Questions tagged [boolean-modifier]

The Boolean modifier performs operations on meshes that are otherwise too complex to achieve with as few steps by editing meshes manually. It uses one of the three available Boolean operations to create a single mesh out of two mesh objects: Union, Intersection and Difference. Use this tag for questions relating to the use of the Boolean modifier.

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merge and mesh confusion

There are two objects in this image. There is a square and a cylinder (that's been boolean'd into pieces.) What I want is to merge these two objects. I know about ^J, the merge option under Mesh, ...
Tony Ennis's user avatar
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Boolean Modifier Being Ignored

I've been trying to create a cartoon-like mouth however when I go to render (and even sometimes in the viewport) the boolean modifier that is making the mouth visible is ignored. This is what I'm ...
Zack's user avatar
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Boolean not rendering

I'm trying to cut out some windows in this tower I'm modeling. I used two cubes in a standard boolean method. But one of them isn't rendering and I don't know why. They work in the viewport, but not ...
George Moise's user avatar
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Boolean "Difference" producing artifacts

I have a plain cube, and an object that was created by joining up several cubes. I then moved them to intersect: Now I want to create a cutout, so the upper part can slide along the lower one. I ...
LTR's user avatar
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Auto Boolean Difference Deletes Mesh

I am brand new to blender and have recently run into a bit of an issue that i have encountered a few times. I am working on a model for a necklace from The Elder Scrolls: Skyrim that I found online, ...
Aiden Hill's user avatar
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Boxcutter slice following the internal contour

I would like to know if there is a quick way to use boxcutter slice functionality to get a slice that follows the internal edges of an object. See below: The below was created in Vanilla -
CromeX's user avatar
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How to make holes in Sphere with good retopology?

I am trying to make a sphere with holes/bumps, with good retopology. How to get sphere like in Picture? Sphere with ~20 holes. Without Boolean modificator. I tried IcoSphere/Sphere with = Ctrl+B - V. ...
Almas Iskak's user avatar
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Prevent BoolTool from arbitrary vertex additions on differences? [closed]

I find with anything involving more than a few objects, BoolTool will often create something that has non-manifold edges and other problems in ways that I'm sure are deterministic but that I cannot ...
Becca's user avatar
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2 votes
6 answers
756 views

How to make a cube with cylindrical ends?

I want to a create cylinder with 2 ends rounded. I've tried modifiers, slicing the cylinder, join, convert to mesh.. I just can't seem to get rid of a host of problems: internally the finished shape ...
a_good_swan's user avatar
4 votes
1 answer
111 views

Best approach to recreate following insets

I have been unable to find a good method to recreate this pen cap. The solution that comes to mind is using a plane with sub-division and using shrink wrap to project it onto the dome>solidify>...
Gunwant Singh's user avatar
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Whats going wrong with the Hinge

With the boolean modifier, I try to cut both the end, what's going wrong, and why there is overlapping. I want to make a hinge so that it can fold, Any suggestions or help? thanks
atek's user avatar
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How to make an object do subdivision AFTER boolean'd by another object?

What I do: Create object A Create object B Add boolean modifier to A, make difference with B Add subdivision surface modifier to B What I expect: Blender do boolean operation between A and B first ...
ArchBug's user avatar
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Boolean doesn't take away the part it's supposed to only

I've been wanting to make a boolean into a road 3d model I made with a UV sphere but it doesn't work as intended. Instead of removing the parts its clipping with, it takes away all of the road except ...
hello i couldnt think of a goo's user avatar
1 vote
1 answer
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Problems With Blender Mirrored, Extruded Plane cutting into a Cylinder

I'm currently having issues with a design I'm working on, and I can't figure it out. I've always had issues with Boolean modifiers, but I've always found ways to get around them. I'm making a lid for ...
Margorp13's user avatar
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How to fix the messy vertices and edges?

All my vertices and edges are messed up, but the faces are good enough in their positions. It happened after I did the boolean union and deleted the object that was no longer needed. Can anyone help ...
Keisyou Kenji Keisyou's user avatar
2 votes
1 answer
172 views

Select edge after boolean difference to bevel?

