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Questions tagged [blender-internal-render-engine]

Please use this tag only for questions related to the render engine; don't use it for questions about Blender's internal code or Python API. Blender Internal (also known as Blender Render, Blender Internal or BI) is a biased rendering engine built into Blender version 2.79 and below.

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Blender 3.0 Bake Combined UvMap Border Lines Problem

I am new on bake system. I have a sink and want to bake texture but it is have a big problem. Baked texture uvmap border line seems on object. How can I solve this? I use default bake settings and ...
2 votes
1 answer
141 views

Menger Sponge Fractal creates weird outline on Cube surface when using Cycles

So I have very recently began to mess around with Geometry Nodes in Blender and since my scene required the usage of a Menger Sponge Fractal, I followed a YouTube tutorial to make sure I learned some ...
1 vote
1 answer
863 views

Importing shapefiles with other CRS other than Web Mercator and WGS84_latlon

New to Blender. I have correctly installed and activated the BlenderGIS and the bpyproj addons. The GIS module allows me to add a new CRS searching by the EPSG number when I try to import the shp. ...
1 vote
2 answers
989 views

How to use procedural light cookies (Blender Internal)

I am trying to implement some of the tips in this lookdev article, and the first thing I tried is "noising up" my spotlights with a cookie. I have figured out that all you really have to do is add a ...
2 votes
1 answer
271 views

How to separate animation of materials in Blender Internal?

I have a non-node material with some animation inside texture slots. When I hit Plus symbol to make a new material from original, full copy appears sharing same animation block. I think there should ...
0 votes
2 answers
576 views

Missing Cycles render engine

When trying to switch from Eevee to Cycles I discovered that there is no Cycles render engine setting on my blender! I'm using version 2.92. Any help is appreciated. When I search for cycles this is ...
0 votes
2 answers
2k views

(Blender 2.8) Imported .obj files are translucent

Just as the title describes, whenever I import .obj files and I use "Cycles" render in my viewport, they completely become translucent, or almost transparent, I'm wondering as to how to fix this ...
24 votes
4 answers
97k views

Rotate object texture

I have created this sign, but when I added the red texture to the face, the texture turned out sideways. Is there a way to rotate it? The original image is the right way up. In the texture settings ...
0 votes
0 answers
18 views

When closing Blender and reopening all my animation disappears

Every time I close and reopen a project on blender all added colours, textures, and fire animations delete along with the nodes, but all the objects are still in the project, how would I fix this?
0 votes
1 answer
2k views

How to export object with transparency from Blender Internal?

I'm making a photo frame with glass on top of a emissive photo material. I get the desired output when I render. But when I export it as fbx or obj there is no transparency of glass neither is the ...
3 votes
1 answer
1k views

Normal Glass but behaving like mirror?

the light source is hdri and light portal in the windows. i use camera transparency setting and glass transparency. but some of the windows glass behave like a mirror.
3 votes
2 answers
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How to get a Material property driver to update properly (2.78)?

After watching this excellent tutorial (https://vimeo.com/40389198) I thought "what ho, this is just what I was looking for, I can make random variations in mass-produced objects!" So I started trying ...
1 vote
1 answer
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Render very slow using GPU from Radeon Sapphire RX 580 vs CPU

After installing Blender in Windows 10 and configuring the cycles compute device to use OpenCL with Radeon RX 580 Series, the render using cycles and GPU Compute takes much more time tan single CPU ...
0 votes
1 answer
453 views

Overlapping Grease pencil showing jagged white or black edges

Sometimes when I put two grease pencil objects on top of each other at a distance you see a black or white line appear around the edge of the object closest to the camera. From examining it in the ...
1 vote
1 answer
10 views

Merge by Distance Context Menu Truncated, not showing manually enterable distance field

The context menu that pops up when Merge by Distance is chosen is truncated so I can't manually enter a desired distance. Does anyone have any suggestions of how to fix that so it shows completely? ...
1 vote
1 answer
875 views

How to set Z transparency in Blender nodes using the Blender's Render?

