Questions tagged [blender-internal-render-engine]

Please use this tag only for questions related to the render engine; don't use it for questions about Blender's internal code or Python API. Blender Internal (also known as Blender Render, Blender Internal or BI) is a biased rendering engine built into Blender.

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24 views

Why shadow catcher effect is messy in Bender?

i am new to Blender , i render text object with shadow catcher , but fount it was so messy compared to the one without shadow catcher Here is the original complete one Here is the one with shadow ...
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1answer
35 views

Blender not showing objects in render?

I'm rendering an animation and I've got a peculiar problem. It seems like Blender is rendering in chunks. At one moment in the render, there's just a bit of the objects visible. But then at about ...
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Blender rendering: output to unexpected frame numbers

I'm correcting some frames in my Cycles render by having them re-rendered correctly and overwriting the originals from frame 135 to frame 144. But when I click animate the render starts at 269 and ...
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88 views

How to recover lost data in blender?

Hi guys I am just facing with big problem I was working on my computer and of course I was in the blender suddenly electricity switched off and it happened again then my project turned into default ...
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3answers
1k views

UV unwrap “Correct Aspect” stop functioning in Cycle mode

Basically, the issue is that I am trying to map a graphics texture to a wall. I have prepared the graphics in a none 2 by 2 Aspect ratio. When I unwrapped the wall model all was fine as I have another ...
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0answers
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Performance: Eevee vs Blender Internal

In my application I use Blender's Internal rendering engine (headless mode) to render quick mock-ups of various items. BI yields plenty quality, however speed is essential (it's a web app) and I wish ...
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1answer
407 views

Why does my text object look weird along its edge?

I am new to blender, and after I created a text object, I found it had a black material along its edge. Here is view display and render display, which shows the problem. I don't know understand what ...
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How can I change the camera resolution without changing the image resolution? [closed]

I am trying to do a composited photo with a model but I wanted to change the camera's resolution to that of the image. but when I tried to do exactly that, the image resolution changes too. Is there ...
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1answer
52 views

Not all polygons are reflecting the environmental texture, ideas?

I've been for the life of me trying to figure this out, but can't seem to figure it out. I want to make something that looks similar to this: So, This is what I've done. a) Gone into cycles, created ...
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1answer
35 views

unusual rotation of particle

I was following Andrew Price's tutorial on making dynamic rain. I followed the tutorial till a point where I found that there's something wrong with my particle settings.... This is what Andrew did ...
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30 views

How to reduce or smooth out the polygons in my render?

First time I looked at this through the Blender UI it looked ok, but once I rendered it, I realized that there were polygons all over the place in the render. The viewport in the blender ui was so ...
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1answer
66 views

Is there any way to import blender animations to unity.?

I am building a glowing platform for my 3D game. i had used cycles render(emission node) to create a glowing effect. The effect works perfectly on blender but not in unity.
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Blender doesn't recgonize my nvidia driver on linux (even thought it does recgonizes on my windows on dual boot)

First of all, sorry for posting a topic discussed a bunch of times in this forum, but the solutions on these forums aren't helping me, so im writing this so hopefully i can get the awnser let's get ...
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221 views

Why Cloud texture has square cell pattern?

When I am using Cloud texture as bump map in Blender Render, this cells appear. How can I make them go away?
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37 views

Is there a way to quickly swap active images for UV maps?

I have been looking around for this and haven't really been able to find a definitive answer. I just finished unwrapping a model and am getting ready to bake the Masks and an ambient occlusion map. ...
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1answer
140 views

Image Isn't Rendering Object When Rendered

This is my first project, I have a plane that acts as a flag and it blows with the wind fine. I have dragged an image onto the flag, placing an image onto it. The image shows up, as wanted, on the ...
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3answers
2k views

Seams on normal map

so I have a arm model, and I baked a normal map for from a sculpt. However, when I apply this normal map in any program (Blender, Unreal, Unity) there are seams on it. (from the UVs). This is ugly and ...
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2answers
278 views

Glass material is transparent only when object is selected

As you can see, I would like to get similar effect in rendering as in material view mode but I'm don't know what could cause the problem. I've used Kitchen_glass material form Archipack standard ...
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1answer
247 views

Fluid simulation and animation

https://www.instagram.com/p/Ba0fhHGAXxn/?taken-by=dkpatel25 As seen in above video I made the man using "control" property from Fluid simulation. How can I make the man walk or animate in any kind ...
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58 views

3D Multiview Rendering

I have the following scene (please see the image below) the right ball is hitting the middle cube which starts to roll and eventually hits the left cube. The depth information is important to me so I ...
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1answer
1k views

Matcaps not showing up

I was working on sculpting and wanted to apply a matcap, however when I go and turn on matcaps nothing shows up. I am in blender render and just updated, is there any setting that could be causing ...
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1answer
50 views

I cant light up the interior of an object

Hey all I am making a spaceship in blender cycles and when I was adding lights to the back compartment of my ship for some reason in the quick render mode there are lights and in the actual render ...
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1answer
476 views

Render background and freestyle in different image layers

Can anyone tell me how to render an image (tiff) with two different layers, one for background (need it white) and one for the rest of the render (just freestyle lines). I am using Blender 2.8 Thanks,...
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1answer
110 views

Pixel perfect in blender game engine

I am working on a game in BGE and I am trying to figure out how to give my game a pixelated look while not making it blurry. I have found some scrips online but I am not sure to apply it onto my ...
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1answer
70 views

how to make an hole into my object?

