Questions tagged [boolean-modifier]
The Boolean modifier performs operations on meshes that are otherwise too complex to achieve with as few steps by editing meshes manually. It uses one of the three available Boolean operations to create a single mesh out of two mesh objects: Union, Intersection and Difference. Use this tag for questions relating to the use of the Boolean modifier.
265
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The Boolean modifier is not working
I'm trying to model an M16, but it's not going so well when it comes to the magazine of the weapon.
Next to the magazine is a mesh. I want to cut holes in the mag with that mesh. But the magazine ...
5
votes
1
answer
511
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How to make holes in Sphere with good retopology?
I am trying to make a sphere with holes/bumps, with good retopology.
How to get sphere like in Picture?
Sphere with ~20 holes.
Without Boolean modificator.
I tried IcoSphere/Sphere with = Ctrl+B - V. ...
4
votes
2
answers
888
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Animating the hole in a boolean object
I want to create a boolean object where the object being subtracted is an extruded curve I can animate.
As I currently understand booleans, my curve needs to first be converted to a mesh, which can ...
4
votes
1
answer
113
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Best approach to recreate following insets
I have been unable to find a good method to recreate this pen cap. The solution that comes to mind is using a plane with sub-division and using shrink wrap to project it onto the dome>solidify>...
3
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3
answers
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How can I "properly" merge two cylinders so I can bevel the connection between them?
I wanted to connect two different diameter cylinders and then smooth the edge between the two.
But I just couldn't get it to work. There always are two spots where the bevel looks weird (like in the ...
3
votes
1
answer
128
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How to make object cut into another object and leave a hole behind?
I am attempting to make an animation, and I am going to use a knife object to cut into another object, say, apple. In real life, when you cut something, it leaves its cut in the object. I was hoping I ...
3
votes
1
answer
552
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How to use an svg to cut *many* holes into a flat plane?
I am currently trying to 3D model a trophy for a film festival. Roughly speaking, the trophy will look like two people holding a large strip of film. For this model, i need to extrude the following 2D ...
3
votes
1
answer
168
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Problem with radial array trying to be cut out as a cube
I'm going to try to explain as good as I can.
I'm trying to create a radial array of a rectangular cube.
It needs to be cut out like a cube, but all of the rectangular cubes' height needs to be at the ...
3
votes
1
answer
565
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How to cut a curve
I would like to cut this this circle and it is a curve so I do not have access to the boolean, how to (open it)
3
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1
answer
69
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Boolean modifier isn't showing the entire shape of the cut in solid view mode or when I render it. Don't know what I'm doing wrong
So this is the shape I want to cut into another "wall" shape. You'll notice the back ridge of the cylinder shape. That is the part that isn't cutting properly
This is where I have positioned ...
3
votes
1
answer
595
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How can I use a boolean to substract a part of a bezier curve?
I need to substract a part of a bezier curve with a boolean object.
Since I need to animate the part being removed, this needs to be dynamic.
There is no boolean modifier on curves,
and I’ve tested ...
3
votes
1
answer
172
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Intersecting surface area between two three-dimensional meshes
I have two three-dimensional meshes that intersect. I would like to find the surface area of the larger mesh that intersects the smaller one:
I can do this by joining the objects together, selecting ...
2
votes
6
answers
997
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How to make a cube with cylindrical ends?
I want to a create cylinder with 2 ends rounded.
I've tried modifiers, slicing the cylinder, join, convert to mesh.. I just can't seem to get rid of a host of problems:
internally the finished shape ...
2
votes
2
answers
262
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Wrinkles in shade auto smooth
I Used a Boolean modifier to make windows on a curved mesh and shaded it auto smooth now I have wrinkles in my mesh.
I have no Idea how to fix this or another way to cut windows in to my mesh. Could ...
2
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2
answers
217
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How can I remove jump lines created by boolean modifiers?
After applying a boolean modifier, I'm getting these jump lines that connect a cut out to the outer perimeter. In other contexts I've made an object that has an inner and outer set of edges without ...
2
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1
answer
51
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Why wont my Boolean modifier work to emboss this logo?
I'm trying to emboss a logo onto a bottle's cap. The logo was originally an SVG which I converted to a mesh and simplified it (using decimate modifier)
The selected mesh is what I have. Since I know ...
