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1 answer
30 views

How to apply normal/bump maps?

I applied a bump map to dent the geometry a bit but it seems like the program is taking the edges instead of adding them as a hole. What am I doing wrong? What I would like to achieve is something ...
Sebastian Inostroza's user avatar
0 votes
0 answers
201 views

Proper way of sculpting for smoothing bumps?

I was sculpting my model and I used dyntopo while sculpting. On skin some bumps appeared while sculpting. With "bumps" I mean the curves on the skin. You can see them especially on the legs. ...
Barisch's user avatar
  • 33
0 votes
0 answers
513 views

Procedural texture creating rough edges

I'm new to blender, and I decided to model a cookie to develop some basic skills. I'm practically finished, but I'm running across a problem. The bottom part of the cookie looks really spiky and low ...
Dollar Store Richard's user avatar
5 votes
1 answer
266 views

Particles floating above procedural surface

I am trying to add particles to a surface over which I have added a texture and they look like they are floating in the air. I know this is because they are sitting on the actual model but is there a ...
nsrCodes's user avatar
  • 165
0 votes
1 answer
465 views

Can i create depth or bump maps from this image without sculpting or modeling?

Is there a way for me to create the height or bump map of the design on this door without modeling or sculpting it or maybe a trim sheet?.
Mingo's user avatar
  • 117
2 votes
1 answer
3k views

Displacement map creates gaps on the corners of a wall

I'm able to create this bump effect using a brick texture on a plane with a displacement map, but when I tried to apply it on my current model it creates gaps or "holes" on the corner. What I want is ...
Hilmy's user avatar
  • 31