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Questions tagged [bevel]

questions about blender's bevel modifier, text beveling, or the bevel tool in edit mode.

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11 votes
1 answer
7k views

First time using bevel tool, doesn't bevel evenly. What am i doing wrong? [duplicate]

First off I'll let you know I'm a total noob at blender I've used 3ds Max up until this point, but the company I'm working for at the moment needs me to use blender so I'm trying to make the ...
99isthebest's user avatar
9 votes
1 answer
3k views

Radius on beveled curve incorrect

The bevel depth (the radius of the tube) is set to 9cm but it actually isn't when compared to the background grid. This is is confirmed by importing it into sketchup and scaling it to the proper units ...
Sigma's user avatar
  • 155
4 votes
1 answer
928 views

Round beveled text [duplicate]

Is there easy way of having a rounded bevel on text… ie like so… It was painful to model this on the text and when I added a bevel I got all sorts of bad geometry and had to rebuild it etc, like so… ...
pancreasboy's user avatar
3 votes
1 answer
238 views

How to keep clean geometry, when beveling boolean cutouts

I want to model this gun: So I started to cut out the rough shapes from a cube (using the boolean modifier) Then I tried to clean up the geometry to be able to round the edges of the handguard. But ...
Phönix 64's user avatar
3 votes
2 answers
8k views

Bevel goes in wrong direction and creates distortion?

I am trying to bevel the edge of my circle. When I select only one edge it causes the Bevel to be inverted and stretched over the other two edges: When I try to do it on the half circle: My first ...
DrDeep's user avatar
  • 33
6 votes
1 answer
562 views

Modelling a full Windsor knot on a necktie

I'm trying to model the steps involved in tying a full Windsor knot. The very first step is getting the fatter/thicker end through a loop. In my model, towards achieving this first step, I reached ...
Sourabh's user avatar
  • 61
3 votes
1 answer
2k views

How to Bend profiled rectangle exactly to 45 degrees?

I have these profiled rectangle. I need to Bend it around Z-axis (Face #2 need to go to right) thus angle between faces #1 and #2 be exactly 45 degress. File:
Plem's user avatar
  • 127
3 votes
1 answer
3k views

Possible to Bevel Geometry Nodes Group Output?

I would like to bevel my data. The problem is that the data starts at roughly 0 so the bevel distance is very short. If I undo clamp, the first bits of data appear chunkier than they should. I would ...
TheJeran's user avatar
  • 2,668
2 votes
2 answers
2k views

Bevel and Resolution Multiple Selected Curves

I imported an SVG Character and grouped/parented it in an empty object for easier positioning. I selected all (A+shift left click method) the character objects (hair, eyes, pants, etc:) However, when ...
Michael Schwartz's user avatar
12 votes
2 answers
2k views

Modeling a twisty tree: How do I twist a beveled curve?

Hello Blender community! First time posting. I’m a fairly recent 3D NOOB playing around with Element 3D and C4D renderer in After Effects, and I have a project that’s allowing me to dig deeper into ...
bnww's user avatar
  • 181
10 votes
3 answers
4k views

Is it possible to get automatic smooth edges with flat faces without adding geometry?

I'm new with Blender and this seems like a simple thing but I haven't been able to find the answer. The only way I've been able to find to get smooth edges while retaining flat faces is to add extra ...
runevision's user avatar
7 votes
1 answer
1k views

How to create an arch (vault) that is curved inside?

I've been struggling for several weeks' time to get this right. I have ideas, but nothing that is efficient to get the same look. I tried using half-spheres and cuts from spheres to do it, but I just ...
Lucidity of Power's user avatar
4 votes
2 answers
2k views

How to apply a bevel modifier, so that it affects only specific edges?

I am trying to apply a bevel modifier to a box with some additional buttons, however, I am struggling to apply the bevel modifier only to the top face and the edges that are connected to that face. In ...
Arthur Edelman's user avatar
0 votes
1 answer
740 views

Distorted mesh when I use a bevel object on Nurbs curve vs. Bezier curve

I have a series of objects that I have procedurally generated use Bezier or Nurbs curves for which I then attached a Bevel and Taper object. When I use a Bezier curve the objects come out correctly. ...
switchup621's user avatar
0 votes
1 answer
2k views

Bevel not...beveling properly [duplicate]

I'm taking a course and the instructor has beveled an edge and I cannot get the same result. My bevel only bevels on segment on one side then the rest, about 4 or 5 segments bevel on the other side. ...
Herdie27's user avatar
  • 209
0 votes
1 answer
1k views

modeling with curves (coming from C4D) [closed]

I'm learning Blender, coming from some basic experience with Cinema 4D. C4D leans heavily on spline-based modeling, and I'm trying to transfer those skills into Blender's curves when appropriate — e.g....
Dave Feldman's user avatar
16 votes
6 answers
17k views

How to create this curved 90-degree-angle quickly

I want to make this: from this: I created the beveled edge by beveling on the cube, then beveling the inner edge, however that resulted in a weird diamond shape: So I ended up disolving edges and ...
Accumulator's user avatar
3 votes
1 answer
2k views

Bevel (modifier) each individual vertex

Is there a way (addon or similiar) to bevel vertices individually. The Bevel modifier clamps all vertices the same, I would like it to clamp each vertex individually. This is the behaviour I would ...
Leander's user avatar
  • 27.3k
3 votes
1 answer
203 views

How do I create a proper bevel on narrow, pointy shapes?

