Questions tagged [blend-modes]

Blend modes (Also known as Mixing modes) are used to define the way two or more images combine. There are many blend modes, some common ones include Add, Subtract, Multiply, and Screen.

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Blender 2.8 model showing random color shading in object mode

I was creating some building model and lot of work I have done on it, and accidentally, I have press some keys and now my model looks with random colour, can anyone tell me what's the cause of this, ...
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Eevee Additive blend mode displays properly in viewport but doesnt render properly

Hello I'm trying to use an object as a magnifying glass using refraction and transparency bsdf. The problem is that what if using additive Blend mode, it maintains the alpha in the background, and ...
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Is it possible to set “blend characteristics” for objects depending on their relative proximity to other objects?

This is what I need to make happen. I need to know how much of it can be done within Blender, and of that which can be done in Blender, how to do it. If object $A$ is in front of object $B$, $A$ will ...
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60 views

Grease pencil fill appears infront of glass, while in 3d space it is behind

Trying to put a grease pencil layer behind and infront of a glass jar in Blender 2.8. But the part behind the jar appears to be infront of the jar. Is there some kind of Blend mode in grease pencil I ...
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Texture paint blend mode issue

I seem to be getting this very annoying black line around my brush strokes when I use a lot of the different blend modes (Linear light in my image, on the beard), whilst texture painting. It make the ...
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2answers
30 views

Sculpting with both Z and X axis symmetry?

Pretty simple question, i would really like to sculpt some pillars that are symmetrical on both the x and z axis, is there any way at all to enable this in blender? or is there a way to make a model ...
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1answer
31 views

switch back to previous view

So I am sure you will think this is an idiot question but . . . I was looking at the normal screen. I wanted to import a bvh file to put on my armature. I realized I had not selected "MakeWalk > Load ...
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Why does bpy.ops.object.mode_set(mode='EDIT') switch to the Object Mode when executed?

I wrote a python script that modifies an existing blender armature that I have and some of these modifications include some commands that are only possible in Edit Mode. I know that depending on what ...
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60 views

Compositing pixelation (Hot Pixels)

I've noticed that when doing compositing in Blender that I end up with hot pixels that are sharp and distracting. The result in this case was using a color node to layer an emission render pass over ...
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2answers
60 views

Mirror Modifier mirrors object incorrectly

I have encountered a problem. When I add the mirror modifier to my object, it does not mirror correctly as the mirror object is distorted (the sleeves of the shirt have been swapped) and therefore it ...
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1answer
28 views

.blend object appears black on Web4Web Fast Preview

So i got this .blend object from a website and i transported it into my blender file that I'm working. Everything works fine except when i go to blend4web and i pressed "Fast Preview", the object ...
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How to Overlay and Subsample three simultaneous videos from three cameras

I asked this question before, but no one seemed to know the answer and I couldn't find the post anymore. I am building a camera with three 4k image sensors (technically three cameras) that ...
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46 views

VSE: Change blend mode for multiple strips (via Python)

Blender VSE imports default to CROSS as blend mode (Set the default Blend Type) Multiple strips cannot be edited simultaneously via the Strip Properties' "Edit Strip". I was not able to find ...
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1answer
222 views

Blender Sculpt Mask bush is not showing the masked area

In my Blender sculpt mode the masked area is not showing up (expected it to show up in black). I don't have any modifier at all (screenshot attached). Can anyone suggest me anything please?
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1answer
134 views

Fresnel and blend option not showing in transparency panel

I'm creating a material for which I need to edit fresnel and blend options in the transparency panel and I don't have it. What am I missing (blender v2.79) ?
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1answer
56 views

Missing 3d text on animation render

I've been making a video with some clips, a couple of photos, and 3D text hovering over them. On VSE, I set, in this order fron lower to higher, an audio track, a video track with a blank sheet on it, ...
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2answers
701 views

Combine Cycles passes in way compatible with photoshop

I'm trying to take my Cycles render passes into photoshop and combine them there. The purpose of this is to be able to manipulate the passes individually with various photoshop tools. However, ...
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138 views

Rotate object using reference point - exact rotation possible?

I need to rotate the object exact to be parallel to Y. In my CAD I m used to use a reference point of the object I that I then can snap to an ax (or another snap-able geometry) Is similar possible in ...
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1answer
636 views

Is there any way to “apply” Vertex Group blend restriction on Shape keys?