2
votes
1
answer
188
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How to make a smooth transitioning hole in a cookie with glazing
Problem
I modeled this cookie and only thing left is to put a hole in glazing. I tried doing it by modeling hole object (more images below) with smooth curve and applying boolean modifier but I get ...
2
votes
1
answer
68
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Curve to Mesh bulges at intersection
I'm trying to create an even thickness border line around the edges of booleans in a plane.
This is working except i've noticed that at locations where a vertex lies along the middle of an edge, it ...
2
votes
1
answer
59
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Mesh Looks pixelated with boolean modifier
I want to cut a shallow hole in this mesh but i'm struggling to stop the edges from looking pixelated, I tried subdividing a larger area and smoothing but it's still a mess. Any tips? Thank you :)
2
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2
answers
222
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How can I make triangular form holes on a sphere?
I need to create a particular sphere which has 4 holes with a triangular form on its surface. I know that I can use boolean modifier, but my problem is that I want to maintain a good topology because ...
2
votes
1
answer
358
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Can't boolean with geometry node'd object?
It doesn't appear that you can do boolean operations with an object that has been generated from geometry nodes, and I'm trying to understand why - or am I doing something wrong?
As a simple example, ...
2
votes
1
answer
237
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How to intersect two meshes to get a line? I can export?
I'm new to Blender. I am trying to find the intersection line between this mesh and another mesh, or a plane. I basically will have a plane at a certain height and I want it to cut through the ...
2
votes
1
answer
24
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not smoothly connecting between two objecs using boolean union
Hi, i want to make a smooth boolean between the X form and the "prongs" sticking out of it. I tried union and a clean up, i also tried offset cut but both did not make it smooth, bevel does ...
2
votes
1
answer
695
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How to cut holes into cylinder top with Boolean
I'm trying to cut holes into a cylinder top. My first step is to create a cylinder. Next I delete the bottom face. Then I solidify it to give it a thickness of .05m.
At this point my object looks ...
2
votes
1
answer
94
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How to create irregular shape on phone case?
I'm relatively new to blender and I'm trying to create phone case same as on picture below:
My problem is that I have no idea how to create the shape of the white part of the case. I started off with ...
2
votes
1
answer
215
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Fake god ray solution. How to perform a boolean operation and extend the affected area beyond the cut out object's geometry
I’ll explain my end goal then extrapolate.
I am wanting to make a fake volumetric god ray light object using an emissive volumetric shader material. But one that interacts with other meshes the same ...
2
votes
1
answer
122
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How to create a complex shape for 3d printing with holes using a single mesh
Hello I'm new to Blender, but I'm learning fast. I'm attempting to recreate this for 3D printing:
It's a present for Christmas.
I followed this youtube video tutorial: Turn Any 2D Image to 3D Model - ...
2
votes
1
answer
72
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How can I create a round bottle shape?
So I'm trying to make a 3D model of this bottle, which has lots of different shapes and dents, and I can't seem to do it without having a really messy mesh.
I was wondering if anyone has any tips on ...
2
votes
1
answer
48
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Why part of this mesh disappears after adding booleans?
I recently started learning blender and after few youtube tutorials I wanted to do something by myself. I added a cube, divided it in half, added mirror modifier, cut some shapes with a knife, added ...
2
votes
1
answer
45
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How to reveal unmask a series of object using animation keyframes or nodes
I have a set of traffic lights, Which I'm using a Boolean method to unmask/Reveal as I move my Boolean mask up and down the Z axis. I have also keyframed my Boolean so each traffic light gets ...
2
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1
answer
60
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Boolean Modifier is merging weirdly
I've been wanting to cut out a specific shape of my objects, but anytime i use the Boolean modifier it merges the two objects. Here's a list of things i already tried/fixed:
All the normals are ...
2
votes
1
answer
207
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How can I separate the slice?
I want to separate the slice_low from the 5_low.
Is there a way to avoid it? It was sliced with Boxcuuter.
2
votes
1
answer
290
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Select edge after boolean difference to bevel?
I have a shape extruded from an imported svg that has been converted to mesh then modified with a boolean difference so that there can be a slight tapering curve to the extrusion.
I would like to ...
