Questions tagged [blender-internal-render-engine]

Please use this tag only for questions related to the render engine; don't use it for questions about Blender's internal code or Python API. Blender Internal (also known as Blender Render, Blender Internal or BI) is a biased rendering engine built into Blender.

627 questions with no upvoted or accepted answers
Filter by
Sorted by
Tagged with
2
votes
0answers
830 views

Switching from Blender Render to Cycles Render messes up materials

I'm trying to make a 360 degrees animation film for YouTube. I have to use Cycles Render because of the panoramic camera. I modeled everything and then noticed I was in Blender Render mode. When I ...
2
votes
0answers
36 views

Models with 'hair' does not pose properly!

I have an object with a hair emitter, as needed for one of my models. When I rig it and pose, however, the hair goes all wacky and I'm not exactly sure how to fix it. Example: How do I fix this?
2
votes
0answers
85 views

Material index pass on halo

I can't find material index pass for halo in Blender render. Could you tell me how to set it up?
2
votes
0answers
68 views

How can I get rid of these artifacts in blender internal? They appear on mesh with subdivision-modifier and lamp with raytraced shadows

When using a lamp with raytraced shadows active, artifacts appear in the shadows on the mesh IF the mesh has a subdivison modifier in the stack. But if I apply the modifier and re-render the ...
2
votes
1answer
1k views

How to set specular intensity and hardness in Blender Internal nodes

I am learning how to build shaders out of nodes in Blender Internal and I am confused about setting specular intensity and hardness. Obviously I can just set set the intensity and hardness in the ...
2
votes
0answers
142 views

Blender rendering at 2x speed

I hard cut a video into two segments and deleted the middle. Then I put in a fade to black and rendered out the video. Playing back the rendered file is fine up until the fade to black. After which it ...
2
votes
0answers
519 views

How do I stop textures from blurring when rendering small images

EDIT: This question is different from How can I keep low resolution textures pixelated? because I am not rendering a low-resolution texture into a high resolution image. I am rendering a high ...
2
votes
0answers
117 views

Blender keep rendering multiple png´s even though I only want to render a single frame

I am relatively new to blender. Even though I have selected the Output Image to PNG (not movie) and pressed the ordinary rendering button (not animation), Blender keeps rendering the whole scene from ...
2
votes
0answers
22 views

Tools to fix surface of model subducting into interior surface

So my frustration is primarily that I don't know the terminology to search for a solution on my own, and every variation of key phrases tend to lead me nowhere. The key problem is that my model has a ...
2
votes
0answers
365 views

Shadows on my Low poly model after applying normal map

I have been working on a model of a weapon and am currently working on baking my normal maps. however after it is finished and I import it into substance designer for texturing I get this shadow on ...
2
votes
0answers
266 views

How do I preview a procedural texture to animate in BI?

I want to apply "distorted noise" texture to a material, to simulate moving white noise on an animation sequence (blender internal). If I click "Render" in 3d viewport shading, I can see the material....
2
votes
0answers
108 views

Make Cycles materials transparent but present in BI

I am using a multi-scene setup to render out some passes in Blender Internal for anti-aliasing purposes. I have a primary scene with Cycles materials, and a secondary Blender Internal scene. The ...
2
votes
0answers
1k views

Missing Shadows

I have a problem: In material mode, this little medium-poly Miata casts a shadow on the ground. When I press Render, the Miata's shadow disappears. Is there any way to get the shadow back?
2
votes
0answers
36 views

Unwrapping gone wrong

I've been facing a small artifact when unwrapping to an image. On the right is the picture I am trying to unwrap and on the left is the image that has been generated. For some reason the face I ...
2
votes
0answers
146 views

How to have different fluid simulations going at the same time?

So I want to have about two or three different TYPES of fluid simulations in the one animation. So i want water falling off an edge as well as water shooting up into the sky and some water running ...
2
votes
0answers
367 views

Halo-created lens flares aren't rendering

I'm following the Noob to Pro: Halo Materials tutorial and failing to get a lens flare effect that is displayed in the tutorial. Compare the before image with the after image . There's no difference. ...
2
votes
0answers
639 views

Adapting Fisheye camera from Blender Cycles to Blender Render?

I made a Fisheye Camera in Blender Cycles but now I need to change the whole scene to Blender Render. I have already converted the textures and material nodes so that's not a problem, the problem is ...
2
votes
0answers
129 views

Atmosphere appears on the dark side

This didn't used to happen but it seems like a bug I'm not sure. I was messing around with the color ramp of the atmosphere and now part of it appears on the dark side and then cuts off. I haven't ...
2
votes
0answers
698 views

Atmosphere Colour Change (Blender Render)

Just a quick congrats to the moderators who won! Glad to see some friendly faces keeping their spots as you've help so many out including me with this project and others. Back to my Earth project. ...
2
votes
0answers
183 views

How can I access a texture's alpha from Blender Render's material nodes?

There is no alpha output in texture node (as in Cycles) and there is no "Separate RGBA" node.
2
votes
0answers
256 views

Certain textures don't work as particle textures?

I can't seem to use point-density or voxel data textures to affect particles. For example, I can set up a point-density texture that will create volumetric density around particles from system A, but ...
2
votes
0answers
203 views

Character rigging challenge

I am a newbie to blender and have been asked to do character rigging in blender. I have tried several times during the last 5 days but unfortunately, there is something wrong and I hope that someone ...
2
votes
0answers
88 views

GLSL interactive lighting

Often when I'm doing something in the GLSL shading mode I always need that extra interactivity for viewing what's going on with my scene. With all the materials assigned and lamps in place, from time ...
2
votes
0answers
299 views

Correct Shadow Pass in Internal?

