Questions tagged [bump]

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33 views

Procedural texture creating rough edges

I'm new to blender, and I decided to model a cookie to develop some basic skills. I'm practically finished, but I'm running across a problem. The bottom part of the cookie looks really spiky and low ...
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0answers
17 views

How can I export a mesh with multiple UV maps?

So I have two UV maps. One is a UV map for my bump map and other texture, while the other is just for the base texture. I want to export my mesh (it's a single mesh) while keeping both UV maps and ...
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1answer
33 views

Particles floating above procedural surface

I am trying to add particles to a surface over which I have added a texture and they look like they are floating in the air. I know this is because they are sitting on the actual model but is there a ...
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3answers
51 views

Create a translucent plastic node setup/bump map for “ice pack” material

Looking to recreate this rough polyethylene material with a "gel" ish appearance underneath. Any help is appreciated! Thanks!!
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0answers
27 views

Plugging noise into bump is causing texture to show bump colors

I have two bumps strung together, and no matter which way I string them, when I plug the noise into either bump node, it shows colors you would see when plugging bump into albedo, you know, the ...
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1answer
89 views

Bump map appears pixellized

Since this morning I can't make any bump map work properly, they always appear pixellized, in OpenEXR format or with 32 bit Float, either in 2.8 or 2.9, it doesn't seem to be the Terminator effect ...
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1answer
21 views

Why is the displacement texture weaker on certain parts of the object?

I'm trying to make some rock textures but the displacement isn't showing across the entire object. This has always been an issue but it hasn't bothered me that much up until now
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1answer
23 views

How can I use a curve node to shape the edge of this node texture?

I'm really struggling to understand why the curves layer isn't creating rounded edges in this shader. My goal is to control the shape of tile edges with a curve node (to achieve custom/rounded edges), ...
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0answers
23 views

Blender Donut Displacement Help

I followed Andrew donut tutorial and it seems my displace can never look as "crunchy". I followed-through and for some reason when I add in my double noise textures the bump just seems off. ...
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0answers
21 views

DONUT Displacement Faces and Object are Not the Same

Hey Everyone. So first there was some missing faces on the donut, so I *knife-cut some edges in. From the beginning though, I noticed the displacement is smooth on top then gets randomized further ...
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1answer
487 views

Radeon Prorender Bump node not working

I've recently started using the Radeon Prorender, and I tried to use a bump node for some icecream, and in Eevee and Cycles it looked how I wanted, but in Radeon Prorender it had no effect. I tried to ...
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1answer
18 views

Bump map is not affected only my unwrapped faces

I have unwrapped the faces where I wanna put my bump map (details of a pirelli's tire), the problem is that is affecting also the other faces even if I setted the image texture to clip. I scaled in UV ...
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0answers
63 views

Pink, no texture, indicator when noise/voronoi or other textures are input into bump map height

I've been following a number of youtube tutorials (old and new) on the topic of making cement, stone, and plaster. Like this tutorial https://www.youtube.com/watch?v=FCJa97F9ReM&t=239s. However ...
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0answers
65 views

How do I make cartographic maps with relief and color? [duplicate]

I am trying to make a cartographic map like this, I have the qgis software, base layers, and Dem available. What will be the workflow which I need to proceed to make maps like this?
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1answer
54 views

Create Rice Krispies In Chocolate [duplicate]

I'd like to replicate the picture below. I already know how to create the basic chocolate, however I'm unable to wrap my head around creating the rice krispy bumps on the surface. If anybody knows of ...
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0answers
42 views

“Bump” node glitchy?

Trying to compile a PBR shader in Blender 2.83.4. The CUDA optimization is set for both the processor and graphic card (AMD Ryzen5 3600 and GeforceGTX 1660). Plugging several masking nodes into the ...
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0answers
67 views

Displacement and Bump problem?

total noob here, Following the ol' donut tutorial. Ive come to the texture shading section and trying to get my displacement and bump to look like the tutorial. Ive attached a couple pics of what Mine ...
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0answers
27 views

How Can I Bake Bump Maps

How can I bake a bump map to use for a low poly version of my model? The only thread I found that helped was severely outdated. It seems like it would be better to calculate the actual bump map ...
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1answer
50 views

How to attach a Bump Node to a Node setup containing many shaders in Cycles?

Link to my file in question File info :File consists of a mesh shaped like a shield that is undergoing a softbody sim. Uses 4 individual materials. My aim : I need to use Bump on the entire mesh to ...
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2answers
542 views

Tight grass procedural bump texture?

I'm trying and failing to get a procedural texture to emulate this real life grass. The "grass" purchasable packs are not much use, as they're not so very tight cut as this is. It will be ...
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1answer
30 views

Apply static bump map to normals in Blender 2.82

I'm new to Blender and graphics. I'm trying to apply a bump map to a mesh and export it in OBJ format, but I have two problems: The .obj file nor the .mtl file contains any information about the bump ...
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1answer
19 views

How do i put texture from images? [duplicate]

I have downloaded texture and it contains diffuse,normal,height images/maps.How to use them in blender to get bumpy/3d texture?
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0answers
31 views

What happens if I leave the Normal / Bump connected to the Principled BSDF without any input?

As in the image, I wondered, what if I keep these 2 nodes (Normal and Bump) connected without any inputs? Are there any performance issues? Are there any shader problems? It seems to me there are ...
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1answer
37 views

Unwanted bump on a mesh after Boolean and Subdivision Surface

I did a hole in my mesh in Blender 2.82 with boolean modifier, and I made some changes about topology so that the subdivision surface modifier can work properly. I removed all the doubles, and I ...
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2answers
33 views

Issues with normals to create more depth

I wanted to create a displacement to create something like this. I have a existing metal texture applied to the object. This is how it looks like now I have included my shading editor for more ...
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1answer
3k views

How to combine the bump maps of two texture maps?

