Questions tagged [boolean-modifier]

The Boolean modifier performs operations on meshes that are otherwise too complex to achieve with as few steps by editing meshes manually. It uses one of the three available Boolean operations to create a single mesh out of two mesh objects: Union, Intersection and Difference. Use this tag for questions relating to the use of the Boolean modifier.

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18 votes
6 answers
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The Boolean modifier is not working

I'm trying to model an M16, but it's not going so well when it comes to the magazine of the weapon. Next to the magazine is a mesh. I want to cut holes in the mag with that mesh. But the magazine ...
Zemah's user avatar
  • 185
5 votes
1 answer
423 views

How to make holes in Sphere with good retopology?

I am trying to make a sphere with holes/bumps, with good retopology. How to get sphere like in Picture? Sphere with ~20 holes. Without Boolean modificator. I tried IcoSphere/Sphere with = Ctrl+B - V. ...
Almas Iskak's user avatar
4 votes
2 answers
747 views

Animating the hole in a boolean object

I want to create a boolean object where the object being subtracted is an extruded curve I can animate. As I currently understand booleans, my curve needs to first be converted to a mesh, which can ...
kariomart's user avatar
  • 243
4 votes
1 answer
111 views

Best approach to recreate following insets

I have been unable to find a good method to recreate this pen cap. The solution that comes to mind is using a plane with sub-division and using shrink wrap to project it onto the dome>solidify>...
Gunwant Singh's user avatar
3 votes
3 answers
971 views

How can I "properly" merge two cylinders so I can bevel the connection between them?

I wanted to connect two different diameter cylinders and then smooth the edge between the two. But I just couldn't get it to work. There always are two spots where the bevel looks weird (like in the ...
Dennis's user avatar
  • 33
3 votes
1 answer
268 views

How to use an svg to cut *many* holes into a flat plane?

I am currently trying to 3D model a trophy for a film festival. Roughly speaking, the trophy will look like two people holding a large strip of film. For this model, i need to extrude the following 2D ...
Buster Bie's user avatar
3 votes
1 answer
159 views

Problem with radial array trying to be cut out as a cube

I'm going to try to explain as good as I can. I'm trying to create a radial array of a rectangular cube. It needs to be cut out like a cube, but all of the rectangular cubes' height needs to be at the ...
Kenji Bailly's user avatar
3 votes
1 answer
400 views

How to cut a curve

I would like to cut this this circle and it is a curve so I do not have access to the boolean, how to (open it)
Fopsi's user avatar
  • 153
3 votes
1 answer
52 views

Boolean modifier isn't showing the entire shape of the cut in solid view mode or when I render it. Don't know what I'm doing wrong

So this is the shape I want to cut into another "wall" shape. You'll notice the back ridge of the cylinder shape. That is the part that isn't cutting properly This is where I have positioned ...
molewart's user avatar
3 votes
1 answer
277 views

How can I use a boolean to substract a part of a bezier curve?

I need to substract a part of a bezier curve with a boolean object. Since I need to animate the part being removed, this needs to be dynamic. There is no boolean modifier on curves, and I’ve tested ...
gordie's user avatar
  • 2,468
2 votes
6 answers
749 views

How to make a cube with cylindrical ends?

I want to a create cylinder with 2 ends rounded. I've tried modifiers, slicing the cylinder, join, convert to mesh.. I just can't seem to get rid of a host of problems: internally the finished shape ...
a_good_swan's user avatar
2 votes
1 answer
174 views

How to make a smooth transitioning hole in a cookie with glazing

Problem I modeled this cookie and only thing left is to put a hole in glazing. I tried doing it by modeling hole object (more images below) with smooth curve and applying boolean modifier but I get ...
Combinacijus's user avatar
2 votes
1 answer
199 views

Can't boolean with geometry node'd object?

It doesn't appear that you can do boolean operations with an object that has been generated from geometry nodes, and I'm trying to understand why - or am I doing something wrong? As a simple example, ...
John Graham's user avatar
2 votes
1 answer
17 views

not smoothly connecting between two objecs using boolean union

Hi, i want to make a smooth boolean between the X form and the "prongs" sticking out of it. I tried union and a clean up, i also tried offset cut but both did not make it smooth, bevel does ...
bobbybobby's user avatar
2 votes
1 answer
79 views

How to create irregular shape on phone case?

I'm relatively new to blender and I'm trying to create phone case same as on picture below: My problem is that I have no idea how to create the shape of the white part of the case. I started off with ...
Roxy's user avatar
  • 23
2 votes
1 answer
158 views

Fake god ray solution. How to perform a boolean operation and extend the affected area beyond the cut out object's geometry

I’ll explain my end goal then extrapolate. I am wanting to make a fake volumetric god ray light object using an emissive volumetric shader material. But one that interacts with other meshes the same ...
Ferg's user avatar
  • 81
2 votes
1 answer
84 views

How to cut holes into cylinder top with Boolean

I'm trying to cut holes into a cylinder top. My first step is to create a cylinder. Next I delete the bottom face. Then I solidify it to give it a thickness of .05m. At this point my object looks ...
Motougo's user avatar
  • 21
2 votes
1 answer
55 views

How can I create a round bottle shape?