I have a shape extruded from an imported svg that has been converted to mesh then modified with a boolean difference so that there can be a slight tapering curve to the extrusion. I would like to ...
CNC's user avatar
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Curved object causing issues with multiple boolean operations

I am trying to cut two holed in this character using a boolean operation, since for some reason I had multiple issues filling and just extruding the complicated face with holes in it. You can see the ...
goldencanine's user avatar
1 vote
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How to make a hole in a Crescent without deforming? [duplicate]

I have a crescent which I want to make a hole through it, but when I use the boolean modifier it warps it. Is there any way to have a hole without the deformity?
Ranierz's user avatar
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3 answers
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What's the most efficient way to get rid of this overlap? (Boolean didn't work)

I'm almost positive this is an easy fix, but rather than spending additional hours on it, I've decided to reach out! I tried to use the Boolean modifier, but it didn't do anything. Am I using the ...
stfrdr's user avatar
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1 vote
1 answer
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Boolean Intersect not working - Blender Guru's Abandoned House Tutorial

first time posting, just a bit stuck, probably through fault of my own and not understanding blender well enough. I started Blender Guru's "How to make an abandoned house in Blender - Tutorial&...
tr4sha's user avatar
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Boolean modifier glitch [duplicate]

I have serious issues with my Boolean modifier. I am using Blender 3.3.1. I have already tried all the answers in this forum but none of it works. This is not a duplicate... I thought this is an issue ...
VladoZ's user avatar
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How to resize an object to fit inside the hole just made with boolean difference

How can I resize my Empire logo to fit inside the hole just made with Boolean (Difference)on the box? I have made a few attempts with the measuring tool and shrinking it down, but it seems to not ...
Thefilamentmonkey's user avatar
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Bevel modifier not working on round boolean cut

How can I have the bevel modifier applied to the object in front? The object in back shows the working bevel modifier. Edit: Add deleting edge screencast
jjk's user avatar
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Separating an object with boolean intersection modifier generates extra vertices

I have a large model (*.obj format) that I want to split into cubes. I am doing this by creating an array of cubes and then applying a boolean modifier to the model, using the cube array as the ...
Alex St's user avatar
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2 answers
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Why can I not subtract this inner cylinder?

I have created two cylinders, an outer and inner. The outer is a little wider, while the inner is a little taller. I have tried the boolean tool multiple times to subtract the inner, but it is not ...
user280339's user avatar
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140 views

Bevel modifier went in the wrong direction

Practicing blender. Created object, cut with boolean a hole, and when I adding bevel it's not beveling like in tutorial video. I already done - apllied size and transformations, done clean up by ...
Максим Александров's user avatar
1 vote
1 answer
27 views

I'm trying to merge two meshes and it's giving me these weird artifacts

This is what it looks like when I try to merge them together. I've tried adding a face to the half sphere/nose for this model and also tried adding the modifier to the sphere/body instead and it gives ...
Steve's user avatar
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3 answers
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whats the "Difference" between these identical meshes

I am just learning Python although have plenty of experience in Javascript and C++ amongst other languages. As a "fairly straight forward" (lol) project I am creating Brio Train track pieces....
Harry Legg's user avatar
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Why Boolean Modifier can not properly work with meshes a bit more complexed than Cube and Cylinder

When I try to cut holes in simple mesh everything is OK But When it try same operation with more complex meshes (see below) I end up with some messy ununderstandable geometry (which I have no idea ...
Dmitry's user avatar
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2 votes
1 answer
158 views

Fake god ray solution. How to perform a boolean operation and extend the affected area beyond the cut out object's geometry

I’ll explain my end goal then extrapolate. I am wanting to make a fake volumetric god ray light object using an emissive volumetric shader material. But one that interacts with other meshes the same ...
Ferg's user avatar
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How to make arch shape?

How do I make this arch shape? I have tried all the boolean object shapes but it is impossible. In uploaded Blender file, tpoop mesh is my last try.
Johnny's user avatar
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1 vote
1 answer
104 views

My Bool Tool doesn't work properly

I am trying to create a handguard for a gun but my bool tool doesn't work. If I try scaling the cubes up my cylinder disappears. I think something is wrong with my cylinder mesh but I don't know how ...
Johnny's user avatar
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2 votes
1 answer
71 views

Animating a geometric shape growing out?