The context is like this: If you are using the Blender internal (Blender Render Machine) and you are also using nodes, and want to fine tune the transparency by using the Z Transparency value how ...
3 votes
1 answer
473 views

How to apply two different materials in Blender Internal on front faces and back faces, *while involving transparency*

Basically, I want to see through the transparent front faces to the opaque back faces. This isn't the same as flipping all normals and executing backface culling because I want the front faces to be ...
0 votes
0 answers
14 views

Custom engine in material output target

I have copied the source code of Cycles engine (which is just an addon) https://projects.blender.org/blender/blender/src/branch/main/intern/cycles/blender/addon renamed it to "Mask" (and all ...
0 votes
1 answer
554 views

System is out of GPU memory Blender

For easy projects, with some lights/shadows to none, some textures with maximum 4k or even 8k if there are not too many objects, rendering in Cycles, Experimental, GPU Compute, Noise Threshold set to ...
2 votes
1 answer
2k views

How to set specular intensity and hardness in Blender Internal nodes

I am learning how to build shaders out of nodes in Blender Internal and I am confused about setting specular intensity and hardness. Obviously I can just set set the intensity and hardness in the ...
0 votes
0 answers
15 views

interactive is not showing as per render image output

I create geometry node setup for increase performance of viewport by convex hull. I attached convex hull with switch node by viewport node. Why blender is not showing as per render output in ...
1 vote
1 answer
12k views

How do I merge my blender files?

I've made numerous different animations for a wolf, making a different blender file for each. I've just learnt that I should have made them all in the same file and played the animations back to back. ...
0 votes
1 answer
1k views

Imported video mp4 not render

A video in MP4 imported in Blender doesn't work. I can see the video in the preview, but when I render it, it is transformed in a single image. UPDATE I create new project, select camera and then ...
5 votes
1 answer
618 views

Is possible to generate a preview material from python?

I would like to generate the preview of a list of materials. I could create a sphere and apply the material, render and save it in a loop, but what I would like is to use the internal functionality of ...
2 votes
1 answer
3k views

How to make a final render look like the viewport materials shading?

I’ve got a character I’m working on. She looks exactly like I need her to be in the final animation in the viewport display, which I believe is a material preview with studio lighting. When I go to ...
0 votes
0 answers
22 views

Why is my animation rendering in a different colour from the one intended?

The first Image is the rendered animation. The second Image is what I created and what I intend to render. However, I keep getting the output in totally different shade colours from what I designed.
0 votes
2 answers
8k views

Particle's not showing up in render mode ,view port

I have been struggling a lot working with the particles in my current practice. I have been trying out to make bubbles for a beer model in which working as the fizz bubbles (the emitter is the ...
0 votes
2 answers
369 views

How to smooth a mesh imported in .wrl format?

I imported a mesh in .WRL format representing molecules (I did it in PyMol). This is what I got: As you can see, there are big chunks of triangles everywhere. They are pretty big and it's not nice to ...
0 votes
1 answer
1k views

AttributeError: 'list' object has no attribute

I tried to use IsDecomposedBy and Decomposes code in Python Console in Blender bim but it shows this error: ...
0 votes
0 answers
14 views

3d viewport display rendering problem [duplicate]

I have this strange issue this morning... all objects seem to be half xrayish... last night all was good... as i pan or rotate is all flickers
0 votes
1 answer
13k views

Export model with Vertex Paint to .fbx

I have a complex model saved from mayavi library in python and its colors are saved at Vertex paint. My final goal is to import this model into Unity with textures. And Only way I found is, import ...
0 votes
0 answers
128 views

Installing blender on termux x11 with hardware acceleration

Is there a way to install blender on termux x11 with hardware acceleration? Anyone with experience please help.
0 votes
0 answers
24 views

Pinching in my model

I'm making a hard surface model of a gameboy advance sp. I auto shade smooth my model and noticed all this pinching on my model and no matter what changes I make from adding new edges to merging ...
0 votes
1 answer
16 views

