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When I switch to Cycles from Eevee, the details in my texture are lost
Link to the blender file[I'm new to blender.
I did all of the 3d model and materials with Eevee, and when I change it to cycles, I have a problem. In the rendered image, it looks like the bump isn't ...
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object with displacement map looks low poly
I have a beach scene here and when rendering in cycles, the sand at the front looks very low-poly even with smooth shading. I turned off the displacement map but that also took away the bumps in the ...
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Objects appear normal in material preview but in rendered mode with cycles they're encased in weird material blobs
[EDIT: I'm pretty sure this was just a weird glitch. I switched to 'bump' as the node, then back to displacement, and it went away. Really odd but anyway. Maybe this can help someone else]
I'm new to ...