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Questions tagged [blender-render]

Please use this tag only for questions related to the render engine; don't use it for questions about Blender's internal code or Python API. Blender Internal (also known as Blender Render, Blender Internal or BI) is a biased rendering engine built into Blender.

8
votes
1answer
1k views

How to achieve a retroreflector material in Blender Internal

As the title says how can I achieve a retroreflector (like you would see on bikes and street signs) material in Blender Internal? I haven't been able to figure it out, is something impossible to do in ...
5
votes
1answer
2k views

How to mix raytrace ambient occlusion with indirect lighting

As the tilte says, how do I mix a rendered image that has raytraced AO and Environment Lighting with an approximated Indirect Lighting pass? My attempts at putting the images together in Paint.NET ...
7
votes
1answer
566 views

Attribute ImageFormatSettings.file_path doesn't exist

I'm trying to make a script and I'm having trouble with this line: bpy.data.scenes[0].render.file_format = 'PNG' And it prints this error: ...
4
votes
1answer
583 views

Edge effects on almost completely transparent objects

I've got a semi-transparent outer block, and two semi-transparent inner blocks. I'm trying to animate the inner blocks fading out by bringing the transparency alpha to zero. I'm using Blender Internal....
2
votes
0answers
624 views

Blender object Rigify - eyes, nose and fingers not moving [closed]

I am creating men/woman character using MakeHuman tool and import into the blender tool. I am new to the blender and MakeHuman. So I followed the steps given in the below youtube video tutorial to ...
17
votes
3answers
20k views

Rendering with wireframe

I'm making figures to illustrate some details about how meshes work. I'd like to render my scene normally, but overlay all of my meshes in wire mode. The only solution I've found which works is ...
5
votes
1answer
408 views

BI how to use the Defocus node with images as plane

In blender internal, there's seems to be a problem when using the defocus node with images as plane. The Z-pass doesn't see the alpha of the image. How can I fix this?
9
votes
3answers
2k views

Reducing the size of shadows

I am looking to reduce the size of the shadow being cast on the mesh in the background.. I have only one light which is a sun lamp with ray shadow on, the mesh i have receive, receive transparent and ...
2
votes
1answer
912 views

Why does Rendering Reflection + Refraction take much longer than Rendering them Separately?

In Blender Internal, to simulate glass properly, you have to enable Glossy, (Mirror) and Refraction. (Raytraced Transparency) However, rather than taking ...
5
votes
2answers
4k views

Dark Shadows when using AO with Transparent Materials?

When rendering this scene in Blender Internal, the wine glass in the scene has a dark shadow collect at the very bottom. I have shadow transparency on, the shadow from the light turned off with ...
5
votes
1answer
832 views

Baking AO and Shadows into one image?

I know how to bake simple AO maps inside Blender, but in this case I would like my AO map to include shadows casted by all the trees leaves. I've googled to find an answer about it, but I haven't ...
17
votes
3answers
5k views

Can I use Cycles materials with Blender Internal?

Is it possible to have a mesh coloured and textured in cycles and then have it displayed in internal? The only reason I ask is because I am building a log cabin and want to put some windows in. When ...
7
votes
3answers
2k views

Edging alpha texture viewport Blender

I'm having difficulties to understand what happens with textured models using alpha textures in Blender's viewport. As exemple,I have a fence made of a grid (which is an alpha texture), or some trees ...
21
votes
3answers
22k views

How can I get a Depth of field render pass?

How can one make a render pass with black and white data to display depth of field based on the Settings > Camera dof settings? I want to blur or defocus in the compositor, similar to the way it is ...
6
votes
2answers
5k views

Blender Internal glossy BSDF equivalent?

O.k. I'm back and now i need to know how to make a metallic material in Blender Internal. The last question was for cycles and that fixed my problem, but Blender Internal doesn't have a Glossy BSDF. ...
2
votes
0answers
55 views

How can i use an image as a background in Blender Render? [duplicate]

I mean to say that for reflective materials like metal, I want that image as world material so that I get the cool reflections.
185
votes
3answers
234k views

Can Blender render pngs with the background transparent?

I would like to render an animation as a series of .png images with transparent backgrounds for use in a video. Is this possible?
10
votes
4answers
16k views

Smoke Generator does not work

When I try to run the smoke simulator in Blender 2.62 I get no smoke at all. When I attempt to render, the only output is a black screen. What am I doing wrong here that is making the smoke simulation ...
6
votes
1answer
1k views

Brightness dependent texture on mesh

Andrew Price showed in one of his tutorials how to use a white material node in the Blender internal render to get the brightness of a point and assign the texture accordingly. In this case: Point ...
10
votes
2answers
3k views

Light reflection and refraction in Blender Internal?

I have noticed when trying to make a mirror in Blender that it does not reflect light onto other objects properly. Also, it seems that setting the IOR (Index of Refraction) for transparent objects ...
9
votes
2answers
1k views

Can we render a sky layer with transparent layers?

I am using a transparent alpha in the shading menu, while rendering my layers, so I can later composite them together. Question is, is there something like a sky ...
42
votes
2answers
13k views

How do I convert materials from Blender Internal to Cycles?

I know this may be a tough or confusing question, but I have numerous existing materials I created and reuse for a project, which were all prepared for Blender Internal. Now, I want to start the ...
14
votes
3answers
3k views

Will Cycles eventually replace Blender Internal?

I remember reading (I can't remember where though), that the Blender Internal render engine had become difficult to maintain and is not based on a modern architecture (hence - Cycles was created). My ...
10
votes
1answer
8k views

How to make a sky environment map?

If I have a scene that I want to add a bounding box to that makes it look like it is outside during the day. In the past I have just added a big UV Sphere to my scene that surrounds the entire scene ...
13
votes
2answers
8k views

What are the differences between lamps in Cycles and Blender Internal?

I've noticed that if I have an existing scene setup for Blender Internal and I switch to cycles, the lighting is completely off. I sometimes have had to start a new scene and import the models I want ...