Camera pose not updated for render

I created a script to render images with different came poses with Blender 4.0. But I always get the same image, the camera pose is not updated. I tried with the python interpreter, blender script tab,...
0 votes
1 answer
909 views

Getting blender camera fov or focal length from the unity3d camera fov

I'm trying to match the fov of blender camera with unity 3d camera fov. Basically i want to calculate blender's camera FOV or focal length, given the fov of unity3d camera. Please help.
5 votes
1 answer
2k views

Matcaps not showing up

I was working on sculpting and wanted to apply a matcap, however when I go and turn on matcaps nothing shows up. I am in blender render and just updated, is there any setting that could be causing ...
0 votes
1 answer
1k views

Emission object renders black

Inside the barrel of the gun is an object emitting a gradient (purple - teal) light. You can see the light is being emitted, but the object itself is black. How do I get the object to render with ...
0 votes
1 answer
624 views

I cant light up the interior of an object

Hey all I am making a spaceship in blender cycles and when I was adding lights to the back compartment of my ship for some reason in the quick render mode there are lights and in the actual render ...
0 votes
1 answer
13 views

Face will not fill as expected

New to blender. Trying to fill between four vertices but fill is creating a face between non-selected vertices next to those I have selected. How do I fill between the vertices i want and avoid ...
1 vote
1 answer
39 views

Iam not able see the vertices when dragged it down

File Link: --> I am a beginner at blender, I trying to do a donut which I saw on YouTube(blender guru). I dragged the vertices down and then I saved(not sure) it. I am not able to see the dragged ...
0 votes
1 answer
320 views

Change the color in bpy

I want to give the color to the human body mesh that was loaded from the .obj file as v,vn, vt,f I want to give the color with a specific formula as color=(n*e+1)/2)*225 where n is vn, normal vector, ...
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0 answers
23 views

How to make liquid bubbles material like this in blender?

How to make the liquid bubbles like this in blender
0 votes
0 answers
17 views

Blender Object Mode Transform Dimensions Vs. Edit mode dimensions

My object is square with respect to X and Y. In object mode, I changed the X and Y dimensions in the Transform drop down. I made X and Y smaller by two millimeters. When I went back into edit mode ...
0 votes
1 answer
388 views

How can I convert data from camera data node(view distance) into a file output(image or CSV or anything)?

I am trying to extract the location(x,y,z) of the objects from the camera in my scene(highway scene -autobahn). Note: I have imported the .obj file as my scene (obtained from elsewhere, not created by ...
5 votes
1 answer
576 views

Why Cloud texture has square cell pattern?

When I am using Cloud texture as bump map in Blender Render, this cells appear. How can I make them go away?
0 votes
1 answer
2k views

How to solve the "Camera" is not multi-view error"?

I am confused on why the camera suddenly states that it is not a multi-view camera. It was working fine days before until now. I saw another forum that states adding another camera can be a solution. ...
0 votes
1 answer
2k views

Can't apply Material to Part of Model

I'm pretty new to Blender, and I've been following a tutorial to model a character. I'm currently trying to color it, and I've set up UV mapping and joined all of the objects together, switched to ...
0 votes
1 answer
308 views

Using 2 Texture-Atlas for UV Mapping a Mesh , How do I setup same Configuration in Unreal Engine 4

I UV mapped My Level using 2-3 Texture-Atlases in blender , Now I have to export whole Mesh in Unreal Engine 4. How do I setup Material-Mesh so that I read UV Map from Both Texture-Atlas.
0 votes
0 answers
19 views

Object disappearing when rendering in cycles / rendered preview

So I tried flipping normals and made sure there is no z clipping going on. But this object just doesn't render for some reason.
0 votes
0 answers
23 views

Deformation after merging by distance

I'm facing a problem with a mesh that has a Multiresolution modifier applied. Everything was progressing well as I worked on the UV mapping. In an attempt to eliminate any duplicate vertices in the ...

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