Questions tagged [blender-render]

Please use this tag only for questions related to the render engine; don't use it for questions about Blender's internal code or Python API. Blender Internal (also known as Blender Render, Blender Internal or BI) is a biased rendering engine built into Blender.

617 questions with no upvoted or accepted answers
Filter by
Sorted by
Tagged with
7
votes
1answer
2k views

File format changes from MPEG to .DVD

I have an issue with rendering an animation. I set the file format to mpeg but when it finishes rendering the output file that it gives me is '.dvd'. How do I solve this problem?
5
votes
0answers
157 views

Can Blender Internal Render passes be put back together again?

I'm stuck with a simple task. I need to tweak some render passes of the image, and then put them back to the combined composited image. For Cycles I use this scheme from the manual: It works as ...
4
votes
1answer
1k views

Matcaps not showing up

I was working on sculpting and wanted to apply a matcap, however when I go and turn on matcaps nothing shows up. I am in blender render and just updated, is there any setting that could be causing ...
4
votes
0answers
1k views

Applying physics to multiple objects at the same time

I'm triyng to apply smoke flow to multiple objects at the same time (in the same domain, with blender internal). I Know it's possible for Rigod bodies, with the 'copy from active' button, but I can't ...
3
votes
0answers
270 views

What is the fastest way to get pixel data out of the camera?

I'm trying to speed up a script that has to generate a black and transparent object (those are the only two RGBA colors), and use the pixel data coming from pictures of it shot from multiple angles. ...
3
votes
0answers
72 views

Why is there a difference in coordinate system Cycles obj normals vs. Blender Render obj normals?

Baking normals of a geometry in Cycles and in Blender Render results in two different colours (coordinate systems), although both are set to "object space". When I calculate normals with C++ code, I ...
3
votes
0answers
4k views

How can I achieve a Japanese style cell animation toon shader look in Blender?

Here are my examples. Edit// Here is a video showing what I want exactly, how "shaders" and "renderer" should work. https://www.youtube.com/watch?v=XQLgn9-xqQc notice how easy it is to set the ...
3
votes
0answers
504 views

How to create a sword trail smear in Blender Internal with Particles?

I want to create a sword trail smear in Blender with Particles. I cannot figure it out, and googling doesn't seem to give me too much direction. Perhaps I'm googling incorrectly. The sort of smear I'...
3
votes
1answer
164 views

Why Cloud texture has square cell pattern?

When I am using Cloud texture as bump map in Blender Render, this cells appear. How can I make them go away?
3
votes
2answers
1k views

Rotate camera using eulers

Question: My camera towards the target object located at (0,0,0). I know the current camera location (camx, camy, camz), camera rotation eulers. How can I calculate the new camera rotation eulers so ...
3
votes
2answers
1k views

How to get a Material property driver to update properly (2.78)?

After watching this excellent tutorial (https://vimeo.com/40389198) I thought "what ho, this is just what I was looking for, I can make random variations in mass-produced objects!" So I started trying ...
3
votes
1answer
226 views

Is possible to generate a preview material from python?

I would like to generate the preview of a list of materials. I could create a sphere and apply the material, render and save it in a loop, but what I would like is to use the internal functionality of ...
3
votes
0answers
52 views

Color Issue when texturing a surface

Brand new blender user with no experience, trying to map a texture to a single side of a cube for an animation. I am having an issue where the black areas of the image end up looking white when ...
3
votes
0answers
273 views

How to combine Z-Transparency and Mask Transparency in BI

I have a plane, in front of a cube, with a texture used for alpha. Now i like to use the BI Mask-Transparency to (alpha) hide everything behind the white areas. The black areas should be complete ...
3
votes
0answers
281 views

Noise reduction in tight area in cycles

I have an object like this. It's basically an icosphere with holes, which I got by selecting all faces, Select Menu > Checker Deselect and then S + 0. The problem starts when I try to render it in ...
3
votes
0answers
158 views

Lighting a volume with a bi-color point light (2)

This question is a following of this one I would like to light the center of a cylindric volume with a gradient light White -> Red -> Blue radially from the center to the border. I made a test of ...
2
votes
0answers
15 views