I've got a model with driven Shape keys, many of which are restricted by vertex group blend (mostly left and right). They're modelled mirrored, duplicated and bound to vertex group. Inside Blender it ...
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1answer
82 views

Use Vertex Painter for texturing?

I'm trying to use Vertex paint to texturing my cube. But colors never show-up in the UVmap window or when export it !? I don't know where is my fault.
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1answer
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Difference between VSE Add Blend Type and Compositor Mix Node Set to Add

I'm doing another lightsaber movie and I just realized something that makes me pretty sad. My workflow is such that I edit, then export reference footage, animate the lightsabers, and then render out ...
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50 views

Object not visible properly in compositing

I have solid object cube and i added image in compositor and made the nodes like the following image, but my object is still blur. I want my object to be visible clearly inside. Please check where i ...
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2answers
94 views

Texture paint mode - the brush paints some weird purple thing instead of color

Hi i've finished my low poly of the sculp i made and projected the normals onto it. Later i tried to paint on it but when i do this weird normal map looking texture with balls and springs on it. It ...
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1answer
432 views

Why is there a white dot in my scene?

I am trying to get rid of this white dot, but can't seem to... does anyone know how to help?
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343 views

How to achieve discontinuous displacement or height map?

I am using a grayscale image to construct a height map using the displacement tool and I get something like the left image. My problem is using the left image to construct the the right one. Notice ...
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0answers
510 views

Cycles viewport rendering of image planes with alpha channel problem

I want to render my simple animation only in the viewport, and I cannot ignore this problem any more. whenever i deselect imported image planes with alpha transparencies (in this case, as a light ...
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110 views

How to change the alpha blend amount with sideways transition?

I have this graphic in an answer in another SE site: It has been produced in Inkscape, and I can easily make various parts into separate PNG files (by using layers). My objective is to make an ...
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3answers
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moving camera with HDRI environment texture image

I have a character walking in an environment texture image (HDRI) and a camera pointing at him, if camera is just in the same position, ok!, but if camera is rotating or following a path, there is no ...
2
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1answer
257 views

Hand model keeps bending finger when wrist is rotated

I made a rigged hand model from a tutorial that I found on youtube. I have a problem where if I rotate the wrist part of the bone the pinky also rotates. How can I fix this problem? Here are some ...
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164 views

Video stitching Blending in real time

I went through some blending techniques like alpha blending, weighted blending, pyramid blending and Poisson blending and mixture gradient blending. I have come to a conclusion that pyramid blending ...
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1answer
874 views

2D morphing video images

I'm trying to morph from one video to another. I've seen some tutorial of how to morph images subdividing the plane and moving vertices, but what I really want is to morph from 2D moving images (video)...
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1answer
142 views

I want an animation such that this window move from right to left [duplicate]

I want an animation video of it can anyone help me...
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2answers
4k views

How to connect mesh vertex groups with bones?

I can't understand, how to connect mesh vertex groups to bones and I'm beginner in blender. In first step I've created a new one file (download) with Cylinder and added two connected bones. After that,...
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1answer
1k views

Can't see any image preview in Video Sequence Editor

I've added two strips of images after the video strip and converted their blend mode to Alpha Over. But there is still no preview image in VSE when pressing "Play". What should I do? Filetype of ...
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1answer
543 views

Is Blender the only open source Non-destructive editor? [closed]

Blender's "Nodes" function seems to make it a non-destructive editor. The "Mix" node enables the user to composite using "blend modes". For me, the "Add" blend mode is the most important of these ...
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193 views

Blend mode equations including factor/influence [closed]

I have been looking for the equations used for all the blend modes. In the Blender wiki there are descriptions, but no equations. In Wikipedia there are equations, but there are more than one ...
5
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1answer
2k views

How to mix raytrace ambient occlusion with indirect lighting

As the tilte says, how do I mix a rendered image that has raytraced AO and Environment Lighting with an approximated Indirect Lighting pass? My attempts at putting the images together in Paint.NET ...
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2answers
3k views

Mix shaders with blend modes besides Add and Mix?

Prompted by my previous question, I am wondering if (since there is no apparent way to convert a shader to color) there is any (even using post processing) way to mix cycles shaders with blend modes ...