I have an 3d skull face and I got my eyes and nose merge into it. But I can't an hole into my face like carving my nose and eyes. I think it's because I fill my skull face with the beautify grid ...
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1answer
221 views

I encounter this Error: Multiple different uvs per loop at single vertex. when trying to export the model into mod3

So I'm trying to do some modding for MHW, I imported the mod3 of the Gae Bolg from chunk11 of the game, then imported the 3ds custom model. After going through everything and making a UV map for it ...
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Why is the node editor showing different kinds of nodes?

I have been following this tutorial until I started adding nodes. The problem is that he has completely different nodes than I have. Even nodes that are created at start are different (I have Material ...
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1answer
43 views

Fluid smulation start Time

l want to make a water simulation. The fluid simulation should start after 600 frame but when l setup to simulation it starts immediately at frame one and l want it to start at frame 600. how can l ...
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1answer
954 views

Archimesh is missing

I downloaded Blender from the official website two days ago to make a VR project, and I saw someone on YouTube using Archimesh add-on to build a room and objects. I pressed ⎈ Ctrl⎇ AltU ...
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0answers
246 views

No response while and after rendering

When i render in Blender everything works fine, until I put the window into the background. Sometimes, when I go then tab back into Blender, it says "not responding". Interestingly, it still renders ...
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1answer
2k views

Are Blender 2.8 Halo Particles meant to render? [EDIT: Or ANY particle, for that matter!]

That's it, really. Are Blender 2.8 Halo mode Particles meant to be seen in render – Cycles, Eevee or otherwise? I've been running whatever the latest-latest ver. of Blender 2.8 for Win10 64 bit is, ...
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1answer
83 views

Change the “used UVLayer” in all materials in texture_slot 0

i have a model with multiple materials and i like to change the UV-Map for the texture slot "0" I got it to work with only one material: ...
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1answer
52 views

Smoke does not show in Post-render (neither Cycles nor Evee) (Blender 2.81)

Please be informed that: I have reset the settings to factory default. It does render in real time on both EVEE and Cycles but not in Post render. Please Help out if you can think of anything it ...
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1answer
60 views

Lost my 3d Manipulator

Lost my 3d Manipulator in my current session. Things I've tried, ctrl space, checked snap, and reset to factory settings still nothing. Started a new blend and the 3d Manipulator is present. Using ...
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1answer
180 views

AA issue toon shading blender internal render

Hi i'm trying to create a toon effect using the blender internal render. But not matter what AA settings i use it comes with jagged edges like in the image. Do i miss a setting?
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2answers
2k views

Toon Style Explosion

I want to make toon style Explosion similar to that which is given below: A simple setup for material would be helpful. References:
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22 views

Blender - Material/texture making

i'm little confused about the whole proccess of making a material/texture that i could apply on any mesh in UE4. Is it possible in blender to paint a texture that could be applied on any material in ...
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1answer
12k views

How to set render engine in blender?

I'm new to blender. How do you change the render engine? According to this video, the button should be along the top. I've searched google, and the blender documentation with no luck. https://www....
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0answers
9 views

How does Vertex Indicing work in the BGE?

I was working with vertex deformation in Blenders game engine, and I was mapping vertex indice values, but I cam across something a little strange but not unexpected. the BGE does not appear to modify ...
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1answer
254 views

Is possible to generate a preview material from python?

I would like to generate the preview of a list of materials. I could create a sphere and apply the material, render and save it in a loop, but what I would like is to use the internal functionality of ...
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1answer
86 views

Copy center of mass of an object to another object

Im trying to mod a model for a game. Theres no way of editing the position in space in the game, so I need to basically copy the position of the center of mass of the old object to the new one. Is ...
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1answer
49 views

Can't apply Material to Part of Model

I'm pretty new to Blender, and I've been following a tutorial to model a character. I'm currently trying to color it, and I've set up UV mapping and joined all of the objects together, switched to ...
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1answer
15 views

Blender 2.8 - all non-rendering objects gone from viewport but still exist

I remember there was an option in pre-2.8 for "only render" option to display but where is it in Blender 2.8+. I must have hit some terrible hotkey something. All object such as camera, fields, ...
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3answers
299k views

Can Blender render pngs with the background transparent?

I would like to render an animation as a series of .png images with transparent backgrounds for use in a video. Is this possible?
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1answer
70 views

how to remove block effect from bump node with textures

I am trying to add a bumpiness to a texture on a sphere, but when rendering at close zoomed in proximities, it looks pixelated/blocky. I've tried modifying the subdivision of the sphere to 6 (render),...
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0answers
31 views

Blender rendering problem - blurry and semi-transparent frame

I'm new to Blender and I have a little problem with rendering. While I'm rendering my frame sequence via camera that is animated using tracking data from Nuke, there are few frames that are semi-...
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21 views

How can I use the skin modifier and metaballs simultaneously?

I'm making a specialty mesh using Blenders skin modifier and metaballs. (I'm currently using blender internal Version 2.78a) what I would like to do is use the skin modifier on an existing mesh(...
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1answer
16 views

Strange particle omission area in render (Internal)

I'm trying to create a scene to render a skydome for a game in Blender Internal, and this strange rendering effect started occurring: As you can see, there's a weird half-square on both sides of the ...
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1answer
44 views

How to show expected remaining render time

When rendering animation, the info in the top-left corner of the render window shows the time per rendered frame. Is there a way to also have the expected remaining render time for the whole animation ...
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15 views

Render shows nothing? [duplicate]

I'm doing some animation and when I try to render the animation it doesn't show the anything, but it does show it in render-view mode in the 3D Viewport. I've tried turning sequencing off, nothing. ...

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