Want to render a 3D mri image in Blender, either in nii.gz format or numpy array

I have 3D mri images in niftii format that can be converted into numpy array, and i wanted to know what the best way to render them in Blender (or any other 3D software really). Matplotlib and mayavi ...
2
votes
0answers
50 views

The material shows black artifacts when rendered

This is what it looks in Blender This is what it looks after rendered The atoms still looked fine but the bonds looked grainy even though (I think) I assigned the material to bonds the same way I ...
2
votes
0answers
40 views

can't edit circle in edit mode

I am trying create a circle in blender 2.79. But in edit mode, I can't see some point (read line in end 2nd picture). Can you tell me how to setting it same with 2nd pictue?
2
votes
1answer
63 views

Transparent object shaddows in volume material [Blender Internal]

Currently I am fighting with lighting artefacts within a smoke simulation, when the lightsource is within the volume and especially also within a transparent object within this volume. (Note this ...
2
votes
0answers
58 views

Vector Displacement from Zbrush to Blender

How do I get Blender to render a vector displacement map from Zbrush properly? I have rendered the diagnostic scene from Zbrush, but none of them are accurate enough to be useful. I am running ...
2
votes
0answers
179 views

Strange blue color in Solid mode

Recently, encountered a problem with this strange blue color in solid mode. It did not harm me until I exported this model, and this blue color combines with any material I add. For example, skin + ...
2
votes
1answer
75 views

Pixel perfect in blender game engine

I am working on a game in BGE and I am trying to figure out how to give my game a pixelated look while not making it blurry. I have found some scrips online but I am not sure to apply it onto my ...
2
votes
0answers
41 views

Proportional editing not working

I am having an issue where no matter where i click on the sphere while using proportional editing it will grab onto the entire sphere and ot the vertex i have selected that i want to eddit. I just ...
2
votes
0answers
136 views

Blender rendering blank videos

I am seeing a strange behavior with Blender. Let me explain the detailed workflow of what I do. I use OBS studio to record my screen and audio. The output is produced in mp4 file. I edit the video in ...
2
votes
1answer
1k views

Why does EEVEE take More time when it is rendered from the button than viewing in the actual viewport?

Why does EEVEE take More time when it is rendered from the button than viewing in the actual viewport? I mean when you pan around in the rendered mode in EEVEE it takes no time to render it to the ...
2
votes
0answers
94 views

Using BPY to get location of particle in keyed particle system

How can I get the location of a particle in a keyed particle system? I didn't find anything useful in the API documentation and thought I could post the question here. I know I can get the location ...
2
votes
0answers
82 views

Why do coloured planes start to turn white when they're made semi-transparent?

I want to do an octant with semi-transparent panels with drawings on them. I achieved part of the desired effect, but the drawing is almost invisible against the white background, or when the other ...
2
votes
0answers
74 views

How to apply two different materials in Blender Internal on front faces and back faces, *while involving transparency*

Basically, I want to see through the transparent front faces to the opaque back faces. This isn't the same as flipping all normals and executing backface culling because I want the front faces to be ...
2
votes
1answer
56 views

how to remove block effect from bump node with textures

I am trying to add a bumpiness to a texture on a sphere, but when rendering at close zoomed in proximities, it looks pixelated/blocky. I've tried modifying the subdivision of the sphere to 6 (render),...
2
votes
0answers
41 views

I can't choose Freestyle color in one file

I have been using it for a while, it's even activated on my default settings, today i got a problem while creating a new file/model, it shows an orange like freestyle color, i can't even change it, i ...
2
votes
0answers
234 views

Baking materials with alpha-blended textures

I'm currently trying to bake some low-poly assets for use in realtime applications. I'm familiar with baking high-polygon meshes into low-polygon versions, but it would be helpful to merge multiple ...
2
votes
0answers
74 views

Visualization of density gradients in a fluid

I want to visualize periodic changes in the density of a gel-like fluid due to external forces. The fluid is contained in a hollow cylinder in which I have modeled a "cutaway" section. I would have ...
2
votes
0answers
327 views

Normal Map difference in blender and other soft

I created a low poly object, and a high poly object (beveled). We bake the normal map in Blender. When displayed in Blender it works well, but in other programs (3ds Max / Substance Painter) the low ...
2
votes
0answers
399 views

Using the output of the shader as a masking factor in the cycles?

