i'm quite new, to unreal engine en blender. (installed both 1,5 month ago)
and i start working on my first game/interactive experience.
and i have run in a lot of problems sinds ;p (of course ;))
How can I modeling these case more efficiently?
This post is an extended question from the link above.
I have covered the efficient way of doing indent in the previous question.
Like the GIF above, ...