a displacement to create something like this. I have a existing metal texture applied to the object. This is how it looks like now I have included my shading editor for more ...
0
votes
2answers
442 views

Blender Bump Map Not Working/Applying!

I've been searching online for 3+ hours trying to figure this problem out, I finally have to post my problem to search for an answer. When I apply my bump map to an object's texture, the map doesn't ...
0
votes
1answer
1k views

How to Bake a Displacement / Height Map from a High Poly to a Low Poly Mesh?

I have this mesh with 7.5 million vertices: And I also have a low poly version of it with 5 thousand vertices: I just want to bake the detailed height information of the high poly model into a ...
0
votes
1answer
160 views

Problem with “Bump map”

I don't know why its not working. :( I'm new in node editor thx for understanding.
0
votes
1answer
650 views

Radeon Prorender Bump node not working

I've recently started using the Radeon Prorender, and I tried to use a bump node for some icecream, and in Eevee and Cycles it looked how I wanted, but in Radeon Prorender it had no effect. I tried to ...
0
votes
1answer
110 views

How do implement material without a texture image?

I am trying to implement the material on the object, such as the picture below, without the texture image. I've looked for a function called "Bump Node" to implement the material, but I'm not yet ...