So I'm trying to make a 3D model of this bottle, which has lots of different shapes and dents, and I can't seem to do it without having a really messy mesh. I was wondering if anyone has any tips on ...
josipa šimić's user avatar
2 votes
1 answer
74 views

Intersecting surface area between two three-dimensional meshes

I have two three-dimensional meshes that intersect. I would like to find the surface area of the larger mesh that intersects the smaller one: I can do this by joining the objects together, selecting ...
kozina-adjacent's user avatar
2 votes
1 answer
118 views

How can I separate the slice?

I want to separate the slice_low from the 5_low. Is there a way to avoid it? It was sliced with Boxcuuter.
Harning's user avatar
  • 77
2 votes
1 answer
165 views

Select edge after boolean difference to bevel?

I have a shape extruded from an imported svg that has been converted to mesh then modified with a boolean difference so that there can be a slight tapering curve to the extrusion. I would like to ...
CNC's user avatar
  • 57
2 votes
1 answer
71 views

Animating a geometric shape growing out?

How would I animate a precise geometric shape "growing out" in Blender, like in the attached gif, but extruded in 3D? The animation was created in Keyshape using a combination of animated ...
runevision's user avatar
2 votes
1 answer
73 views

Intersecting Boolean Not Working

I used to use C4D, but have moved to blender since it is free. I am trying to recreate a 3D printing project I had done in C4D but am struggling. (I am using Mac btw. Idk if that’s important) I am ...
Rachael Schulte's user avatar
1 vote
2 answers
91 views

Is it possible to cut a set of lines with the boolean modifier?

I am trying to fill an object (in this case a sphere) with a lines pattern. So my naive way to do this is to restrict the lines with a boolean modifier by: Create some lines (here I just duplicated a ...
Iván's user avatar
  • 149
1 vote
2 answers
91 views

Making Flanges Around an Existing Mesh Based on a User-Defined Path

I'm using Blender to modify statues for mold making. I have this issue where I need to create and 3D print flanges based on the statue geometry. Here are two example images. In the images, I quickly ...
NoVa's user avatar
  • 69
1 vote
1 answer
32 views

can't join meshes properly

I want to make a cross and started by making one part, performing an array, sepparate the objects and then i did a boolean to connect these but i don't think that's the way... Already tried to not ...
bobbybobby's user avatar
1 vote
1 answer
54 views

How do I correctly use the boolean modifier on a gear in Blender 3?

ANOTHER UPDATE Bool Tool seems to union, difference, and intersect in the way that I expect. I later noticed this issue again even with the updated version. https://docs.blender.org/manual/en/latest/...
JabberwockyDecompiler's user avatar
1 vote
1 answer
91 views

Geometry nodes: How do I boolean-union N overlapping instanced objects?

I used geometry nodes to point-instance object A to object B. The resulting instances of A now overlap, which is intended. For further work it would be nice if the resulting mesh is a clean union ...
sinwar's user avatar
  • 147
1 vote
1 answer
52 views

Why does filling a circle of vertices result in non-manifold?

I'm having an issue where a shape is non-manifold, but I don't know why, or how to fix it. I've taken this below shape from inside another design by copying the vertices and making a new part (it's ...
Steve B's user avatar
  • 113
1 vote
1 answer
39 views

Boolean hole gets artifacts after boolean modifier is applied and I extrude the hole

1. Cut a hole in this part, right here. Thats why I added the highlightet lines. 2. Added a Cylinder, smooth shaded, and auto smooth. 3. First problem arrives. If the cylinder only intersects the ...
patrick823's user avatar
1 vote
1 answer
47 views

Filling space inside cookie cutter

I'm trying to 3D print a cookie cutter but it has a space in it, I want to fill it but I don't know how, I'm a beginner, it has so many triangles that I don't know what's the best approach. Thank you ...
Banana Man's user avatar
1 vote
1 answer
44 views

Boolean modifier not working

I'm trying to use BoolTool and the Boolean modifier with no success. I want to cut out the cylinder from the widget in the attached file. I did look at The Boolean modifier is not working and checked ...
Becca's user avatar
  • 219
1 vote
1 answer
30 views

Boolean raise ValueError

A boolean modifier that was working is now throwing an error in Blender 4.0.1 raise ValueError("1-2 args execution context is supported") ...
Increality's user avatar
1 vote
1 answer
23 views

Bad normal smoothing around bevel after boolean

I am trying to do a boolean difference between 2 cylinders. The boolean itself and cleaning up the mesh afterwards didn't pose any issue, however the shading looks pretty bad after applying a bevel (...
Pacific's user avatar
  • 21
1 vote
1 answer
46 views

How to fix sphere after Boolean with cylinder?