I give a clay texture map (downloaded online) to the 3d model, it gives the colour of the model, then the roughness input and finally the normal input (non color data for the last two inputs). I also ...
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2answers
115 views

Blender Bump Map Not Working/Applying!

I've been searching online for 3+ hours trying to figure this problem out, I finally have to post my problem to search for an answer. When I apply my bump map to an object's texture, the map doesn't ...
3
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1answer
432 views

Difference between bump map and normal map

Does normal map contains height information? Because it stores x,y,z axis information, but is the z axis equals to height information? But some comments I saw said that normal map does not contain ...
2
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2answers
156 views

Normal bump problem

I've started to learn Blender by myself with all tutos on the web. I really enjoy Blender. First sorry for my english... I have a problem to make a bump on the normal node. So I try witha very simple ...
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1answer
512 views

Why the displacement option in the material panel is missing?

I have seen this option (in displacement - bump only) in a youtube video but I can't find it under my settings panel:
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0answers
21 views

Subdivision Surface Causes a Bump Near Holes

Between the 2 things coming out, theres a bump. Adding a face between the 2 things fixes it. So I can see that it's caused by the subdivide smoothing the mesh downwards where the things are, but it's ...
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1answer
86 views

Engraving with Displacement maps

I want to engrave a drawing into a mesh. I UV unwrapped the mesh exported the UV layout and textured it. Now I don't know how I can get it into the displacement of the material. I already changed ...
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1answer
40 views

Objects appear normal in material preview but in rendered mode with cycles they're encased in weird material blobs

[EDIT: I'm pretty sure this was just a weird glitch. I switched to 'bump' as the node, then back to displacement, and it went away. Really odd but anyway. Maybe this can help someone else] I'm new to ...
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1answer
888 views

How to Bake a Displacement / Height Map from a High Poly to a Low Poly Mesh?

I have this mesh with 7.5 million vertices: And I also have a low poly version of it with 5 thousand vertices: I just want to bake the detailed height information of the high poly model into a ...
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0answers
67 views

Can I “kitbash” normal/bump maps with brushes?

I am thinking it may be possible to paint onto normal or bump maps "kitbashing" details to not have geometry as I have seen people like Jayanam do this manually but only for basic dents etc. Is there ...
2
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1answer
45 views

How to change texture setting of displacement?

I've upgraded to 2.82 and found that something in the shading tab has changed. I can't find the displacement settings. so that all my displacement becomes 'bump only', how can I fix this? I don't ...
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1answer
283 views

How to make Higher bump

I'm trying to make this planet in a blender with only 3 textures, Altimetry(Bump), Slope and biome, so I created this material(It's not done yet) But the problem is that the result is this My ...
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1answer
62 views

Landscape Cross Section of Real Locations

I'm trying to use Blender create landscape cross sections like this one I have to use heightmap data of real locations. Creating the distortion just on the top face of the box is working fine, the ...
1
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1answer
42 views

Creating bumpy glass effect on an extruded path?

I want to make a glass material with specific bump pattern on an SVG image that I've extruded and converted to mesh.I've been using bump node and connected its normal output to the normal input of ...
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1answer
354 views

Why does this material crash Blender 2.81a Eevee on OS X El Capitan

FYI: this on OS X El Capitan with Blender 2.81a. I copied the attached material from a youtube tutorial for Blender 2.80. I made some modifications to the original, but the only stickler seems to be ...
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1answer
53 views

How to add a UV bump map to a texture without the node editor? [closed]

I want to add a bump map to a texture. I have color texture: chairleaftexture.png, which displays correctly using UVs. Further down, I found a bump map input and "normal". I choose normal map in ...
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1answer
102 views

Problem with “Bump map”

I don't know why its not working. :( I'm new in node editor thx for understanding.
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0answers
341 views

How to Bake a Bump Map from a Poly Mesh

I am wondering how I can get a bump map from a high poly mesh in Blender. While using Cycles. If I try it with Blender Render I am still not getting the results I want. If this is not possible then ...
0
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1answer
86 views

Why does the texture within the shader viewport look more distorted than the actual texture image?

Oviously, the texture image(in red rectangle) hasn't scratches. But why do the textures in the Shader Viewport appear scratches? I only used, Bump Node.
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2answers
1k views

How to make brick texture appear bumpy

Which node should I add to this material to make the structure appear bumpy (mortar inset relative to the bricks)? I tried various combinations like ...
0
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1answer
88 views

How do implement material without a texture image?

I am trying to implement the material on the object, such as the picture below, without the texture image. I've looked for a function called "Bump Node" to implement the material, but I'm not yet ...
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1answer
84 views

When Connecting the bump node I am getting these square patterns how to fix this?

I was following an old tutorial by Andrew from blender guru he was using blender 2.76, I am working on blender 2.8. Noticed this only appears when I have the bump node connected, am I missing ...
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2answers
153 views

Cycles material with bump and image texture - scale only the bump map?

What I'm trying to achieve is a smaller/finer bump pattern in the material while the image should remain at its current size. I tried scaling the UV map but then the image texture is scaled the same ...
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0answers
215 views

Cycles Nodes: problem combining two procedural masks for bump (fake displacement)

Struggling some problem here. I've made up a procedural node group representing a single area with gradient that can be placed anywhere on a cylinder's side. It works ok. When I combine (via Math Add ...
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0answers
41 views

Proper and easy way to connect nodes

still learning Blender, I find myself dealing with textures. I downloaded models and among the .obj file, I also have a normal, bump, glow, diffuse and specular image. Now, in the shading panel, I ...