I use the output of the material(shader) as a masking factor in the Blender Internal renderer. I tried to do the same in Cycles but it didn't work. Is it possible to use only texture or input nodes ...
2
votes
0answers
746 views

How to move an object in random manner or change direction randomly

I am trying to move an object in 3d environment using blender python script similar to this https://www.youtube.com/watch?v=bEo8YRHysp8. I tried with the following code but ended up in jerks in ...
2
votes
0answers
105 views

procedural texture with varied coverage

I want to generate textures with varied coverage, namely, the percentage of filled pixels varies. From the coding perspective, we could achieve this using quad-tree, i.e., subdivide the image into ...
2
votes
0answers
474 views

“no objects or images to bake to ” even when texture and object are active

The "no objects or images to bake to" error I get when I try to bake. As you can see below it happens to only some objects even though the texture appears active.
2
votes
0answers
370 views

Problem about text (letter not complete)

I have a problem with the letter "s" and the number "5" (the same form) with this font on Blender :/ It is not complete and don't appeared on my render. [Pardon my English] Thanks
2
votes
0answers
355 views

Running one shot blender rendering in AWS

we have web app, which uses blender for rendering. I would like to know if there is any way to run blender rendering in AWS with instant boot. Rendering takes about 8 seconds on our server(2core) ...
2
votes
0answers
156 views

Network Render recognizes both computers, sees the job, but is STUCK ON QUEUE

I am running 2.78 on two identical Macbook Pros. I've setup 1 to be the slave, one to be the master, and they seem to be connected and able to send jobs... however, when I try to start the render, it ...
2
votes
0answers
461 views

Cycles & Blender Render for God Beams / Crepuscular Rays / Sun Beams

I'm having trouble getting the actual beam of light to show in the render of my image. What I want to do is create an image that looks like this: However, In blender render I am unable to get the ...
2
votes
0answers
153 views

How can I limit motion blur to a specific object?

I have a plane with propeller. The plane is moving and so is the propeller but I just want the propeller to have motion blur and not the plane body. How can I achieve the effect? I am using blender ...
2
votes
0answers
60 views

Automatically move the camera and incorrect context error

I understood that the problem of incorrect context is a pain, and overriding context is not always a good idea, because there are generally better solutions. I need to import and render hundreds of ...
2
votes
0answers
90 views

Howto get BRDF data information in blender

First of all I want to apologize if I may use any vocabulary etc. wrong because I am fairly new to the 3D-modelling world (but I will tried my best to read up as much as possible). What I want to ...
2
votes
0answers
458 views

Rendering with Nvidia Grid

I've been playing with an online service paperspace.io they do cloud computers. I was hoping to render on their computers when I only have access to my laptop. They use Nvidia Grid cards and I can't ...
2
votes
0answers
185 views

Good tutorials for materials and lighting in Blender Internal using 2.77a?

I've just recently learned Cycles well enough to get some good renders. Then found I need to use Blender Internal rendering in order to put the 3D models on the web. I am really struggling going ...
2
votes
0answers
119 views

Why am I getting such a low-quality cloth drape quality despite having high-quality settings?

I am doing some simulations to cover a model with a cloth. I used to do the simulation for 100 subdivisions for the cloth and it worked okay. However, I needed a higher quality simulation and I ...
2
votes
0answers
59 views

Sampling problems

When I try to enter a number into the sampling under World > gather < sampling, I can't seem to get it higher then 128, no matter if I move the leveller or manually type in the number. Why can I ...
2
votes
0answers
804 views

Switching from Blender Render to Cycles Render messes up materials

I'm trying to make a 360 degrees animation film for YouTube. I have to use Cycles Render because of the panoramic camera. I modeled everything and then noticed I was in Blender Render mode. When I ...