If i knew how to look this up I would, after i used a Boolean operation on what essentially is a sphere, I get these ugly broken faces. What can I do to correct this or how can I get a similar effect ...
BigTuggz's user avatar
1 vote
1 answer
27 views

Boolean+surface subdivision=trashed model

I have made a simple pumpkin, I want to cut out a face from it, first off I spent all day fighting with this(crash after crash), removing doubles merging verts etc., I have searched and read a lot of ...
M1D's user avatar
  • 11
1 vote
1 answer
19 views

Why won't my boolean difference modifier work?

I have a cube that I am cutting two holes into. I put in a cylinder and duplicated the cylinder. I then made a boolean modifier of the first one and it worked. The second one doesn't. I've ...
Temp Account's user avatar
1 vote
1 answer
25 views

Boolean difference not taking effect

I'm a blender novice trying to use the boolean difference tool to remove part of an object using another object extruded from an SVG, and while I've followed the steps detailed in a number of ...
Marcatectura's user avatar
1 vote
1 answer
20 views

Boolean not performing as expected

I have 2 imported STL's which I am trying to use the Boolean modifier to subtract the object from the truck windscreen with not much success. When I apply the Boolean it leaves the object imbedded in ...
Eddy's user avatar
  • 177
1 vote
1 answer
26 views

Particles emit from origin when boolean intersect or difference results in no faces. Is there a solution for this?

I'm not sure if this is a bug and if there's a work around. Let me know if there is. To replicate, make two cubes: one smaller, one larger. Add a particle system to the smaller cube. Put a Boolean ...
Randy Huynh's user avatar
1 vote
2 answers
72 views

Boolean Modifier not cutting correctly

I've been having trouble with using the boolean modifier. I am making this model to 3d print so I am designing pieces that will lock into each other to make the gluing and painting process easier. ...
Dat_RPB's user avatar
  • 13
1 vote
1 answer
46 views

Creating holes reverts beveled edges

I am currently having a somewhat similar issue.. I have created a cube that has beveled edges however when I create holes for the intent for screw holes near the corners then use boolean it then ...
Zebedee Jones's user avatar
1 vote
1 answer
131 views

Boolean and armature

I wanted to print a drawing I had made, but first I wanted to create a pedestal to make it stand upright. I was making holes in the drawing but when I do boolean it doesn't work as well as it should ...
Inuraghe's user avatar
  • 406
1 vote
1 answer
146 views

Separating an object with boolean intersection modifier generates extra vertices

I have a large model (*.obj format) that I want to split into cubes. I am doing this by creating an array of cubes and then applying a boolean modifier to the model, using the cube array as the ...
Alex St's user avatar
  • 13
1 vote
2 answers
91 views

How do I use the geometry of one object to make a corresponding socket in another object?

Referring to the attached picture, I want to use the peg (A) to make a socket in the face of the other object (B). This is for 3D printing, so I don't want to simply make a hole; it has to be a fully ...
Jack Harris's user avatar
1 vote
1 answer
141 views

Boolean Difference Tool Not Changing Shape

So I'm designing the head model for a video game character, and my boolean tool stopped working. I'm trying to subtract two UV Mesh Spheres from a complex shape in order to create eye sockets like so: ...
Kevin's user avatar
  • 13
1 vote
1 answer
57 views

Geometry Node Geometry Manipulation causes Boolean Modifier to not work

I am trying to learn how to use Geometry Nodes and have run into an odd issue. When I use a Geometry Node to manipulate the geometry (at the very least, use the Transform Geometry node), it causes ...
Jessey Yeager's user avatar
1 vote
2 answers
44 views

Strange issues when using boolean to create indentation of pattern

I've been trying to create a pattern indentation into a mesh surface using Boolean, and been facing some strange issues which I'd greatly appreciate any help on. To start off, this is the pattern ...
BanterBanter's user avatar
1 vote
1 answer
25 views

Object disappearing after removing Union Boolean

Firstly, sorry for using non-professional terms, I'm a beginner. I tried using the union boolean on two mesh objects, and it worked properly. Then, I had to remove the boolean, but even though I haven'...
Gilad Nachman's user avatar
1 vote
0 answers
17 views

Bool tool - apply change only when certain operation is finished

Whenever I use bool tool operations and want to move/scale the cutting object or change it in edit mode the boolean is calculated at every mouse move, at every action. Is it possible to calculate the ...
Šufľík Šufľikovský's user avatar