I'm trying to extract a shadow pass in internal but it isn't looking like expected. This is what the render looks like: But the shadow pass looks like this: It brutally cuts off the side of the ...
2
votes
0answers
148 views

Paste flip animation does not give the expected results

I am doing a walk cycle using an imported .mhx file. To do the walk cycle, I animate the legs and hand for the first frame then I paste the inverse in the frame 21 (in my case). In the first scenario: ...
2
votes
0answers
480 views

How to dissolve into particles a moving person on a RGBA video footage (using BI)

I have a slow pc with no GPU, and I want to know the best way to dissolve into particles a moving person on a RGBA video footage (using BI). Take into account that a wind simulator should be used with ...
2
votes
0answers
710 views

How can I change the “active image” of an object via python for baking?

I want to bake to an image via script. Is there a way to set the "active image" of an object in python? Alternatively, is there another way to use blender internal to bake to an image via python?
2
votes
0answers
927 views

Transparent Plane that receives shadow and light emitted by object

I can make a plane to be transparent and only show the shadow of an object with the Shadow only option in the Shadow category of the material. That is useful for making 2D graphics with transparent ...
2
votes
0answers
2k views

Baking a normal map, Cycles or Blender render?

I need to bake a normal map from a high-poly model to a low poly, and I wanted to know, what should I use, Cycles or the standard Blender render? I guess it should be the same, more or less? If I ...
2
votes
1answer
250 views

Cannot light portions of object with point light

I am setting up a simple scene with only a single object, a truck, and a point light. It seems that regardless of where I put the light, the hood (among other portions) of the truck won't be lit. Here'...
2
votes
1answer
379 views

Unable to run simulation

I keep on getting this error message when trying to run a simulation and I have no idea why.
2
votes
1answer
760 views

Nvidia Quadro K1100M. No GPU listed

There is no GPU listed in Compute Device section in my Blender 2.77a x64 under Windows 7 in ...
1
vote
0answers
28 views

How can I make smooth round corners?

As you can see in the picture, I want to create this rectangular are which has 4 straight corners on the inside and 4 round corners on the outside. The outside round corners appear as pixelated but I ...
1
vote
0answers
18 views

Denoising in Blender Internal? (2.79)

Is there a way to apply denoising in the Internal render with Ambient Occlusion active?
1
vote
0answers
14 views

I cannot view an object in the viewport

I'm trying to load an .obj file generated by VMD program (https://www.ks.uiuc.edu/Research/vmd/). The object has a wireframed representation like this: I have generated other representations (all ...
1
vote
0answers
23 views

Why is my texture showing up backwards? How do I rotate it?

I make ROBLOX Gfx's and when Iimport the obj texture it showed up backwards on the woman rig. What do I do? I've tried looking up how to rotate textures but it seems easier on mac because I tried it ...
1
vote
0answers
51 views

How to make ripped leather material for car seat?

Working on a nature scene, have a car and since it has been exposed to nature for so long I want to make the car seats ripped a bit. Rather than looking perfectly good. To clarify it, I am trying to ...
1
vote
0answers
31 views

Invert Z depth hides some objects completely

I used a material with Invert Z depth to make an outline but it suddenly decided to hide part of the model completely... It uses the same materials as the rest of the model If i join the hidden part ...
1
vote
0answers
461 views

Is there a way to force Blender open render window in the same monitor as the editor if using multiple monitors?

I have multiple monitors and I want to keep the other monitor for reference images and for video tutorials. When I render Image, it opens the new window in other monitor than the Blender editor is in. ...
1
vote
0answers
27 views

Cannot zoom or pan in render mode

am on blender 2.81 having issues with render mode. In solid mode I can pan and zoom just fine, but when I got to render mode zooming, panning, and anything gets really buggy, very jumpy and almost not ...
1
vote
0answers
39 views

Why i cant see volume in Render but can in preview?

Why I cant see volume in renders, just the light. Preview looks ok, but render not. Not even in EEVEE or Cycles.
1
vote
0answers
16 views

Problem with fluid simulation, cannot generate fluids through pipe

I have set up the scene and assigned inflow, domain and obstacle(pipe volume as a shell) and liquid not generating after complete bake
1
vote
0answers
501 views

Preventing visible seams UV edges when baking normals from high-poly?

As you can see below, I am getting some hard edges along my UV seams when baking from high-poly to low-poly. I've tried baking in Substance Painter as well as in Blender with many different settings, ...
1
vote
0answers
22 views

What is a Ambient Occlusion sample?

I've just began using the branched path tracing mode in the Cycles rendering engine and as far as I can tell, I've been getting good results in it. But I've been confused by one particular sample ...
1
vote
1answer
122 views

Is there any way to import blender animations to unity.?

I am building a glowing platform for my 3D game. i had used cycles render(emission node) to create a glowing effect. The effect works perfectly on blender but not in unity.
1
vote
0answers
166 views

Blender Video Quality dropping during render

I am trying to create a render from a simple scene animation I have created in blender. This is my first time using blender so I do not know alot but I have set the video to mp4: However everytime ...
1
vote
0answers
63 views

blender internal nodes: all my materials are coming out mixed with pink

im having a hard time understand how these nodes work. i DO have the material activate in BI and not cycles but it still comes out pink. furthermore the textures are only partly pink. using texture ...
1
vote
0answers
217 views

How to add image texture to objects material?

I'm trying to convert my ply file into a .fbx or .obj file without losing texture, and I found an answer which details the following steps: UV Unwrap the figure, then bake the vertex paint to a ...
1
vote
0answers
28 views

is there any way to preview rendered image from command line while running script?

I have written a script to render animation, i set camera location as a command line argument for rendering so actually i want to provide to user rendered first frame of animation as an image to ...

1
2
3 4 5
13