2
votes
1
answer
96
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Animating a geometric shape growing out?
How would I animate a precise geometric shape "growing out" in Blender, like in the attached gif, but extruded in 3D?
The animation was created in Keyshape using a combination of animated ...
2
votes
0
answers
38
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How to make topology after adding a notch to the cylinder?
I'm new to Blender and faced the following problem: I want to create a part of the ring with a small notch on the bottom without affecting the original silhouette.
Below you can see the unedited ...
2
votes
1
answer
49
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Issue on beveling mesh at intersection of topologies
How can I bevel this ? It's a shape that I've attached to a sphere. I tried beveling it before adding the sphere but since it had 16 vertices at point of attachment, I couldn't add it.
These are the ...
2
votes
0
answers
124
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How to use linked objects in boolean modifiers
I have tried linking objects programmatically using the guide found here. This works great also when manipulating objects w.r.t position/pose. When I try to use linked assets in boolean modifiers, it ...
2
votes
1
answer
110
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Intersecting Boolean Not Working
I used to use C4D, but have moved to blender since it is free. I am trying to recreate a 3D printing project I had done in C4D but am struggling. (I am using Mac btw. Idk if that’s important)
I am ...
1
vote
2
answers
80
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blender api modifier_apply throwing "context is incorrect" error
so i am trying to cut holes (a lot if them) into a tabletop and i am trying to use a script which cuts each hole one by one, because blender cant handle doing the boolean for this many objects at once....
1
vote
2
answers
163
views
Is it possible to cut a set of lines with the boolean modifier?
I am trying to fill an object (in this case a sphere) with a lines pattern.
So my naive way to do this is to restrict the lines with a boolean modifier by:
Create some lines (here I just duplicated a ...
1
vote
2
answers
122
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Making Flanges Around an Existing Mesh Based on a User-Defined Path
I'm using Blender to modify statues for mold making. I have this issue where I need to create and 3D print flanges based on the statue geometry. Here are two example images. In the images, I quickly ...
1
vote
1
answer
55
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Strange left-over vertices after using a boolean to intersect two objects
I have this simple wall that has 64x16 subdivisions
and then an arched wall (created by beveling a wall of the same size but with only 8 vertices).
Now I want to intersect them using a boolean so ...
1
vote
1
answer
41
views
Is a boolean modifier needed for this problem?
I'm a Blender novice working on a project of glasses with multiple parts.
My goal is to have the bridge (blue part) cut off by the frame (red part) for a better fit.
I attempted to use the boolean ...
1
vote
1
answer
37
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can't join meshes properly
I want to make a cross and started by making one part, performing an array, sepparate the objects and then i did a boolean to connect these but i don't think that's the way... Already tried to not ...
1
vote
1
answer
87
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How do I correctly use the boolean modifier on a gear in Blender 3?
ANOTHER UPDATE
Bool Tool seems to union, difference, and intersect in the way that I expect. I later noticed this issue again even with the updated version.
https://docs.blender.org/manual/en/latest/...
1
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1
answer
464
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Geometry nodes: How do I boolean-union N overlapping instanced objects?
I used geometry nodes to point-instance object A to object B.
The resulting instances of A now overlap, which is intended.
For further work it would be nice if the resulting mesh is a clean union ...
1
vote
1
answer
94
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Why does filling a circle of vertices result in non-manifold?
I'm having an issue where a shape is non-manifold, but I don't know why, or how to fix it.
I've taken this below shape from inside another design by copying the vertices and making a new part (it's ...
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1
answer
63
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Boolean hole gets artifacts after boolean modifier is applied and I extrude the hole
1. Cut a hole in this part, right here. Thats why I added the highlightet lines.
2. Added a Cylinder, smooth shaded, and auto smooth.
3. First problem arrives. If the cylinder only intersects the ...
1
vote
1
answer
77
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Filling space inside cookie cutter
I'm trying to 3D print a cookie cutter but it has a space in it, I want to fill it but I don't know how, I'm a beginner, it has so many triangles that I don't know what's the best approach.
Thank you ...
1
vote
1
answer
73
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Boolean modifier not working
I'm trying to use BoolTool and the Boolean modifier with no success. I want to cut out the cylinder from the widget in the attached file.
I did look at The Boolean modifier is not working and checked ...