How would I animate a precise geometric shape "growing out" in Blender, like in the attached gif, but extruded in 3D? The animation was created in Keyshape using a combination of animated ...
runevision's user avatar
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0 answers
48 views

Using Boolean modifier causes cube to wrap around other cube

When I try to cut Cube1 with Cube2 using Boolean Modifier difference, Cube2 wraps around Cube1.
Wojciech Nowak's user avatar
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1 answer
38 views

I can't get Boolean difference to work when cutting shell from topograph

i already suceeded once in cutting out the shape of the paths im modeling(i then merge the object and the topography together), but when i try again on a larger scale it doesnt seem to work. https://...
Shane DeVerse's user avatar
1 vote
0 answers
54 views

Sculpting, joining high detail meshes for 3d print

I would be very grateful for help from more experienced (than me) sculptors out there ;) So, a little bit of a background. I wanted to make a 3d printable sculpt of my friends DnD character for her ...
Krzniu's user avatar
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1 vote
1 answer
58 views

Ignoring vertices of a meshgrid outside UV map

What I want to do is to make field of holes in a curved mesh. Using geometry nodes I make a UV map of the mesh that is supposed to have holes in it. Then I make a meshgrid of various size and number ...
blenderman's user avatar
4 votes
2 answers
750 views

Animating the hole in a boolean object

I want to create a boolean object where the object being subtracted is an extruded curve I can animate. As I currently understand booleans, my curve needs to first be converted to a mesh, which can ...
kariomart's user avatar
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0 answers
149 views

Object become white when applying booleans

As mentioned in the title, I have a cylinder and I applied to It two booleans, but doing this turns the removed zones' color to white. Does someone have any idea about why this is appening and most of ...
bl4nk's user avatar
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1 vote
2 answers
93 views

How do I use the geometry of one object to make a corresponding socket in another object?

Referring to the attached picture, I want to use the peg (A) to make a socket in the face of the other object (B). This is for 3D printing, so I don't want to simply make a hole; it has to be a fully ...
Jack Harris's user avatar
0 votes
1 answer
119 views

Artifacts when using boolean modifier (difference) on simple mesh

I am rather new to Blender so most likely my problem has a simple solution but despite by online search I could not find any similar example. I have quite a simple mesh and I am trying to cut some ...
Jan Pips's user avatar
0 votes
1 answer
816 views

Help creating a boolean with curve

I want to create a wall with a doorway by boolean with the 2 objects in the screenshot. When I add the boolean modifier to the cube, I can't add the other object to the boolean. It says beneath the ...
kariomart's user avatar
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0 votes
1 answer
586 views

Boolean Difference elements showing up as solid when exporting to Slicer

When I export a project as an STL file to use in my slicer program (Chitubox), any Boolean difference elements I have used in the design show as solid objects.
Sean's user avatar
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1 vote
1 answer
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Object is hollow with boolean modifier

I was following this YouTube tutorial @5:27 where we can see that the object is full inside. But when I try to reproduce, it's hollow (1st and 2nd are mine, 3rd is tutorial screenshot) Searching on ...
dgan's user avatar
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1 vote
1 answer
695 views

Difference Boolean 2.8 not working as expected; Weird shading and not removing face

I'm only on my third day of trying out Blender after hearing about 2.8 changing the workflow. I followed the classic donut tutorial and now I wanted to try a simple project of my own. I'm trying to ...
Rooibos's user avatar
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1 vote
1 answer
141 views

Boolean Difference Tool Not Changing Shape

So I'm designing the head model for a video game character, and my boolean tool stopped working. I'm trying to subtract two UV Mesh Spheres from a complex shape in order to create eye sockets like so: ...
Kevin's user avatar
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18 votes
6 answers
135k views

The Boolean modifier is not working

I'm trying to model an M16, but it's not going so well when it comes to the magazine of the weapon. Next to the magazine is a mesh. I want to cut holes in the mag with that mesh. But the magazine ...
Zemah's user avatar
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