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3 votes
1 answer
427 views

How can I achieve Fake Depth of field for a 2D Image Plane?

Let's say I have an Image plane and a Camera looking at the plane from some angle (large or small).  I want the middle part of the viewport of the camera to be in focus, the rest should be blurred, ...
1 vote
0 answers
1k views

Use depth of field only for some objects and not for others

I am using depth of field, that is connected from camera to object, but I want to not cause blur efect for 2 other objects, is it even possible?
1 vote
0 answers
249 views

how do I... comp/blur/depth of field an object so that it comes into view as the camera dollys?

Bad headline sorry, here's a frog in a cage the idea is, we first see froggy through the bars, which are so blurry we cant really figure them out. as shown in this comp attempt ^above^ .because the ...
2 votes
0 answers
259 views

Depth of Field on Particles Disappears in Front of Plane

I created a simple animation with an image plane and a particle effect. The particles are an image of a flower petal with transparency mapped onto a plane. I used the Eevee render engine. I wanted to ...
2 votes
0 answers
390 views

How to blur only the foreground?

like in photography I would like to have a blurry foreground and the rest of my scene focused to infinity (including the world background), I was unable to get this effect using the Depth of Field ...
5 votes
1 answer
2k views

Bokeh - From Horizontal to Vertical

Hi guys I want my camera to display vertical bokeh stretch instead of horizontal. The rotation option in DOF settings of camera, doesnt rotate the bokeh. Horizontal stretched bokeh (low res render ...
12 votes
1 answer
2k views

Blender (Cycles) Manual DOF

Is is possible to increase the depth of field in cycles while keeping the same blur size? I know this is not physically correct, but in some renders this would be useful. Here is a demonstration of ...
1 vote
2 answers
2k views

Animating the camera's focus during a render with motion blur

From another perspective: "Focus tracking during exposure" OK, so this is probably pretty obscure, but it looks like the motion blur system in cycles isn't taking into account camera focus over time. ...