I find myself running into variations of this problem with increasing frequency, where I have a narrow, curved, pointy shape like the one exemplified below, and I can't figure out how to create a ...
Rekov's user avatar
  • 2,532
2 votes
1 answer
510 views

Bevel edge rounds more on 1 side than another side [duplicate]

I am trying to bevel a rectangle edge to make rounded edges but when I bevel, I am rounding more of one side compared to the shorter side of the rectangle. How can I bevel the same amount on both ...
AndrewH's user avatar
  • 377
2 votes
1 answer
3k views

Bevel modifier doesn't do anything

If I try to apply Bevel modifier to Object - nothing happens, changing Amount, Segments.. Only "Absolute" Width type actually adds tiny bevel but I can't change neither the Amount, only ...
Radoon's user avatar
  • 557
2 votes
1 answer
68 views

Pinching problem with Sub surface modifier

I tried to make the compensator for an AK-74, but I encountered the following problem. I don't know how to solve it, bevel doesn't work as it's supposed to because after using bevel some verticals ...
Сергей Ленов's user avatar
1 vote
1 answer
147 views

Why the tube is flat in the center

With the plane added delete 1 edge and bevel the side corner and with the bevel circle i have bevel it. Problem it bevel but the center part is flat and the both end are rounded like a tube. I have ...
atek's user avatar
  • 10.1k
1 vote
1 answer
733 views

Problem with subsurf [duplicate]

I´ve been working on a car from Rocket League. First, I decided to design the "basic shape" of the body and when I added the Subdivision Surface modifier I had the problem you can see in the photos. ...
Beltrán Pérez's user avatar
1 vote
1 answer
319 views

Bevel not matching the curve object source

I am trying to use the Bevel-Object field in the curve object. However the bevelled curve does not match the referenced curve in the X and Y direction (they do match in the Z direction). The scales ...
tjrhyder's user avatar
0 votes
1 answer
46 views

Two components with identical modifiers, yet the bevel modifiers have different results?

I have the top and bottom cover of an assault rifle model I'm building. Both sections have identical modifier settings, yet the bevel mod between the two look completely different. Thoughts?
CromeX's user avatar
  • 207
0 votes
1 answer
370 views

Bevel constantly regardless of face size (don't stretch bevel) [duplicate]

I want to bevel a rectangular prism, but when I stretch the prism, instead of keeping the same bevel, the bevel stretches as well. How can I get the bevel to stay the same size while the prism is ...
10 Replies's user avatar
  • 2,241
7 votes
3 answers
755 views

Add deflection in middle of edge (catenary curve)

I'm very new to Blender and trying to use it to design cut patterns for a tent I plan to sew. In tent design, you need to add catenary curves to edges so they tension the panels nicely. For instance, ...
Addison Klinke's user avatar
6 votes
1 answer
2k views

Can a curve with a bevel profile have 2 materials

Dear friends and fellow Blenderheads, could you give me a hand with that profile? I have curve with a bevel profile - basically a lofted cornice. And it should have a cover on top. Is there a ...
Sergei Kritzien's user avatar
6 votes
2 answers
177 views

Is there a possibility to create non rounded corners with bevel tool or bevel modifier?

Is it possible to create sharp / pointing vertex with bevel tool or modifier the way it is shown on the right cube? I am able only to create the type of bevels as on the left cube - to get the ...
evaru's user avatar
  • 61
5 votes
2 answers
583 views

Bevel the top half of an object or just the top half of a selection using geometry nodes

How can I Bevel the top half of an object or just the top half of a selection. I have a well plate object created in Geometry nodes. When I use the Bevel modifier it of course does the entire object. ...
Rick T's user avatar
  • 4,543
4 votes
1 answer
683 views

How to randomize bevel weight modifier through geometry nodes

I am trying to randomize the width of the bevel modifier by creating random values through geometry nodes. I managed to create attributes and create a vertex group that the bevel node takes in, which ...
Badboi3d's user avatar
  • 118
3 votes
2 answers
322 views

Shading issues with bevels on a cylinder

I'm having some issues with shading on a simple cylinder. When I add a bevel to the edge, it shows some unwanted lines in object mode. I just don"t know if this is something I shouldn't worry ...
hhuchon's user avatar
  • 31
3 votes
1 answer
375 views

Using bevel profiles to create picture frames

I'm trying to use the new custom bevel option in Blender 2.82a to make picture frames. How can I invert the custom Bevel profile to create this. My thoughts where to use a cube and delete the faces ...
Rick T's user avatar
  • 4,543
3 votes
3 answers
898 views

Taper not working on beveled object

I have a line which is bevelled with a circle to make a cylinder. I want to taper it with the curve on the right side. When I choose the taper object to be the curve, the cylinder dissapears. How do I ...
Matt's user avatar
  • 131
2 votes
2 answers
737 views

Is it possible to bevel vertex of a plane using geometry nodes?

I want to use the geometry nodes to select specific/random vertex on a plane and do a operation like the bevel tool, but I don't know if this is possible with the nodes currently available.
Luiz Antonio's user avatar
2 votes
1 answer
111 views

Sverchok Decimate and Weld

in an attempt to answer this question: Is there a possibility to create non rounded corners with bevel tool or bevel modifier? I have achieved a special kind of bevel using a combination of modifiers ...
Leo Aguiar's user avatar
2 votes
2 answers
1k views

How to get rid of subsurf overhangs?

Here is the shape I want to achieve, sharp square hole in the cylinder: I did inset, extrude and beveled edges to keep square form. The problem is when I am applying subsurf modifier, it distorts ...
Alexander's user avatar
2 votes
1 answer
294 views

How to get this type of relief?

i made this "3d" effect in photoshop, but i want to make it real 3d in Blender, how can i do that? i'm working with a SVG so i can import it in Blender, thanks! update >> using bevel and offset
Marco Polo's user avatar
2 votes
1 answer
141 views

Homogeneous hole pattern in the surface of a geodesic dome

So, I am still fighting with the porous spheres. I managed to create the holes in every single face of the icosahedral sphere (geodesic dome), however when doing the inset faces (I) and extruding ...
Edu39's user avatar
  • 301
2 votes
3 answers
2k views

Intersection of beveled curve object

I am just trying to create a simple outlined heart for a 3d print job. So I modeled a curve for the heart and added a circle as bevel object. The result looks like I want it to have.. But switching ...
Stefan Möller's user avatar
2 votes
2 answers
1k views

Mark seam on middle edges of beveled edges created by bevel modifier

Just as you can see on the screenshot, I would like to mark the middle edge of beveled edges created by bevel modifier when applied. By default bevel modifier will just mark outer edges. I would like ...
Miumiu's user avatar
  • 319
2 votes
1 answer
10k views

Make a tube from a straight line

I found this great guide for creating tubes from Bezier curves, but I am working with an imported set of straight lines that came from a shapefile (geographic data format). I would like to render ...
wfgeo's user avatar
  • 175
2 votes
1 answer
111 views

How to create a beveled "blades" that follow the shape of a 2D image?

The picture below is from the opening animation of a Brazilian news program called "Bom Dia Brasil". I really liked the beveled lines creating the country boundaries. My interest is how that ...
Theo B's user avatar
  • 123
2 votes
1 answer
3k views

Subdivision, rounded edges problem

I'm trying to create a door handle with smooth rounded edges, like this: I'm having a problem when trying to bevel or apply a subdivision surface modifier, mainly that I'm not able to correctly apply ...
pezzatron's user avatar
  • 598
2 votes
2 answers
947 views

Usage of taper object

I'm learning about tapering objects watching tutorials and reading questions. Still I have some issues understanding how it works. Please, take a look at the attached blender file. What I did: ...
Mark's user avatar
  • 239
2 votes
2 answers
363 views

Weird behavior when using bevel and subsurf

I'm trying to make a simple LEGO brick with smooth corners. I modeled the basic shaped and made it a little bit smoother by using the bevel modifier and to make the stud rounder I applied a subsurf ...
Vinícius Negrão's user avatar
1 vote
1 answer
424 views

Vertex ordering in mesh object created from curve with bevel object

My overall goal is to copy the vertex groups from a mesh object to the new object created with that mesh as a bevel object. I have written some python code to help me accomplish this. Here is a blend ...
jminardi's user avatar
  • 145
1 vote
1 answer
134 views

Bevel operation results in different result in similar mesh

I have 2 house shaped objects that are made following different sequences of extrude, knife, and edge dissolve. Now when I try to bevel the top edge of the house I get two different results. How do I ...
Quazi Irfan's user avatar
1 vote
1 answer
305 views

why is the diameter different on these two Bezier curves using the same Bezier circle as a bevel object?

I have created three closed Bezier curves. The first, "loop" and the second "shape" are simple Bezier circle that have been scaled and the scale applied. The third, "knot", started out as a Bezier ...
Marty Fouts's user avatar
  • 33.3k